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#2053421 ·published 2011-05-03 10:44 UTC
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DebugMessage:  Version 1.19n[rc].146 last updated on: 04-24-2011 02:55
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
Debug Message:  COMMAND LINE: 
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 4/24/2011, 03:06:04
DirectX Version: DirectX 11
Machine Name: BLUEBIRD
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503)
Languages: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD
System Model: MS-7388
BIOS: Default System BIOS
Processor: AMD Phenom(tm) 8650 Triple-Core Processor (3 CPUs), ~2.3GHz
Physical Memory: 8192MB RAM
Page File: 2437MB used, 13942MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip Type: GeForce GTX 460
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0E22&SUBSYS_23221462&REV_A1
Display Memory: 4065 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution: 
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.7061
Driver Date: 4/8/2011 08:14:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627388&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/14/2009 03:07:00
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627388&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7600.16385
Driver Date: 7/14/2009 03:07:00
Type: WDM
Other Drivers: 
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  No files found matching mask F:\Games\Elemental\Fonts\*.ttf
DebugMessage:  Using 0 samples for multisampling.
DebugMessage:  Game Resolution: 1920 x 1080 (full screen mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GTX 460
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Refresh Rate: 0hz.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Loaded font Arial-13 
DebugMessage:  Timer Frequency is 0 2246c1
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No string tables in C:\Users\Tim\Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CityHudWnd.dxscreen. Object of type (null) with OBJID City_Hud_Name_Back has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CityHudWnd.dxscreen. Object with OBJID City_Hud_Name_Back has wrong size after parsing scripts 220 x 0
DebugMessage:  Loaded font Trajan Pro-13Bold 
DebugMessage:  Loaded font Trajan Pro-16Bold 
DebugMessage:  City_Hud_Name_Back setting size 220 x 0
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object of type (null) with OBJID MessageBox_Diologe_Back has wrong size before parsing scripts 0 x 280
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object with OBJID MessageBox_Diologe_Back has wrong size after parsing scripts 0 x 280
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object of type (null) with OBJID MessageBox_Diologe_Title2 has wrong size before parsing scripts 450 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object with OBJID MessageBox_Diologe_Title2 has wrong size after parsing scripts 450 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object of type CheckBox with OBJID MessageBox_Message_Checkbox has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxWnd.dxscreen. Object with OBJID MessageBox_Message_Checkbox has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Trajan Pro-19Bold 
DebugMessage:  Loaded font Tahoma-13Bold 
DebugMessage:  Loaded font Tahoma-19 
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 7921   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Units\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Gfx\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Gfx\Q_RelicOfArgynn\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Gfx\Q_TitansBlacksmith\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Movies\*.xml
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Screens\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  MapManager registered 10 files in the data zip
Debug Message:  MapManager registered 51 files on disk
Debug Message:  MapManager registered 67 files on disk
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Tim\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Options_Button has wrong size before parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Options_Button has wrong size after parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Next_Button has wrong size before parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Next_Button has wrong size after parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Back_Button has wrong size before parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Back_Button has wrong size after parsing scripts 160 x 0
DebugMessage:  Loaded font Trajan Pro-27Bold 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Chat_Send_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Chat_Send_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_Player_Line_1 has wrong size before parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_Line_1 has wrong size after parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_Player_Line_2 has wrong size before parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_Line_2 has wrong size after parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_Player_Line_3 has wrong size before parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_Line_3 has wrong size after parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_Player_Line_4 has wrong size before parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_Line_4 has wrong size after parsing scripts 0 x 438
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_Chat_Send_Image has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Chat_Send_Image has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Tahoma-13 
DebugMessage:  Loaded font Trajan Pro-21Bold 
DebugMessage:  Loaded font Tahoma-16 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type ScrollBar with OBJID Multiplayer_Game_Details_Text_Scroll has wrong size before parsing scripts 0 x 108
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Details_Text_Scroll has wrong size after parsing scripts 0 x 108
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type ScrollBar with OBJID Multiplayer_Game_Chat_Scroll has wrong size before parsing scripts 0 x 535
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Chat_Scroll has wrong size after parsing scripts 0 x 535
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type ScrollBar with OBJID Multiplayer_Game_Player_List_Scroll has wrong size before parsing scripts 0 x 430
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_List_Scroll has wrong size after parsing scripts 0 x 430
