rendered paste body#include <a_samp>
#include <dutils>
#include <lethaldudb2>
#include <core>
#include <float>
#define FILTERSCRIPT
/*=======================================================================================================*/
////////////////////////====[ LETHAL ADMINSCRIPT ]====//////////////////////////////////////////////////
////////////////////////====[ Version 2.2 ]====//////////////////////////////////////////////////
/*=======================================================================================================*/
//Color Defines
#define COLOR_GRAD1 0xB4B5B7AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define green 0x33FF33AA
#define red 0xFF0000AA
#define yellow 0xFFFF00AA
#define grey 0xC0C0C0AA
#define blue 0x2641FEAA
#define orange 0xFF9900AA
#define black 0x2C2727AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_BLACK 0x000000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_GREEN1 0x33AA33AA
#define COLOR_BROWN 0xA52A2AAA
// DCMD
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
// Caps
#define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
// Spec
#define ADMIN_SPEC_TYPE_NONE 0
#define ADMIN_SPEC_TYPE_PLAYER 1
#define ADMIN_SPEC_TYPE_VEHICLE 2
// Enums
enum PlayerData {
Registered,
LoggedIn,
Level,
Muted,
Caps,
Jailed,
JailTime,
Frozen,
FreezeTime,
Kills,
Deaths,
MuteWarnings,
Warnings,
Spawned,
TimesSpawned,
God,
DoorsLocked,
Invis,
AllowPing,
Spam
};
enum ServerData {
MaxPing,
ReadPMs,
ReadCmds,
MaxAdminLevel,
AdminOnlySkins,
AdminSkin,
NameKick,
AntiBot,
AntiSpam,
AntiSwear,
NoCaps,
Locked
};
new PlayerInfo[MAX_PLAYERS][PlayerData];
new ServerInfo[ServerData];
new Float:Pos[MAX_PLAYERS][4];
// Spec
new gSpectateID[MAX_PLAYERS];
new gSpectateType[MAX_PLAYERS];
//Textdraws
new Text:SpecText;
//Timers
new InvisTimer;
new PingTimer;
new GodTimer;
//Duel
new cdt=-1; new CountTimer;
new InDuel[MAX_PLAYERS];
// Menus
new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable;
new Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars,
Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters ;
new Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore;
new Menu:LWeather,Menu:LTime;
new Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2;
new Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu,
Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu;
// Time
new shifthour;
new ghour = 0;
new gminute = 0;
new gsecond = 0;
new timeshift = 0;
// rcon
new max_playerid = 0;
// Forbidden Names & Words
new BadNames[100][100];
new BadNameCount = 0;
new ForbiddenWords[100][100];
new ForbiddenWordCount = 0;
//==============================================================================
public OnFilterScriptInit()
{
print("\n__________________________________________\n");
print("_______ LAdmin FS by LethaL ______\n");
max_playerid = GetMaxPlayers() - 1;
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!fexist("ladmin/"))
{
print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
SetTimerEx("PrintWarning",2500,0,"s","ladmin");
return 1;
}
if(!fexist("ladmin/logs/"))
{
print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs");
return 1;
}
if(!fexist("ladmin/config/"))
{
print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
SetTimerEx("PrintWarning",2500,0,"s","ladmin/config");
return 1;
}
if(!fexist("ladmin/users/"))
{
print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
SetTimerEx("PrintWarning",2500,0,"s","ladmin/users");
return 1;
}
UpdateConfig();
//===================== [ The Menus ]===========================//
LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
AddMenuItem(LMainMenu, 0, "Enable");
AddMenuItem(LMainMenu, 0, "Disable");
AddMenuItem(LMainMenu, 0, "Server Weather");
AddMenuItem(LMainMenu, 0, "Server Time");
AddMenuItem(LMainMenu, 0, "All Vehicles");
AddMenuItem(LMainMenu, 0, "Admin Cars");
AddMenuItem(LMainMenu, 0, "Tuning Menu");
AddMenuItem(LMainMenu, 0, "Choose Weapon");
AddMenuItem(LMainMenu, 0, "Teleports");
AddMenuItem(LMainMenu, 0, "Exit Menu");//
AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminEnable, 0, "Enable");
AddMenuItem(AdminEnable, 0, "Anti Swear");
AddMenuItem(AdminEnable, 0, "Bad Name Kick");
AddMenuItem(AdminEnable, 0, "Anti Spam");
AddMenuItem(AdminEnable, 0, "Ping Kick");
AddMenuItem(AdminEnable, 0, "Read Cmds");
AddMenuItem(AdminEnable, 0, "Read PMs");
AddMenuItem(AdminEnable, 0, "Capital Letters");
AddMenuItem(AdminEnable, 0, "Return");
AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminDisable, 0, "Disable");
AddMenuItem(AdminDisable, 0, "Anti Swear");
AddMenuItem(AdminDisable, 0, "Bad Name Kick");
AddMenuItem(AdminDisable, 0, "Anti Spam");
AddMenuItem(AdminDisable, 0, "Ping Kick");
AddMenuItem(AdminDisable, 0, "Read Cmds");
AddMenuItem(AdminDisable, 0, "Read PMs");
AddMenuItem(AdminDisable, 0, "Capital Letters");
AddMenuItem(AdminDisable, 0, "Return");
LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LWeather, 0, "Set Weather");
AddMenuItem(LWeather, 0, "Clear Blue Sky");
AddMenuItem(LWeather, 0, "Sand Storm");
AddMenuItem(LWeather, 0, "Thunderstorm");
AddMenuItem(LWeather, 0, "Foggy");
AddMenuItem(LWeather, 0, "Cloudy");
AddMenuItem(LWeather, 0, "High Tide");
AddMenuItem(LWeather, 0, "Purple Sky");
AddMenuItem(LWeather, 0, "Black/White Sky");
AddMenuItem(LWeather, 0, "Dark, Green Sky");
AddMenuItem(LWeather, 0, "Heatwave");
AddMenuItem(LWeather,0,"Return");
LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTime, 0, "Set Time");
AddMenuItem(LTime, 0, "Morning");
AddMenuItem(LTime, 0, "Mid day");
AddMenuItem(LTime, 0, "Afternoon");
AddMenuItem(LTime, 0, "Evening");
AddMenuItem(LTime, 0, "Midnight");
AddMenuItem(LTime, 0, "Return");
LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars, 0, "Choose a car");
AddMenuItem(LCars, 0, "Turismo");
AddMenuItem(LCars, 0, "Bandito");
AddMenuItem(LCars, 0, "Vortex");
AddMenuItem(LCars, 0, "NRG");
AddMenuItem(LCars, 0, "S.W.A.T");
AddMenuItem(LCars, 0, "Hunter");
AddMenuItem(LCars, 0, "Jetmax (boat)");
AddMenuItem(LCars, 0, "Rhino");
AddMenuItem(LCars, 0, "Monster Truck");
AddMenuItem(LCars, 0, "Sea Sparrow");
AddMenuItem(LCars, 0, "More");
AddMenuItem(LCars, 0, "Return");
LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars2, 0, "Choose a car");
AddMenuItem(LCars2, 0, "Dumper");
AddMenuItem(LCars2, 0, "RC Tank");
AddMenuItem(LCars2, 0, "RC Bandit");
AddMenuItem(LCars2, 0, "RC Baron");
AddMenuItem(LCars2, 0, "RC Goblin");
AddMenuItem(LCars2, 0, "RC Raider");
AddMenuItem(LCars2, 0, "RC Cam");
AddMenuItem(LCars2, 0, "Tram");
AddMenuItem(LCars2, 0, "Return");
LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
AddMenuItem(LTuneMenu,0,"NOS");
AddMenuItem(LTuneMenu,0,"Hydraulics");
AddMenuItem(LTuneMenu,0,"Wire Wheels");
AddMenuItem(LTuneMenu,0,"Twist Wheels");
AddMenuItem(LTuneMenu,0,"Access Wheels");
AddMenuItem(LTuneMenu,0,"Mega Wheels");
AddMenuItem(LTuneMenu,0,"Import Wheels");
AddMenuItem(LTuneMenu,0,"Atomic Wheels");
AddMenuItem(LTuneMenu,0,"Offroad Wheels");
AddMenuItem(LTuneMenu,0,"Classic Wheels");
AddMenuItem(LTuneMenu,0,"Paint Jobs");
AddMenuItem(LTuneMenu,0,"Return");
PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
AddMenuItem(PaintMenu,0,"Paint Job 1");
AddMenuItem(PaintMenu,0,"Paint Job 2");
AddMenuItem(PaintMenu,0,"Paint Job 3");
AddMenuItem(PaintMenu,0,"Paint Job 4");
AddMenuItem(PaintMenu,0,"Paint Job 5");
AddMenuItem(PaintMenu,0,"Return");
// vehicles
LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LVehicles, 0, "Choose a car");
AddMenuItem(LVehicles,0,"2-door Cars");
AddMenuItem(LVehicles,0,"4-door Cars");
AddMenuItem(LVehicles,0,"Fast Cars");
AddMenuItem(LVehicles,0,"Other Vehicles");
AddMenuItem(LVehicles,0,"Bikes");
AddMenuItem(LVehicles,0,"Boats");
AddMenuItem(LVehicles,0,"Planes");
AddMenuItem(LVehicles,0,"Helicopters");
AddMenuItem(LVehicles,0,"Return");
twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(twodoor, 0, "Choose a car");
AddMenuItem(twodoor,0,"Feltzer");//533
AddMenuItem(twodoor,0,"Stallion");//139
AddMenuItem(twodoor,0,"Windsor");//555
AddMenuItem(twodoor,0,"Bobcat");//422
AddMenuItem(twodoor,0,"Yosemite");//554
AddMenuItem(twodoor,0,"Broadway");//575
AddMenuItem(twodoor,0,"Blade");//536
AddMenuItem(twodoor,0,"Slamvan");//535
AddMenuItem(twodoor,0,"Tornado");//576
AddMenuItem(twodoor,0,"Bravura");//401
AddMenuItem(twodoor,0,"Fortune");//526
AddMenuItem(twodoor,0,"Return");
fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fourdoor, 0, "Choose a car");
AddMenuItem(fourdoor,0,"Perenniel");//404
AddMenuItem(fourdoor,0,"Tahoma");//566
AddMenuItem(fourdoor,0,"Voodoo");//414
AddMenuItem(fourdoor,0,"Admiral");//445
AddMenuItem(fourdoor,0,"Elegant");//507
AddMenuItem(fourdoor,0,"Glendale");//466
AddMenuItem(fourdoor,0,"Intruder");//546
AddMenuItem(fourdoor,0,"Merit");//551
AddMenuItem(fourdoor,0,"Oceanic");//467
AddMenuItem(fourdoor,0,"Premier");//426
AddMenuItem(fourdoor,0,"Sentinel");//405
AddMenuItem(fourdoor,0,"Return");
fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fastcar, 0, "Choose a car");
AddMenuItem(fastcar,0,"Comet");//480
AddMenuItem(fastcar,0,"Buffalo");//402
AddMenuItem(fastcar,0,"Cheetah");//415
AddMenuItem(fastcar,0,"Euros");//587
AddMenuItem(fastcar,0,"Hotring Racer");//494
AddMenuItem(fastcar,0,"Infernus");//411
AddMenuItem(fastcar,0,"Phoenix");//603
AddMenuItem(fastcar,0,"Super GT");//506
AddMenuItem(fastcar,0,"Turismo");//451
AddMenuItem(fastcar,0,"ZR-350");//477
AddMenuItem(fastcar,0,"Bullet");//541
AddMenuItem(fastcar,0,"Return");
Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Othercars, 0, "Choose a car?");
AddMenuItem(Othercars,0,"Monster Truck");//556
AddMenuItem(Othercars,0,"Trashmaster");//408
AddMenuItem(Othercars,0,"Bus");//431
AddMenuItem(Othercars,0,"Coach");//437
AddMenuItem(Othercars,0,"Enforcer");//427
AddMenuItem(Othercars,0,"Rhino (Tank)");//432
AddMenuItem(Othercars,0,"S.W.A.T. Tank");//601
AddMenuItem(Othercars,0,"Cement Truck");//524
AddMenuItem(Othercars,0,"Flatbed");//455
AddMenuItem(Othercars,0,"BF Injection");//424
AddMenuItem(Othercars,0,"Dune");//573
AddMenuItem(Othercars,0,"Return");
bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(bikes, 0, "Choose a bike");
AddMenuItem(bikes,0,"BF-400");
AddMenuItem(bikes,0,"BMX");
AddMenuItem(bikes,0,"Faggio");
AddMenuItem(bikes,0,"FCR-900");
AddMenuItem(bikes,0,"Freeway");
AddMenuItem(bikes,0,"NRG-500");
AddMenuItem(bikes,0,"PCJ-600");
AddMenuItem(bikes,0,"Pizzaboy");
AddMenuItem(bikes,0,"Quad");
AddMenuItem(bikes,0,"Sanchez");
AddMenuItem(bikes,0,"Wayfarer");
AddMenuItem(bikes,0,"Return");
boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(boats, 0, "Choose a boat");
AddMenuItem(boats,0,"Coastguard");//472
AddMenuItem(boats,0,"Dingy");//473
AddMenuItem(boats,0,"Jetmax");//493
AddMenuItem(boats,0,"Launch");//595
AddMenuItem(boats,0,"Marquis");//484
AddMenuItem(boats,0,"Predator");//430
AddMenuItem(boats,0,"Reefer");//453
AddMenuItem(boats,0,"Speeder");//452
AddMenuItem(boats,0,"Squallo");//446
AddMenuItem(boats,0,"Tropic");//454
AddMenuItem(boats,0,"Return");
planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(planes, 0, "Choose a plane");
AddMenuItem(planes,0,"Andromada");//592
AddMenuItem(planes,0,"AT400");//577
AddMenuItem(planes,0,"Beagle");//511
AddMenuItem(planes,0,"Cropduster");//512
AddMenuItem(planes,0,"Dodo");//593
AddMenuItem(planes,0,"Hydra");//520
AddMenuItem(planes,0,"Nevada");//553
AddMenuItem(planes,0,"Rustler");//476
AddMenuItem(planes,0,"Shamal");//519
AddMenuItem(planes,0,"Skimmer");//460
AddMenuItem(planes,0,"Stuntplane");//513
AddMenuItem(planes,0,"Return");
helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
AddMenuItem(helicopters,0,"Cargobob");//
AddMenuItem(helicopters,0,"Hunter");//
AddMenuItem(helicopters,0,"Leviathan");//
AddMenuItem(helicopters,0,"Maverick");//
AddMenuItem(helicopters,0,"News Chopper");//
AddMenuItem(helicopters,0,"Police Maverick");//
AddMenuItem(helicopters,0,"Raindance");//
AddMenuItem(helicopters,0,"Seasparrow");//
AddMenuItem(helicopters,0,"Sparrow");//
AddMenuItem(helicopters,0,"Return");
XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
AddMenuItem(XWeapons,0,"Desert Eagle");//0
AddMenuItem(XWeapons,0,"M4");
AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
AddMenuItem(XWeapons,0,"Combat Shotgun");
AddMenuItem(XWeapons,0,"UZI");
AddMenuItem(XWeapons,0,"Rocket Launcher");
AddMenuItem(XWeapons,0,"Minigun");//6
AddMenuItem(XWeapons,0,"Sniper Rifle");
AddMenuItem(XWeapons,0,"Big Weapons");
AddMenuItem(XWeapons,0,"Small Weapons");//9
AddMenuItem(XWeapons,0,"More");
AddMenuItem(XWeapons,0,"Return");//11
XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsBig,0,"Shotgun");
AddMenuItem(XWeaponsBig,0,"AK-47");
AddMenuItem(XWeaponsBig,0,"Country Rifle");
AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
AddMenuItem(XWeaponsBig,0,"Flamethrower");
AddMenuItem(XWeaponsBig,0,"SMG");
AddMenuItem(XWeaponsBig,0,"TEC9");
AddMenuItem(XWeaponsBig,0,"Return");
XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsSmall,0,"9mm");
AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
AddMenuItem(XWeaponsSmall,0,"Spraycan");
AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
AddMenuItem(XWeaponsSmall,0,"Katana");
AddMenuItem(XWeaponsSmall,0,"Chainsaw");
AddMenuItem(XWeaponsSmall,0,"Return");
XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsMore,0,"Jetpack");
AddMenuItem(XWeaponsMore,0,"Knife");
AddMenuItem(XWeaponsMore,0,"Flowers");
AddMenuItem(XWeaponsMore,0,"Camera");
AddMenuItem(XWeaponsMore,0,"Pool Cue");
AddMenuItem(XWeaponsMore,0,"Baseball Bat");
AddMenuItem(XWeaponsMore,0,"Golf Club");
AddMenuItem(XWeaponsMore,0,"MAX AMMO");
AddMenuItem(XWeaponsMore,0,"Return");
// teleports
LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTele, 0, "Teleport to where?");
AddMenuItem(LTele, 0, "Las Venturas");//0
AddMenuItem(LTele, 0, "Los Santos");//1
AddMenuItem(LTele, 0, "San Fierro");//2
AddMenuItem(LTele, 0, "The Desert");//3
AddMenuItem(LTele, 0, "Flint Country");//4
AddMenuItem(LTele, 0, "Mount Chiliad");//5
AddMenuItem(LTele, 0, "Interiors");//6
AddMenuItem(LTele, 0, "Return");//8
LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
AddMenuItem(LasVenturasMenu, 0, "Return");//6
LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
AddMenuItem(LosSantosMenu, 0, "Ganton");//0
AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
AddMenuItem(LosSantosMenu, 0, "Richman");//7
AddMenuItem(LosSantosMenu, 0, "Return");//8
SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
AddMenuItem(SanFierroMenu, 0, "SF Station");//0
AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
AddMenuItem(SanFierroMenu, 0, "Return");//7
DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
AddMenuItem(DesertMenu, 0, "Area 51");//1
AddMenuItem(DesertMenu, 0, "The Big Ear");//2
AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
AddMenuItem(DesertMenu, 0, "El Quebrados");//5
AddMenuItem(DesertMenu, 0, "Octane Springs");//6
AddMenuItem(DesertMenu, 0, "Return");//7
FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
AddMenuItem(FlintMenu, 0, "The Lake");//0
AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
AddMenuItem(FlintMenu, 0, "The Farm");//2
AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
AddMenuItem(FlintMenu, 0, "Flint Range");//4
AddMenuItem(FlintMenu, 0, "Becon Hill");//5
AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
AddMenuItem(FlintMenu, 0, "Return");//7
MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
AddMenuItem(MountChiliadMenu, 0, "Return");//7
InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
AddMenuItem(InteriorsMenu, 0, "LV PD");//1
AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
AddMenuItem(InteriorsMenu, 0, "Atrium");//7
AddMenuItem(InteriorsMenu, 0, "Return");//8
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
PingTimer = SetTimer("PingKick",10000,1);
GodTimer = SetTimer("GodUpdate",10000,1);
print("_______ Version 2.2 Fully Loaded _____\n");
print("__________________________________________\n");
return 1;
}
//==============================================================================
public OnFilterScriptExit()
{
KillTimer(PingTimer);
if(InvisTimer) KillTimer(InvisTimer);
KillTimer(GodTimer);
DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars);
DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime);
DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore);
DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2);
DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu);
DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu);
DestroyMenu(AdminEnable); DestroyMenu(AdminDisable);
print("\n__________________________________________\n");
print("= LAdmin FS by LethaL Unloaded =\n");
print("__________________________________________\n");
return 1;
}
//==============================================================================
public OnPlayerConnect(playerid)
{
new PlayerName[30], string[256], file[256];
GetPlayerName(playerid, PlayerName, 30);
//-----------------------------------------
if(ServerInfo[Locked] == 1) {
SendClientMessage(playerid,red,"! Server Locked !");
SendClientMessage(playerid,grey,"You Have Been Kicked By System. Reason: Server Locked");
format(string,sizeof(string),"%s ID:%d has Been Kicked By System. Reason: Server Locked",PlayerName,playerid);
SaveToFile("KickLog",string); Kick(playerid);
SendClientMessageToAll(grey, string); print(string);
return 1;
}
//-----------------------------------------
PlayerInfo[playerid][Deaths] = 0;
PlayerInfo[playerid][Kills] = 0;
PlayerInfo[playerid][Jailed] = 0;
PlayerInfo[playerid][Level] = 0;
PlayerInfo[playerid][LoggedIn] = 0;
PlayerInfo[playerid][Registered] = 0;
PlayerInfo[playerid][God] = 0;
PlayerInfo[playerid][TimesSpawned] = 0;
PlayerInfo[playerid][Muted] = 0;
PlayerInfo[playerid][Caps] = 0;
PlayerInfo[playerid][Invis] = 0;
PlayerInfo[playerid][DoorsLocked] = 0;
PlayerInfo[playerid][AllowPing] = 0;
//-----------[ Name Kick ]-----------------
if(ServerInfo[NameKick] == 1) {
for(new s = 0; s < BadNameCount; s++) {
new pos;
while((pos = strfind(PlayerName,BadNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadNames[s]); i < j; i++)
{
SendClientMessage(playerid,red, "Your Name Is On Our Black List! You Have been kicked");
format(string,sizeof(string),"%s ID:%d Was Kicked By System. Reason: Forbidden Name",PlayerName,playerid);
SendClientMessageToAll(grey, string); print(string);
SaveToFile("KickLog",string); Kick(playerid);
return 1;
}
}
}
//-----------------------------------------
if(ServerInfo[AntiBot] == 1) SetTimerEx("BotCheck",9000,0,"i",playerid);
//-----------------------------------------
format(string,256,"*** %s has joined the server.",PlayerName);
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) SendClientMessage(i,grey,string);
//-----------------------------------------
if(!udb_Exists(PlayerName2(playerid)))
{
SendClientMessage(playerid,orange, "ACCOUNT: Type /register [password] to create an account");
}
else
{
SendClientMessage(playerid, green, "ACCOUNT: This nickname is registed! You can now login by typing /login <password>");
}
return 1;
}
//=========================[PlayerName2]========================================
stock PlayerName2(playerid) {
new name[255];
GetPlayerName(playerid, name, 255);
return name;
}
//====================== [REGISTER & LOGIN] ==================================
dcmd_register(playerid,params[]) {
if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login password'.");
if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register password'");
if (strlen(params)<4) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
if (udb_Create(PlayerName2(playerid),params))
{
new file[256],name[24], tmp3[100];
new strdate[20], year,month,day; getdate(year, month, day);
GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name));
GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
dini_Set(file,"password",params);
dUserSetINT(PlayerName2(playerid)).("registered",1);
format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
dini_Set(file,"RegisteredDate",strdate);
dUserSetINT(PlayerName2(playerid)).("level",0);
dUserSetINT(PlayerName2(playerid)).("LastOn",0);
PlayerInfo[playerid][LoggedIn] = 1;
PlayerInfo[playerid][Registered] = 1;
SendClientMessage(playerid, green, "ACCOUNT: You have been automaticaly logged in");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true);
return 1;
}
return true;
}
//==============================================================================
dcmd_login(playerid,params[]) {
if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register password'.");
if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login password'");
if (udb_CheckLogin(PlayerName2(playerid),params))
{
GivePlayerMoney(playerid,dUserINT(PlayerName2(playerid)).("money")-GetPlayerMoney(playerid));
PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
PlayerInfo[playerid][LoggedIn] = 1;
PlayerInfo[playerid][Registered] = 1;
new file[256],name[24]; GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name));
new tmp3[100]; GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
}
return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
}
//==============================================================================
public OnPlayerDisconnect(playerid, reason)
{
new PlayerName[30], str[256];
GetPlayerName(playerid, PlayerName, 30);
switch (reason)
{
case 0: { format(str, 256, "***%s has left the server (Timeout)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); }
case 1: { format(str, 256, "***%s has left the server (Leaving)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); }
case 2: { format(str, 256, "***%s has left the server (Kicked)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); }
}
if (PlayerInfo[playerid][LoggedIn] == 1)
{
dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid));
dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
/* new Float:x,Float:y,Float:z, interior;
GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
dUserSetINT(PlayerName2(playerid)).("x1",floatround(x));
dUserSetINT(PlayerName2(playerid)).("y1",floatround(y));
