rendered paste body"items_game"
{
"qualities"
{
"normal"
{
"value" "0"
}
"unique"
{
"value" "6"
}
"rarity1"
{
"value" "1"
}
"rarity2"
{
"value" "2"
}
"rarity3"
{
"value" "4"
}
"rarity4"
{
"value" "5"
}
"community"
{
"value" "7"
}
"developer"
{
"value" "8"
}
"selfmade"
{
"value" "9"
}
"customized"
{
"value" "10"
}
"vintage"
{
"value" "3"
}
}
"items"
{
"0"
{
"name" "TF_WEAPON_BAT"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"1"
{
"name" "TF_WEAPON_BOTTLE"
"item_class" "tf_weapon_bottle"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bottle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bottle.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"2"
{
"name" "TF_WEAPON_FIREAXE"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_fireaxe.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"3"
{
"name" "TF_WEAPON_CLUB"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_machete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"4"
{
"name" "TF_WEAPON_KNIFE"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"5"
{
"name" "TF_WEAPON_FISTS"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fist_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_FISTS_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_HITLEFT"
"replacement" "ACT_FISTS_VM_HITLEFT"
}
"animation"
{
"activity" "ACT_VM_HITRIGHT"
"replacement" "ACT_FISTS_VM_HITRIGHT"
}
"animation"
{
"activity" "ACT_VM_SWINGHARD"
"replacement" "ACT_FISTS_VM_SWINGHARD"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_FISTS_VM_DRAW"
}
}
}
"6"
{
"name" "TF_WEAPON_SHOVEL"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_shovel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_shovel.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"7"
{
"name" "TF_WEAPON_WRENCH"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_wrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"8"
{
"name" "TF_WEAPON_BONESAW"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bonesaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"9"
{
"name" "TF_WEAPON_SHOTGUN_PRIMARY"
"item_class" "tf_weapon_shotgun_primary"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"10"
{
"name" "TF_WEAPON_SHOTGUN_SOLDIER"
"item_class" "tf_weapon_shotgun_soldier"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"11"
{
"name" "TF_WEAPON_SHOTGUN_HWG"
"item_class" "tf_weapon_shotgun_hwg"
"craft_class" "weapon"
"tool_class" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"12"
{
"name" "TF_WEAPON_SHOTGUN_PYRO"
"item_class" "tf_weapon_shotgun_pyro"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"13"
{
"name" "TF_WEAPON_SCATTERGUN"
"item_class" "tf_weapon_scattergun"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_scattergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_scattergun.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"14"
{
"name" "TF_WEAPON_SNIPERRIFLE"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"15"
{
"name" "TF_WEAPON_MINIGUN"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_minigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"16"
{
"name" "TF_WEAPON_SMG"
"item_class" "tf_weapon_smg"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_smg.mdl"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"17"
{
"name" "TF_WEAPON_SYRINGEGUN_MEDIC"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_syringegun.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"18"
{
"name" "TF_WEAPON_ROCKETLAUNCHER"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"19"
{
"name" "TF_WEAPON_GRENADELAUNCHER"
"item_class" "tf_weapon_grenadelauncher"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_GrenadeLauncher"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_grenadelauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"20"
{
"name" "TF_WEAPON_PIPEBOMBLAUNCHER"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"attach_to_hands" "0"
"visuals"
{
"skin" "0"
}
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"21"
{
"name" "TF_WEAPON_FLAMETHROWER"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"22"
{
"name" "TF_WEAPON_PISTOL"
"item_class" "tf_weapon_pistol"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"23"
{
"name" "TF_WEAPON_PISTOL_SCOUT"
"item_class" "tf_weapon_pistol_scout"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"24"
{
"name" "TF_WEAPON_REVOLVER"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"25"
{
"name" "TF_WEAPON_PDA_ENGINEER_BUILD"
"item_class" "tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_builder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_builder/c_builder.mdl"
"model_world" "models/weapons/w_models/w_builder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_ENGINEER_PDA2_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_ENGINEER_PDA2_VM_DRAW"
}
}
}
"26"
{
"name" "TF_WEAPON_PDA_ENGINEER_DESTROY"
"item_class" "tf_weapon_pda_engineer_destroy"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda2"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_pda_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl"
"model_world" "models/weapons/w_models/w_builder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_ENGINEER_PDA1_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_ENGINEER_PDA1_VM_DRAW"
}
}
}
"27"
{
"name" "TF_WEAPON_PDA_SPY"
"item_class" "tf_weapon_pda_spy"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_cigarette_case"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_cigarette_case.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"28"
{
"name" "TF_WEAPON_BUILDER"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_pda_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_toolbox/c_toolbox.mdl"
"model_world" "models/weapons/w_models/w_toolbox.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_ENGINEER_BLD_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_ENGINEER_BLD_VM_DRAW"
}
}
}
"29"
{
"name" "TF_WEAPON_MEDIGUN"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_medigun.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"30"
{
"name" "TF_WEAPON_INVIS"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"35"
{
"name" "The Kritzkrieg"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Unique_Achievement_Medigun1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_overhealer/c_overhealer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_medigun/c_medigun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"medigun charge is crit boost"
{
"attribute_class" "set_charge_type"
"value" "1"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_uberchargerate"
"value" "1.25"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_heal" "1"
"attrib_uber" "1"
}
"visuals_red"
{
"attached_model"
{
"model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl"
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_red"
}
}
"visuals_blu"
{
"attached_model"
{
"model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl"
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"36"
{
"name" "The Blutsauger"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "blutsauger"
"item_iconname" "blutsauger"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Unique_Achievement_Syringegun1"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_leechgun/c_leechgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_leechgun/c_leechgun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhealth"
"value" "3"
}
"health drain"
{
"attribute_class" "add_health_regen"
"value" "-2"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"37"
{
"name" "The Ubersaw"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "ubersaw"
"item_iconname" "ubersaw"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_Achievement_Bonesaw1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_ubersaw/c_ubersaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ubersaw/c_ubersaw.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"add uber charge on hit"
{
"attribute_class" "add_onhit_ubercharge"
"value" "0.25"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"visuals"
{
"custom_sound1" "Weapon_UberSaw.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"38"
{
"name" "The Axtinguisher"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "axtinguisher"
"item_iconname" "axtinguisher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Unique_Achievement_FireAxe1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "1"
}
"dmg penalty vs nonburning"
{
"attribute_class" "mult_dmg_vs_nonburning"
"value" "0.5"
}
"no crit vs nonburning"
{
"attribute_class" "set_nocrit_vs_nonburning"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"39"
{
"name" "The Flare Gun"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_name" "#TF_Unique_Achievement_Flaregun"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_secondary"
"value" "0.5"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_firerate" "1"
"wpn_ignites" "1"
"ammo_secondary" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"40"
{
"name" "The Backburner"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "backburner"
"item_iconname" "backburner"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Unique_Achievement_Flamethrower"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_backburner/c_backburner"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"airblast cost increased"
{
"attribute_class" "mult_airblast_cost"
"value" "2.5"
}
"mod flamethrower back crit"
{
"attribute_class" "set_flamethrower_back_crit"
"value" "1"
}
"crit mod disabled hidden"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.10"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"wpn_ignites" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_BackBurner.FireStart"
"sound_special1" "Weapon_BackBurner.FireLoop"
"sound_burst" "Weapon_BackBurner.FireLoopCrit"
"attached_model"
{
"model" "models/weapons/c_models/c_backburner/c_backburner.mdl"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"41"
{
"name" "Natascha"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Unique_Achievement_Minigun"
"item_slot" "primary"
"item_logname" "natascha"
"item_iconname" "natascha"
"image_inventory" "backpack/weapons/c_models/c_w_ludmila/c_w_ludmila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"attach_to_hands" "0"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"slow enemy on hit"
{
"attribute_class" "mult_onhit_enemyspeed"
"value" "1.0"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_spinup_time"
"value" "1.3"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"wpn_uses_aimmode" "1"
"only_on_minigun" "1"
}
"visuals"
{
"sound_reload" "Weapon_Minifun.Reload"
"sound_empty" "Weapon_Minifun.ClipEmpty"
"sound_double_shot" "Weapon_Minifun.Fire"
"sound_special1" "Weapon_Minifun.WindUp"
"sound_special2" "Weapon_Minifun.WindDown"
"sound_special3" "Weapon_Minifun.Spin"
"sound_burst" "Weapon_Minifun.FireCrit"
"skin" "2"
"attached_model"
{
"world_model" "1"
"model" "models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl"
}
"attached_model"
{
"view_model" "1"
"model" "models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"42"
{
"name" "The Sandvich"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_LunchBox"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_sandwich/c_sandwich"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sandwich/c_sandwich.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"allowed_attributes"
{
"all_items" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"43"
{
"name" "The Killing Gloves of Boxing"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Achievement_Fists"
"item_slot" "melee"
"item_logname" "gloves"
"item_iconname" "gloves"
"image_inventory" "backpack/weapons/c_models/c_boxing_gloves/c_boxing_gloves"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "7"
"max_ilevel" "7"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"critboost on kill"
{
"attribute_class" "add_onkill_critboost_time"
"value" "5"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"hide_player_bodygroup_name" "hands"
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"44"
{
"name" "The Sandman"
"item_class" "tf_weapon_bat_wood"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Unique_Achievement_Bat"
"item_logname" "sandman"
"item_iconname" "sandman"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_wooden_bat/c_wooden_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches balls"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"45"
{
"name" "The Force-a-Nature"
"item_class" "tf_weapon_scattergun"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Unique_Achievement_Scattergun_Double"
"item_logname" "force_a_nature"
"item_iconname" "force_a_nature"
"item_slot" "primary"
"anim_slot" "item2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_double_barrel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_double_barrel.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"scattergun has knockback"
{
"attribute_class" "set_scattergun_has_knockback"
"value" "1"
}
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.5"
}
"bullets per shot bonus"
{
"attribute_class" "mult_bullets_per_shot"
"value" "1.2"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.4"
}
"scattergun no reload single"
{
"attribute_class" "set_scattergun_no_reload_single"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Scatter_Gun_Double.Single"
"sound_burst" "Weapon_Scatter_Gun_Double.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"46"
{
"name" "Bonk! Atomic Punch"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_EnergyDrink"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_energy_drink/c_energy_drink"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_deploy" "Scout.DodgeCanOpen"
}
"allowed_attributes"
{
"all_items" "1"
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"47"
{
"name" "Demoman's Fro"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Hat_1"
"item_description" "#TF_Demo_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_afro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_afro.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"48"
{
"name" "Mining Light"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Hat_1"
"item_description" "#TF_Engineer_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/mining_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mining_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"49"
{
"name" "Football Helmet"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Hat_1"
"item_description" "#TF_Heavy_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/football_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/football_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"50"
{
"name" "Prussian Pickelhaube"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Hat_1"
"item_description" "#TF_Medic_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"51"
{
"name" "Pyro's Beanie"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Hat_1"
"item_description" "#TF_Pyro_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"52"
{
"name" "Batter's Helmet"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Hat_1"
"item_description" "#TF_Scout_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/batter_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/batter_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_pickup.wav"
}
"53"
{
"name" "Trophy Belt"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Hat_1"
"item_description" "#TF_Sniper_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/tooth_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/tooth_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"54"
{
"name" "Soldier's Stash"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Hat_1"
"item_description" "#TF_Soldier_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"55"
{
"name" "Fancy Fedora"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Spy_Hat_1"
"item_description" "#TF_Spy_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"56"
{
"name" "The Huntsman"
"item_class" "tf_weapon_compound_bow"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_CompoundBow"
"item_name" "#TF_Unique_Achievement_CompoundBow"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_iconname" "huntsman"
"min_ilevel" "10"
"max_ilevel" "10"
"anim_slot" "item2"
"image_inventory" "backpack/weapons/c_models/c_bow/c_bow"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bow/c_bow.mdl"
"attach_to_hands" "1"
"flip_viewmodel" "1"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"hidden primary max ammo bonus"
{
"attribute_class" "mult_maxammo_primary"
"value" "0.5"
}
}
"visuals"
{
"show_player_bodygroup_name" "arrows"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_onhit_slow" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"57"
{
"name" "The Razorback"
"item_class" "tf_wearable"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Backstab_Shield"
"item_slot" "secondary"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/knife_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/knife_shield.mdl"
"extra_wearable" "models/player/items/sniper/knife_shield.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"backstab shield"
{
"attribute_class" "set_blockbackstab_once"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"58"
{
"name" "Jarate"
"item_class" "tf_weapon_jar"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar"
"item_name" "#TF_Unique_Achievement_Jar"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/urinejar"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/urinejar.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"jarate description"
{
"attribute_class" "desc_jarate_description"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"59"
{
"name" "The Dead Ringer"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_FeignWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_pocket_watch/parts/c_pocket_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_pocket_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is feign death"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"mult cloak meter consume rate"
{
"attribute_class" "mult_cloak_meter_consume_rate"
"value" "1.6"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_meter_regen_rate"
"value" "1.8"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"player_movement" "1"
"attrib_cloak" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"60"
{
"name" "The Cloak and Dagger"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_CloakWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_leather_watch/parts/c_leather_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_leather_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is movement based"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_meter_regen_rate"
"value" "2.0"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"player_movement" "1"
"attrib_cloak" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"61"
{
"name" "The Ambassador"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Unique_Achievement_Revolver"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "ambassador"
"item_iconname" "ambassador"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ambassador/parts/c_ambassador_opt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ambassador/c_ambassador.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"revolver use hit locations"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"94"
{
"name" "Texas Ten Gallon"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Cowboy_Hat"
"item_description" "#TF_Engineer_Cowboy_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_cowboy_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_cowboy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"95"
{
"name" "Engineer's Cap"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Train_Hat"
"item_description" "#TF_Engineer_Train_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_train_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_train_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"96"
{
"name" "Officer's Ushanka"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Ushanka_Hat"
"item_description" "#TF_Heavy_Ushanka_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_ushanka"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_ushanka.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"97"
{
"name" "Tough Guy's Toque"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Stocking_cap"
"item_description" "#TF_Heavy_Stocking_cap_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_stocking_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_stocking_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"98"
{
"name" "Stainless Pot"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Pot_Hat"
"item_description" "#TF_Soldier_Pot_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_pot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_pot.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound" "ui/item_metal_pot_drop.wav"
}
"99"
{
"name" "Tyrant's Helm"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Viking_Hat"
"item_description" "#TF_Soldier_Viking_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_viking"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_viking.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"100"
{
"name" "Glengarry Bonnet"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Scott_Hat"
"item_description" "#TF_Demo_Scott_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_scott"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scott.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"101"
