Qurego'mas, The Tyrant Mastermind
Story Basics: A tyrant sorcerer who attempted to enter the Void and control its power. Unfortunately, he was under prepared and his body was destroyed -- the only parts left were his brain, eyes, and spinal cord. While gone in the Void, his Kingdom grew to be democratic and renounced their former ruler. Luckily, a few of his remaining loyal minions found Qurego'mas remains, preserved in the Void, and implanted them into a specially designed jar to bring their master back. Using his new found psychic powers and a newly created mechanical body, Qurego'mas joins the league to test his meddle and reclaim his lost land. [Think an overthrown Doctor Doom mixed with Doctor Fetus from Meatboy thrown together with a decent sense of humor, as I imagine he likes to dress his robot body up in fancy suits or outlandish outfits].
Range: Melee
Primary Role: Support
Secondary Role: Caster
Tertiary Role: Tank
Damage 40 (+4 / per level)
Health 400 (+85 / per level)
Mana 220 (+40 / per level)
Move Speed 330
Armor 18 (+3.3 / per level)
Spell Block 30 (+0 / per level)
Health Regen 1.49 (+0.3 / per level)
Mana Regen 1.3 (+0.205 / per level)
Stats explanation:
Qurego'mas is a late game support who has low initial stats but excellent scaling per level: in essence, a carry of sorts who needs to have good early game farm in order to excel in late game, contrary to the normal support archetype.
Skills:
Q: Waning Resolve
Qurego'mas sows terror in the heart of an enemy unit, dealing damage and giving the target an "anguished" debuff. If the target dies while under the effect of the debuff, its cooldown is permanently reduced.
Targets an enemy unit, dealing (50/75/100/125/150) (+1) magic damage and lowering the target's armor and magic resist by (10/15/30/35/40) for (3/4/5/6/7) seconds. Each time a unit is killed whilst anguished, the debuff duration is permanently extended by 0.15 seconds.
Cost: 50/90/130/170/210 Mana
Range: 700
Cooldown: 5 seconds
Explanation: A heavy debuff to be farmed during the laning phase - unique in that it does not need to steal last hits from any carry Qurego'mas is laning with in order to become more powerful. If it is well-farmed, Qurego'mas should be able to cause two to three enemy champions to be anguished during a teamfight, maximizing his team's damage output to priority targets.
W: Sinister Strength
Qurego'mas summons dark forces to shield allied champions in his vicinity, reducing all damage dealt to them.
Surrounding allied champions take (5/6/7/8/9)% (+0.01) less damage.
Cost: 10/20/30/40/50 Mana per second (Toggled AoE ability)
Range: 600
Cooldown: None
Explanation: Fairly strong area of effect shield with a short range that gives incentive for Qurego'mas to be in the centre of a battle.
E: Doomful Power
Qurego'mas imbues the target's next basic attack with an evil force, causing it to deal double damage.
Causes target's next autoattack to deal double damage (Does not re-apply on hit effects; simply deals damage equal to the target's AD). This damage is attributed to the target.
Cost: 50/70/90/110/130)
Range: 750
Cooldown: 1.5 seconds
Explanation: Easy to spam, meant to be used as a steroid for the team's DPS; also, another reason for Qurego'mas to stay with his team. Two things to note are that it can be self targeted (although in a teamfight situation this would not be optimal) and the damage dealt is attributed to the target, not Qurego'mas - keeping kills where they belong, with the carries. This ability is smartcasted by default.