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Details_Text_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Details_Text_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Details_Text_Botton has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Details_Text_Botton has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Chat_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Chat_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Chat_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Chat_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Player_List_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_List_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_Player_List_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiPlayerGameWnd.dxscreen. Object with OBJID Multiplayer_Game_Player_List_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Back_Button2 has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Back_Button2 has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Next_Button has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Next_Button has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Back_Button has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Back_Button has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Load_Game has wrong size before parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Load_Game has wrong size after parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Create_Game has wrong size before parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Create_Game has wrong size after parsing scripts 160 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Line_1 has wrong size before parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Line_1 has wrong size after parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Line_2 has wrong size before parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Line_2 has wrong size after parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Line_3 has wrong size before parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Line_3 has wrong size after parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Line_4 has wrong size before parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Line_4 has wrong size after parsing scripts 0 x 590
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Chat_Send_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Chat_Send_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type ScrollBar with OBJID Multiplayer_Game_List_Scroll has wrong size before parsing scripts 0 x 582
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Scroll has wrong size after parsing scripts 0 x 582
DebugMessage:  Loaded font Trajan Pro-13 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type ScrollBar with OBJID Multiplayer_Game_List_Chat_Scroll has wrong size before parsing scripts 0 x 491
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Chat_Scroll has wrong size after parsing scripts 0 x 491
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type (null) with OBJID Multiplayer_Game_List_Chat_Send_Image has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Chat_Send_Image has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Chat_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Chat_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object of type Button with OBJID Multiplayer_Game_List_Chat_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MultiplayerGameListWnd.dxscreen. Object with OBJID Multiplayer_Game_List_Chat_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LogOnWnd.dxscreen. Object of type CheckBox with OBJID Logon_Remember_Checkbox has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LogOnWnd.dxscreen. Object with OBJID Logon_Remember_Checkbox has wrong size after parsing scripts 0 x 0
Debug Message:  MapManager registered 10 files in the data zip
DebugMessage:  Loaded font Trajan Pro-24Bold 
DebugMessage:  Loaded font Trajan Pro-16 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_12 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_12 has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Times New Roman-16 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_1 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_1 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_4 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_4 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_11 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_11 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_5 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_5 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_6 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_6 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_8 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_8 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_2 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_2 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_3 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_3 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object of type Button with OBJID Elemental_Title_Button_7 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TitleWnd.dxscreen. Object with OBJID Elemental_Title_Button_7 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type (null) with OBJID WorldSetup_Top_Frame has wrong size before parsing scripts 930 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Top_Frame has wrong size after parsing scripts 930 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Back_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Back_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type (null) with OBJID WorldSetup_Settting_Title_Back has wrong size before parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Settting_Title_Back has wrong size after parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Next_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Next_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Load_Button has wrong size before parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Load_Button has wrong size after parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Spinner with OBJID WorldSetup_Setting_Spinner_Back_2 has wrong size before parsing scripts 268 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Back_2 has wrong size after parsing scripts 268 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Spinner with OBJID WorldSetup_Setting_Spinner_Back_1 has wrong size before parsing scripts 268 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Back_1 has wrong size after parsing scripts 268 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type (null) with OBJID WorldSetup_Victory_Container3 has wrong size before parsing scripts 0 x 120
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Victory_Container3 has wrong size after parsing scripts 0 x 120
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type (null) with OBJID WorldSetup_Random_Name_Button_Image has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Random_Name_Button_Image has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Setting_Spinner_Down_Button_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Down_Button_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Setting_Spinner_Up_Button_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Up_Button_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Setting_Spinner_Down_Button_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Down_Button_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Setting_Spinner_Up_Button_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Setting_Spinner_Up_Button_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Tahoma-21 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Spinner with OBJID WorldSetup_Game_Options_Spinner_1 has wrong size before parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_1 has wrong size after parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Spinner with OBJID WorldSetup_Game_Options_Spinner_2 has wrong size before parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_2 has wrong size after parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Spinner with OBJID WorldSetup_Game_Options_Spinner_3 has wrong size before parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_3 has wrong size after parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Victrory_CheckBox_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Victrory_CheckBox_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Victrory_CheckBox_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Victrory_CheckBox_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Victrory_CheckBox_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Victrory_CheckBox_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Victrory_CheckBox_4 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Victrory_CheckBox_4 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Down_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Down_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Up_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Up_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Down_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Down_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Up_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Up_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Down_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Down_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object of type Button with OBJID WorldSetup_Game_Options_Spinner_Up_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorldSetupWnd.dxscreen. Object with OBJID WorldSetup_Game_Options_Spinner_Up_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Back_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Back_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Next_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Next_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type (null) with OBJID Choose_Sovereign_Avalible_Mask has wrong size before parsing scripts 317 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Avalible_Mask has wrong size after parsing scripts 317 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type ScrollBar with OBJID Choose_Sovereign_Avalible_List_Scroll has wrong size before parsing scripts 0 x 560
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Avalible_List_Scroll has wrong size after parsing scripts 0 x 560
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Avalible_New_Button has wrong size before parsing scripts 310 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Avalible_New_Button has wrong size after parsing scripts 310 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Avalible_List_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Avalible_List_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Avalible_List_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Avalible_List_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type ScrollBar with OBJID Choose_Sovereign_Discription_Scroll has wrong size before parsing scripts 0 x 118
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Discription_Scroll has wrong size after parsing scripts 0 x 118
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type ScrollBar with OBJID Choose_Sovereign_Attributes_List_Scroll has wrong size before parsing scripts 0 x 368
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Attributes_List_Scroll has wrong size after parsing scripts 0 x 368
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type ScrollBar with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll has wrong size before parsing scripts 0 x 48
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll has wrong size after parsing scripts 0 x 48
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Discription_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Discription_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Discription_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Discription_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Attributes_List_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Attributes_List_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Attributes_List_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Attributes_List_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object of type Button with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseSovereignWnd.dxscreen. Object with OBJID Choose_Sovereign_Spellbook_ListGrid_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionGoodEntryWnd.dxscreen. Object of type (null) with OBJID Faction_Entry_Frame has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionGoodEntryWnd.dxscreen. Object with OBJID Faction_Entry_Frame has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Trajan Pro-15Bold 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionEvilEntryWnd.dxscreen. Object of type (null) with OBJID Faction_Entry_Frame has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionEvilEntryWnd.dxscreen. Object with OBJID Faction_Entry_Frame has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Back_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Back_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Next_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Next_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type (null) with OBJID Faction_KingdomTitle_BG2 has wrong size before parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_KingdomTitle_BG2 has wrong size after parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_List_Good_Next_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_List_Good_Next_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_List_Good_Back_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_List_Good_Back_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_List_Evil_Next_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_List_Evil_Next_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_List_Evil_Back_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_List_Evil_Back_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type (null) with OBJID Faction_KingdomTitle_BG has wrong size before parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_KingdomTitle_BG has wrong size after parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type (null) with OBJID Faction_Description_button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Description_button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_History_Button has wrong size before parsing scripts 100 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_History_Button has wrong size after parsing scripts 100 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type ScrollBar with OBJID Faction_Description_List_Scroll has wrong size before parsing scripts 0 x 100
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Description_List_Scroll has wrong size after parsing scripts 0 x 100
DebugMessage:  Loaded font Arial-11 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type ScrollBar with OBJID Faction_Traits_List_Scroll has wrong size before parsing scripts 0 x 88
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Traits_List_Scroll has wrong size after parsing scripts 0 x 88
