rendered paste bodystatic void rotate_tile(unsigned int size,unsigned char *target)
{
unsigned char rotate[8][8];
unsigned int i,j,k,l=0;
for (k=0;k<size;k++)
{
unsigned char temp[8][8];
for(i=0;i<8;i++)
for(j=0;j<4;j++)
{
temp[i][j*2]=target[l+(i*4)+j]>>4;
temp[i][(j*2)+1]=target[l+(i*4)+j]&0x0f;
}
for(i=0;i<8;i++)
for(j=0;j<8;j++)
rotate[i][j]=temp[8-j-1][i];
for(i=0;i<8;i++)
for(j=0;j<8;j++)
temp[i][j]= rotate[i][j];
for(i=0;i<8;i++)
for(j=0;j<8;j+=2)
target[l+i*4+(j/2)]= (temp[i][j]<<4)|temp[i][j+1] ;
l+=32;
}
}