{
"name" "Vintage Tyrolean"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Tyrolean_Hat"
"item_description" "#TF_Medic_Tyrolean_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_tyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_tyrolean.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"102"
{
"name" "Respectless Rubber Glove"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Chicken_Hat"
"item_description" "#TF_Pyro_Chicken_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_chicken"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_chicken.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_rubber_pickup.wav"
"drop_sound" "ui/item_rubber_pickup.wav"
}
"103"
{
"name" "Camera Beard"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Spy_Camera_Beard"
"item_description" "#TF_Spy_Camera_Beard_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_camera_beard"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_camera_beard.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"104"
{
"name" "Otolaryngologist's Mirror"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Mirror_Hat"
"item_description" "#TF_Medic_Mirror_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_mirror"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mirror.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"105"
{
"name" "Brigade Helm"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Fireman_Helmet"
"item_description" "#TF_Pyro_Fireman_Helmet_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fireman_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fireman_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"106"
{
"name" "Bonk Helm"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Bonk_Helmet"
"item_description" "#TF_Scout_Bonk_Helmet_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/bonk_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/bonk_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"107"
{
"name" "Ye Olde Baker Boy"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Newsboy_Cap"
"item_description" "#TF_Scout_Newsboy_Cap_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/newsboy_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/newsboy_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"108"
{
"name" "Backbiter's Billycock"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Spy_Derby_Hat"
"item_description" "#TF_Spy_Derby_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/derby_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/derby_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"109"
{
"name" "Professional's Panama"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Straw_Hat"
"item_description" "#TF_Sniper_Straw_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/straw_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/straw_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"110"
{
"name" "Master's Yellow Belt"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Jarate_Headband"
"item_description" "#TF_Sniper_Jarate_Headband_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/jarate_headband"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/jarate_headband.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"111"
{
"name" "Baseball Bill's Sports Shine"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Scout"
"item_description" "#TF_Hatless_Scout_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"115"
{
"name" "Mildly Disturbing Halloween Mask"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Holiday_Hat"
"item_name" "#TF_Halloween_Hat"
"item_description" "#TF_Halloween_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_halloween"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_halloween.mdl"
"sniper" "models/player/items/sniper/sniper_halloween.mdl"
"soldier" "models/player/items/soldier/soldier_halloween.mdl"
"demoman" "models/player/items/demo/demo_halloween.mdl"
"medic" "models/player/items/medic/medic_halloween.mdl"
"heavy" "models/player/items/heavy/heavy_halloween.mdl"
"spy" "models/player/items/spy/spy_halloween.mdl"
"engineer" "models/player/items/engineer/engineer_halloween.mdl"
"pyro" "models/player/items/pyro/pyro_halloween.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"116"
{
"name" "Ghastly Gibus"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat"
"item_description" "#TF_Domination_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_domination_2009"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/all_domination_2009.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2009"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"styles"
{
"0"
{
"model_player" "models/player/items/all_class/all_domination_2009.mdl"
"name" "#TF_Gibus_Style_2009"
}
"1"
{
"model_player" "models/player/items/all_class/all_domination.mdl"
"name" "#TF_Gibus_Style_2010"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"117"
{
"name" "Ritzy Rick's Hair Fixative"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Sniper"
"item_description" "#TF_Hatless_Sniper_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sniper_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"118"
{
"name" "Texas Slim's Dome Shine"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Engineer"
"item_description" "#TF_Hatless_Engineer_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_bald_head_pickup.wav"
"drop_sound" "ui/item_bald_head_pickup.wav"
}
"120"
{
"name" "Scotsman's Stove Pipe"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Top_Hat"
"item_description" "#TF_Demo_Top_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/top_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/top_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_StovePipe_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_StovePipe_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"121"
{
"name" "Web Easteregg Medal"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medal"
"item_name" "#TF_Soldier_Medal_Web_Sleuth"
"item_description" "#TF_Soldier_Medal_Web_Sleuth_Desc"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" "backpack/player/items/soldier/medal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "medal"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"122"
{
"name" "CheatDetectedMinor"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMinor"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"123"
{
"name" "CheatDetectedMajor"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMajor"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"124"
{
"name" "CheatDetectedHonesty"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_HonestyReward"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"125"
{
"name" "Honest Halo"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_HonestyHalo"
"item_name" "#TF_HonestyHalo"
"item_description" "#TF_HonestyHalo_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class/all_halo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/all_halo.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"attributes"
{
"attach particle effect"
{
"attribute_class" "set_attached_particle"
"value" "5"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"126"
{
"name" "L4D Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_L4DHat"
"item_name" "#TF_L4DHat"
"item_description" "#TF_L4DHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/demo_bill"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_bill.mdl"
"sniper" "models/player/items/sniper/sniper_bill.mdl"
"soldier" "models/player/items/soldier/soldier_bill.mdl"
"demoman" "models/player/items/demo/demo_bill.mdl"
"medic" "models/player/items/medic/medic_bill.mdl"
"heavy" "models/player/items/heavy/heavy_bill.mdl"
"spy" "models/player/items/spy/spy_bill.mdl"
"engineer" "models/player/items/engineer/engineer_bill.mdl"
"pyro" "models/player/items/pyro/pyro_bill.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"127"
{
"name" "The Direct Hit"
"item_class" "tf_weapon_rocketlauncher_directhit"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Unique_Achievement_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class" "mult_explosion_radius"
"value" "0.3"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.8"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"mod mini-crit airborne"
{
"attribute_class" "mini_crit_airborne"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_primary" "1"
"wpn_fires_projectiles" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"128"
{
"name" "The Equalizer"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pickaxe"
"item_name" "#TF_Unique_Achievement_Pickaxe"
"item_logname" "unique_pickaxe"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod shovel damage boost"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh"
"sound_melee_burst" "Weapon_PickAxe.SwingCrit"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"129"
{
"name" "The Buff Banner"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_Unique_Achievement_SoldierBuff"
"item_description" "#TF_Unique_Achievement_SoldierBuff_Desc"
"item_slot" "secondary"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_buffpack/c_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bugle/c_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_buffpack/c_buffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "1"
}
}
"visuals"
{
// third-person
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"130"
{
"name" "The Scottish Resistance"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Unique_Achievement_StickyLauncher"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_logname" "stickybomb_defender"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_defender"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scottish_resistance.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.75"
}
"sticky detonate mode"
{
"attribute_class" "set_detonate_mode"
"value" "1"
}
"stickies detonate stickies"
{
"attribute_class" "stickies_detonate_stickies"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_secondary"
"value" "1.5"
}
"max pipebombs increased"
{
"attribute_class" "add_max_pipebombs"
"value" "6"
}
"sticky arm time penalty"
{
"attribute_class" "sticky_arm_time"
"value" "0.8"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_secondary" "1"
"only_on_pipebombs" "1"
"wpn_lobs_projectiles" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"131"
{
"name" "The Chargin' Targe"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Achievement_Shield"
"item_description" "#TF_Unique_Achievement_Shield_Desc"
"item_slot" "primary"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_targe/c_targe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_targe/c_targe.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "0.5"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "0.6"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"132"
{
"name" "The Eyelander"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Unique_Achievement_Sword"
"item_description" "#TF_Unique_Achievement_Sword_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_claymore/c_claymore"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claymore/c_claymore.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"133"
{
"name" "The Gunboats"
"item_class" "tf_wearable"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Unique_Blast_Boots"
"item_slot" "secondary"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_rocketboots_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rocketboots_soldier.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"rocket jump damage reduction"
{
"attribute_class" "rocket_jump_dmg_reduction"
"value" "0.4"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"134"
{
"name" "Propaganda Contest First Place"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_FirstPlace"
"item_description" "#TF_PropagandaContest_FirstPlace_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_first"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_first.mdl"
"sniper" "models/player/items/sniper/hat_first.mdl"
"soldier" "models/player/items/soldier/hat_first.mdl"
"demoman" "models/player/items/demo/hat_first.mdl"
"medic" "models/player/items/medic/hat_first.mdl"
"heavy" "models/player/items/heavy/hat_first.mdl"
"spy" "models/player/items/spy/hat_first.mdl"
"engineer" "models/player/items/engineer/hat_first.mdl"
"pyro" "models/player/items/pyro/hat_first.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"135"
{
"name" "Towering Pillar of Hats"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ToweringPillar_Hat"
"item_description" "#TF_ToweringPillar_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_first_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_first_nr.mdl"
"sniper" "models/player/items/sniper/hat_first_nr.mdl"
"soldier" "models/player/items/soldier/hat_first_nr.mdl"
"demoman" "models/player/items/demo/hat_first_nr.mdl"
"medic" "models/player/items/medic/hat_first_nr.mdl"
"heavy" "models/player/items/heavy/hat_first_nr.mdl"
"spy" "models/player/items/spy/hat_first_nr.mdl"
"engineer" "models/player/items/engineer/hat_first_nr.mdl"
"pyro" "models/player/items/pyro/hat_first_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"136"
{
"name" "Propaganda Contest Second Place"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_SecondPlace"
"item_description" "#TF_PropagandaContest_SecondPlace_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_second"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_second.mdl"
"sniper" "models/player/items/sniper/hat_second.mdl"
"soldier" "models/player/items/soldier/hat_second.mdl"
"demoman" "models/player/items/demo/hat_second.mdl"
"medic" "models/player/items/medic/hat_second.mdl"
"heavy" "models/player/items/heavy/hat_second.mdl"
"spy" "models/player/items/spy/hat_second.mdl"
"engineer" "models/player/items/engineer/hat_second.mdl"
"pyro" "models/player/items/pyro/hat_second.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"137"
{
"name" "Noble Amassment of Hats"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_NobleAmassment_Hat"
"item_description" "#TF_NobleAmassment_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_second_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_second_nr.mdl"
"sniper" "models/player/items/sniper/hat_second_nr.mdl"
"soldier" "models/player/items/soldier/hat_second_nr.mdl"
"demoman" "models/player/items/demo/hat_second_nr.mdl"
"medic" "models/player/items/medic/hat_second_nr.mdl"
"heavy" "models/player/items/heavy/hat_second_nr.mdl"
"spy" "models/player/items/spy/hat_second_nr.mdl"
"engineer" "models/player/items/engineer/hat_second_nr.mdl"
"pyro" "models/player/items/pyro/hat_second_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"138"
{
"name" "Propaganda Contest Third Place"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_ThirdPlace"
"item_description" "#TF_PropagandaContest_ThirdPlace_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_third"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_third.mdl"
"sniper" "models/player/items/sniper/hat_third.mdl"
"soldier" "models/player/items/soldier/hat_third.mdl"
"demoman" "models/player/items/demo/hat_third.mdl"
"medic" "models/player/items/medic/hat_third.mdl"
"heavy" "models/player/items/heavy/hat_third.mdl"
"spy" "models/player/items/spy/hat_third.mdl"
"engineer" "models/player/items/engineer/hat_third.mdl"
"pyro" "models/player/items/pyro/hat_third.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"139"
{
"name" "Modest Pile of Hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ModestPile_Hat"
"item_description" "#TF_ModestPile_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_third_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_third_nr.mdl"
"sniper" "models/player/items/sniper/hat_third_nr.mdl"
"soldier" "models/player/items/soldier/hat_third_nr.mdl"
"demoman" "models/player/items/demo/hat_third_nr.mdl"
"medic" "models/player/items/medic/hat_third_nr.mdl"
"heavy" "models/player/items/heavy/hat_third_nr.mdl"
"spy" "models/player/items/spy/hat_third_nr.mdl"
"engineer" "models/player/items/engineer/hat_third_nr.mdl"
"pyro" "models/player/items/pyro/hat_third_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"140"
{
"name" "The Wrangler"
"item_class" "tf_weapon_laser_pointer"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Laser_Pointer"
"item_name" "#TF_Unique_Achievement_Laser_Pointer"
"item_description" "#TF_Wrangler_Desc"
"item_slot" "secondary"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"item_logname" "laser_pointer"
"item_iconname" "laser_pointer"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_wrangler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrangler.mdl"
"model_world" "models/weapons/c_models/c_wrangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"ammo_metal" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"141"
{
"name" "The Frontier Justice"
"item_class" "tf_weapon_sentry_revenge"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Unique_Sentry_Shotgun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"item_logname" "frontier_justice"
"item_iconname" "frontier_kill"
"image_inventory" "backpack/weapons/c_models/c_frontierjustice/c_frontierjustice"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod sentry killed revenge"
{
"attribute_class" "sentry_killed_revenge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.5"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"142"
{
"name" "The Gunslinger"
"item_class" "tf_weapon_robot_arm"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Robot_Arm"
"item_name" "#TF_Unique_Robot_Arm"
"item_slot" "melee"
"item_quality" "unique"
"anim_slot" "item2"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"item_logname" "robot_arm"
"item_iconname" "robot_arm_kill"
"image_inventory" "backpack/weapons/gunslinger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod wrench builds minisentry"
{
"attribute_class" "wrench_builds_minisentry"
"value" "1"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
"only_on_wrench" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "rightarm"
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"143"
{
"name" "OSX Item"
"hidden" "0"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OSXItem"
"item_description" "#TF_OSXItem_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/earbuds"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_earbuds.mdl"
"sniper" "models/player/items/sniper/sniper_earbuds.mdl"
"soldier" "models/player/items/soldier/soldier_earbuds.mdl"
"demoman" "models/player/items/demo/demo_earbuds.mdl"
"medic" "models/player/items/medic/medic_earbuds.mdl"
"heavy" "models/player/items/heavy/heavy_earbuds.mdl"
"spy" "models/player/items/spy/spy_earbuds.mdl"
"engineer" "models/player/items/engineer/engineer_earbuds.mdl"
"pyro" "models/player/items/pyro/pyro_earbuds.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"attached_particlesystem"
{
"system" "headphone_notes"
"attachment" "ear_R"
}
"attached_particlesystem"
{
"system" "headphone_notes"
"attachment" "ear_L"
}
}
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
}
"144"
{
"name" "Medic Mask"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicMask"
"item_description" "#TF_MedicMask_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"145"
{
"name" "Heavy Hair"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyHair"
"item_description" "#TF_HeavyHair_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hounddog"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/hounddog.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"146"
{
"name" "Demoman Hallmark"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanHallmark"
"item_description" "#TF_DemomanHallmark_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hallmark"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/hallmark.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"147"
{
"name" "Spy Noble Hair"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyNobleHair"
"item_description" "#TF_SpyNobleHair_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/noblehair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/noblehair.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"148"
{
"name" "Engineer Welding Mask"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerWeldingMask"
"item_description" "#TF_EngineerWeldingMask_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/weldingmask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/weldingmask.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"animation"
{
"activity" "ACT_IDLE"
"playback" "on_spawn"
}
"animation"
{
"activity" "ACT_RUN"
"playback" "start_building"
}
"animation"
{
"activity" "ACT_IDLE"
"playback" "stop_building"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"150"
{
"name" "Scout Beanie"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBeanie"
"item_description" "#TF_ScoutBeanie_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/beanie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/beanie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"visuals_red"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_ScoutBeanie_Style0"
}
"1"
{
"skin" "4"
"name" "#TF_ScoutBeanie_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_ScoutBeanie_Style2"
}
"3"
{
"skin" "6"
"name" "#TF_ScoutBeanie_Style3"
}
}
}
"visuals_blu"
{
"styles"
{
"0"
{
"skin" "1"
"name" "#TF_ScoutBeanie_Style0"
}
"1"
{
"skin" "5"
"name" "#TF_ScoutBeanie_Style1"
}
"2"
{
"skin" "3"
"name" "#TF_ScoutBeanie_Style2"
}
"3"
{
"skin" "7"
