Miscellany
public text v1 · immutable#import "SpaceManagerCocos2d.h"
#import "GameConfig.h"
struct levelobjs {
int form;
int x;
int y;
bool stat;
}; // error: two or more data types in declaration specifiers
@interface Game : CCLayer
{
SpaceManagerCocos2d *smgr;
levelobjs levelobj[99];
}
+(id) scene;
- (CCNode*) createBlockAt:(cpVect)pt
width:(int)w
height:(int)h
mass:(int)mass;
@end