rendered paste bodypublic PayDay()
{
for(new i = 0;i < MAX_PLAYERS; i++)
{
new level = PlayerInfo[i][pLevel];
if(gClass[i++] == 0)
{
SendClientMessage(i, COLOR_YELLOW, "====================");
SendClientMessage(i, COLOR_WHITE, " PAYDAY ");
SendClientMessage(i, COLOR_YELLOW, "====================");
SendClientMessage(i, COLOR_WHITE, "You got payed for your daily service");
SendClientMessage(i, COLOR_WHITE, "You got $2000 and 1 level up");
SendClientMessage(i, COLOR_YELLOW, "====================");
GivePlayerMoney(i, 2000);
SetPlayerScore(i, level+1);
return 1;
}
}
return 1;
}