dUserSetINT(PlayerName2(playerid)).("z1",floatround(z));
dUserSetINT(PlayerName2(playerid)).("interior1",interior);
*/ //weapons
new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6;
GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun
GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun
GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG
GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4
GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle
GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher
dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1);
dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2);
dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3);
dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4);
dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5);
dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6);
new Float:health; GetPlayerHealth(playerid, Float:health);
new Float:armour; GetPlayerArmour(playerid, Float:armour);
new year,month,day; getdate(year, month, day);
new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year);
new file[256]; format(file,256,"/ladmin/users/%s.sav",udb_encode(PlayerName));
dUserSetINT(PlayerName2(playerid)).("health",floatround(health));
dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour));
dini_Set(file,"LastOn",strdate);
dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1);
}
PlayerInfo[playerid][LoggedIn] = 0;
PlayerInfo[playerid][AllowPing] = 0;
PlayerInfo[playerid][Level] = 0;
//spec--------------
for(new x=0; x<MAX_PLAYERS; x++) {
if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && gSpectateID[x] == playerid) {
AdvanceSpectate(x);
}
}
return false;
}
//==============================================================================
public OnPlayerSpawn(playerid)
{
PlayerInfo[playerid][Spawned] = 1;
if(PlayerInfo[playerid][Frozen] == 1)
{
TogglePlayerControllable(playerid,false); SendClientMessage(playerid,red,"You Are Still Frozen");
}
if(PlayerInfo[playerid][Jailed] == 1)
{
SetTimerEx("JailPlayerAfterDeath",1500,0,"d",playerid); TogglePlayerControllable(playerid,false);
SendClientMessage(playerid,red,"You Are Still In Jail");
}
if(ServerInfo[AdminOnlySkins] == 1) {
if((GetPlayerSkin(playerid) == ServerInfo[AdminSkin])) {
if(PlayerInfo[playerid][Level] >= 1) {
GameTextForPlayer(playerid,"~b~Welcome~n~~w~Admin",3000,1);
} else {
GameTextForPlayer(playerid,"~r~This Skin Is For~n~Administrators~n~Only",4000,1);
ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0); }
}
}
if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1)
{
if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) {
SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) ); }
}
if(PlayerInfo[playerid][LoggedIn] == 1)
{
PlayerInfo[playerid][TimesSpawned]++;
if(PlayerInfo[playerid][TimesSpawned] == 1)
{
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") );
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") );
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") );
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") );
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") );
GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") );
}
}
return 1;
}
//==============================================================================
public OnPlayerDeath(playerid, killerid, reason)
{
if(InDuel[playerid] == 1) {
GameTextForPlayer(killerid,"Winner !",3000,3); SpawnPlayer(killerid);
GameTextForPlayer(playerid,"Loser !",3000,3);
for(new i = 0; i < MAX_PLAYERS; i++) {
InDuel[playerid] = 0; }
}
//------
for(new x=0; x<MAX_PLAYERS; x++) {
if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && gSpectateID[x] == playerid) {
AdvanceSpectate(x);
}
}
//------
PlayerInfo[playerid][Deaths]++;
PlayerInfo[killerid][Kills]++;
return 1;
}
//==============================================================================
public OnPlayerText(playerid, text[])
{
if(text[0] == '#' && PlayerInfo[playerid][Level] >= 1) {
new string[256],name[24]; GetPlayerName(playerid,name,24);
format(string,256,"Admin Chat: %s says: %s",name,text[1]); MessageToAdmins(green,string);
return 0; }
if(PlayerInfo[playerid][Muted] == 1)
{
PlayerInfo[playerid][MuteWarnings]++;
if(PlayerInfo[playerid][MuteWarnings] < 5) {
SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked");
} else {
SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked");
new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid);
SendClientMessageToAll(grey,string);
SaveToFile("KickLog",string); Kick(playerid); }
return 0;
}
if(ServerInfo[AntiSpam] == 1 && IsPlayerLAdmin(playerid) != 1)
{
if(PlayerInfo[playerid][Spam] == 1) {
SendClientMessage(playerid,red,"[AntiSpam] Only 1 message in 5 secs !!!");
return 0;
} else {
PlayerInfo[playerid][Spam] = 1;
SetTimerEx("spam",5000,0,"i",playerid);
}
}
if(ServerInfo[AntiSwear] == 1 && IsPlayerLAdmin(playerid) != 1)
for(new s = 0; s < ForbiddenWordCount; s++)
{
new pos;
while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*';
}
if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text);
if(ServerInfo[NoCaps] == 1) UpperToLower(text);
return 1;
}
//==============================================================================
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
{
new string[64],playername[MAX_PLAYER_NAME],recievername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerName(recieverid, recievername, sizeof(recievername));
format(string, sizeof(string), "***PM: %s To %s: %s", playername,recievername, text);
for (new a = 0; a < MAX_PLAYERS; a++)
if (IsPlayerConnected(a) && (PlayerInfo[a][Level] >= 1) && a != playerid)
SendClientMessage(a, COLOR_GREY, string);
}
if(PlayerInfo[playerid][Muted] == 1)
{
PlayerInfo[playerid][MuteWarnings]++;
if(PlayerInfo[playerid][MuteWarnings] < 5) {
SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked");
} else {
SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked");
new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid);
SendClientMessageToAll(grey,string);
SaveToFile("KickLog",string); Kick(playerid); }
return 0;
}
return 1;
}
//==============================================================================
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], string[256], idx;
new adminname[MAX_PLAYER_NAME], playername[MAX_PLAYER_NAME];
cmd = strtok(cmdtext, idx);
dcmd(login,5,cmdtext);
dcmd(register,8,cmdtext);
dcmd(setgravity,10,cmdtext);
dcmd(adminarea,9,cmdtext);
dcmd(lcredits,8,cmdtext);
dcmd(serverinfo,10,cmdtext);
dcmd(lmenu,5,cmdtext);
dcmd(ltele,5,cmdtext);
dcmd(lvehicle,8,cmdtext);
dcmd(lweapons,8,cmdtext);
dcmd(lweather,8,cmdtext);
dcmd(ltmenu,6,cmdtext);
dcmd(ltime,5,cmdtext);
dcmd(announce,8,cmdtext);
dcmd(cm,2,cmdtext);
//================ [ Read Comamands ] ===========================//
if(ServerInfo[ReadCmds] == 1 && PlayerInfo[playerid][Level] == 0)
{
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "***%s (%d) typed: %s", playername,playerid,cmdtext);
for(new i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && PlayerInfo[i][Level] && i != playerid)
SendClientMessage(i, grey, string);
}
if(strcmp(cmd, "/kill", true) == 0) return SetPlayerHealth(playerid,0.0);
if(strcmp(cmd, "/lhelp", true) == 0)
{
if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
SendClientMessage(playerid,blue,"==========================================================================================");
SendClientMessage(playerid,blue,"For admin commands type: /lcommands | Credits: /lcredits");
SendClientMessage(playerid,blue, "Account commands are: /stats, /changepass, /resetstats. Also /time, /report");
SendClientMessage(playerid,blue,"There are 5 levels. Level 1 = Member | Level 2, 3 & 4 = Main Admins | Level 5 = Sever Owner");
SendClientMessage(playerid,blue,"Remember the level 5 admins are immune from commands");
SendClientMessage(playerid,blue,"==========================================================================================");
} else {
SendClientMessage(playerid,blue,"==========================================================================================");
SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid");
SendClientMessage(playerid,blue,"=========================================================================================="); }
return 1;
}
//========================= [ The Commands ] ===================================
if(strcmp(cmd, "/lcommands", true) == 0) {
if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] == 1) {
SendClientMessage(playerid,blue,"Your Member Commands");
SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY"); }
if(PlayerInfo[playerid][Level] > 1) {
SendClientMessage(playerid,blue,"Your Admin Commands");
SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY");
SendClientMessage(playerid,COLOR_GREEN,"(2) ANNOUNCE, (UN) LOCKCAR, DISARM, GOTO, ADMINAREA, LCAR, LBIKE, LTC, CM (giveme), LSLOWMO, LJETPACK");
SendClientMessage(playerid,green,"(2) SLAP, SPEC (OFF), BURN, WARN, MUTE, UNMUTE, GIVEWEAPON, SPAWN, GETINFO, LASTON, WRITE, CLEARCHAT, ASAY");
SendClientMessage(playerid,COLOR_GREEN,"(2) SETCASH, SETSKIN, SETCOLOUR, SETWANTED, LMENU, LTELE, LVEHICLE, SETINTERIOR, LWEAPONS, LTUNEMENU");
}
if(PlayerInfo[playerid][Level] > 2) {
SendClientMessage(playerid,green,"(3) KICK, EXPLODE, EJECT, LJAIL, LUNJAIL, FREEZE, UNFREEZE, LADMIN, LWEAPS, LAMMO, KICKBOTS");
SendClientMessage(playerid,COLOR_GREEN,"(3)DUEL, COUNTDOWN, GETHERE, TELEPLAYER, CAR, CARHEALTH, DESTROY, LTIME, LWEATHER, CAPS");
SendClientMessage(playerid,green,"(3) SETHEALTH, SETARMOUR, SETGRAVITY, SETNAME, SETWEATHER, SETTIME, SETWORLD, HEALALL, ARMOURALL");
SendClientMessage(playerid,COLOR_GREEN,"(3) SETALLWORLD, SETALLWEATHER, SETALLWANTED, SETALLTIME, GIVEALLWEAPON, SETALLSCORE, SETALLCASH, GIVEALLCASH");
}
if(PlayerInfo[playerid][Level] > 3) {
SendClientMessage(playerid,green,"(4) BAN, SETPING, DISABLE, ENABLE, FORBID (NAME/WORD), SETTEMPLEVEL, CLEARALLCHAT, (UN) INVIS, UCONFIG");
SendClientMessage(playerid,COLOR_GREEN,"(4) KILLALL, DISARMALL, KICKALL, EJECTALL, FREEZEALL, UNFREEZEALL, (UN) LOCKSERVER, GOD, DIE");
SendClientMessage(playerid,green,"(4) FAKEDEATH, CRASH");
}
if(PlayerInfo[playerid][Level] > 4) {
SendClientMessage(playerid,COLOR_GREEN,"(5) SETLEVEL, OBJECT, PICKUP, LOADFS, GMX, ");
}
if(IsPlayerAdmin(playerid)) SendClientMessage(playerid,blue,"(rcon) INFO, PM, ASAY");
if(PlayerInfo[playerid][Level] < 1 ) {
SendClientMessage(playerid,blue,"==========================================================================================");
SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid");
SendClientMessage(playerid,blue,"=========================================================================================="); }
if(PlayerInfo[playerid][Level] == 0 && IsPlayerAdmin(playerid)) {
SendClientMessage(playerid,green, "Your are rcon admin but not ladmin"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/ljetpack", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(370, 4, x, y, z);
//SetPlayerSpecialAction(playerid, 2);
CMDMessageToAdmins(playerid,"LJETPACK");