"name" "#TF_ScoutBeanie_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"151"
{
"name" "Pyro Brain Sucker"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBrainSucker"
"item_description" "#TF_PyroBrainSucker_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_brainsucker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_brainsucker.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_rubber_pickup.wav"
"drop_sound" "ui/item_rubber_pickup.wav"
}
"152"
{
"name" "Soldier Samurai Hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierSamurai"
"item_description" "#TF_SoldierSamurai_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_samurai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_samurai.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"153"
{
"name" "The Homewrecker"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "sledgehammer"
"item_iconname" "sledgehammer"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_Unique_SledgeHammer"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sledgehammer/c_sledgehammer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class" "mult_dmg_vs_buildings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_players"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_to_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"154"
{
"name" "The Pain Train"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "paintrain"
"item_iconname" "paintrain"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_MakeshiftClub"
"item_name" "#TF_Unique_Makeshiftclub"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_paintrain/c_paintrain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_paintrain/c_paintrain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
"soldier" "1"
}
"attributes"
{
"increase player capture value"
{
"attribute_class" "add_player_capturevalue"
"value" "1"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "1.1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"155"
{
"name" "The Southern Hospitality"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Combat_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"item_logname" "southern_hospitality"
"item_iconname" "southern_comfort_kill"
"image_inventory" "backpack/weapons/c_models/c_spikewrench/c_spikewrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_spikewrench/c_spikewrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "5"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "1.20"
}
}
"visuals"
{
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_ITEM3_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_ITEM3_VM_DRAW"
}
"animation"
{
"activity" "ACT_VM_HITCENTER"
"replacement" "ACT_ITEM3_VM_HITCENTER"
}
"animation"
{
"activity" "ACT_VM_SWINGHARD"
"replacement" "ACT_ITEM3_VM_SWINGHARD"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
"only_on_wrench" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"158"
{
"name" "Sniper Pith Helmet"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperPithHelmet"
"item_description" "#TF_SniperPithHelmet_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/pith_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/pith_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"159"
{
"name" "The Dalokohs Bar"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Lunchbox_Chocolate"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_chocolate/c_chocolate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_chocolate/c_chocolate.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
}
"160"
{
"name" "TTG Max Pistol"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"ammo_metal" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"161"
{
"name" "TTG Sam Revolver"
"item_class" "tf_weapon_revolver"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_TTG_SamRevolver"
"item_description" "#TF_TTG_SamRevolver_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"item_logname" "samrevolver"
"item_iconname" "samrevolver"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"162"
{
"name" "TTG Max Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TTG_MaxsHat"
"item_description" "#TF_TTG_MaxsHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_ttg_max"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_ttg_max.mdl"
"sniper" "models/player/items/sniper/sniper_ttg_max.mdl"
"soldier" "models/player/items/soldier/soldier_ttg_max.mdl"
"demoman" "models/player/items/demo/demo_ttg_max.mdl"
"medic" "models/player/items/medic/medic_ttg_max.mdl"
"heavy" "models/player/items/heavy/heavy_ttg_max.mdl"
"spy" "models/player/items/spy/spy_ttg_max.mdl"
"engineer" "models/player/items/engineer/engineer_ttg_max.mdl"
"pyro" "models/player/items/pyro/pyro_ttg_max.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
}
"163"
{
"name" "Crit-a-Cola"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_EnergyDrink_CritCola"
"item_description" "#TF_Unique_EnergyDrink_CritCola_Desc"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_energy_drink/c_critcola"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_cola_splash"
}
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"164"
{
"name" "Employee Badge A"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_A"
"item_description" "#TF_Employee_Badge_A_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/id_badge_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"165"
{
"name" "Employee Badge B"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_B"
"item_description" "#TF_Employee_Badge_B_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/id_badge_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"166"
{
"name" "Employee Badge C"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_C"
"item_description" "#TF_Employee_Badge_C_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/id_badge_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"169"
{
"name" "Golden Wrench"
"item_class" "tf_weapon_wrench"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Golden_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_golden"
"item_iconname" "wrench_golden"
"image_inventory" "backpack/weapons/c_models/c_wrench/gold_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrench/c_wrench.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"material_override" "models/weapons/c_items/gold_wrench.vmt"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gold"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
"only_on_wrench" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"170"
{
"name" "Employee Badge Plat"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_Plat"
"item_description" "#TF_Employee_Badge_Plat_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/id_badge_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"171"
{
"name" "The Tribalman's Shiv"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "tribalkukri"
"item_iconname" "tribalkukri"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Unique_TribalmanKukri"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_wood_machete/c_wood_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wood_machete/c_wood_machete.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "6"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"172"
{
"name" "The Scotsman's Skullcutter"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "battleaxe"
"item_iconname" "battleaxe"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_Unique_BattleAxe"
"item_slot" "melee"
"anim_slot" "item1"
"image_inventory" "backpack/weapons/c_models/c_battleaxe/c_battleaxe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"model_player" "models/weapons/c_models/c_battleaxe/c_battleaxe.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"move speed penalty"
{
"attribute_class" "mult_player_movespeed"
"value" "0.85"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"173"
{
"name" "The Vita-Saw"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "battleneedle"
"item_iconname" "battleneedle"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_BattleSaw"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_uberneedle/c_uberneedle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_uberneedle/c_uberneedle.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"attributes"
{
"preserve ubercharge"
{
"attribute_class" "preserve_ubercharge"
"value" "20"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-10"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"visuals"
{
"sound_taunt" "Taunt.MedicViolinUber"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"174"
{
"name" "Scout Whoopee Cap"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutWhoopee"
"item_description" "#TF_ScoutWhoopee_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_whoopee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_whoopee.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"175"
{
"name" "Pyro Monocle"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroMonocle"
"item_description" "#TF_PyroMonocle_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_monocle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_monocle.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"177"
{
"name" "Medic Goggles"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGoggles"
"item_description" "#TF_MedicGoggles_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_goggles"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_goggles.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_nvg_pickup.wav"
}
"178"
{
"name" "Engineer Earmuffs"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerEarmuffs"
"item_description" "#TF_EngineerEarmuffs_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engy_earphones"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engy_earphones.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
}
"179"
{
"name" "Demoman Tricorne"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanTricorne"
"item_description" "#TF_DemomanTricorne_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_tricorne"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_tricorne.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"180"
{
"name" "Spy Beret"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyBeret"
"item_description" "#TF_SpyBeret_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_beret"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_beret.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"181"
{
"name" "Sniper Fishing Hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperFishingHat"
"item_description" "#TF_SniperFishingHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sniper_fishinghat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/sniper_fishinghat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"182"
{
"name" "Pyro Helm"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroHelm"
"item_description" "#TF_PyroHelm_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_pyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyrolean.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"183"
{
"name" "Soldier Drill Hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierDrillHat"
"item_description" "#TF_SoldierDrillHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_sargehat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_sargehat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"184"
{
"name" "Medic Gatsby"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGatsby"
"item_description" "#TF_MedicGatsby_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_gatsby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_gatsby.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"185"
{
"name" "Heavy Do-rag"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyDorag"
"item_description" "#TF_HeavyDorag_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_bandana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_bandana.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"189"
{
"name" "Parasite Hat"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Parasite_Hat"
"item_description" "#TF_Parasite_Hat_Desc"
"item_slot" "head"
"image_inventory" "backpack/player/items/all_class/parasite_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/parasite_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_as_parasite_pickup.wav"
"drop_sound" "ui/item_as_parasite_drop.wav"
}
"190"
{
"name" "Upgradeable TF_WEAPON_BAT"
"item_class" "tf_weapon_bat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"191"
{
"name" "Upgradeable TF_WEAPON_BOTTLE"
"item_class" "tf_weapon_bottle"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bottle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bottle.mdl"
"used_by_classes"
{
"demoman" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"192"
{
"name" "Upgradeable TF_WEAPON_FIREAXE"
"item_class" "tf_weapon_fireaxe"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_fireaxe.mdl"
"used_by_classes"
{
"pyro" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"193"
{
"name" "Upgradeable TF_WEAPON_CLUB"
"item_class" "tf_weapon_club"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_machete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"194"
{
"name" "Upgradeable TF_WEAPON_KNIFE"
"item_class" "tf_weapon_knife"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"195"
{
"name" "Upgradeable TF_WEAPON_FISTS"
"item_class" "tf_weapon_fists"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fist_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
"heavy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
}
"196"
{
"name" "Upgradeable TF_WEAPON_SHOVEL"
"item_class" "tf_weapon_shovel"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_shovel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_shovel.mdl"
"used_by_classes"
{
"soldier" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"197"
{
"name" "Upgradeable TF_WEAPON_WRENCH"
"item_class" "tf_weapon_wrench"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_wrench.mdl"
"used_by_classes"
{
"engineer" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
"only_on_wrench" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"198"
{
"name" "Upgradeable TF_WEAPON_BONESAW"
"item_class" "tf_weapon_bonesaw"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bonesaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"199"
{
"name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"item_class" "tf_weapon_shotgun_primary"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"engineer" "primary"
"pyro" "secondary"
"soldier" "secondary"
"heavy" "secondary"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"ammo_metal" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"200"
{
"name" "Upgradeable TF_WEAPON_SCATTERGUN"
"item_class" "tf_weapon_scattergun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_scattergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_scattergun.mdl"
"used_by_classes"
{
"scout" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"201"
{
"name" "Upgradeable TF_WEAPON_SNIPERRIFLE"
"item_class" "tf_weapon_sniperrifle"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_onhit_slow" "1"
"wpn_uses_aimmode" "1"
"only_on_srifle" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"202"
{
"name" "Upgradeable TF_WEAPON_MINIGUN"
"item_class" "tf_weapon_minigun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_minigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"wpn_uses_aimmode" "1"
"only_on_minigun" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"203"
{
"name" "Upgradeable TF_WEAPON_SMG"
"item_class" "tf_weapon_smg"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_smg.mdl"
"used_by_classes"
{
"sniper" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"204"
{
"name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
"item_class" "tf_weapon_syringegun_medic"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_syringegun.mdl"
"used_by_classes"
{
"medic" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"205"
{
"name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"item_class" "tf_weapon_rocketlauncher"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_primary" "1"
"wpn_fires_projectiles" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"206"
{
"name" "Upgradeable TF_WEAPON_GRENADELAUNCHER"
"item_class" "tf_weapon_grenadelauncher"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_GrenadeLauncher"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_grenadelauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_primary" "1"
"wpn_lobs_projectiles" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"207"
{
"name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"item_class" "tf_weapon_pipebomblauncher"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"skin" "0"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_secondary" "1"
"only_on_pipebombs" "1"
"wpn_lobs_projectiles" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"208"
{
"name" "Upgradeable TF_WEAPON_FLAMETHROWER"
"item_class" "tf_weapon_flamethrower"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"wpn_ignites" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"209"
{
"name" "Upgradeable TF_WEAPON_PISTOL"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"engineer" "1"
"scout" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"ammo_metal" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"210"
{
"name" "Upgradeable TF_WEAPON_REVOLVER"
"item_class" "tf_weapon_revolver"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"211"
{
"name" "Upgradeable TF_WEAPON_MEDIGUN"
"item_class" "tf_weapon_medigun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_medigun.mdl"
"used_by_classes"
{
"medic" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_heal" "1"
"attrib_uber" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"212"
{
"name" "Upgradeable TF_WEAPON_INVIS"
"item_class" "tf_weapon_invis"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"item_quality" "unique"
"anim_slot" "FORCE_NOT_USED"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"player_movement" "1"
"attrib_cloak" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"213"
{
"name" "The Attendant"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"craft_class" "hat"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheAttendant"
"item_description" "#TF_TheAttendant_Desc"
"item_slot" "head"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/attendant"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/attendant.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "polycount_pyro"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"214"
{
"name" "The Powerjack"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "powerjack"
"item_iconname" "powerjack"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_ThePowerjack"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_powerjack/c_powerjack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_powerjack/c_powerjack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"heal on kill"
{
"attribute_class" "heal_on_kill"
"value" "75"
}
"dmg from melee increased"
{
"attribute_class" "dmg_from_melee"
"value" "1.2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_pyro"
}
"215"
{
"name" "The Degreaser"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "degreaser"
"item_iconname" "degreaser"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_TheDegreaser"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_degreaser/c_degreaser"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_degreaser/c_degreaser.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"deploy time decreased"
{
"attribute_class" "mult_deploy_time"
"value" "0.35"
}
"weapon burn dmg reduced"
{
"attribute_class" "mult_wpn_burndmg"
"value" "0.75"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Degreaser.FireStart"
"sound_special1" "Weapon_Degreaser.FireLoop"
"sound_burst" "Weapon_Degreaser.FireLoopCrit"
"sound_special3" "Weapon_Degreaser.FireEnd"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_pyro"
}
"216"
{
"name" "Rimmed Raincatcher"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanPirate"
"item_description" "#TF_DemomanPirate_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/drinking_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/drinking_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"219"
{
"name" "The Milkman"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheMilkman"
"item_description" "#TF_TheMilkman_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/milkhat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/milkhat.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"item_set" "polycount_scout"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"220"
{
"name" "The Shortstop"
"item_class" "tf_weapon_handgun_scout_primary"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Peppergun"
"item_description" "#TF_TheShortstop_Desc"
"item_name" "#TF_TheShortstop"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"item_logname" "short_stop"
"item_iconname" "short_stop"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_shortstop/c_shortstop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shortstop/c_shortstop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Short_Stop.Single"
"sound_burst" "Weapon_Short_Stop.Single"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_SECONDARY_VM_IDLE_2"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_SECONDARY_VM_DRAW_2"
}
"animation"
{
"activity" "ACT_VM_PRIMARYATTACK"
"replacement" "ACT_SECONDARY_VM_PRIMARYATTACK_2"
}
"animation"
{
"activity" "ACT_VM_RELOAD"