DebugMessage:  Loaded font Trajan Pro-32Bold 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Description_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Description_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Description_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Description_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Traits_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Traits_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object of type Button with OBJID Faction_Traits_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChoosefactionWnd.dxscreen. Object with OBJID Faction_Traits_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Good_Container3 has wrong size before parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Good_Container3 has wrong size after parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Good_Down_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Good_Down_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Good_Up_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Good_Up_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Active_GridList_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Active_GridList_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Good_Container2 has wrong size before parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Good_Container2 has wrong size after parsing scripts 260 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Active_GridList_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Active_GridList_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Evil_Down_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Evil_Down_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Evil_Up_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Evil_Up_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Back_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Back_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Next_Button has wrong size before parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Next_Button has wrong size after parsing scripts 240 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_6 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_6 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_5 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_5 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_4 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_4 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Evil_Button2 has wrong size before parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Evil_Button2 has wrong size after parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Evil_Button has wrong size before parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Evil_Button has wrong size after parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_8 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_8 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_7 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_7 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_9 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_9 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_12 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_12 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Main_Place_Holder_10 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Main_Place_Holder_10 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_8 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_8 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_4 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_4 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_10 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_10 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_7 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_7 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_6 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_6 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_9 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_9 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type (null) with OBJID Opponent_Place_Holder_5 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Place_Holder_5 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Spinner with OBJID Opponent_Difficulty_Spinner has wrong size before parsing scripts 206 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Difficulty_Spinner has wrong size after parsing scripts 206 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type ScrollBar with OBJID Faction_Description_List_Scroll has wrong size before parsing scripts 0 x 128
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Faction_Description_List_Scroll has wrong size after parsing scripts 0 x 128
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Difficulty_Spinner_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Difficulty_Spinner_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Opponent_Difficulty_Spinner_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Opponent_Difficulty_Spinner_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Faction_Description_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Faction_Description_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object of type Button with OBJID Faction_Description_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ChooseOpponentWnd.dxscreen. Object with OBJID Faction_Description_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionStatEntryWnd.dxscreen. Object of type CheckBox with OBJID Customize_Faction_Stat_Entry_Checkbox has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionStatEntryWnd.dxscreen. Object with OBJID Customize_Faction_Stat_Entry_Checkbox has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Times New Roman-24Bold 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Back_Button has wrong size before parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Back_Button has wrong size after parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Next_Button has wrong size before parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Next_Button has wrong size after parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Save_Button has wrong size before parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Save_Button has wrong size after parsing scripts 170 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Options_Tab_3 has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_Tab_3 has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Options_Tab_2 has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_Tab_2 has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Options_Tab_4 has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_Tab_4 has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type StatusBar with OBJID Custom_Faction_Points_Status has wrong size before parsing scripts 578 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Points_Status has wrong size after parsing scripts 578 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Crest_Next_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Crest_Next_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Crest_Back_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Crest_Back_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Crest_Button has wrong size before parsing scripts 58 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Crest_Button has wrong size after parsing scripts 58 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Race_Spinner_Next has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Race_Spinner_Next has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Race_Spinner_Back has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Race_Spinner_Back has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type CheckBox with OBJID Custom_Faction_Race_Checkbox_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Race_Checkbox_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type CheckBox with OBJID Custom_Faction_Race_Checkbox_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Race_Checkbox_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type ScrollBar with OBJID Custom_Faction_Options_ListGrid_Scroll has wrong size before parsing scripts 0 x 380
