----config.lua--------------
-- Config file for otserv
-- Comments start with a --
----------------------------
-- datadir
datadir = "data/"
-- map
-- sets what map to load, if sql, determines the sql map
map = "data/world/Evolutions.otbm"
mapstore = "data/world/Evolutions-mapstore.xml"
housestore = "data/world/Evolutions-housestore.xml"
houserentperiod = "monthly"
-- mapkind
-- OTBM for binary, SQL for SQL map, XML for OTX maps
mapkind = "OTBM"
-- bans
banIdentifier = "data/bans.xml"
-- how many logins attempts until ip is temporary disabled (set to 0 to disable)
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 5000
-- how long the player need to wait until the ip is allowed again
logintimeout = 15*60*1000
-- loginmsg
-- the message the player gets when he logs in
loginmsg = "Welcome to Aussie Alliance RPG. For help visit http://www.otfans.net/showthread.php?t=46553"
-- port
-- the port otserv listens on
port = "7171"
-- servername
-- name of our server
servername = "Aussie Alliance"
-- ownername
-- name of the owner of our server
ownername = "AirHawk023"
-- owneremail
-- email of the owner of our server
owneremail = ""
-- url
-- the url for more server info
url = "http://aussiealliance.no-ip.org"
-- location
-- the location of the server
location = "netherland"
-- ip
-- the ip the server should redirect too
ip = "80.57.77.101"
-- motd
-- The messagebox you sometimes get before you choose characters
motd = "Welcome to Aussie Alliance 7.81 RPG. Please choose your character."
motdnum="1"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
-- max number of players allowed
maxplayers = "900"
-- exhausted time in ms (1000 = 1sec)
exhausted = 1000
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 200
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 60*1000
-- allow multiple logins of the same char
allowclones = 0
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQL MAP part
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = ""
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions basic configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name in the char list
worldname = "Alliance"
-- interval between server saves
autosave = 10
-- maximum death entries
maxdeathentries = 10
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
-- cap system
capsystem = "no"
-- premium for all players
freepremium = "no"
-------------------------------------------------------------------------------------
---------------------------- Multipliers and gains ----------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 6
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2
-- monster lootrating (how much faster you get items from monsters)
lootmul = 3
-- Price for each SQM when buying a house
houseprice = 10000
-- level to buy a house
houselevel = 40
---------------------------------------------------------------------------------------
------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 hour)
fragtime = 1
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1
--------------------------------------------------------------------------------------
------------------------------ GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessmove = 3
-- access to see id and position of the item you are looking at
accesslook = 2