"replacement" "ACT_SECONDARY_VM_RELOAD_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_STAND"
"replacement" "ACT_MP_RELOAD_STAND_SECONDARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_CROUCH"
"replacement" "ACT_MP_RELOAD_CROUCH_SECONDARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_SWIM"
"replacement" "ACT_MP_RELOAD_SWIM_SECONDARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_AIRWALK"
"replacement" "ACT_MP_RELOAD_AIRWALK_SECONDARY_2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "polycount_scout"
}
"221"
{
"name" "The Holy Mackerel"
"item_class" "tf_weapon_bat_fish"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fish"
"item_name" "#TF_TheHolyMackerel"
"item_description" "#TF_TheHolyMackerel_Desc"
"item_logname" "holy_mackerel"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "holy_mackerel"
"item_iconname" "holy_mackerel"
"propername" "1"
"min_ilevel" "42"
"max_ilevel" "42"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_holymackerel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_holymackerel.mdl"
"used_by_classes"
{
"scout" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
"item_set" "polycount_scout"
}
"222"
{
"name" "Mad Milk"
"item_class" "tf_weapon_jar_milk"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar_Milk"
"item_description" "#TF_MadMilk_Desc"
"item_name" "#TF_MadMilk"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_madmilk/c_madmilk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_madmilk/c_madmilk.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_milk_splash"
}
"sound_deploy" "Weapon_MadMilk.Draw"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
"item_set" "polycount_scout"
}
"223"
{
"name" "The Familiar Fez"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheFamiliarFez"
"item_description" "#TF_TheFamiliarFez_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/fez"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/fez.mdl"
"drop_type" "drop"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"224"
{
"name" "L'Etranger"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_LEtranger"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "0"
"item_logname" "letranger"
"item_iconname" "letranger"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_letranger/c_letranger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_letranger/c_letranger.mdl"
"attach_to_hands" "1"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"attributes"
{
"add cloak on hit"
{
"attribute_class" "add_cloak_on_hit"
"value" "15"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Letranger.Single"
"sound_burst" "Weapon_Letranger.SingleCrit"
}
}
"225"
{
"name" "Your Eternal Reward"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_EternalReward"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "eternal_reward"
"item_iconname" "eternal_reward"
"image_inventory" "backpack/weapons/c_models/c_eternal_reward/c_eternal_reward"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation"
{
"activity" "ACT_VM_HITCENTER"
"replacement" "ACT_MELEE_VM_HITCENTER"
}
"animation"
{
"activity" "ACT_VM_SWINGHARD"
"replacement" "ACT_MELEE_VM_SWINGHARD"
}
}
"attributes"
{
"disguise on backstab"
{
"attribute_class" "set_disguise_on_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_killer"
"value" "1"
}
"cannot disguise"
{
"attribute_class" "set_cannot_disguise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"226"
{
"name" "The Battalion's Backup"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_TheBattalionsBackup"
"item_description" "#TF_TheBattalionsBackup_Desc"
"item_slot" "secondary"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_battalion_buffpack/c_batt_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"item_set" "polycount_soldier"
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "2"
}
}
"visuals"
{
// third-person
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
}
"227"
{
"name" "The Grenadier's Softcap"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheGrenadiersSoftcap"
"item_description" "#TF_TheGrenadiersSoftcap_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/grenadier_softcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/grenadier_softcap.mdl"
"drop_type" "drop"
"item_set" "polycount_soldier"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"228"
{
"name" "The Black Box"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "blackbox"
"item_iconname" "blackbox"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_TheBlackBox"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_blackbox/c_blackbox"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_blackbox/c_blackbox.mdl"
"attach_to_hands" "1"
"item_set" "polycount_soldier"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhealth"
"value" "15"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_clip" "1"
"attrib_firerate" "1"
"wpn_explosive" "1"
"ammo_primary" "1"
"wpn_fires_projectiles" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_RPG_BlackBox.Single"
"sound_burst" "Weapon_RPG_BlackBox.SingleCrit"
"animation"
{
"activity" "ACT_VM_RELOAD"
"replacement" "ACT_PRIMARY_VM_RELOAD_2"
}
"animation"
{
"activity" "ACT_RELOAD_START"
"replacement" "ACT_PRIMARY_RELOAD_START_2"
}
"animation"
{
"activity" "ACT_RELOAD_FINISH"
"replacement" "ACT_PRIMARY_RELOAD_FINISH_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_STAND"
"replacement" "ACT_MP_RELOAD_STAND_PRIMARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_STAND_LOOP"
"replacement" "ACT_MP_RELOAD_STAND_PRIMARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_STAND_END"
"replacement" "ACT_MP_RELOAD_STAND_PRIMARY_END_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_STAND_LOOP"
"replacement" "ACT_MP_RELOAD_STAND_PRIMARY_LOOP_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_CROUCH"
"replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_CROUCH_END"
"replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_END_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_CROUCH_LOOP"
"replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_AIRWALK"
"replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_AIRWALK_END"
"replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2"
}
"animation"
{
"activity" "ACT_MP_RELOAD_AIRWALK_LOOP"
"replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"229"
{
"name" "Ol' Snaggletooth"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OlSnaggletooth"
"item_description" "#TF_OlSnaggletooth_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/snaggletooth"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/snaggletooth.mdl"
"drop_type" "drop"
"item_set" "polycount_sniper"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
}
"230"
{
"name" "The Sydney Sleeper"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "sydney_sleeper"
"item_iconname" "sydney_sleeper"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_SydneySleeper"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_dartgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dartgun.mdl"
"attach_to_hands" "1"
"visuals"
{
"show_player_bodygroup_name" "bullets"
"sound_single_shot" "Weapon_SydneySleeper.Single"
"sound_burst" "Weapon_SydneySleeper.SingleCrit"
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_sniper"
"brass_eject_model" "" // Disabled
"attributes"
{
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"jarate duration"
{
"attribute_class" "jarate_duration"
"value" "8"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"sniper charge per sec"
{
"attribute_class" "mult_sniper_charge_per_sec"
"value" "1.25"
}
}
}
"231"
{
"name" "Darwin's Danger Shield"
"item_class" "tf_wearable"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_DarwinsDangerShield"
"item_slot" "secondary"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/croc_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/croc_shield.mdl"
"extra_wearable" "models/player/items/sniper/croc_shield.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
"item_set" "polycount_sniper"
}
"232"
{
"name" "The Bushwacka"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "bushwacka"
"item_iconname" "bushwacka"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_TheBushwacka"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_croc_knife/c_croc_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_croc_knife/c_croc_knife.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"minicrits become crits"
{
"attribute_class" "minicrits_become_crits"
"value" "1"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "1.2"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"item_set" "polycount_sniper"
}
"233"
{
"name" "Gift - 1 Player"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_1_loot_list"
"num_items" "1"
"max_recipients" "1"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_1"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_RandomPerson"
"item_description" "#TF_Gift_RandomPerson_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_single"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"234"
{
"name" "Gift - 24 Players"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
// give out up to 23 gifts (we want to encourage servers of 24 people and the player giving the gift will not get a gift from themselves)
"loot_list" "gift_standard_24_loot_list"
"num_items" "1"
"max_recipients" "23"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_24"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_EntireServer"
"item_description" "#TF_Gift_EntireServer_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_multiple"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "23"
"max_ilevel" "23"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"237"
{
"name" "Rocket Jumper"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher_Jump"
"item_description" "#TF_Weapon_RocketLauncher_Jump_Desc"
"item_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/w_models/w_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_dmg"
"value" "1"
}
"maxammo primary increased"
{
"attribute_class" "mult_maxammo_primary"
"value" "3.0"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "2"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "2"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "2"
}
}
}
"239"
{
"name" "Gloves of Running Urgently"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Gloves_of_Running_Urgently"
"item_slot" "melee"
"item_logname" "gloves_running_urgently"
"item_iconname" "gloves_running_urgently"
"image_inventory" "backpack/weapons/c_models/c_boxing_gloves_urgency/c_boxing_gloves_urgency"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class" "mult_player_movespeed"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
"provide on active"
{
"attribute_class" "provide_on_active"
"value" "1"
}
"active health degen"
{
"attribute_class" "active_item_health_regen"
"value" "-6"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"hide_player_bodygroup_name" "hands"
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"240"
{
"name" "Worms Gear"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Worms_Gear"
"item_description" "#TF_Worms_Gear_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/worms_gear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/worms_gear.mdl"
"drop_type" "none"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "grenades"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"241"
{
"name" "Duel MiniGame"
"item_class" "tf_wearable"
"tool"
{
"type" "duel_minigame"
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_UsableItem"
"item_name" "#TF_Usable_Duel"
"item_description" "#TF_Usable_Duel_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/icon_dueling"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "5"
"max_ilevel" "5"
"armory_desc" "action duel"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_dueling_pistols_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
// dueling badges
"242"
{
"name" "Duel Medal Bronze"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Bronze"
"item_description" "#TF_Duel_Medal_Bronze_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/dueling_medal_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"243"
{
"name" "Duel Medal Silver"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Silver"
"item_description" "#TF_Duel_Medal_Silver_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/dueling_medal_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "25"
"max_ilevel" "25"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"244"
{
"name" "Duel Medal Gold"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Gold"
"item_description" "#TF_Duel_Medal_Gold_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/dueling_medal_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "50"
"max_ilevel" "50"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"245"
{
"name" "Duel Medal Plat"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Plat"
"item_description" "#TF_Duel_Medal_Plat_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/dueling_medal_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "75"
"max_ilevel" "75"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
// HAT STORM
"246"
{
"name" "Pugilist's Protector"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyPugilistProtector"
"item_description" "#TF_HeavyPugilistProtector_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/pugilist_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/pugilist_protector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"247"
{
"name" "Old Guadalajara"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroFiestaSombrero"
"item_description" "#TF_PyroFiestaSombrero_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fiesta_sombrero"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fiesta_sombrero.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"248"
{
"name" "Napper's Respite"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBeanie"
"item_description" "#TF_PyroBeanie_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_beanie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_beanie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"249"
{
"name" "Bombing Run"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBombingRun"
"item_description" "#TF_ScoutBombingRun_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/pilot_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/pilot_protector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"250"
{
"name" "Chieftain's Challenge"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierChiefRocketeer"
"item_description" "#TF_SoldierChiefRocketeer_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/chief_rocketeer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/chief_rocketeer.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"251"
{
"name" "Stout Shako"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierShako"
"item_description" "#TF_SoldierShako_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_shako"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_shako.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"252"
{
"name" "Dr's Dapper Topper"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Seuss"
"item_description" "#TF_Seuss_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/dappertopper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/dappertopper.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"253"
{
"name" "Handyman's Handle"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroPlunger"
"item_description" "#TF_PyroPlunger_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_plunger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_plunger.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"254"
{
"name" "Hard Counter"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyUmbrella"
"item_description" "#TF_HeavyUmbrella_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_umbrella"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_umbrella.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_umbrella_pickup.wav"
"drop_sound" "ui/item_umbrella_pickup.wav"
}
"255"
{
"name" "Sober Stuntman"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoStuntHelmet"
"item_description" "#TF_DemoStuntHelmet_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/stunt_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/stunt_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"259"
{
"name" "Carouser's Capotain"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoInquisitor"
"item_description" "#TF_DemoInquisitor_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/inquisitor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/inquisitor.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"260"
{
"name" "Wiki Cap"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WikiCap"
"item_description" "#TF_WikiCap_Desc"
"item_slot" "head"
"image_inventory" "backpack/player/items/all_class/wikicap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/wikicap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"261"
{
"name" "Mann Co. Cap"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_MannCoCap"
"item_description" "#TF_MannCoCap_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_manncap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_cap.mdl"
"sniper" "models/player/items/sniper/sniper_cap.mdl"
"soldier" "models/player/items/soldier/soldier_cap.mdl"
"demoman" "models/player/items/demo/demo_cap.mdl"
"medic" "models/player/items/medic/medic_cap.mdl"
"heavy" "models/player/items/heavy/heavy_cap.mdl"
"spy" "models/player/items/spy/spy_cap.mdl"
"engineer" "models/player/items/engineer/engineer_cap.mdl"
"pyro" "models/player/items/pyro/pyro_cap.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"262"
{
"name" "Polycount Pin"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Polycount_Pin"
"item_description" "#TF_Polycount_Pin_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/polypack_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/polypack_badge.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"263"
{
"name" "Ellis Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_EllisHat"
"item_description" "#TF_EllisHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_ellis"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_ellis.mdl"
"sniper" "models/player/items/sniper/sniper_ellis.mdl"
"soldier" "models/player/items/soldier/soldier_ellis.mdl"
"demoman" "models/player/items/demo/demo_ellis.mdl"
"medic" "models/player/items/medic/medic_ellis.mdl"
"heavy" "models/player/items/heavy/heavy_ellis.mdl"
"spy" "models/player/items/spy/spy_ellis.mdl"
"engineer" "models/player/items/engineer/engineer_ellis.mdl"
"pyro" "models/player/items/pyro/pyro_ellis.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"264"
{
"name" "Frying Pan"
"item_class" "tf_weapon_shovel"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "fryingpan"
"item_iconname" "fryingpan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FryingPan"
"item_name" "#TF_Unique_FryingPan"
"item_slot" "melee"
"image_inventory" "backpack/player/items/all_class/all_pan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"visuals"
{
"sound_melee_hit" "FryingPan.HitFlesh"
"sound_melee_hit_world" "FryingPan.HitWorld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"265"
{
"name" "Stickybomb Jumper"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#Tf_Weapon_Pipebomblauncher"
"item_name" "#TF_Weapon_StickyBomb_Jump"
"item_description" "#TF_Weapon_StickyBomb_Jump_Desc"
"item_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"visuals"
{
"skin" "0"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_dmg"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_secondary"
"value" "3.0"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "2"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "2"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "2"
}
}
}
"266"
{
"name" "The Horseless Headless Horseman's Headtaker"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_HalloweenBoss_Axe"
"item_description" "#TF_HalloweenBoss_Axe_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "rarity4"
"item_logname" "headtaker"
"item_iconname" "headtaker"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_headtaker/c_headtaker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_headtaker/c_headtaker.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"267"
{
"name" "Haunted Metal Scrap"
"item_class" "craft_item"
"craft_class" "craft_bar"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_Haunted_Metal"
"item_description" "#TF_Haunted_Metal_Desc"
"image_inventory" "backpack/crafting/haunted_metal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "rarity4"
"min_ilevel" "4"
"max_ilevel" "4"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"268"
{
"name" "Halloween Mask - Scout"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Scout"
"item_description" "#TF_Halloween_Mask_Scout_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_scout.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"269"
{
"name" "Halloween Mask - Sniper"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Sniper"
"item_description" "#TF_Halloween_Mask_Sniper_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_sniper.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"270"
{
"name" "Halloween Mask - Soldier"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Soldier"
"item_description" "#TF_Halloween_Mask_Soldier_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_soldier.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"271"