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_ListGrid_Scroll has wrong size after parsing scripts 0 x 380
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type ScrollBar with OBJID Custom_Faction_History_Text_Scroll has wrong size before parsing scripts 0 x 430
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_History_Text_Scroll has wrong size after parsing scripts 0 x 430
DebugMessage:  Loaded font Tahoma-16Bold 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type (null) with OBJID Custom_Faction_Name_Rand_Button_Image has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Name_Rand_Button_Image has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Options_ListGrid_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_ListGrid_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_Options_ListGrid_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_Options_ListGrid_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_History_Text_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_History_Text_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object of type Button with OBJID Custom_Faction_History_Text_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CustomizeFactionWnd.dxscreen. Object with OBJID Custom_Faction_History_Text_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Cancel_Button has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Cancel_Button has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Apply_Button has wrong size before parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Apply_Button has wrong size after parsing scripts 150 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Red_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Red_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Slider with OBJID ColorPicker_Red_ColorScale has wrong size before parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Red_ColorScale has wrong size after parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Red_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Red_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Tab with OBJID ColorPicker_Red_Tab has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Red_Tab has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Green_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Green_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Slider with OBJID ColorPicker_Green_ColorScale has wrong size before parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Green_ColorScale has wrong size after parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Green_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Green_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Tab with OBJID ColorPicker_Green_Tab has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Green_Tab has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Blue_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Blue_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Slider with OBJID ColorPicker_Blue_ColorScale has wrong size before parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Blue_ColorScale has wrong size after parsing scripts 144 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Button with OBJID ColorPicker_Blue_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Blue_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object of type Tab with OBJID ColorPicker_Blue_Tab has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ColorPickerWnd.dxscreen. Object with OBJID ColorPicker_Blue_Tab has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object of type Button with OBJID Modifier_Diologue_Add_Button has wrong size before parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object with OBJID Modifier_Diologue_Add_Button has wrong size after parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object of type Button with OBJID Modifier_Diologue_Cancel_Button has wrong size before parsing scripts 128 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object with OBJID Modifier_Diologue_Cancel_Button has wrong size after parsing scripts 128 x 0
DebugMessage:  Loaded font Trajan Pro-24 
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object of type ScrollBar with OBJID Modifier_Diologue_List_Scroll has wrong size before parsing scripts 0 x 360
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object with OBJID Modifier_Diologue_List_Scroll has wrong size after parsing scripts 0 x 360
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object of type Button with OBJID Modifier_Diologue_List_Scroll_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object with OBJID Modifier_Diologue_List_Scroll_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object of type Button with OBJID Modifier_Diologue_List_Scroll_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\ImageSelectWnd.dxscreen. Object with OBJID Modifier_Diologue_List_Scroll_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsCheckboxEntryWnd.dxscreen. Object of type CheckBox with OBJID Options_CheckBox_Entry_Checkbox has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsCheckboxEntryWnd.dxscreen. Object with OBJID Options_CheckBox_Entry_Checkbox has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSliderEntryWnd.dxscreen. Object of type Button with OBJID Options_Slider_Entry_Slider_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSliderEntryWnd.dxscreen. Object with OBJID Options_Slider_Entry_Slider_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSliderEntryWnd.dxscreen. Object of type Button with OBJID Options_Slider_Entry_Slider_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSliderEntryWnd.dxscreen. Object with OBJID Options_Slider_Entry_Slider_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object of type Spinner with OBJID Options_Spinner_Entry_Spinner has wrong size before parsing scripts 250 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object with OBJID Options_Spinner_Entry_Spinner has wrong size after parsing scripts 250 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object of type Button with OBJID Options_Spinner_Entry_Spinner_Up has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object with OBJID Options_Spinner_Entry_Spinner_Up has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object of type Button with OBJID Options_Spinner_Entry_Spinner_Down has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsSpinnerEntryWnd.dxscreen. Object with OBJID Options_Spinner_Entry_Spinner_Down has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Save_Load_Button has wrong size before parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Save_Load_Button has wrong size after parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Back_Button has wrong size before parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Back_Button has wrong size after parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Done_Button has wrong size before parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Done_Button has wrong size after parsing scripts 190 