// Randomly open Inventory/Skills every 1-10 minutes
V: InvTime, InvTry, SkillTime, SkillTry
L InvTime = 60000; SkillTime = 30000
// Triggers an InventoryUpdate packet from the server which is logged
?openMenus T(1000) ((now - InvTry) > InvTime) : InvTry = now ; InvTime = random(1,10) * 60000 ; PressKey V ; (1500) PressKey V
// Triggers a skill List update packet from the server which is logged
?openMenus T(1000) ((now - SkillTry) > SkillTime) : SkillTry = now ; SkillTime = random(1,10) * 60000 ; PressKey K ; (1500) PressKey K