Narration scene;
Video games, stories of heroes conquering that which was thought unconquerable. But... what happens afterwards? What do the heroes do when the evil is gone? When their enemies have been fought, and they have nothing left but to sink into the mire of despair...
Panning over "Mushroom Kingdom";
Old Mushroom Kingdom. 10:51 AM.
<Toad's House comes into view>
Toad's house.
Inside Toad's House;
"So, tell me about Mario."
"Mario was a good kid, and then the whole Bowser fiasco happened..."
<explanation, exposition>
"Poor Mario. He could've had a chance. Out there. In the world."
"It's a real shame."
"Yeah..."
<fade to black>
Panning over Hyrule (original Zelda)
Old Hyrule. 4:51 PM
<camera zooms in on a cave>
The sage's cavern.
Inside the cavern;
"So, you knew Link?"
"Yeah, I knew the kid! Gave him advice from time to time. *cough*"
"What can you tell us about him?"
"Well, I..."
<explanation, exposition>
"...and that's really all I can say. I still see him from time to time, but it's like he's not quite there. Like his mind is off in some far-off land..."
"I see."
"Kept telling me something about the time. Poor kid."
"Thank you for your time."
<fade to black>