// Draws the checkerboard
function drawBoard():void {
var currColor:uint;
var spaceX:int;
var spaceY:int;
// loop through x and y coordinates of board
for (spaceX = 0; spaceX < 8; spaceX++){
for (spaceY = 0; spaceY < 8; spaceY++){
// alternate colors using modulous
currColor = (spaceX%2 != spaceY%2) ? player1Color : player2Color;
// draw square in graphics object
// this will be drawn in the current timeline
graphics.beginFill(currColor);
graphics.drawRect(spaceX*spaceSize, spaceY*spaceSize, spaceSize, spaceSize);
graphics.endFill();
}
}
}