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lslowmo", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z);
CMDMessageToAdmins(playerid,"LSLOWMO");
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/invis",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid);
LinkVehicleToInterior(LVehicleID,int1 + 1);
SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1;
CMDMessageToAdmins(playerid,"INVIS");
if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1);
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleID; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
new int1 = GetPlayerInterior(playerid);
LVehicleID = CreateVehicle(457,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleID,0); LinkVehicleToInterior(LVehicleID,int1 + 1);
SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1;
CMDMessageToAdmins(playerid,"INVIS");
if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/uninvis",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid); LinkVehicleToInterior(LVehicleID,int1);
SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0;
} else {
SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0; }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/killinvis",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
if(InvisTimer) KillTimer(InvisTimer);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"KILLINVIS");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/destroycar", true) == 0) if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid));
//------------------- Set Server Variables -------------------------------------
if(strcmp(cmd,"/setping",true)==0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], ping;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] Set to 0 to disable");
ping = strval(tmp);
tmp = strtok(cmdtext, idx);
ServerInfo[MaxPing] = ping;
CMDMessageToAdmins(playerid,"SETPING"); GetPlayerName(playerid, adminname, sizeof(adminname));
new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
if(ping == 0) {
dini_IntSet(file,"MaxPing",0);
format(string,256,"Administrator %s has disabled maximum ping",adminname,ping); SendClientMessageToAll(blue,string);
} else {
dini_IntSet(file,"MaxPing",ping);
format(string,256,"Administrator %s has set the maximum ping to %d",adminname,ping); SendClientMessageToAll(blue,string);
}
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/disable",true)==0)
{
if(PlayerInfo[playerid][Level] >= 4)
{
new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); }
else if(strcmp(tmp,"antiswear",true) == 0) {
ServerInfo[AntiSwear] = 0; format(string,256,"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"namekick",true) == 0) {
ServerInfo[NameKick] = 0; format(string,256,"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"antispam",true) == 0) {
ServerInfo[AntiSpam] = 0; format(string,256,"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"ping",true) == 0) {
ServerInfo[MaxPing] = 0; format(string,256,"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"readcmds",true) == 0) {
ServerInfo[ReadCmds] = 0; format(string,256,"Administrator %s has disabled reading commands",adminname); MessageToAdmins(blue,string); }
else if(strcmp(tmp,"readpms",true) == 0) {
ServerInfo[ReadPMs] = 0; format(string,256,"Administrator %s has disabled reading pms",adminname); MessageToAdmins(blue,string); }
else if(strcmp(tmp,"caps",true) == 0) {
ServerInfo[NoCaps] = 0; format(string,256,"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
else {
SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); }
return 1;
}
else
{
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
}
return 1;
}
//------------------------------------------------------------------------------
if(strcmp(cmd,"/enable",true)==0)
{
if(PlayerInfo[playerid][Level] >= 4)
{
new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); }
else if(strcmp(tmp,"antiswear",true) == 0) {
ServerInfo[AntiSwear] = 1; format(string,256,"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"namekick",true) == 0) {
ServerInfo[NameKick] = 1; format(string,256,"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"antispam",true) == 0) {
ServerInfo[AntiSpam] = 1; format(string,256,"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"ping",true) == 0) {
ServerInfo[MaxPing] = 1; format(string,256,"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); }
else if(strcmp(tmp,"readcmds",true) == 0) {
ServerInfo[ReadCmds] = 1; format(string,256,"Administrator %s has enabled reading commands",adminname); MessageToAdmins(blue,string); }
else if(strcmp(tmp,"readpms",true) == 0) {
ServerInfo[ReadPMs] = 1; format(string,256,"Administrator %s has enabled reading pms",adminname); MessageToAdmins(blue,string); }
else if(strcmp(tmp,"caps",true) == 0) {
ServerInfo[NoCaps] = 1; format(string,256,"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
else {
SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); }
return 1;
}
else
{
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
}
return 1;
}
//------------------- Update Configuration -------------------------------------
if(strcmp(cmd,"/uconfig",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
UpdateConfig();
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
CMDMessageToAdmins(playerid,"UCONFIG");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/botcheck",true)==0) {
if(PlayerInfo[playerid][Level] >= 2) {
for(new i=0; i<MAX_PLAYERS; i++) BotCheck(i);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
CMDMessageToAdmins(playerid,"BOTCHECK");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//-------------------Add To List------------------------------------------------
if(strcmp(cmd,"/forbidname",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /forbidname [name]");
return SendClientMessage(playerid, red, "CMD: This command prevents a player with this name from joining the server"); }
GetPlayerName(playerid, adminname, sizeof(adminname));
new File:BLfile;
BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append);
format(string,sizeof(string),"%s\r\n",cmdtext[12]);
fwrite(BLfile,string);
fclose(BLfile);
format(string, sizeof(string), "Admin %s has added the name '%s' to the forbidden name list",adminname,cmdtext[12]);
MessageToAdmins(green,string);
CMDMessageToAdmins(playerid,"FORBINNAME");
UpdateConfig();
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/forbidword",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /forbidword [word]");
return SendClientMessage(playerid, red, "CMD: This command prevents a player from using this word"); }
GetPlayerName(playerid, adminname, sizeof(adminname));
new File:BLfile;
BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append);
format(string,sizeof(string),"%s\r\n",cmdtext[12]);
fwrite(BLfile,string);
fclose(BLfile);
UpdateConfig();
format(string, sizeof(string), "Admin %s has added the word '%s' to the forbidden word list",adminname,cmdtext[12]);
MessageToAdmins(green,string);
CMDMessageToAdmins(playerid,"FORBIDWORD");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/lockserver",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
ServerInfo[Locked] = 1;
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string, sizeof(string), "Admin %s has locked the server",adminname);
SendClientMessageToAll(red,"________________________________________");
SendClientMessageToAll(red," ");
SendClientMessageToAll(red,string);
SendClientMessageToAll(red,"________________________________________");
for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
CMDMessageToAdmins(playerid,"LOCKSERVER");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/unlockserver",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
ServerInfo[Locked] = 0;
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string, sizeof(string), "Admin %s has unlocked the server",adminname);
SendClientMessageToAll(green,"________________________________________");
SendClientMessageToAll(green," ");
SendClientMessageToAll(green,string);
SendClientMessageToAll(green,"________________________________________");
for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
CMDMessageToAdmins(playerid,"UNLOCKSERVER");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//==========================[ CHAT COMMANDS ]===================================
if(strcmp(cmd,"/asay",true)==0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /asay [text]");
return 1; }
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string, sizeof(string), "**Admin %s: %s",adminname,cmdtext[6]);
SendClientMessageToAll(COLOR_PINK,string);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/clearchat",true)==0) {
if(PlayerInfo[playerid][Level] >= 2) {
CMDMessageToAdmins(playerid,"CLEARCHAT");
for(new i = 0; i < 11; i++) SendClientMessageToAll(green," ");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd,"/clearallchat",true)==0) {
if(PlayerInfo[playerid][Level] >= 4) {
CMDMessageToAdmins(playerid,"CLEARALLCHAT");
for(new i = 0; i < 50; i++) SendClientMessageToAll(green," ");
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/caps", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], player1;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [off / on]");
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) )
return SendClientMessage(playerid,red,"ERROR: Player is not connected");
tmp = strtok(cmdtext, idx);
if(strcmp(cmdtext[8],"on",true) == 0) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
PlayerInfo[playerid][Caps] = 0;
CMDMessageToAdmins(playerid,"CAPS");
format(string,256,"Administrator %s has allowed you to use caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have allowed %s to use caps",playername); SendClientMessage(playerid,blue,string);
} else if(strcmp(cmdtext[8],"off",true) == 0) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
PlayerInfo[playerid][Caps] = 1;
CMDMessageToAdmins(playerid,"CAPS");
format(string,256,"Administrator %s has prevented you from using caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have prevented %s from using caps",playername); SendClientMessage(playerid,blue,string);
} else {
SendClientMessage(playerid,red,"USAGE: /caps [playerid] [off / on]");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/crash", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 4)
{
new tmp[256], player1;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /crash [playerid]");
new Float:X,Float:Y,Float:Z;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) )
return SendClientMessage(playerid,red,"ERROR: Player is not connected");
tmp = strtok(cmdtext, idx);
GetPlayerPos(player1,X,Y,Z);
new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0);
SendClientMessage(playerid,blue, "Player successfuly crashed.");
CMDMessageToAdmins(playerid,"CRASH");
DestroyObject(objectcrash);
}
else
{
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
}
return 1;
}
//------------------------------------------------------------------------------
if(strcmp(cmd,"/getid",true) == 0)
{
