rendered paste bodyvoid Spike::updateStaticSwarmInfo()
{
Spike *swarmPtr = mSwarm;
Spike *swarmPtr2;
float *swarmInfoPtr;
float *swarmInfoPtr2;
for (int i=0; i < NUM_SPIKES; i++)
{
swarmInfoPtr = mSwarmInfo + (i * (NUM_SPIKES+6) + NUM_SPIKES);
Ogre::Vector3 position = swarmPtr->getPosition();
*(swarmInfoPtr++) = position.x;
*(swarmInfoPtr++) = position.y;
*(swarmInfoPtr++) = position.z;
Ogre::Vector3 velocity = (swarmPtr++)->getWorldVelocity();
*(swarmInfoPtr++) = velocity.x;
*(swarmInfoPtr++) = velocity.y;
*(swarmInfoPtr) = velocity.z;
swarmInfoPtr = mSwarmInfo + (i * (NUM_SPIKES+6) + (i + 1));
swarmInfoPtr2 = mSwarmInfo + ((i + 1) * (NUM_SPIKES+6) + i);
swarmPtr2 = mSwarm + (i + 1);
for (int j=i+1; j < NUM_SPIKES; j++)
{
*(swarmInfoPtr++) = *(swarmInfoPtr2) = position.squaredDistance((swarmPtr2++)->getPosition());
swarmInfoPtr2 += (NUM_SPIKES+6);
}
}
}