rendered paste body for( unsigned i = 0 ; i < vVerts.size() ; i++ )
printf( "v %f %f %f\n", vVerts[i].x, vVerts[i].y, vVerts[i].z );
for( unsigned i = 0 ; i < vNormals.size() ; i++ )
printf( "vn %f %f %f\n", vNormals[i].x, vNormals[i].y, vNormals[i].z );
for( unsigned i = 0 ; i < vTexCoords.size() ; i++ )
printf( "vt %f %f\n", vTexCoords[i].x, vTexCoords[i].y );
for( unsigned i = 0 ; i < m_vTriangles.size() ; i++ )
{
char s[128];
sprintf( s, "f %u/%u/%u %u/%u/%u %u/%u/%u",
m_vTriangles[i].v[0]+1, m_vTriangles[i].t[0]+1, m_vTriangles[i].n[0]+1,
m_vTriangles[i].v[1]+1, m_vTriangles[i].t[1]+1, m_vTriangles[i].n[1]+1,
m_vTriangles[i].v[2]+1, m_vTriangles[i].t[2]+1, m_vTriangles[i].n[2]+1 );
printf( "%s\n", s );
}