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid,blue,"Correct Usage: /getid [part from the nick]");
format(string,sizeof(string),"Searched for: \"%s\": ",tmp);
SendClientMessage(playerid,red,string);
new found=0;
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, playername, MAX_PLAYER_NAME);
new namelen = strlen(playername);
new bool:searched=false;
for(new pos=0; pos <= namelen; pos++)
{
if(searched != true)
{
if(strfind(playername,tmp,true) == pos)
{
found++;
format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i);
SendClientMessage(playerid, green ,string);
searched = true;
}
}
}
}
}
return 1;
}
//-------------------SPECTATE A PLAYER------------------------------------------
if(strcmp(cmd, "/lspec", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256], specplayerid;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /specplayer [playerid]");
specplayerid = strval(tmp);
if(!IsPlayerConnected(specplayerid) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself");
if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && gSpectateID[specplayerid] != INVALID_PLAYER_ID) {
SendClientMessage(playerid, red, "Spectate: Player spectating someone else");
return 1;
}
if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3)
return SendClientMessage(playerid, red, "Spectate: Player not spawned");
StartSpectate(playerid, specplayerid);
SendClientMessage(playerid,blue,"Now Spectating");
CMDMessageToAdmins(playerid,"LSPEC");
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
GetPlayerFacingAngle(playerid,Pos[playerid][3]);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//---------------------SPECTATE A VEHICLE---------------------------------------
if(strcmp(cmd, "/lspecvehicle", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256],specvehicleid;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /specvehicle [vehicleid]");
return 1; }
specvehicleid = strval(tmp);
if(specvehicleid < MAX_VEHICLES) {
TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, specvehicleid);
gSpectateID[playerid] = specvehicleid;
gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE;
SendClientMessage(playerid,blue,"Now Spectating");
CMDMessageToAdmins(playerid,"SPEC VEHICLE");
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
GetPlayerFacingAngle(playerid,Pos[playerid][3]);
}
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//--------------------STOP SPECTATING-------------------------------------------
if(strcmp(cmd, "/lspecoff", true) == 0) {
StopSpectate(playerid);
SendClientMessage(playerid,blue,"No Longer Spectating");
SetTimerEx("PosAfterSpec",3000,0,"d",playerid);
return 1; }
//=====================[ REPORT ]===============================================
if(strcmp(cmd, "/report", true) == 0) {
new tmp[256], reported;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return
SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]");
reported = strval(tmp);
if(!IsPlayerConnected(reported) || reported == INVALID_PLAYER_ID)
return SendClientMessage(playerid,red,"ERROR: Player is not connected");
if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel])
return SendClientMessage(playerid,red,"ERROR: You cannot report this administrator");
if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: You Cannot report yourself");
tmp = strtok(cmdtext, idx);
new length = strlen(cmdtext);
if(length < 14) return SendClientMessage(playerid,red,"ERROR: What Is The Reason");
new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[100];
GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter));
format(str, sizeof(str), "||NewReport|| %s(ID %d) reported %s(ID %d) reason = %s", reporter,playerid, reportedname, reported, cmdtext[9]);
MessageToAdmins(COLOR_WHITE,str); SaveToFile("ReportLog",str);
SendClientMessage(playerid,yellow, "Report Sent.");
return 1;
}
//------------------------------------------------------------------------------
if(strcmp(cmd, "/teleplayer", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /teleplayer [playerid] to [playerid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new player2;
player2 = strval(tmp);
if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new Float:plocx,Float:plocy,Float:plocz;
GetPlayerPos(player2, plocx, plocy, plocz); new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid);
SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2));
CMDMessageToAdmins(playerid,"TELEPLAYER");
if (GetPlayerState(player1) == 2)
{
new VehicleID = GetPlayerVehicleID(player1);
SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid);
SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) );
} else {
SetPlayerPos(player1,plocx,plocy+2, plocz); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//===================================[WARN]=====================================
if(strcmp(cmd, "/warn", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256]; new str[256]; new pname[256]; new aname[256]; new tmp2[256];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /warn [PlayerID] [Reason]");
return 1; }
new warned;
warned = strval(tmp);
if(!IsPlayerConnected(warned) || warned == INVALID_PLAYER_ID || (PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel]) || (warned == playerid)) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"WARN");
if(PlayerInfo[warned][Warnings] == 0) {
PlayerInfo[warned][Warnings]+=1;
GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [1/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(yellow, str);
return 1; }
else if(PlayerInfo[warned][Warnings] == 1) {
GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [2/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(yellow, str);
PlayerInfo[warned][Warnings]+=1;
return 1; }
else if(PlayerInfo[warned][Warnings] == 2) {
GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Administrator %s has Kicked %s [Reason: %s] [3/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(grey, str);
SaveToFile("KickLog",str); Kick(warned);
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/car", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], car,colour1,colour2;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]");
return 1; }
car = strval(tmp);
if(car < 400 || car > 611) {
SendClientMessage(playerid, red, "Vehicle Number can't be below 400 or above 611");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]");
return 1; }
colour1 = strval(tmp);
if(colour1 < 0 || colour1 > 126) {
SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]");
return 1; }
colour2 = strval(tmp);
if(colour2 < 0 || colour2 > 126) {
SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126");
return 1; }
new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1 ; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, 60000); LinkVehicleToInterior(LVehicleID,int1);
CMDMessageToAdmins(playerid,"CAR");
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "You have spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", car, colour1, colour2, X, Y, Z);
SendClientMessage(playerid,yellow, string);
format(string, sizeof(string), "%s has spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", pname, car, colour1, colour2, X, Y, Z);
SaveToFile("CarSpawns",string);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//---------------------------------------
if(strcmp(cmd, "/pickup", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /pickup [pickup-id]");
return 1; }
new pick,Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz);
pick = strval(tmp);
CMDMessageToAdmins(playerid,"PICKUP");
CreatePickup(pick, 2, px, py, pz);
format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pick, px, py, pz);
SendClientMessage(playerid,yellow, string);
SaveToFile("Pickups",string);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/object", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /object [object-id]");
return 1; }
new object, Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz);
object = strval(tmp);
CMDMessageToAdmins(playerid,"OBJECT");
CreateObject(object, px, py, pz, 0, 0, 0);
format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f", object, px, py, pz);
SendClientMessage(playerid,yellow, string);
format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, 0.00);", object, px, py, pz);
SaveToFile("Objects",string);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//==============================================================================
if(strcmp(cmd, "/linkcar", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid));
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid));
}
return 1; }
//==============================================================================
if(strcmp(cmd, "/duel", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /duel [player1 id] [player2 id] [location (1) or (2) or (3)]");
SendClientMessage(playerid, red, "If location isnt stated then players duel at their present location");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new player2;
player2 = strval(tmp);
if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new location;
location = strval(tmp);
tmp = strtok(cmdtext, idx);
if(location == 1) {
SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500);
SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500);
InDuel[player1] = 1;
InDuel[player2] = 1;
CMDMessageToAdmins(playerid,"DUEL");
cdt=6;
CountTimer=SetTimer("duel",1000,1);
} else if(location == 2) {
SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500);
SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500);
InDuel[player1] = 1;
InDuel[player2] = 1;
CMDMessageToAdmins(playerid,"DUEL");
cdt=6;
CountTimer=SetTimer("duel",1000,1);
} else if(location == 3) {
SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500);
SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500);
InDuel[player1] = 1;
InDuel[player2] = 1;
CMDMessageToAdmins(playerid,"DUEL");
cdt=6;
CountTimer=SetTimer("duel",1000,1);
} else {
InDuel[player1] = 1;
InDuel[player2] = 1;
CMDMessageToAdmins(playerid,"DUEL");
cdt=6;
CountTimer=SetTimer("duel",1000,1); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/countdown",true)==0) {
if(PlayerInfo[playerid][Level] >= 3) {
CMDMessageToAdmins(playerid,"COUNTDOWN");
cdt=6;
CountTimer=SetTimer("countdown",1000,1);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//========================= [ Car Commands ]====================================
if(strcmp(cmdtext, "/ltunedcar", true)==0 || strcmp(cmdtext, "/ltc", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0);
SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1);
SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2);
SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090);
AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER
AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147);
AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lp", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
if (GetPlayerState(playerid) == 2)
{
new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID);
switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); }
