rendered paste bodyfunction onEquip(cid, item, slot)
doTransformItem(item.uid, 10612, 1)
doPlayerSendTextMessage(cid, 22, 'Now you have 2x extra experience!')
if getConfigValue("experienceStages") == "yes" then
doPlayerSetExperienceRate(cid, getExperienceStage(getPlayerLevel(cid))*2)
else
doPlayerSetExperienceRate(cid, getConfigValue("rateExperience")*2)
return TRUE
end
function onDeEquip(cid, item, slot)
doTransformItem(item.uid, 10613, 1)
doPlayerSendTextMessage(cid, 22, 'Extra experience ended.')
doPlayerSetExperienceRate(cid, 1)
getConfigValue(key)
return TRUE
end