{
"name" "Halloween Mask - Demoman"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Demoman"
"item_description" "#TF_Halloween_Mask_Demoman_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_demo.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"272"
{
"name" "Halloween Mask - Medic"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Medic"
"item_description" "#TF_Halloween_Mask_Medic_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_medic.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"273"
{
"name" "Halloween Mask - Heavy"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Heavy"
"item_description" "#TF_Halloween_Mask_Heavy_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_heavy.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"274"
{
"name" "Halloween Mask - Spy"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Spy"
"item_description" "#TF_Halloween_Mask_Spy_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_spy.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"275"
{
"name" "Halloween Mask - Engineer"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Engineer"
"item_description" "#TF_Halloween_Mask_Engineer_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_engineer.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"276"
{
"name" "Halloween Mask - Pyro"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Pyro"
"item_description" "#TF_Halloween_Mask_Pyro_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_pyro.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"277"
{
"name" "Halloween Mask - Saxton Hale"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_SaxtonHale"
"item_description" "#TF_Halloween_Mask_SaxtonHale_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/halloween_bag_saxton.mdl"
"image_inventory" "backpack/player/items/all_class/halloween_bag_saxton"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"278"
{
"name" "Horseless Headless Horseman's Head"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Head"
"item_description" "#TF_Halloween_Head_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/pumkin_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pumkin_hat.mdl"
"drop_type" "none"
"holiday_restriction" "halloween"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"279"
{
"name" "Ghastly Gibus 2010"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_2010"
"item_description" "#TF_Domination_Hat_2010_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_domination"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/all_domination.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"280"
{
"name" "Halloween Noise Maker - Black Cat"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_BlackCat"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_cat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.BlackCat"
}
"mouse_pressed_sound" "Halloween.BlackCat"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"281"
{
"name" "Halloween Noise Maker - Gremlin"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Gremlin"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_gremlin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Gremlin"
}
"mouse_pressed_sound" "Halloween.Gremlin"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"282"
{
"name" "Halloween Noise Maker - Werewolf"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Werewolf"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_wolf"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Werewolf"
}
"mouse_pressed_sound" "Halloween.Werewolf"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"283"
{
"name" "Halloween Noise Maker - Witch"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Witch"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_witch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Witch"
}
"mouse_pressed_sound" "Halloween.Witch"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"284"
{
"name" "Halloween Noise Maker - Banshee"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Banshee"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_banshee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Banshee"
}
"mouse_pressed_sound" "Halloween.Banshee"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"286"
{
"name" "Halloween Noise Maker - Crazy Laugh"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_CrazyLaugh"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_laugh"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.CrazyLaugh"
}
"mouse_pressed_sound" "Halloween.CrazyLaugh"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"287"
{
"name" "Spine-Chilling Skull"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap"
"item_description" "#TF_Halloween_Skullcap_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/skull.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"288"
{
"name" "Halloween Noise Maker - Stabby"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Stabby"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_stabby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Stabby"
}
"mouse_pressed_sound" "Halloween.Stabby"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"289"
{
"name" "Voodoo Juju"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Voodoo"
"item_description" "#TF_Halloween_Voodoo_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/voodoojuju_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/voodoojuju_hat.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"290"
{
"name" "Cadaver's Cranium"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Cadavers_Cranium"
"item_description" "#TF_Cadavers_Cranium_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/heavy/cadavers_cranium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/cadavers_cranium.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"291"
{
"name" "Horrific Headsplitter"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Horrific_Headsplitter"
"item_description" "#TF_Horrific_Headsplitter_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/headsplitter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/headsplitter.mdl"
"drop_type" "none"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"292"
{
"name" "Poker Visor"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_TTG_PokerVisor"
"item_description" "#TF_TTG_PokerVisor_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"image_inventory" "backpack/player/items/heavy/ttg_visor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/ttg_visor.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"294"
{
"name" "TTG Max Pistol - Poker Night"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_rapid" "1"
"attrib_vs_burning" "1"
"attrib_clip" "1"
"ammo_metal" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"295"
{
"name" "TTG Glasses"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_TTG_Glasses"
"item_description" "#TF_TTG_Glasses_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/demo/ttg_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/demo/ttg_glasses.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"296"
{
"name" "TTG Badge"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_TTG_Badge"
"item_description" "#TF_TTG_Badge_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/ttg_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/ttg_badge.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"297"
{
"name" "TTG Watch"
"item_class" "tf_weapon_invis"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_TTG_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg_watch/c_ttg_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_ttg_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"298"
{
"name" "Iron Curtain"
"item_class" "tf_weapon_minigun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Iron_Curtain"
"item_slot" "primary"
"item_logname" "iron_curtain"
"item_iconname" "iron_curtain"
"image_inventory" "backpack/weapons/c_models/c_iron_curtain/c_iron_curtain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"299"
{
"name" "Portal 2 Pin"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Portal2_Pin"
"item_description" "#TF_Portal2_Pin_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/p2_pin.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"303"
{
"name" "Berliner's Bucket Helm"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BerlinersBucketHelm"
"item_description" "#TF_BerlinersBucketHelm_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/berliners_bucket_helm"
"image_inventory_size_w""128"
"image_inventory_size_h""82"
"model_player" "models/player/items/medic/berliners_bucket_helm.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"304"
{
"name" "The Amputator"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "amputator"
"item_iconname" "amputator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Amputator"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_amputator/c_amputator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_amputator/c_amputator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"enables aoe heal"
{
"attribute_class" "enables_aoe_heal"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
"attrib_medic" "1"
}
"visuals"
{
"custom_sound1" "Weapon_UberSaw.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "medieval_medic"
}
"305"
{
"name" "The Crusader's Crossbow"
"item_class" "tf_weapon_crossbow"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_type_name" "#TF_Weapon_Crossbow"
"item_name" "#TF_CrusadersCrossbow"
"item_logname" "crusaders_crossbow"
"item_iconname" "crusaders_crossbow"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"image_inventory" "backpack/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"fires healing bolts"
{
"attribute_class" "fires_healing_bolts"
"value" "1"
}
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"maxammo primary reduced"
{
"attribute_class" "mult_maxammo_primary"
"value" "0.25"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "medieval_medic"
}
"306"
{
"name" "Scotch Bonnet"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScotchBonnet"
"item_description" "#TF_ScotchBonnet_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_scotchbonnet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scotchbonnet.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"307"
{
"name" "The Ullapool Caber"
"item_class" "tf_weapon_stickbomb"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_StickBomb"
"item_name" "#TF_UllapoolCaber"
"item_description" "#TF_UllapoolCaber_Desc"
"item_logname" "ullapool_caber"
"item_iconname" "ullapool_caber"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_caber/c_caber"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_caber/c_caber.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"item_set" "experts_ordnance"
}
"308"
{
"name" "The Loch-n-Load"
"item_class" "tf_weapon_grenadelauncher"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "loch_n_load"
"item_iconname" "loch_n_load"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_LochNLoad"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_lochnload/c_lochnload"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_lochnload/c_lochnload.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.4"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.25"
}
"blast dmg to self increased"
{
"attribute_class" "blast_dmg_to_self"
"value" "1.25"
}
"sticky air burst mode"
{
"attribute_class" "set_detonate_mode"
"value" "2"
}
}
"item_set" "experts_ordnance"
}
"309"
{
"name" "Big Chief"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BigChief"
"item_description" "#TF_BigChief_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_big_chief"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_big_chief.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"310"
{
"name" "Warrior's Spirit"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_WarriorsSpirit"
"item_slot" "melee"
"item_logname" "warrior_spirit"
"item_iconname" "warrior_spirit"
"image_inventory" "backpack/weapons/c_models/c_bear_claw/c_bear_claw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bear_claw/c_bear_claw.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.3"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-20"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
"animation"
{
"activity" "ACT_VM_IDLE"
"replacement" "ACT_FISTS_VM_IDLE"
}
"animation"
{
"activity" "ACT_VM_HITLEFT"
"replacement" "ACT_FISTS_VM_HITLEFT"
}
"animation"
{
"activity" "ACT_VM_HITRIGHT"
"replacement" "ACT_FISTS_VM_HITRIGHT"
}
"animation"
{
"activity" "ACT_VM_SWINGHARD"
"replacement" "ACT_FISTS_VM_SWINGHARD"
}
"animation"
{
"activity" "ACT_VM_DRAW"
"replacement" "ACT_FISTS_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
"item_set" "hibernating_bear"
}
"311"
{
"name" "The Buffalo Steak Sandvich"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_BuffaloSteak"
"item_description" "#TF_BuffaloSteak_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_buffalo_steak/c_buffalo_steak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
"item_set" "hibernating_bear"
}
"312"
{
"name" "The Brass Beast"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_GatlingGun"
"item_slot" "primary"
"item_logname" "brass_beast"
"item_iconname" "brass_beast"
"image_inventory" "backpack/weapons/c_models/c_gatling_gun/c_gatling_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl"
"attach_to_hands" "1"
"propername" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Gatling.ClipEmpty"
"sound_double_shot" "Weapon_Gatling.Fire"
"sound_special1" "Weapon_Gatling.WindUp"
"sound_special2" "Weapon_Gatling.WindDown"
"sound_special3" "Weapon_Gatling.Spin"
"sound_burst" "Weapon_Gatling.FireCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.20"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_spinup_time"
"value" "1.5"
}
"aiming movespeed decreased"
{
"attribute_class" "mult_player_aiming_movespeed"
"value" "0.4"
}
}
"item_set" "hibernating_bear"
}
"313"
{
"name" "Magnificent Mongolian"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MagnificentMongolian"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_magnificent_mongolian"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_magnificent_mongolian.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"314"
{
"name" "Larrikin Robin"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LarrikinRobin"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/larrikin_robin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/larrikin_robin.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"315"
{
"name" "Blighted Beak"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BlightedBeak"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/blighted_beak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_blighted_beak.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"316"
{
"name" "Pyromancer's Mask"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyromancersMask"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_pyromancers_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyromancers_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Pyromancer_Style1"
}
"1"
{
"skin" "1"
"name" "#TF_Pyromancer_Style2"
}
"2"
{
"skin" "2"
"name" "#TF_Pyromancer_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"317"
{
"name" "The Candy Cane"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_CandyCane"
"item_logname" "candy_cane"
"item_iconname" "candy_cane"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_candy_cane/c_candy_cane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_candy_cane/c_candy_cane.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"drop health pack on kill"
{
"attribute_class" "drop_health_pack_on_kill"
"value" "1"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "1.25"
}
}
}
"318"
{
"name" "Prancer's Pride"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PrancersPride"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/prancers_pride"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/Prancers_Pride.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"319"
{
"name" "Detective Noir"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DetectiveNoir"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_detective_noir"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_detective_noir.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"321"
{
"name" "Madame Dixie"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MadameDixie"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_madame_dixie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_madame_dixie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"322"
{
"name" "Buckaroos Hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BuckaroosHat"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_buckaroos_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_buckaroos_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"323"
{
"name" "German Gonzila"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GermanGonzila"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_german_gonzila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_german_gonzila.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"324"
{
"name" "Flipped Trilby"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_FlippedTrilby"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_flipped_trilby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_flipped_trilby.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"325"
{
"name" "The Boston Basher"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_BostonBasher"
"item_logname" "boston_basher"
"item_iconname" "boston_basher"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_boston_basher/c_boston_basher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boston_basher/c_boston_basher.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "5"
}
"hit self on miss"
{
"attribute_class" "hit_self_on_miss"
"value" "1"
}
}
}
"326"
{
"name" "The Back Scratcher"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "back_scratcher"
"item_iconname" "back_scratcher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_GardenRake"
"item_name" "#TF_BackScratcher"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_back_scratcher/c_back_scratcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"health from healers reduced"
{
"attribute_class" "mult_health_fromhealers"
"value" "0.25"
}
"health from packs increased"
{
"attribute_class" "mult_health_frompacks"
"value" "1.5"
}
}
}
"327"
{
"name" "The Claidheamohmor"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "claidheamohmor"
"item_iconname" "claidheamohmor"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Claidheamohmor"
"item_description" "#TF_Claidheamohmor_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_claidheamohmor/c_claidheamohmor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"charge time increased"
{
"attribute_class" "mod_charge_time"
"value" "0.5"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"329"
{
"name" "The Jag"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Jag"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_jag"
"item_iconname" "wrench_jag"
"image_inventory" "backpack/weapons/c_models/c_jag/c_jag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_jag/c_jag.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
"attributes"
{
"Construction rate increased"
{
"attribute_class" "mult_construction_value"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
}
}
"330"
{
"name" "Coupe D'isaster"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CoupeDisaster"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/coupe_disaster"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/coupe_disaster.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"331"
{
"name" "Fists of Steel"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_FistsOfSteel"
"item_slot" "melee"
"item_logname" "steel_fists"
"item_iconname" "steel_fists"
"image_inventory" "backpack/weapons/c_models/c_fists_of_steel/c_fists_of_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"hide_player_bodygroup_name" "hands"
"sound_deploy" "Weapon_MetalGloves.Draw"
"sound_melee_miss" "Weapon_MetalGloves.Miss"
"sound_melee_hit" "Weapon_MetalGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_MetalGloves.HitWorld"
"sound_burst" "Weapon_MetalGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"dmg from ranged reduced"
{
"attribute_class" "dmg_from_ranged"
"value" "0.6"
}
"dmg from melee increased"
{
"attribute_class" "dmg_from_melee"
"value" "2.0"
}
"deploy time increased"
{
"attribute_class" "mult_deploy_time"
"value" "1.2"
}
}
}
"332"
{
"name" "Treasure Hat 1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_1"
"item_description" "#TF_TreasureHat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/all_class/treasure_hat_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/treasure_hat_01.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"333"
{
"name" "Treasure Hat 2"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_2"
"item_description" "#TF_TreasureHat_2_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"image_inventory" "backpack/player/items/all_class/treasure_hat_02"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/treasure_hat_02.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/items/all_class/treasure_hat_02.mdl"
"name" "#TF_TreasureHat_2"
}
"1"
{
"model_player" "models/player/items/all_class/treasure_hat_01.mdl"
"name" "#TF_TreasureHat_1"
}
}
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"attached_particlesystem"
