obj
banana
//TODO: Complete Herb's taunting
var/list/taunts //A list.
proc/herb_talk()
view() << "Herb says, \"[pick(taunts)]\""
taunts = list("You're stupid and irritating.","FREAKIN' KIDS GO AWAY!","My god, they never stop harassing me!","Just get out of here!") //Assigning to the list.
name = "Herb the Wiseass Banana"
icon = 'banana.dmi'
icon_state = "banana_reg"
desc = "Don't talk to this guy. He'll just be an insufferable jerk."
get()
view() << "Herb shouts, \"Freaking kids trying to move me!\""
View()
view() << "Herb yells at [usr], \"What are you lookin' at? GO AWAY!\""
verb
eat_herb()
set src in view(0)
world << "\red <b>[usr] just ate sentient banana Herb! Even if he was a jerk, that's horrendous! He could think!</b>"
usr << "You eat Herb. He tastes like a banana."
if(prob(75))
usr << "Herb screams as you bite into him!"
else
usr << "Herb remains quiet as you devour him..."
del src
talk_to_herb()
set src in view(1)
herb_talk()