rendered paste bodypackage custom;
import java.awt.Color;
import java.math.*;
import info.gridworld.grid.Location;
import info.gridworld.actor.Actor;
public class Enemy extends Actor{
Color self;
public Enemy(){
setColor(Color.RED);
self = Color.RED;
}
public Enemy(Color a){
setColor(a);
self = a;
}
public void act(){
int dir = (int)(Math.random()*6);
Location curr = getLocation();
if(dir == 0)
moveRight();
if( dir == 1)
moveLeft();
if(dir == 2)
moveUp();
if(dir = 3)
moveDown();
if(dir = 4)
Shoot();
}
}