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#2052001 ·published 2011-04-29 19:37 UTC
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So now that GNOME 3 is out, and I am excited about the future progress of the "Finding and Reminding" feature. My design philosphy is that design should be an evolutionary process with multiple prototypes tested for effectiveness along the way, not a "design everything upfront" process.  Along with Federico Mena and Siegfried Gevatter, and Akshaj Gupta working with us as a SoC student, we have been working on rapid prototypes of our own "Finding and Reminding" ideas and also have been working on cleanup of those prototypes. 

We will refocus our work to assist the GNOME Shell team once their designs are complete. Until then I would like to invite people to play with my branch on gitorious:
https://gitorious.org/gnome-shell-zeitgeist/gnome-shell-zeitgeist/commits/desktop

This branch adds 3 new features to GNOME-Shell:
* Jumplists
* Search
* Library Tab

[can you write a little bit about what each one does, with links to youtube vids if you've got them? ~m)

To test it you will need the latest Zeitgeist packages from from your distribution or get the source code from:

Engine: https://launchpad.net/zeitgeist

Datahub: https://launchpad.net/zeitgeist-datahub (the main logger)

FTS-Extension: http://bazaar.launchpad.net/~zeitgeist-extensions/zeitgeist-extensions/trunk/download/head:/fts.py-20100602085111-i21bh1p60phaak4f-2/fts.py (place it in .local/share/zeitgeist/extensions)

If you want to log some extra stuff you can download other loggers from http://bazaar.launchpad.net/~zeitgeist-dataproviders/zeitgeist-dataproviders/trunk/files

Some nice ideas worth experimenting would be to replace some Zeitgeist stuff with Tracker stuff and test... 

This work is in no way what you should expect from the "Finding and Reminding" stuff that is being designed. With a lot of luck there might be some stuff pulled into the main design. But it would be nice to have feedback. Play with it, tell me what's bothering you, or what you like at #gnome-shell-experiments on GIMPNet (irc.gimp.org). Let's encourage prototypes and testing. While prototypes does not mean the code will be used, it is a good way to have a more agile development and interactive design process, that could help out the GNOME Shell designers with their decisions.