class MainRoot
{
public var container:Sprite = new Sprite;
public function MainRoot()
{
addChild( container);
}
public function SummonArmy()
{
pasukan:Army = new Army(this);
container.addChild(pasukan);
}
}
class Army
{
public var stageRef;
public function Army(_stage)
{
stageRef = _stage;
trace(detekTemanSeperjuangan());
}
public function detekTemanSeperjuangan():int
{
var countUnit:int = 0;
for (var i:int = 0; i < stageRef.container.numChildren; i++){
countUnit++;
}
return countUnit;
}
}