new str[256], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]);
SetVehicleNumberPlate(VehicleID, str);
GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]);
SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]);
SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP");
} else {
SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lcar", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
if (IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
GivePlayerCar(playerid,415);
SendClientMessage(playerid,blue,"Enjoy your new car"); CMDMessageToAdmins(playerid,"LCAR"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lbike", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
if (IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,"Error: You already have a vehicle");
} else {
new Float:X,Float:Y,Float:Z,Float:Angle,VehicleID;
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
VehicleID = CreateVehicle(522,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,VehicleID,0);
if(GetPlayerInterior(playerid)) LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
SetVehicleVirtualWorld(VehicleID,GetPlayerVirtualWorld(playerid));
ChangeVehicleColor(VehicleID,0,7);
SendClientMessage(playerid,blue,"Enjoy your new bike"); CMDMessageToAdmins(playerid,"LBIKE"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/flip", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
if (IsPlayerInAnyVehicle(playerid)) {
new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid);
GetVehicleZAngle(VehicleID, Angle);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1200.0);
SendClientMessage(playerid, blue,"Vehicle Flipped"); CMDMessageToAdmins(playerid,"FLIP");
} else {
SendClientMessage(playerid,red,"Error: You are not in a vehicle"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/fix", true) == 0 || strcmp(cmd, "/vr", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
if (IsPlayerInAnyVehicle(playerid)) {
new VehicleID = GetPlayerVehicleID(playerid); SetVehicleHealth(VehicleID,1250.0);
SendClientMessage(playerid,blue,"Vehicle Fixed");
} else {
SendClientMessage(playerid,red,"Error: You are not in a vehicle"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/repair", true) == 0 || strcmp(cmd, "/vr", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
if (IsPlayerInAnyVehicle(playerid)) {
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
SetTimerEx("RepairCar",5000,0,"i",playerid);
SendClientMessage(playerid,blue,"Your car will be ready in 5 seconds");
} else {
SendClientMessage(playerid,red,"Error: You are not in a vehicle"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/ltune",true)==0){
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); }
CMDMessageToAdmins(playerid,"LTUNE"); SetVehicleHealth(GetPlayerVehicleID(playerid),2000.0); TuneLCar(LVehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
} else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/lnos",true)==0){
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); }
AddVehicleComponent(LVehicleID, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
} else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext,"/lhy",true)==0){
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); }
AddVehicleComponent(LVehicleID, 1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
} else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if (strcmp(cmd, "/ladmin", true) ==0 ) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], Float:X, Float:Y, Float:Z;
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); }
else if(strcmp(tmp,"up",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); }
else if(strcmp(tmp,"down",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); }
else if(strcmp(tmp,"+x",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); }
else if(strcmp(tmp,"-x",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); }
else if(strcmp(tmp,"+y",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); }
else if(strcmp(tmp,"-y",true) == 0) {
TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); }
else if(strcmp(tmp,"off",true) == 0) {
TogglePlayerControllable(playerid,true); }
else {
SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); }
return 1;
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//==================[ Save Account Details To File ]============================
if(strcmp(cmd, "/gotoplace", true) == 0) {
if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
if (dUserINT(PlayerName2(playerid)).("x")!=0) {
PutAtPos(playerid);
SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) );
SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place");
} else {
SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it"); }
} else {
SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); }
return 1; }
//------------
if(strcmp(cmd, "/saveplace", true) == 0) {
if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
new Float:x,Float:y,Float:z, interior;
GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
dUserSetINT(PlayerName2(playerid)).("x",floatround(x));
dUserSetINT(PlayerName2(playerid)).("y",floatround(y));
dUserSetINT(PlayerName2(playerid)).("z",floatround(z));
dUserSetINT(PlayerName2(playerid)).("interior",interior);
dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) );
SendClientMessage(playerid,yellow,"You have successfully saved these coordinates");
} else {
SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); }
return 1; }
//-----------------------------------------
if(strcmp(cmd, "/saveskin", true) == 0)
{
if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) {
new skinid, tmp[256],str[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /saveskin [Skinid]");
return 1;
}
skinid = strval(tmp);
if(skinid >= 0 && skinid <= 300) {
dUserSetINT(PlayerName2(playerid)).("FavSkin",skinid);
format(str, sizeof(str), "You have successfully saved this skin[%d]",skinid);
SendClientMessage(playerid,yellow,str); SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin");
dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
CMDMessageToAdmins(playerid,"SAVESKIN");
return 1;
} else {
SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command"); }
return 1;
}
//------------------------------------------------------------------------------
if(strcmp(cmd, "/useskin", true) == 0) {
if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) {
dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin"));
SendClientMessage(playerid,yellow,"Skin now in use"); }
return 1; }
if(strcmp(cmd, "/dontuseskin", true) == 0) {
if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) {
dUserSetINT(PlayerName2(playerid)).("UseSkin",0);
SendClientMessage(playerid,yellow,"Skin will no longer be used"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/resetstats", true) == 0) {
if(PlayerInfo[playerid][LoggedIn] == 1) {
// save as backup
dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
// stats reset
PlayerInfo[playerid][Kills] = 0;
PlayerInfo[playerid][Deaths] = 0;
dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
} else {
SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/changepass", true) == 0) {
if(PlayerInfo[playerid][LoggedIn] ==1) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /changepass [password]");
return 1; }
if(strlen(cmdtext) < 15) {
SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
return 1; }
dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(cmdtext[12]) );
dUserSet(PlayerName2(playerid)).("Password",cmdtext[12]);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to [ %s ]",cmdtext[12]);
SendClientMessage(playerid,yellow,string);
} else {
SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); }
return 1; }
//==============================================================================
if(strcmp(cmd, "/stats", true) == 0) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
ShowScore(playerid);
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
GetPlayerName(player1, playername, sizeof(playername));
format(string, sizeof(string), "<> %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d ",playername, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths],Float:PlayerInfo[player1][Deaths]/Float:PlayerInfo[player1][Deaths],GetPlayerMoney(player1));
SendClientMessage(playerid, green, string);
return 1;
} else {
SendClientMessage(playerid, COLOR_WHITE, "Player Not Connected!");
return 1; }
}
//------------------------------------------------------------------------------
if (strcmp(cmd, "/moveplayer", true) ==0 ) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], Float:X, Float:Y, Float:Z;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level");
return 1; }
tmp = strtok(cmdtext, idx);
if(strcmp(tmp,"up",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); }
else if(strcmp(tmp,"down",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); }
else if(strcmp(tmp,"+x",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); }
else if(strcmp(tmp,"-x",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); }
else if(strcmp(tmp,"+y",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); }
else if(strcmp(tmp,"-y",true) == 0) {
GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); }
else {
SendClientMessage(playerid,red,"USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]"); }
return 1;
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lweaps", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
GivePlayerWeapon(playerid,9,1); GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000); GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lammo", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
MaxAmmo(playerid);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if((strcmp(cmdtext,"/god",true)==0)||(strcmp(cmdtext,"/god",true)==0)) {
if(PlayerInfo[playerid][Level] >= 3) {
if(PlayerInfo[playerid][God] == 0) {
PlayerInfo[playerid][God] = 1;
SetPlayerHealth(playerid,100000);
GivePlayerWeapon(playerid,38,50000); GivePlayerWeapon(playerid,15,50000); GivePlayerWeapon(playerid,26,50000);
SendClientMessage(playerid,green,"GODMODE ON");
} else {
PlayerInfo[playerid][God] = 0;
SendClientMessage(playerid,red,"GODMODE OFF");
SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,35,0); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/die", true) == 0) {
if(PlayerInfo[playerid][Level] >= 4) {
new Float:x, Float:y, Float:z ;
GetPlayerPos( playerid, Float:x, Float:y, Float:z );
CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0);
CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0);
CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0);
CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0);
CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0);
CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0);
CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/burn", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /burn [playerid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID && PlayerInfo[playerid][Level] == 1) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername));
GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"BURN");
format(string,256,"You have been flamed by Administrator \"%s\".",adminname); SendClientMessage(player1,blue,string);
new Float:burnx, Float:burny, Float:burnz;
GetPlayerPos(player1,burnx, burny, burnz);
CreateExplosion(burnx, burny , burnz + 3, 1, 10);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/explode", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername));
GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"EXPLODE");
format(string,256,"You have been exploded by Administrator %s [reason: %d]",adminname,cmdtext[11]); SendClientMessage(player1,blue,string);
format(string,256,"You have exploded %s [reason: %d]", playername,cmdtext[11]); SendClientMessage(playerid,blue,string);
new Float:burnx, Float:burny, Float:burnz;
GetPlayerPos(player1,burnx, burny, burnz);
CreateExplosion(burnx, burny , burnz, 7,10.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/spawnplayer", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /spawnplayer [playerid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"SPAWNPLAYER");
format(string,256,"You have been spawned by Administrator %s",adminname); SendClientMessage(player1,blue,string);
format(string,256,"You have spawned %s ", playername); SendClientMessage(playerid,blue,string);
SpawnPlayer(player1);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/setcolour", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256], player1, Colour;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]");
SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
return 1; }
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) )
return SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
tmp = strtok(cmdtext, idx);
Colour = strval(tmp);
if(Colour > 9 ) {
SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]");
SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
return 1; }
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"SETCOLOUR");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
if(player1 == playerid) { format(string,256,"You have changed your colour", playername); SendClientMessage(playerid,blue,string);
} else {
format(string,256,"You have changed %s's colour", playername); SendClientMessage(playerid,blue,string); }
if(Colour == 0) { SetPlayerColor(player1,black); format(string,256,"Administrator %s has changed your colour to black",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 1) { SetPlayerColor(player1,COLOR_WHITE); format(string,256,"Administrator %s has changed your colour to white",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 2) { SetPlayerColor(player1,red); format(string,256,"Administrator %s has changed your colour to red",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 3) { SetPlayerColor(player1,orange); format(string,256,"Administrator %s has changed your colour to orange",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 4) { SetPlayerColor(player1,yellow); format(string,256,"Administrator %s has changed your colour to yellow",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 5) { SetPlayerColor(player1,COLOR_GREEN1); format(string,256,"Administrator %s has changed your colour to green",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 6) { SetPlayerColor(player1,COLOR_BLUE);format(string,256,"Administrator %s has changed your colour to blue",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 7) { SetPlayerColor(player1,COLOR_PURPLE); format(string,256,"Administrator %s has changed your colour to purple",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 8) { SetPlayerColor(player1,COLOR_BROWN);format(string,256,"Administrator %s has changed your colour to brown",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
else if(Colour == 9) { SetPlayerColor(player1,COLOR_PINK); format(string,256,"Administrator %s has changed your colour to pink",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/setweather", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setweather [playerid] [weatherid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
new weather;
weather = strval(tmp);
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has changed your weather",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have changed %s's weather ",playername); SendClientMessage(playerid,blue,string);
CMDMessageToAdmins(playerid,"SETWEATHER"); SetPlayerWeather(player1,weather); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/settime", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]");
return 1; }
new timeh;
timeh = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]");
return 1; }
new timem;
timem = strval(tmp);
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has changed your time to %d : %d",adminname,timeh,timem); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have changed %s's time to %d:%d",playername,timeh,timem); SendClientMessage(playerid,blue,string);
CMDMessageToAdmins(playerid,"SETTIME"); SetPlayerTime(player1,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/setmytime", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]");
return 1; }
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]");
return 1; }
new timeh;
timeh = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]");
return 1; }
new timem;
timem = strval(tmp);
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"You have changed your time to %d:%d",adminname,timeh,timem); SendClientMessage(playerid,blue,string);
CMDMessageToAdmins(playerid,"SETMYTIME"); SetPlayerTime(playerid,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//==============================================================================
if(strcmp(cmd, "/setworld", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setworld [playerid] [virtual world]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new world;
world = strval(tmp);
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has set your virtual world to %d",adminname,world); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have set %s's virtual world to %d",playername,world); SendClientMessage(playerid,blue,string);
CMDMessageToAdmins(playerid,"SETWORLD"); SetPlayerVirtualWorld(player1,world);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//==============================================================================
if(strcmp(cmd, "/setinterior", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setinterior [playerid] [interiorid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) {
SendClientMessage(playerid,red,"ERROR: Player is not connected");
return 1; }
tmp = strtok(cmdtext, idx);
new interior;
interior = strval(tmp);
if(interior < 0 || interior > 25) {
SendClientMessage(playerid, red, "Interior can't be below 0 or above 26");
return 1; }
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"SETINTERIOR");
SetPlayerInterior(player1,interior);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/disarm", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /disarm [playerid]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
format(string,256,"You have been disarmed by Administrator %s",adminname); SendClientMessage(player1,blue,string);
format(string,256,"You have disarmed %s ", playername); SendClientMessage(playerid,blue,string);
ResetPlayerWeapons(player1);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/kick", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"KICK");
format(string,256,"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,cmdtext[7]); SendClientMessageToAll(grey,string);
SaveToFile("KickLog",string); Kick(player1);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/ban", true) == 0) {
if(PlayerInfo[playerid][Level] >= 4) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
new year,month,day; getdate(year, month, day); new strdate[20]; format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
CMDMessageToAdmins(playerid,"BAN");
format(string,256,"%s has been banned by Administrator %s [Reason: %s] [Date: %s] ",playername,adminname,cmdtext[6],strdate); SendClientMessageToAll(grey,string);
SaveToFile("BanLog",string); Ban(player1);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/slap", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"SLAP");
format(string,256,"You have been slapped by Administrator %s %s ",adminname,cmdtext[7]); SendClientMessage(player1,red,string);
format(string,256,"You have slapped %s %s ",playername,cmdtext[7]); SendClientMessage(playerid,blue,string);
new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25); GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/mute", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"MUTE");
PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0;
format(string,256,"You have been muted by Administrator %s [reason: %s] ",adminname,cmdtext[8]); SendClientMessage(player1,red,string);
format(string,256,"You have muted %s [reason: %s] ",playername,cmdtext[8]); SendClientMessage(playerid,blue,string);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/unmute", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /unmute [playerid] [reason]");
return 1; }
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
CMDMessageToAdmins(playerid,"UNMUTE");
PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0;
format(string,256,"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,red,string);
format(string,256,"You have unmuted %s",playername); SendClientMessage(playerid,blue,string);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/setlevel", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 5) {
new tmp[256], player1, level;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) return SendClientMessage(playerid,red,"ERROR: Player is not connected");
if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,red,"ERROR: Player must be registered to be an admin");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
level = strval(tmp);
if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"SETLEVEL");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
new year,month,day; getdate(year, month, day);
if(level==1) { format(string,256,"Administrator %s has set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string);
} else { format(string,256,"Administrator %s has set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); }
format(string,256,"You have made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string);
format(string,256,"Administrator %s has made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("AdminLog",string);
dUserSetINT(PlayerName2(player1)).("level",(level));
PlayerInfo[player1][Level] = level;
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/settemplevel", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 4) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]");
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || player1 == playerid || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected Or is yourself" );
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return
SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]");
new level;
level = strval(tmp);
if(level > PlayerInfo[playerid][Level] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"SETTEMPLEVEL");
GetPlayerName(player1, playername, sizeof(playername));
GetPlayerName(playerid, adminname, sizeof(adminname));
new year,month,day; getdate(year, month, day);
if(level==1) { format(string,256,"Administrator %s has temporarily set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string);
} else { format(string,256,"Administrator %s has temporarily set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); }
format(string,256,"You have temporarily made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string);
format(string,256,"Administrator %s has temporarily made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("TempAdminLog",string);
PlayerInfo[player1][Level] = level;
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/ljail", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]");
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]");
new jtime;
jtime = strval(tmp);
if(jtime < 10 ) {
SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher than 10 seconds)");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]");
CMDMessageToAdmins(playerid,"LJail");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has jailed you for %d seconds[reason: %s]",adminname,jtime,cmdtext[12]); SendClientMessage(player1,blue,string);
format(string,256,"Administrator %s has jailed %s for %d seconds [reason: %s]",adminname, playername, jtime, cmdtext[12]); SendClientMessageToAll(blue,string);
PlayerInfo[player1][JailTime] = jtime;
SetTimerEx("JailPlayer",5000,0,"d",player1);
SetTimerEx("Jail1",1000,0,"d",player1);
PlayerInfo[player1][Jailed] = 1;
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/freeze", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]");
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]");
new ftime;
ftime = strval(tmp);
if(ftime < 5 ) return SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher)");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]");
CMDMessageToAdmins(playerid,"Freeze");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has frozen you for %d seconds [reason: %s]",adminname,ftime,cmdtext[12]); SendClientMessage(player1,blue,string);
format(string,256,"Administrator %s has frozen %s for %d seconds [reason: %s]",adminname, playername, ftime, cmdtext[12]); SendClientMessageToAll(blue,string);
TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0);
PlayerInfo[player1][FreezeTime] = ftime;
SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime]*1000,0,"d",player1);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/write", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
return 1; }
new Colour;
Colour = strval(tmp);
if(Colour > 9 ) {
SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
return 1; }
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"WRITE");
if(Colour == 0) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; }
else if(Colour == 1) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; }
else if(Colour == 2) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; }
else if(Colour == 3) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; }
else if(Colour == 4) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; }
else if(Colour == 5) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; }
else if(Colour == 6) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; }
else if(Colour == 7) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; }
else if(Colour == 8) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; }
else if(Colour == 9) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); }
return 1; }
//-----------------------------------------------------------------------------
if(strcmp(cmd, "/lockcar", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
if(IsPlayerInAnyVehicle(playerid)) {
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true);
CMDMessageToAdmins(playerid,"LOCKDOORS");
PlayerInfo[playerid][DoorsLocked] = 1;
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has locked his car",adminname); SendClientMessageToAll(blue,string);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/unlockcar", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
if(IsPlayerInAnyVehicle(playerid)) {
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false);
CMDMessageToAdmins(playerid,"UNLOCKDOORS");
PlayerInfo[playerid][DoorsLocked] = 0;
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has unlocked his car",adminname); SendClientMessageToAll(blue,string);
} else {
SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); }
} else {
SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/fakedeath", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 4)
{
new tmp[256], killer, killee, weapon;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]");
killer = strval(tmp);
if(!IsPlayerConnected(killer) || killer == INVALID_PLAYER_ID || (PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) )
return SendClientMessage(playerid,red,"ERROR: Killer is not connected");
tmp = strtok(cmdtext, idx);
killee = strval(tmp);
if(!IsPlayerConnected(killee) || killee == INVALID_PLAYER_ID || (PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) )
return SendClientMessage(playerid,red,"ERROR: Killee is not connected");
tmp = strtok(cmdtext, idx);
weapon = strval(tmp);
if(!IsValidWeapon(weapon)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon");
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"FAKEDEATH");
GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has sent a fake death message",adminname);
MessageToAdmins(green,string);
SendDeathMessage(killer,killee,weapon);
}
else
{
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
}
return 1;
}
//------------------------------------------------------------------------------
if(strcmp(cmd, "/lunjail", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /lunjail [playerid]");
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"LUnJail");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string);
format(string,256,"Administrator %s has unjailed %s",adminname, playername); SendClientMessageToAll(blue,string);
TogglePlayerControllable(player1,true); SpawnPlayer(player1); PlayerInfo[player1][Jailed] = 0;
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/unfreeze", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]");
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"Unfreeze");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has unfrozen you",adminname); SendClientMessage(player1,blue,string);
format(string,256,"Administrator %s has unfrozen %s",adminname, playername); SendClientMessageToAll(blue,string);
TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0; PlayerPlaySound(player1,1057,0.0,0.0,0.0);
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/akill", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /akill [playerid]");
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"AKILL");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string);
format(string,256,"You have killed %s",playername); SendClientMessage(playerid,blue,string);
SetPlayerHealth(player1,0.0);
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/goto", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /goto [playerid]");
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"GOTO");
new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1));
SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1));
if(GetPlayerState(playerid) == 2) {
SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1));
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1));
} else {
SetPlayerPos(playerid,x+2,y,z); }
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
//format(string,256,"Administrator %s has teleported to you",adminname); SendClientMessage(player1,blue,string);
format(string,256,"You have teleported to %s", playername); SendClientMessage(playerid,blue,string);
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/gethere", true) == 0) {
if(PlayerInfo[playerid][Level] >= 3) {
new player1, tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /gethere [playerid]");
return 1; }
player1 = strval(tmp);
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"GETHERE");
new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
if(GetPlayerState(player1) == 2) {
new VehicleID = GetPlayerVehicleID(player1);
SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
} else {
SetPlayerPos(player1,x+2,y,z); }
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"You have been teleported to Administrator %s's location",adminname); SendClientMessage(player1,blue,string);
format(string,256,"You have teleported %s to your location", playername); SendClientMessage(playerid,blue,string);
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/giveweapon", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 2) {
new player1, tmp[256],weap,ammo;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id]");
return 1; }
player1 = strval(tmp);
tmp = strtok(cmdtext, idx);
weap = strval(tmp);
if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon ID");
tmp = strtok(cmdtext, idx);
ammo = strval(tmp);
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
if(IsPlayerConnected(player1)) {
CMDMessageToAdmins(playerid,"GIVEWEAPON");
GivePlayerWeapon(player1, weap, ammo);
format(string, sizeof(string), "You have given %s weapon id: %d with %d rounds of ammo", playername,weap,ammo); SendClientMessage(playerid,blue,string);
format(string,256,"Administrator %s has given you weapon id: %d with %d rounds of ammo",adminname,weap,ammo); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
return 1;
} else {
SendClientMessage(playerid, red, "Player is not connected");
return 1; }
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/sethealth", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], player1, amount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]");
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself");
return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]");
amount = strval(tmp);
if((amount > 100) && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) && (PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Incorrect Health Amount"); }
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,"SETHEALTH");
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,256,"Administrator %s has set your health to %d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); }
format(string,256,"You have set %s's health to %d",playername,amount); SendClientMessage(playerid,blue,string);
SetPlayerHealth(player1,amount);
} else {
SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, "/setarmour", true) == 0)
{
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [Amount]");
return 1;
}
new player1;
player1 = strval(tmp);
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) {
SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"