{
"system" "coin_spin"
"attachment" "root"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"334"
{
"name" "Treasure Hat 3"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_3"
"item_description" "#TF_TreasureHat_3_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "28"
"max_ilevel" "28"
"image_inventory" "backpack/player/items/all_class/treasure_hat_oct"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/treasure_hat_oct.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/items/all_class/treasure_hat_oct.mdl"
"name" "#TF_TreasureHat_3"
}
"1"
{
"model_player" "models/player/items/all_class/treasure_hat_02.mdl"
"name" "#TF_TreasureHat_2"
}
"2"
{
"model_player" "models/player/items/all_class/treasure_hat_01.mdl"
"name" "#TF_TreasureHat_1"
}
}
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"335"
{
"name" "KF Pyro Mask"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Mask"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_tripwire_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_tripwire_mask.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "head"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"336"
{
"name" "KF Pyro Tie"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Tie"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_tripwire_tie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_tripwire_tie.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "grenades"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"337"
{
"name" "Le Party Phantom"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PartyPhantom"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_party_phantom"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_party_phantom.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"338"
{
"name" "Industrial Festivizer"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ColoredLights"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_colored_lights"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_colored_lights.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"339"
{
"name" "Exquisite Rack"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ExquisiteRack"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_holiday_antlers"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_holiday_antlers.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"340"
{
"name" "Defiant Spartan"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DefiantSpartan"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_spartan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_spartan.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"341"
{
"name" "A Rather Festive Tree"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_FestiveTree"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/oh_xmas_tree"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/oh_xmas_tree.mdl"
"drop_type" "drop"
"set_sequence_to_class" "1"
"used_by_classes"
{
"spy" "1"
"soldier" "1"
"heavy" "1"
"demoman" "1"
"pyro" "1"
"scout" "1"
"medic" "1"
"sniper" "1"
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"342"
{
"name" "Prince Tavish's Crown"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TavishCrown"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/crown"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/crown.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"345"
{
"name" "MNC Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MNC_Hat"
"item_description" "#TF_MNC_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/mnc_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_mnc.mdl"
"sniper" "models/player/items/sniper/sniper_mnc.mdl"
"soldier" "models/player/items/soldier/soldier_mnc.mdl"
"demoman" "models/player/items/demo/demo_mnc.mdl"
"medic" "models/player/items/medic/medic_mnc.mdl"
"heavy" "models/player/items/heavy/heavy_mnc.mdl"
"spy" "models/player/items/spy/spy_mnc.mdl"
"engineer" "models/player/items/engineer/engineer_mnc.mdl"
"pyro" "models/player/items/pyro/pyro_mnc.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"346"
{
"name" "MNC Mascot Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MNC_Mascot_Hat"
"item_description" "#TF_MNC_Mascot_Hat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc_mascot_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/mnc_mascot_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"347"
{
"name" "MNC Mascot Outfit"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_MNC_Mascot_Outfit"
"item_description" "#TF_MNC_Mascot_Outfit_Desc"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc_mascot_outfit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/mnc_mascot_outfit.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "shoes_socks"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"348"
{
"name" "Sharpened Volcano Fragment"
"item_class" "tf_weapon_fireaxe"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireAxe"
"item_name" "#TF_Unique_RiftFireAxe"
"item_description" "#TF_RiftFireAxe_Desc"
"item_slot" "melee"
"item_logname" "lava_axe"
"item_iconname" "lava_axe"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "0"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"Set DamageType Ignite"
{
"attribute_class" "set_dmgtype_ignite"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
}
"349"
{
"name" "Sun-on-a-Stick"
"item_class" "tf_weapon_bat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireMace"
"item_name" "#TF_Unique_RiftFireMace"
"item_description" "#TF_RiftFireMace_Desc"
"item_slot" "melee"
"item_logname" "lava_bat"
"item_iconname" "lava_bat"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
}
}
"354"
{
"name" "The Concheror"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SoldierSashimono"
"item_name" "#TF_SoldierSashimono"
"item_description" "#TF_SoldierSashimono_Desc"
"item_slot" "secondary"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/crafting/shogun_warpack_backpackscene"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
}
"visuals"
{
// first-person
"animation"
{
"activity" "ACT_ITEM1_VM_DRAW"
"replacement" "ACT_ITEM2_VM_DRAW"
}
"animation"
{
"activity" "ACT_ITEM1_VM_IDLE"
"replacement" "ACT_ITEM2_VM_IDLE"
}
"animation"
{
"activity" "ACT_ITEM1_VM_PRIMARYATTACK"
"replacement" "ACT_ITEM2_VM_PRIMARYATTACK"
}
"animation"
{
"activity" "ACT_ITEM1_VM_SECONDARYATTACK"
"replacement" "ACT_ITEM2_VM_SECONDARYATTACK"
}
// third-person
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM2"
}
"animation"
{
"activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM2"
}
"animation"
{
"activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"replacement" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
}
}
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "3"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"355"
{
"name" "The Fan O'War"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "warfan"
"item_iconname" "warfan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gunbai"
"item_name" "#TF_Gunbai"
"item_description" "#TF_Gunbai_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_shogun_warfan/c_shogun_warfan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mark for death"
{
"attribute_class" "mark_for_death"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"356"
{
"name" "Conniver's Kunai"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Kunai"
"item_name" "#TF_Kunai"
"item_description" "#TF_Kunai_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "kunai"
"item_iconname" "kunai"
"image_inventory" "backpack/weapons/c_models/c_shogun_kunai/c_shogun_kunai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation"
{
"activity" "ACT_VM_HITCENTER"
"replacement" "ACT_MELEE_VM_HITCENTER"
}
"animation"
{
"activity" "ACT_VM_SWINGHARD"
"replacement" "ACT_MELEE_VM_SWINGHARD"
}
}
"attributes"
{
"sanguisuge"
{
"attribute_class" "sanguisuge"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-65"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"357"
{
"name" "The Half-Zatoichi"
"item_class" "tf_weapon_katana"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_logname" "demokatana"
"item_iconname" "demokatana"
"item_type_name" "#TF_Weapon_SoldierKatana"
"item_name" "#TF_SoldierKatana"
"item_description" "#TF_SoldierKatana_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_shogun_katana/c_shogun_katana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"model_player_per_class"
{
"soldier" "models/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl"
"demoman" "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl"
}
"attributes"
{
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
"restore health on kill"
{
"attribute_class" "restore_health_on_kill"
"value" "100"
}
"honorbound"
{
"attribute_class" "honorbound"
"value" "1"
}
}
"allowed_attributes"
{
"all_items" "1"
"dmg_reductions" "1"
"player_health" "1"
"attrib_healthregen" "1"
"player_movement" "1"
"attrib_dmgdone" "1"
"attrib_critboosts" "1"
"attrib_onhit_slow" "1"
"attrib_vs_burning" "1"
"attrib_firerate" "1"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"358"
{
"name" "Heavy Topknot"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyTopknot"
"item_description" "#TF_HeavyTopknot_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_shogun_topknot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_shogun_topknot.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"359"
{
"name" "Demo Kabuto"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoKabuto"
"item_description" "#TF_DemoKabuto_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_shogun_kabuto"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_shogun_kabuto.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"360"
{
"name" "Hero's Hachimaki"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Homefront_Blindfold"
"item_description" "#TF_Homefront_Blindfold_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/homefront_blindfold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/homefront_blindfold.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"361"
{
"name" "Spy Oni Mask"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyOniMask"
"item_description" "#TF_SpyOniMask_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/shogun_ninjamask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/shogun_ninjamask.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"362"
{
"name" "Charity Noise Maker - Bell"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Bell"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_bell"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Bell"
}
"mouse_pressed_sound" "Fundraiser.Bell"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"363"
{
"name" "Medic Geisha Hair"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGeishaHair"
"item_description" "#TF_MedicGeishaHair_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/shogun_geishahair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/shogun_geishahair.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"364"
{
"name" "Charity Noise Maker - Tingsha"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Tingsha"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_gong"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Tingsha"
}
"mouse_pressed_sound" "Fundraiser.Tingsha"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"365"
{
"name" "Promotional Noise Maker - Koto"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Shogun"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_harp"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Samurai.Koto"
}
"mouse_pressed_sound" "Samurai.Koto"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"381"
{
"name" "Medic's Mountain Cap"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MountainCap"
"item_description" "#TF_MountainCap_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/fieldcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/fieldcap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"382"
{
"name" "Big Country"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BigCountry"
"item_description" "#TF_BigCountry_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/crafting/mullet_hat_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mullet_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"383"
{
"name" "Grimm Hatte"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GrimmHatte"
"item_description" "#TF_GrimmHatte_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/grimm_hatte"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/grimm_hatte.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"384"
{
"name" "Professor's Peculiarity"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ProfessorHair"
"item_description" "#TF_ProfessorHair_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/crafting/professor_hair_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/professor_hair.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"386"
{
"name" "Teddy Roosebelt"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TeddyRoosebelt"
"item_description" "#TF_TeddyRoosebelt_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/teddy_roosebelt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/teddy_roosebelt.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"387"
{
"name" "Sight for Sore Eyes"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoreEyes"
"item_description" "#TF_SoreEyes_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/sore_eyes"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/sore_eyes.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"388"
{
"name" "Private Eye"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Private_Eye"
"item_description" "#TF_Private_Eye_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_private_eye"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_private_eye.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"389"
{
"name" "Googly Gazer"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GooglyGazer"
"item_description" "#TF_GooglyGazer_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/mad_eye"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mad_eye.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"visuals_blu"
{
"styles"
{
"0"
{
"skin" "1"
"name" "#TF_Gazer_Style0"
}
"1"
{
"skin" "3"
"name" "#TF_Gazer_Style1"
}
}
}
"visuals_red"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Gazer_Style0"
}
"1"
{
"skin" "2"
"name" "#TF_Gazer_Style1"
}
}
}
}
"390"
{
"name" "Reggaelator"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Reggaelator"
"item_description" "#TF_Reggaelator_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_dreads"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_dreads.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"391"
{
"name" "Honcho's Headgear"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HonchosHeadgear"
"item_description" "#TF_HonchosHeadgear_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/honchos_headgear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/honchos_headgear.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"397"
{
"name" "Charmer's Chapeau"
"item_class" "tf_wearable"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Charmers_Chapeau"
"item_description" "#TF_Charmers_Chapeau_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_charmers_chapeau"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_charmers_chapeau.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"408"
{
"name" "Humanitarian's Hachimaki"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_A"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hachimaki"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hachimaki.mdl"
"sniper" "models/player/items/sniper/japan_hachimaki.mdl"
"soldier" "models/player/items/soldier/japan_hachimaki.mdl"
"demoman" "models/player/items/demo/japan_hachimaki.mdl"
"medic" "models/player/items/medic/japan_hachimaki.mdl"
"heavy" "models/player/items/heavy/japan_hachimaki.mdl"
"spy" "models/player/items/spy/japan_hachimaki.mdl"
"engineer" "models/player/items/engineer/japan_hachimaki.mdl"
"pyro" "models/player/items/pyro/japan_hachimaki.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"409"
{
"name" "Benefactor's Kanmuri"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_B"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hat.mdl"
"sniper" "models/player/items/sniper/japan_hat.mdl"
"soldier" "models/player/items/soldier/japan_hat.mdl"
"demoman" "models/player/items/demo/japan_hat.mdl"
"medic" "models/player/items/medic/japan_hat.mdl"
"heavy" "models/player/items/heavy/japan_hat.mdl"
"spy" "models/player/items/spy/japan_hat.mdl"
"engineer" "models/player/items/engineer/japan_hat.mdl"
"pyro" "models/player/items/pyro/japan_hat.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"410"
{
"name" "Mangnanimous Monarch"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_C"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hat_monarch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hat_monarch.mdl"
"sniper" "models/player/items/sniper/japan_hat_monarch.mdl"
"soldier" "models/player/items/soldier/japan_hat_monarch.mdl"
"demoman" "models/player/items/demo/japan_hat_monarch.mdl"
"medic" "models/player/items/medic/japan_hat_monarch.mdl"
"heavy" "models/player/items/heavy/japan_hat_monarch.mdl"
"spy" "models/player/items/spy/japan_hat_monarch.mdl"
"engineer" "models/player/items/engineer/japan_hat_monarch.mdl"
"pyro" "models/player/items/pyro/japan_hat_monarch.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"420"
{
"name" "Potato Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PotatoHat"
"item_description" "#TF_PotatoHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/hardhat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hardhat.mdl"
"sniper" "models/player/items/sniper/hardhat.mdl"
"soldier" "models/player/items/soldier/hardhat.mdl"
"demoman" "models/player/items/demo/hardhat.mdl"
"medic" "models/player/items/medic/hardhat.mdl"
"heavy" "models/player/items/heavy/hardhat.mdl"
"spy" "models/player/items/spy/hardhat.mdl"
"engineer" "models/player/items/engineer/hardhat.mdl"
"pyro" "models/player/items/pyro/hardhat.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"422"
{
"name" "Resurrection Associate Pin"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Resurrection_Associate_Pin"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "13"
"max_ilevel" "13"
"model_player" "models/player/items/all_class/p2_pin.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"429"
{
"name" "Moustachium Bar"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_SpaceChem_MoustachiumBar"
"item_description" "#TF_SpaceChem_MoustachiumBar_Desc"
"image_inventory" "backpack/crafting/moustachium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"430"
{
"name" "SpaceChem Fishcake Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_FishcakeFragmentType"
"item_name" "#TF_SpaceChem_FishcakeFragment"
"item_description" "#TF_SpaceChem_FishcakeFragment_Desc"
"image_inventory" "backpack/crafting/fish"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"431"
{
"name" "SpaceChem Pin Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_PinFragmentType"
"item_name" "#TF_SpaceChem_PinFragment"
"image_inventory" "backpack/crafting/spacechem_token_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"432"
{
"name" "SpaceChem Pin"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_SpaceChem_Pin"
"item_description" "#TF_SpaceChem_Pin_Desc"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/spacechem_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/spacechem_pin.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"433"
{
"name" "Fishcake"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_Fishcake_Type"
"item_name" "#TF_SpaceChem_Fishcake"
"item_description" "#TF_SpaceChem_Fishcake_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_fishcake/c_fishcake"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fishcake/c_fishcake.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"allowed_attributes"
{
"all_items" "1"
}
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"436"
{
"name" "Polish War Babushka"
"hidden" "0"
"item_class" "tf_wearable"
// "craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PolishWarBabushka"
"item_description" "#TF_PolishWarBabushka_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/mbsf_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mbsf_engineer.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"437"
{
"name" "Janissary Hat"
"hidden" "0"
"item_class" "tf_wearable"
// "craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_JanissaryHat"
"item_description" "#TF_JanissaryHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/mbsf_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/mbsf_spy.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
// world traveler hat and tokens
"1899"
{
"name" "World Traveler"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WorldTraveler"
"item_description" "#TF_WorldTraveler_Desc"
"item_slot" "head"
"image_inventory" "backpack/player/items/all_class/world_traveller"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"set_sequence_to_class" "1"
"model_player" "models/player/items/all_class/world_traveller.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect"
{
"attribute_class" "set_attached_particle"
"value" "20"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"hide_player_bodygroup_name" "hat"
"hide_player_bodygroup_name" "headphones"
"code_controlled_bodygroup"
{
"function" "map_contributor"
