Mine
public text v1 · immutableusing UnityEngine;
using System.Collections;
public class SpeedSlider : MonoBehaviour {
public int speed;
void Start()
{
speed = 0;
}
void OnGui ()
{
GUI.Button(new Rect(10,10,200,200),"BUTTON1");
GUI.Button(new Rect(10,210,200,200),"BUTTON2");
}
}