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Tab_4 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Tab_4 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Tab_3 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Tab_3 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_Tab_2 has wrong size before parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_Tab_2 has wrong size after parsing scripts 220 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Top_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Top_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Bottom_1 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Bottom_1 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Top_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Top_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Bottom_2 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Bottom_2 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Top_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Top_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object of type Button with OBJID Options_List_Scroll_Button_Bottom_3 has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\OptionsWnd.dxscreen. Object with OBJID Options_List_Scroll_Button_Bottom_3 has wrong size after parsing scripts 0 x 0
DebugMessage:  Options_Save_Load_Button setting size 190 x 0
DebugMessage:  Options_Back_Button setting size 190 x 0
DebugMessage:  Options_Done_Button setting size 190 x 0
DebugMessage:  Options_Tab_4 setting size 220 x 0
DebugMessage:  Options_Tab_3 setting size 220 x 0
DebugMessage:  Options_Tab_2 setting size 220 x 0
DebugMessage:  Options_List_Scroll_Button_Top_1 setting size 0 x 0
DebugMessage:  Options_List_Scroll_Button_Bottom_1 setting size 0 x 0
DebugMessage:  Options_List_Scroll_Button_Top_2 setting size 0 x 0
DebugMessage:  Options_List_Scroll_Button_Bottom_2 setting size 0 x 0
DebugMessage:  Options_List_Scroll_Button_Top_3 setting size 0 x 0
DebugMessage:  Options_List_Scroll_Button_Bottom_3 setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_CheckBox_Entry_Checkbox setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Down setting size 0 x 0
DebugMessage:  Options_Slider_Entry_Slider_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner setting size 250 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Up setting size 0 x 0
DebugMessage:  Options_Spinner_Entry_Spinner_Down setting size 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Back_Button has wrong size before parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Back_Button has wrong size after parsing scripts 210 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Button_5 has wrong size before parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Button_5 has wrong size after parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Button_4 has wrong size before parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Button_4 has wrong size after parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Button_3 has wrong size before parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Button_3 has wrong size after parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Button_2 has wrong size before parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Button_2 has wrong size after parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object of type Button with OBJID Workshop_Title_Button_1 has wrong size before parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\WorkshopWnd.dxscreen. Object with OBJID Workshop_Title_Button_1 has wrong size after parsing scripts 350 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LoadWnd.dxscreen. Object of type Button with OBJID LoadWnd_List_Top_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LoadWnd.dxscreen. Object with OBJID LoadWnd_List_Top_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LoadWnd.dxscreen. Object of type Button with OBJID LoadWnd_List_Bottom_Button has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\LoadWnd.dxscreen. Object with OBJID LoadWnd_List_Bottom_Button has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignSaveEntryWnd.dxscreen. Object of type (null) with OBJID Load_Campaign_Entry_Back has wrong size before parsing scripts 550 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignSaveEntryWnd.dxscreen. Object with OBJID Load_Campaign_Entry_Back has wrong size after parsing scripts 550 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Button_1 has wrong size before parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Button_1 has wrong size after parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Button_3 has wrong size before parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Button_3 has wrong size after parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type (null) with OBJID Load_Campaign_Hedder_Back has wrong size before parsing scripts 900 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Hedder_Back has wrong size after parsing scripts 900 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Button_2 has wrong size before parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Button_2 has wrong size after parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Button_4 has wrong size before parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Button_4 has wrong size after parsing scripts 200 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_List_Scroll_Button_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_List_Scroll_Button_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_List_Scroll_Button_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_List_Scroll_Button_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Book_Text_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Book_Text_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Book_Text_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Book_Text_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Saves_List_Top has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Saves_List_Top has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object of type Button with OBJID Load_Campaign_Saves_List_Bottom has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\CampaignWnd.dxscreen. Object with OBJID Load_Campaign_Saves_List_Bottom has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type (null) with OBJID MessageBox_Diologe_Back has wrong size before parsing scripts 0 x 280
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Diologe_Back has wrong size after parsing scripts 0 x 280
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type (null) with OBJID MessageBox_Diologe_Title2 has wrong size before parsing scripts 450 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Diologe_Title2 has wrong size after parsing scripts 450 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type CheckBox with OBJID MessageBox_Message_Checkbox has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Message_Checkbox has wrong size after parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type Button with OBJID MessageBox_Button_3 has wrong size before parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Button_3 has wrong size after parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type Button with OBJID MessageBox_Button_1 has wrong size before parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Button_1 has wrong size after parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object of type Button with OBJID MessageBox_Button_2 has wrong size before parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBox3ButtonWnd.dxscreen. Object with OBJID MessageBox_Button_2 has wrong size after parsing scripts 0 x 30
