All pastes #2054884 Raw Edit

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#2054884 ·published 2011-05-07 15:01 UTC
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DebugMessage:  Version 1.2.061 last updated on: 04-30-2011 13:07
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
Debug Message:  COMMAND LINE: cheat
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 5/7/2011, 09:04:35
DirectX Version: DirectX 11
Machine Name: DREWH
Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503)
Languages: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer Inc.        
System Model: N81Vg               
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Duo CPU     P8700  @ 2.53GHz (2 CPUs), ~2.5GHz
Physical Memory: 4096MB RAM
Page File: 1386MB used, 4753MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GT 120M 
Manufacturer: NVIDIA
Chip Type: GeForce GT 120M
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0653&SUBSYS_1A421043&REV_A1
Display Memory: 2287 MB
Current Display Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution: 
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver Version: 8.17.0012.6658
Driver Date: 1/7/2011 20:27:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0663&SUBSYS_104318B3&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHDA.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5915
Driver Date: 8/13/2009 03:25:26
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0663&SUBSYS_104318B3&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHDA.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5915
Driver Date: 8/13/2009 03:25:26
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  No files found matching mask C:\Program Files\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage:  Using 0 samples for multisampling.
DebugMessage:  Game Resolution: 1366 x 768 (full screen mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GT 120M 
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Refresh Rate: 0hz.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Loaded font Arial-13 
DebugMessage:  Timer Frequency is 0 25a7e4
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No string tables in C:\Users\Drew\Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Loaded font Trajan Pro-13Bold 
DebugMessage:  Loaded font Trajan Pro-16Bold 
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Loaded font Trajan Pro-19Bold 
DebugMessage:  Loaded font Tahoma-13Bold 
DebugMessage:  Loaded font Tahoma-19 
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 7921   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Gfx\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Gfx\Q_RelicOfArgynn\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Gfx\Q_TitansBlacksmith\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Movies\*.xml
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Screens\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  MapManager registered 51 files on disk
Debug Message:  MapManager registered 67 files on disk
Debug Message:  MapManager registered 4 files on disk
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Drew\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid shopkeeper unit type , will default to human shopkeeper
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Pioneer
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Soldier
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Assassin
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Adventure
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_thief
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Knight
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Guardians
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Enforcers
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Sions
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
DebugMessage:  Loaded font Trajan Pro-27Bold 
DebugMessage:  Loaded font Tahoma-13 
DebugMessage:  Loaded font Trajan Pro-21Bold 
DebugMessage:  Loaded font Tahoma-16 
DebugMessage:  Loaded font Trajan Pro-13 
DebugMessage:  Loaded font Trajan Pro-24Bold 
DebugMessage:  Loaded font Trajan Pro-16 
DebugMessage:  Loaded font Times New Roman-16 
DebugMessage:  Loaded font Tahoma-21 
DebugMessage:  Loaded font Trajan Pro-15Bold 
DebugMessage:  Loaded font Arial-11 
DebugMessage:  Loaded font Trajan Pro-32Bold 
Debug Message:  MapManager registered 10 files in the data zip
DebugMessage:  Loaded font Times New Roman-24Bold 
DebugMessage:  Loaded font Tahoma-16Bold 
DebugMessage:  Loaded font Trajan Pro-24 
DebugMessage:  Loaded font Trajan Pro-19 
DebugMessage:  Loaded font BankGothic Md BT-12 
DebugMessage:  No string tables in C:\Program Files\Stardock Games\Elemental\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Loaded font Times New Roman-16Bold 
DebugMessage:  Loaded font Trajan Pro-11 
DebugMessage:  Loaded font Trajan Pro-11Bold 
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
Debug Message:  LOADING GAME: C:\Users\Drew\Documents\My Games\Elemental\Saves\ivalice.EleSav
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  LOAD GAME: Loading Quick Data
Debug Message:  StopAllXMLDataThreads Called
Debug Message:  Stopped CoreXMLDataThread1
Debug Message:  Stopped CoreXMLDataThread2
Debug Message:  Stopped CoreXMLDataThread3
Debug Message:  Stopped CoreXMLDataThread4
Debug Message:  Stopped Load Game XML Thread
Debug Message:  Stopped Load Game XML Thread #2
Debug Message:  LOAD GAME: Loading XML Data (start)
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Forest is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CobblestoneGround is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1204   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid shopkeeper unit type , will default to human shopkeeper
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Pioneer
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Soldier
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Assassin
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Adventure
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_thief
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Knight
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Guardians
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Enforcers
Debug Message:  WARNING: Faction Kingdom of Ivalice has an invalid unlockable unit type Men_Sions
Debug Message:  LOAD GAME: Loading XML Data (end)
Debug Message:  Loaded saved game with map file: WOT
DebugMessage:  LOAD GAME: Loading Quick Data - Complete
DebugMessage:  Loaded font Verdana-13 
Debug Message:  InitializeWorld:  Map File: WOT
Debug Message:  Stamp Quantity: 18
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 3
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1304640642
Debug Message:  Map Generation Complete
Debug Message:  Creating terrain objects...
Debug Message:  Terrain objects created.
Debug Message:  LOAD GAME: Loading World
Debug Message:  LOAD GAME: Game Save Version: 312
Debug Message:  LOAD GAME: Game Version (at time of save): 1.2