"bodygroup" "medal"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"1900"
{
"name" "Map Token Egypt"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Egypt"
"item_description" "#TF_MapToken_Egypt_Desc"
"map_name" "#TF_Egypt"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_egypt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1901"
{
"name" "Map Token Coldfront"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Coldfront"
"item_description" "#TF_MapToken_Coldfront_Desc"
"map_name" "#TF_Coldfront"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_coldfront"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1902"
{
"name" "Map Token Fastlane"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Fastlane"
"item_description" "#TF_MapToken_Fastlane_Desc"
"map_name" "#TF_Fastlane"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_fastlane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1903"
{
"name" "Map Token Turbine"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Turbine"
"item_description" "#TF_MapToken_Turbine_Desc"
"map_name" "#TF_Turbine"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_turbine"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1904"
{
"name" "Map Token Steel"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Steel"
"item_description" "#TF_MapToken_Steel_Desc"
"map_name" "#TF_Steel"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1905"
{
"name" "Map Token Junction"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Junction"
"item_description" "#TF_MapToken_Junction_Desc"
"map_name" "#TF_Junction"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_junction"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1906"
{
"name" "Map Token Watchtower"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Watchtower"
"item_description" "#TF_MapToken_Watchtower_Desc"
"map_name" "#TF_Watchtower"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_watchtower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1907"
{
"name" "Map Token Hoodoo"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Hoodoo"
"item_description" "#TF_MapToken_Hoodoo_Desc"
"map_name" "#TF_Hoodoo"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_hoodoo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1908"
{
"name" "Map Token Offblast"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Offblast"
"item_description" "#TF_MapToken_Offblast_Desc"
"map_name" "#TF_Offblast"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_offblast"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1909"
{
"name" "Map Token Yukon"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Yukon"
"item_description" "#TF_MapToken_Yukon_Desc"
"map_name" "#TF_Yukon"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_yukon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1910"
{
"name" "Map Token Harvest"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Harvest"
"item_description" "#TF_MapToken_Harvest_Desc"
"map_name" "#TF_Harvest"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_harvest"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1911"
{
"name" "Map Token Freight"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Freight"
"item_description" "#TF_MapToken_Freight_Desc"
"map_name" "#TF_Freight"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_freight"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1912"
{
"name" "Map Token Mountain Lab"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_MountainLab"
"item_description" "#TF_MapToken_MountainLab_Desc"
"map_name" "#TF_MountainLab"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_mountainlab"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1913"
{
"name" "Map Token Manor Event"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_ManorEvent"
"item_description" "#TF_MapToken_ManorEvent_Desc"
"map_name" "#TF_ManorEvent"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_manor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1914"
{
"name" "Map Token Nightfall"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Nightfall"
"item_description" "#TF_MapToken_Nightfall_Desc"
"map_name" "#TF_Nightfall"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_nightfall"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1915"
{
"name" "Map Token Frontier"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Frontier"
"item_description" "#TF_MapToken_Frontier_Desc"
"map_name" "#TF_Frontier"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_frontier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1916"
{
"name" "Map Token Lakeside"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Lakeside"
"item_description" "#TF_MapToken_Lakeside_Desc"
"map_name" "#TF_Lakeside"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_lakeside"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
// store bundle items
"2000"
{
"name" "Polycount Pyro Bundle"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountPyro"
"item_description" "#TF_Bundle_PolycountPyro_Desc"
"image_inventory" "backpack/player/items/crafting/kit_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2001"
{
"name" "Polycount Spy Bundle"
"item_class" "bundle"
"bundle"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSpy"
"item_description" "#TF_Bundle_PolycountSpy_Desc"
"image_inventory" "backpack/player/items/crafting/kit_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2002"
{
"name" "Polycount Soldier Bundle"
"item_class" "bundle"
"bundle"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSoldier"
"item_description" "#TF_Bundle_PolycountSoldier_Desc"
"image_inventory" "backpack/player/items/crafting/kit_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2003"
{
"name" "Polycount Sniper Bundle"
"item_class" "bundle"
"bundle"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSniper"
"item_description" "#TF_Bundle_PolycountSniper_Desc"
"image_inventory" "backpack/player/items/crafting/kit_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2004"
{
"name" "Polycount Scout Bundle"
"item_class" "bundle"
"bundle"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountScout"
"item_description" "#TF_Bundle_PolycountScout_Desc"
"image_inventory" "backpack/player/items/crafting/kit_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2005"
{
"name" "Polycount Bundle"
"item_class" "bundle"
"bundle"
{
// pyro polycount
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
// spy polycount
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
// soldier polycount
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
// sniper polycount
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
// scout polycount
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Polycount"
"item_description" "#TF_Bundle_Polycount_Desc"
"image_inventory" "backpack/player/items/crafting/kit_polycount"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2006"
{
"name" "Halloween Noise Maker Bundle"
"item_class" "bundle"
"bundle"
{
"Halloween Noise Maker - Black Cat" "1"
"Halloween Noise Maker - Gremlin" "1"
"Halloween Noise Maker - Werewolf" "1"
"Halloween Noise Maker - Witch" "1"
"Halloween Noise Maker - Banshee" "1"
"Halloween Noise Maker - Crazy Laugh" "1"
"Halloween Noise Maker - Stabby" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HalloweenNoiseMaker"
"item_description" "#TF_Bundle_HalloweenNoiseMaker_Desc"
"image_inventory" "backpack/crafting/noisemaker_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2007"
{
"name" "Map Token Bundle"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2008"
{
"name" "Medieval Medic Bundle"
"item_class" "bundle"
"bundle"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedievalMedic"
"item_description" "#TF_Bundle_MedievalMedic_Desc"
"image_inventory" "backpack/player/items/crafting/kit_medieval_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2009"
{
"name" "Hibernating Bear Bundle"
"item_class" "bundle"
"bundle"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HibernatingBear"
"item_description" "#TF_Bundle_HibernatingBear_Desc"
"image_inventory" "backpack/player/items/crafting/kit_hibernating_bear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2010"
{
"name" "Expert's Ordnance Bundle"
"item_class" "bundle"
"bundle"
{
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExpertsOrdnance"
"item_description" "#TF_Bundle_ExpertsOrdnance_Desc"
"image_inventory" "backpack/player/items/crafting/kit_experts_ordnance"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2011"
{
"name" "Winter Update Bundle"
"item_class" "bundle"
"bundle"
{
// medieval medic
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
// hibernating bear
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
// expert's ordnance
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_WinterUpdate"
"item_description" "#TF_Bundle_WinterUpdate_Desc"
"image_inventory" "backpack/player/items/crafting/kit_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2012"
{
"name" "Fancy Hat Bundle"
"item_class" "bundle"
"bundle"
{
"Coupe D'isaster" "1"
"Flipped Trilby" "1"
"German Gonzila" "1"
"Buckaroos Hat" "1"
"Madame Dixie" "1"
"Detective Noir" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_FancyHats"
"item_description" "#TF_Bundle_FancyHats_Desc"
"image_inventory" "backpack/player/items/crafting/kit_fancyhats"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"medic" "1"
"scout" "1"
"engineer" "1"
"pyro" "1"
"demoman" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2013"
{
"name" "Excessive Bundle of Bundles"
"item_class" "bundle"
"bundle"
{
// pyro polycount
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
// spy polycount
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
// soldier polycount
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
// sniper polycount
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
// scout polycount
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
// medieval medic
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
// hibernating bear
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
// expert's ordnance
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExcessiveBundle"
"item_description" "#TF_Bundle_ExcessiveBundle_Desc"
"image_inventory" "backpack/player/items/crafting/kit_polycount_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "75"
"max_ilevel" "75"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2014"
{
"name" "Nasty Weapon Bundle"
"item_class" "bundle"
"bundle"
{
"The Boston Basher" "1"
"The Back Scratcher" "1"
"The Claidheamohmor" "1"
"Fists of Steel" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_NastyWeapons"
"item_description" "#TF_Bundle_NastyWeapons_Desc"
"image_inventory" "backpack/crafting/kit_nastyweapons"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"pyro" "1"
"demoman" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2015"
{
"name" "Map Token Bundle 2"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
"Map Token Nightfall" "1"
"Map Token Frontier" "1"
"Map Token Lakeside" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2016"
{
"name" "Shogun Complete Bundle"
"item_class" "bundle"
"bundle"
{
// weapons
"The Concheror" "1"
"The Fan O'War" "1"
"Conniver's Kunai" "1"
"The Half-Zatoichi" "1"
// hats
"Heavy Topknot" "1"
"Demo Kabuto" "1"
"Spy Oni Mask" "1"
"Medic Geisha Hair" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ShogunPromoComplete"
"item_description" "#TF_Bundle_ShogunPromoComplete_Desc"
"image_inventory" "backpack/player/items/crafting/shogun_complete_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
"scout" "1"
"spy" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2017"
{
"name" "Japan Charity Bundle"
"item_class" "bundle"
"armory_desc" "charity"
"bundle"
{
// hats
"Humanitarian's Hachimaki" "1"
"Benefactor's Kanmuri" "1"
// bonus
"Charity Noise Maker - Bell" "1"
"Charity Noise Maker - Tingsha" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_JapanCharity"
"item_description" "#TF_Bundle_JapanCharity_Desc"
"image_inventory" "backpack/player/items/crafting/japan_charity_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5000"
{
"name" "Craft Bar Level 1"
"item_class" "craft_item"
"craft_class" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_A"
"image_inventory" "backpack/crafting/pile_of_junk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5001"
{
"name" "Craft Bar Level 2"
"item_class" "craft_item"
"craft_class" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_B"
"image_inventory" "backpack/crafting/pile_of_junk2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "2"
"max_ilevel" "2"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5002"
{
"name" "Craft Bar Level 3"
"item_class" "craft_item"
"craft_class" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_C"
"image_inventory" "backpack/crafting/pile_of_junk3"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "3"
"max_ilevel" "3"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5003"
{
"name" "Scout Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_1"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "scout"
"used_by_classes"
{
"scout" "1"
}
}
"5004"
{
"name" "Sniper Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_2"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "sniper"
"used_by_classes"
{
"sniper" "1"
}
}
"5005"
{
"name" "Soldier Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_3"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "soldier"
"used_by_classes"
{
"soldier" "1"
}
}
"5006"
{
"name" "Demoman Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_4"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "demoman"
"used_by_classes"
{
"demoman" "1"
}
}
"5007"
{
"name" "Heavy Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_5"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "heavy"
"used_by_classes"
{
"heavy" "1"
}
}
"5008"
{
"name" "Medic Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_6"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "medic"
"used_by_classes"
{
"medic" "1"
}
}
"5009"
{
"name" "Pyro Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_7"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "pyro"
"used_by_classes"
{
"pyro" "1"
}
}
"5010"
{
"name" "Spy Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_8"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "spy"
"used_by_classes"
{
"spy" "1"
}
}
"5011"
{
"name" "Engineer Class Token"
"item_class" "class_token"
"craft_class" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_9"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "engineer"
"used_by_classes"
{
"engineer" "1"
}
}
"5012"
{
"name" "Slot Token - Primary"
"item_class" "slot_token"
"craft_class" "craft_token"
"item_slot" "primary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_1"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_primary"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "primary"
}
"5013"
{
"name" "Slot Token - Secondary"
"item_class" "slot_token"
"craft_class" "craft_token"
"item_slot" "secondary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_2"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_secondary"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "secondary"
}
"5014"
{
"name" "Slot Token - Melee"
"item_class" "slot_token"
"craft_class" "craft_token"
"item_slot" "melee"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_3"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_melee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "melee"
}
"5018"
{
"name" "Slot Token - PDA2"
"item_class" "slot_token"
"craft_class" "craft_token"
"item_slot" "pda2"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_7"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_pda"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "pda2"
}
"5020"
{
"name" "Name Tag"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "name"
"usage_capabilities"
{
"nameable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "nametag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Nt"
"item_description" "#TF_Tool_Nametag_Desc"
"image_inventory" "backpack/crafting/tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5021"
{
"name" "Decoder Ring"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5022"
{
"name" "Supply Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "1"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "18"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5023"
{
"name" "Paint Can"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"store_remap" "Paint Can 5"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"force_gc_to_generate" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5027"
{
"name" "Paint Can 1"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_1"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "7511618" // 114 158 66
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5028"
{
"name" "Paint Can 2"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_2"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "4345659" // 66 79 59
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5029"
{
"name" "Paint Can 3"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_3"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "5322826" // 81 56 74
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5030"
{
"name" "Paint Can 4"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_4"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "14204632" // 216 190 216
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5031"
{
"name" "Paint Can 5"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_5"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8208497" // 233 194 139
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5032"
{
"name" "Paint Can 6"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_6"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "13595446" // 207 115 54
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5033"
{
"name" "Paint Can 7"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_7"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "10843461" // 165 117 69
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5034"
{
"name" "Paint Can 8"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_8"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "12955537" // 197 175 145
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5035"
{
"name" "Paint Can 9"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_9"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "6901050" // 105 77 58
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5036"
{
"name" "Paint Can 10"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_10"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8154199" // 124 108 87
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5037"
{
"name" "Paint Can 11"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_11"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15185211" // 231 181 59
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5038"
{
"name" "Paint Can 12"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_12"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8289918" // 126 126 126
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5039"
{
"name" "Paint Can 13"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_13"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15132390" // 230 230 230
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5040"
{
"name" "Paint Can 14"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_14"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "1315860" // 20 20 20
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5041"
{
"name" "Supply Crate 2"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"can_gift_wrap" "1"
"decodable" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "0"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "17"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5042"
{
"name" "Gift Wrap"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "gift_wrap"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_GiftWrap"
"item_description" "#TF_Tool_GiftWrap_Desc"
"image_inventory" "backpack/crafting/gift_custom_supplies"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5043"
{
"name" "Wrapped Gift"
"item_class" "tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"nameable" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "gift"
"show_in_armory" "1"
"item_type_name" "#TF_GIFT"
"item_name" "#TF_Tool_Gift"
"item_description" "#TF_Tool_Gift_Desc"
"image_inventory" "backpack/crafting/gift_custom"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5044"
{
"name" "Description Tag"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "desc"
"usage_capabilities"
{
"nameable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "desctag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Dt"
"item_description" "#TF_Tool_Desctag_Desc"
"image_inventory" "backpack/crafting/desc_tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5045"
{
"name" "Supply Crate 3"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"can_gift_wrap" "1"
"decodable" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "0"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "16"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5046"
{
"name" "Paint Can Team Color"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_TeamColor"
"item_description" "#TF_Tool_PaintCan_TeamColor_Desc"
"image_inventory" "backpack/player/items/crafting/teampaint"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5048" // Winter Crate - This id can never be re-used!!!
