All pastes #2052381 Raw Edit

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public text v1 · immutable
#2052381 ·published 2011-04-30 23:14 UTC
rendered paste body
                switch (selectionNumber)
                {
                    case 1: spriteBatch.DrawString(gameFont, "Single Player", new Vector2(x, y), Color.Red);
                        spriteBatch.DrawString(gameFont, "Highscore", new Vector2(x, y), Color.White);
                        spriteBatch.DrawString(gameFont, "Attract Mode", new Vector2(x, y), Color.White);
                        if (menuSelection == true)
                        {
                            state = GameState.singlePlayer;
                            setUp();
                            setBlock(levelNumber);
                        }
                        break;
                    case 2: spriteBatch.DrawString(gameFont, "Single Player", new Vector2(x, y), Color.White);
                        spriteBatch.DrawString(gameFont, "Highscore", new Vector2(x, y), Color.Red);
                        spriteBatch.DrawString(gameFont, "Attract Mode", new Vector2(x, y), Color.White);
                        if (menuSelection == true)
                        {
                            state = GameState.highScores;
                        }
                        break;
                    case 3: spriteBatch.DrawString(gameFont, "Single Player", new Vector2(x, y), Color.White);
                        spriteBatch.DrawString(gameFont, "Highscore", new Vector2(x, y), Color.White);
                        spriteBatch.DrawString(gameFont, "Attract Mode", new Vector2(x, y), Color.Red);
                        if (menuSelection == true)
                        {
                            state = GameState.attractMode;
                            setUp();
                            setBlock(levelNumber);
                            paddleSpeed = 3;
                        }
                        break;
                }