Miscellany
public text v1 · immutable var bullet:FlxSprite = new FlxSprite(playerShip.x, playerShip.y);
bullet.makeGraphic(1,1,0xff333333);
var drawShape:Shape = new Shape();
drawShape.graphics.lineStyle(3, 0xff333333, 1);
drawShape.graphics.moveTo(startX, startY);
drawShape.graphics.lineTo(targetPoint.x, targetPoint.y);
bullet.pixels.draw(drawShape)
add(bullet);