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxNameWnd.dxscreen. Object of type (null) with OBJID MessageBox_Diologe_Hedder_Back has wrong size before parsing scripts 340 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxNameWnd.dxscreen. Object with OBJID MessageBox_Diologe_Hedder_Back has wrong size after parsing scripts 340 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxNameWnd.dxscreen. Object of type (null) with OBJID MessageBox_Random_Name_Button_Image has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\MessageBoxNameWnd.dxscreen. Object with OBJID MessageBox_Random_Name_Button_Image has wrong size after parsing scripts 0 x 0
DebugMessage:  Loaded font Trajan Pro-19 
DebugMessage:  Loaded font BankGothic Md BT-12 
DebugMessage:  No string tables in F:\Games\Elemental\Data\English\*.tips
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoCardWnd.dxscreen. Object of type (null) with OBJID Info_Card_Back has wrong size before parsing scripts 0 x 320
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoCardWnd.dxscreen. Object with OBJID Info_Card_Back has wrong size after parsing scripts 0 x 320
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoNoteWnd.dxscreen. Object of type (null) with OBJID Info_Note_Back has wrong size before parsing scripts 0 x 72
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoNoteWnd.dxscreen. Object with OBJID Info_Note_Back has wrong size after parsing scripts 0 x 72
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoNoteWnd.dxscreen. Object of type ListGrid with OBJID Info_Note_Title_Back has wrong size before parsing scripts 204 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\InfoNoteWnd.dxscreen. Object with OBJID Info_Note_Title_Back has wrong size after parsing scripts 204 x 0
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Elemental_Title_Button_12 setting size 0 x 0
DebugMessage:  Loaded font Times New Roman-16Bold 
DebugMessage:  Elemental_Title_Button_1 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_4 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_11 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_5 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_6 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_8 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_2 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_3 setting size 220 x 0
DebugMessage:  Elemental_Title_Button_7 setting size 220 x 0
DebugMessage:  WM_CLOSE message received.
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Forest is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CobblestoneGround is being deleted at an unsafe time.  Cat=0  Mod=0
DebugMessage:  Shutting down sound system.
DebugMessage:  Clearing sound and music handles.
Debug Message:  MWin Strip Engine: Max used verts was 0 verts
Debug Message:  MWin Strip Engine: Max used verts was 0 verts
DebugMessage:  GameUninitialize end
Debug Message:  WARNING: CoreRefCount Object 035BF860 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF7D8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF750 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF6C8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF640 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF5B8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF530 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF4A8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF420 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF398 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF310 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF288 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF200 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF178 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF0F0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BF068 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEFE0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEF58 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEED0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEE48 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEDC0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BED38 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BECB0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEC28 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEBA0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEB18 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEA90 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BEA08 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE980 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE8F8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE870 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE7E8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE760 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE6D8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE650 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE5C8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE540 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE4B8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE430 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE3A8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE320 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE298 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE210 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE188 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE100 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BE078 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDFF0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDF68 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDEE0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDE58 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDDD0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDD48 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDCC0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDC38 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDBB0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDB28 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDAA0 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BDA18 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD990 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD908 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD880 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD7F8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD770 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD6E8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD660 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD5D8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD550 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD4C8 is being destroyed but it still has 1 references
Debug Message:  WARNING: CoreRefCount Object 035BD440 is being destroyed but it still has 1 references
Debug Message:  IDirect3D9 object not cleared; 3 ref counts still remaining.
Debug Message:  Effect 05B86EE0 leaked technique: Bloom   Refs: 2
Debug Message:  Effect 05BCC5F0 leaked technique: HDRLighting   Refs: 2
DebugMessage:  Main Shell terminating normally