#
# import the libraries and setup the correct graphics mode for schools computers
from pyprocessing import *
hint('ACCUM_FLIP_POLICY')
turn = 'x'
value= 'y'
def setup():
size(600,600)
# initialize window and set size
grid = [['','',''],['','',''],['','','']]
def draw ():
#Background
background(0,222,0)
fill(200)
#GRID BARRIER SQUARE
fill (255,255,255)
rect (0,0,300,300)
# Player 1
rect (
# Player 2
rect (
#GRID
fill (255,0,0)
line (100,0,100,300)
line (0,100,300,100)
line (0,200,300,200)
line (200,0,200,300)
def mouseclicked():
# GRID SECTION 0,0 - 0,1 - 0,2
grid [0,0] = rect (value1,0,100,100)
grid [0,1] = rect (100,0,200,100)
grid [0,2] = rect (200,0,300,100)
# GRID SECTION 1,0 - 1,1 - 1,2
grid [1,0] = rect (0,100,100,200)
grid [1,1] = rect (100,100,200,200)
grid [1,2] = rect (200,100,300,200)
# GRID SECTION 2,0 - 2,1 - 2,2
grid [2,0] = rect (0,200,100,300)
grid [2,1] = rect (100,200,200,300)
grid [2,2] = rect (200,200,300,300)
#Value List
value1 = ellipse (50,50,100,100)
global turn
global value1
print mouse.x, mouse.y
if mouse.x >0 and mouse.x < 100 and mouse.y >0 and mouse.y < 100:
if value1 == 0:
value1 = value1
else:
value1 = 0
print value
run ()