{
"name" "Winter Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"expiration_date" "2010-12-31 23:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate"
"item_description" "#TF_WinterCrate_Desc"
"image_inventory" "backpack/player/items/crafting/festive_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "6"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5049"
{
"name" "Winter Key" // Now a 'normal key'
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5050"
{
"name" "Backpack Expander"
"item_class" "tool"
"tool"
{
"type" "backpack_expander"
"usage"
{
"backpack_slots" "100"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "backpack_expander"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_BackpackExpander"
"item_description" "#TF_Tool_BackpackExpander_Desc"
"image_inventory" "backpack/player/items/all_class/backpack_expander"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5051"
{
"name" "Paint Can 15"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_15"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "16738740" // 255 105 180
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5052"
{
"name" "Paint Can 16"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_16"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "3100495" // 47 79 79
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5053"
{
"name" "Paint Can 17"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_17"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8421376" // 128 128 0
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5054"
{
"name" "Paint Can 18"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_18"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "3329330" // 50 205 50
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5055"
{
"name" "Paint Can 19"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_19"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15787660" // 240 230 140
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5056"
{
"name" "Paint Can 20"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan_20"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15308410" // 233 150 122
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5057"
{
"name" "Christmas Key 2010"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
"restriction" "any"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_ChristmasKey2010"
"item_description" "#TF_Tool_ChristmasKey2010_Desc"
"image_inventory" "backpack/player/items/crafting/key_winter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
// Start of claim code items
"5500"
{
"name" "RIFT Spider Hat Code"
"item_class" "tool"
"tool"
{
"type" "claimcode"
"usage"
{
"claim_type" "#TF_RIFT_SpiderHat_ClaimType"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "claimcode"
"show_in_armory" "1"
"item_type_name" "#TF_ClaimCode"
"item_name" "#TF_RIFT_SpiderHat_ClaimCode"
"item_description" "#TF_RIFT_SpiderHat_ClaimCode_Desc"
"image_inventory" "backpack/crafting/ticket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
}
"attributes"
{
"1"
{
"name" "damage penalty"
"attribute_class" "mult_dmg"
"attribute_name" "Minor damage penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"2"
{
"name" "damage bonus"
"attribute_class" "mult_dmg"
"attribute_name" "Minor damage bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"3"
{
"name" "clip size penalty"
"attribute_class" "mult_clipsize"
"attribute_name" "Minor clip penalty"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_ClipSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"4"
{
"name" "clip size bonus"
"attribute_class" "mult_clipsize"
"attribute_name" "Minor clip size bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_ClipSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"5"
{
"name" "fire rate penalty"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor fire rate penalty"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_FireRate_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"6"
{
"name" "fire rate bonus"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor firerate bonus"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_FireRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"7"
{
"name" "heal rate penalty"
"attribute_class" "mult_medigun_healrate"
"attribute_name" "Minor heal rate penalty"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_HealRate_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"8"
{
"name" "heal rate bonus"
"attribute_class" "mult_medigun_healrate"
"attribute_name" "Minor heal rate bonus"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_HealRate_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"9"
{
"name" "ubercharge rate penalty"
"attribute_class" "mult_medigun_uberchargerate"
"attribute_name" "Minor uber charge rate penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_UberchargeRate_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"10"
{
"name" "ubercharge rate bonus"
"attribute_class" "mult_medigun_uberchargerate"
"attribute_name" "Minor uber charge rate bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_UberchargeRate_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"11"
{
"name" "overheal bonus"
"attribute_class" "mult_medigun_overheal_amount"
"attribute_name" "Minor overheal bonus"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealAmount_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"12"
{
"name" "overheal decay penalty"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Minor overheal decay penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"13"
{
"name" "overheal decay bonus"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Minor overheal decay bonus"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"14"
{
"name" "overheal decay disabled"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Overheal decay disabled"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"15"
{
"name" "crit mod disabled"
"attribute_class" "mult_crit_chance"
"attribute_name" "Crit chance disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "no_crits"
"stored_as_integer" "0"
}
"16"
{
"name" "heal on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor heal on hit"
"min_value" "1"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"17"
{
"name" "add uber charge on hit"
"attribute_class" "add_onhit_ubercharge"
"attribute_name" "Minor add uber charge on hit"
"min_value" "0.01"
"max_value" "0.05"
"group" "only_on_unique"
"description_string" "#Attrib_AddUber_OnHit_Positive"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"18"
{
"name" "medigun charge is crit boost"
"attribute_class" "set_charge_type"
"attribute_name" "Medigun charge boosts crit chance"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Medigun_CritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"19"
{
"name" "tmp dmgbuff on hit"
"attribute_class" "addperc_ondmgdone_tmpbuff"
"attribute_name" "Add Tmp Dmg Buff on hit"
"min_value" "0.15"
"max_value" "0.2"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDoneBonus_Positive"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"20"
{
"name" "crit vs burning players"
"attribute_class" "or_crit_vs_playercond"
"attribute_name" "Critical Hit vs Burning Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsBurning"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"21"
{
"name" "dmg penalty vs nonburning"
"attribute_class" "mult_dmg_vs_nonburning"
"attribute_name" "Damage penalty vs non burning players"
"min_value" "0.99"
"max_value" "0.95"
"group" "only_on_unique"
"description_string" "#Attrib_DmgPenaltyVsNonBurning"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"22"
{
"name" "no crit vs nonburning"
"attribute_class" "set_nocrit_vs_nonburning"
"attribute_name" "Crits Disabled vs Non-burning players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoCritVsNonBurning"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"23"
{
"name" "mod flamethrower push"
"attribute_class" "set_flamethrower_push_disabled"
"attribute_name" "Disables flamethrower push"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ModFlamethrowerPush"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"24"
{
"name" "mod flamethrower back crit"
"attribute_class" "set_flamethrower_back_crit"
"attribute_name" "Turns on back crits for the flamethrower"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ModFlamethrower_BackCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"25"
{
"name" "hidden secondary max ammo penalty"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary max ammo penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"26"
{
"name" "max health additive bonus"
"attribute_class" "add_maxhealth"
"attribute_name" "Minor max health bonus"
"min_value" "5"
"max_value" "15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"27"
{
"name" "alt-fire disabled"
"attribute_class" "unimplemented_altfire_disabled"
"attribute_name" "Alt-fire Disabled"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AltFire_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"28"
{
"name" "crit mod disabled hidden"
"attribute_class" "mult_crit_chance"
"attribute_name" "Crit Chance disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"29"
{
"name" "alt-fire is vampire"
"attribute_class" "set_altfire_mode"
"attribute_name" "Alt-fire Is Vampire"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AltFire_Is_Vampire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"30"
{
"name" "fists have radial buff"
"attribute_class" "set_weapon_mode"
"attribute_name" "Fists Have Radial Buff"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FistsHaveRadialBuff"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"31"
{
"name" "critboost on kill"
"attribute_class" "add_onkill_critboost_time"
"attribute_name" "Add CritBoost effect on kill"
"min_value" "2"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_CritBoost_OnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer" "0"
}
"32"
{
"name" "slow enemy on hit"
"attribute_class" "mult_onhit_enemyspeed"
"attribute_name" "Minor slow enemy on hit"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Slow_Enemy_OnHit"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"33"
{
"name" "set cloak is feign death"
"attribute_class" "set_weapon_mode"
"attribute_name" "Replaces cloak power with feign death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakIsFeignDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"34"
{
"name" "mult cloak meter consume rate"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Rate cloak energy is consumed."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CloakMeterConsumeRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"35"
{
"name" "mult cloak meter regen rate"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Rate cloak energy is regenerated."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CloakMeterRegenRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"36"
{
"name" "spread penalty"
"attribute_class" "mult_spread_scale"
"attribute_name" "Shot spread penalty"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_Spread_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"37"
{
"name" "hidden primary max ammo bonus"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Primary max ammo bonus"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"38"
{
"name" "mod bat launches balls"
"attribute_class" "set_weapon_mode"
"attribute_name" "Bat can fire several grenades before melee mode."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_BatLaunchesBalls"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"39"
{
"name" "dmg penalty vs nonstunned"
"attribute_class" "unimplemented_mod_dmg_vs_nonstunned"
"attribute_name" "Damage penalty vs non stunned players"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_DmgPenaltyVsNonStunned"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"40"
{
"name" "zoom speed mod disabled"
"attribute_class" "unimplemented_mod_zoom_speed_disabled"
"attribute_name" "Zoom Speed Mod Disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_ZoomSpeedMod_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"41"
{
"name" "sniper charge per sec"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "sniper charge per sec"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_SniperCharge_Per_Sec"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"42"
{
"name" "sniper no headshots"
"attribute_class" "set_weapon_mode"
"attribute_name" "Sniper no headshots"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SniperNoHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"43"
{
"name" "scattergun no reload single"
"attribute_class" "set_scattergun_no_reload_single"
"attribute_name" "Scattergun No Reload Single"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Scattergun_NoReloadSingle"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"44"
{
"name" "scattergun has knockback"
"attribute_class" "set_scattergun_has_knockback"
"attribute_name" "Scattergun Has Knockback"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Scattergun_HasKnockback"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"45"
{
"name" "bullets per shot bonus"
"attribute_class" "mult_bullets_per_shot"
"attribute_name" "Minor bullets per shot bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_BulletsPerShot_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"46"
{
"name" "sniper zoom penalty"
"attribute_class" "mult_zoom_fov"
"attribute_name" "Sniper zoom penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_SniperZoom_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"47"
{
"name" "sniper no charge"
"attribute_class" "unimplemented_mod_sniper_no_charge"
"attribute_name" "Sniper no charge"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SniperNoCharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"48"
{
"name" "set cloak is movement based"
"attribute_class" "set_weapon_mode"
"attribute_name" "Replaces default cloak with a motion based cloak."
"min_value" "2"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_CloakIsMovementBased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"49"
{
"name" "no double jump"
"attribute_class" "set_scout_doublejump_disabled"
"attribute_name" "Disables double jump"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoDoubleJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"50"
{
"name" "absorb damage while cloaked"
"attribute_class" "unimplemented_absorb_dmg_while_cloaked"
"attribute_name" "Absorbs damage when cloaked."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_AbsorbDmgWhileCloaked"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"51"
{
"name" "revolver use hit locations"
"attribute_class" "set_weapon_mode"
"attribute_name" "Revolver uses hit locations"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RevolverUseHitLocations"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"52"
{
"name" "backstab shield"
"attribute_class" "set_blockbackstab_once"
"attribute_name" "Stops one backstab."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_BackstabShield"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"53"
{
"name" "fire retardant"
"attribute_class" "set_fire_retardant"
"attribute_name" "Player cannot be set on fire."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FireRetardant"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"54"
{
"name" "move speed penalty"
"attribute_class" "mult_player_movespeed"
"attribute_name" "Minor move speed penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_MoveSpeed_Penalty"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"55"
{
"name" "obsolete ammo penalty"
"attribute_class" "obsolete"
"attribute_name" "Minor primary max ammo penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"56"
{
"name" "jarate description"
"attribute_class" "desc_jarate_description"
"attribute_name" "Text description of jarate"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Jarate_Description"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"57"
{
"name" "health regen"
"attribute_class" "add_health_regen"
"attribute_name" "Minor health regeneration"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"58"
{
"name" "self dmg push force increased"
"attribute_class" "mult_dmgself_push_force"
"attribute_name" "Minor increased self dmg push force"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_SelfDmgPush_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"59"
{
"name" "self dmg push force decreased"
"attribute_class" "mult_dmgself_push_force"
"attribute_name" "Minor decreased self dmg push force"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_SelfDmgPush_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"60"
{
"name" "dmg taken from fire reduced"
"attribute_class" "mult_dmgtaken_from_fire"
"attribute_name" "Minor fire damage reduction"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Fire_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"61"
{
"name" "dmg taken from fire increased"
"attribute_class" "mult_dmgtaken_from_fire"
"attribute_name" "Minor fire damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Fire_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"62"
{
"name" "dmg taken from crit reduced"
"attribute_class" "mult_dmgtaken_from_crit"
"attribute_name" "Minor crit damage reduction"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Crit_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"63"
{
"name" "dmg taken from crit increased"
"attribute_class" "mult_dmgtaken_from_crit"
"attribute_name" "Minor crit damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Crit_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"64"
{
"name" "dmg taken from blast reduced"
"attribute_class" "mult_dmgtaken_from_explosions"
"attribute_name" "Minor blast damage reduced"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Blast_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"65"
{
"name" "dmg taken from blast increased"
"attribute_class" "mult_dmgtaken_from_explosions"
"attribute_name" "Minor blast damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Blast_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"66"
{
"name" "dmg taken from bullets reduced"
"attribute_class" "mult_dmgtaken_from_bullets"
"attribute_name" "Minor bullet damage reduced"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Bullets_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"67"
{
"name" "dmg taken from bullets increased"
"attribute_class" "mult_dmgtaken_from_bullets"
"attribute_name" "Minor bullet damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Bullets_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"68"
{
"name" "increase player capture value"
"attribute_class" "add_player_capturevalue"
"attribute_name" "Minor capture value increase"
"min_value" "1"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_CaptureValue_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"69"
{
"name" "health from healers reduced"
"attribute_class" "mult_health_fromhealers"
"attribute_name" "Minor penalty to health from healers"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromHealers_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"70"
{
"name" "health from healers increased"
"attribute_class" "mult_health_fromhealers"
"attribute_name" "Minor increase to health from healers"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromHealers_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"71"
{
"name" "weapon burn dmg increased"
"attribute_class" "mult_wpn_burndmg"
"attribute_name" "Minor increase to burn dmg"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnDmg_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"72"
{
"name" "weapon burn dmg reduced"
"attribute_class" "mult_wpn_burndmg"
"attribute_name" "Minor reduction to burn dmg"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnDmg_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"73"
{
"name" "weapon burn time increased"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor increase to burn time"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"74"
{
"name" "weapon burn time reduced"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor reduction to burn time"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnTime_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"75"
{
"name" "aiming movespeed increased"
"attribute_class" "mult_player_aiming_movespeed"
"attribute_name" "Minor aiming movespeed increase"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_AimingMoveSpeed_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"76"
{
"name" "maxammo primary increased"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Minor primary maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoPrimary_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"77"
{
"name" "maxammo primary reduced"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Minor primary maxammo reduction"
"min_value" "0.9"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoPrimary_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"78"
{
"name" "maxammo secondary increased"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoSecondary_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"79"
{
"name" "maxammo secondary reduced"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary maxammo reduction"
"min_value" "0.9"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoSecondary_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"80"
{
"name" "maxammo metal increased"
"attribute_class" "mult_maxammo_metal"
"attribute_name" "Minor metal maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoMetal_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"81"
{
"name" "maxammo metal reduced"
"attribute_class" "mult_maxammo_metal"
"attribute_name" "Minor metal maxammo reduction"
"min_value" "0.95"
"max_value" "0.65"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoMetal_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"82"
{
"name" "cloak consume rate increased"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Minor cloak consume rate increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_CloakConsumeRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"83"
{
"name" "cloak consume rate decreased"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Minor cloak consume rate decrease"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_CloakConsumeRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"84"
{
"name" "cloak regen rate increased"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Minor cloak regen rate increase"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakRegenRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"85"
{
"name" "cloak regen rate decreased"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Minor cloak regen rate decrease"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_CloakRegenRate_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"86"
{
"name" "minigun spinup time increased"
"attribute_class" "mult_minigun_spinup_time"
"attribute_name" "Minor minigun spinup time increase"
"min_value" "1.05"
"max_value" "1.2"
"group" "only_on_unique"
"description_string" "#Attrib_MinigunSpinup_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"87"
{
"name" "minigun spinup time decreased"
"attribute_class" "mult_minigun_spinup_time"
"attribute_name" "Minor minigun spinup time decrease"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_MinigunSpinup_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"88"
{
"name" "max pipebombs increased"
"attribute_class" "add_max_pipebombs"
"attribute_name" "Minor max pipebomb increase"
"min_value" "2"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_MaxPipebombs_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"89"
{
"name" "max pipebombs decreased"
"attribute_class" "add_max_pipebombs"
"attribute_name" "Minor max pipebomb decrease"
"min_value" "-2"
"max_value" "-4"
"group" "only_on_unique"
"description_string" "#Attrib_MaxPipebombs_Decreased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"90"
{
"name" "SRifle Charge rate increased"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "Minor charge rate increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_SRifleChargeRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"91"
{
"name" "SRifle Charge rate decreased"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "Minor charge rate decrease"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_SRifleChargeRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"92"
{
"name" "Construction rate increased"
"attribute_class" "mult_construction_value"
"attribute_name" "Minor construction rate increase"
"min_value" "1.1"
"max_value" "1.3"
"group" "only_on_unique"
"description_string" "#Attrib_ConstructionRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"93"
{
"name" "Construction rate decreased"
"attribute_class" "mult_construction_value"
"attribute_name" "Minor construction rate decrease"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_ConstructionRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"94"
{
"name" "Repair rate increased"
"attribute_class" "mult_repair_value"
"attribute_name" "Minor repair rate increase"
"min_value" "1.05"
"max_value" "1.2"
"group" "only_on_unique"
"description_string" "#Attrib_RepairRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"95"
{
"name" "Repair rate decreased"
"attribute_class" "mult_repair_value"
"attribute_name" "Minor repair rate decrease"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_RepairRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"96"
{
"name" "Reload time increased"
"attribute_class" "mult_reload_time"
"attribute_name" "Minor reload time increase"
"min_value" "1.1"
"max_value" "1.4"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"97"
{
"name" "Reload time decreased"
"attribute_class" "mult_reload_time"
"attribute_name" "Minor reload time decrease"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"98"
{
"name" "selfdmg on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor self dmg on hit"
"min_value" "-1"
"max_value" "-3"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"99"
{
"name" "Blast radius increased"
"attribute_class" "mult_explosion_radius"
"attribute_name" "Minor explosion radius increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_BlastRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"100"
{
"name" "Blast radius decreased"
"attribute_class" "mult_explosion_radius"
"attribute_name" "Minor explosion radius decrease"
"min_value" "0.95"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_BlastRadius_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"101"
{
"name" "Projectile range increased"
"attribute_class" "mult_projectile_range"
"attribute_name" "Minor projectile range increase"
"min_value" "1.1"
"max_value" "1.3"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileRange_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"102"
{
"name" "Projectile range decreased"
"attribute_class" "mult_projectile_range"
"attribute_name" "Minor projectile range decrease"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileRange_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"103"
{
"name" "Projectile speed increased"
"attribute_class" "mult_projectile_speed"
"attribute_name" "Minor projectile speed increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileSpeed_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"104"
{
"name" "Projectile speed decreased"
"attribute_class" "mult_projectile_speed"
"attribute_name" "Minor projectile speed decrease"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileSpeed_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"105"
{
"name" "overheal penalty"
"attribute_class" "mult_medigun_overheal_amount"
"attribute_name" "Minor overheal penalty"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealAmount_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"106"
{
"name" "weapon spread bonus"
"attribute_class" "mult_spread_scale"
"attribute_name" "Shot spread bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_Spread_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"107"
{
"name" "move speed bonus"
"attribute_class" "mult_player_movespeed"
"attribute_name" "Minor move speed bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_MoveSpeed_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"108"
{
"name" "health from packs increased"
"attribute_class" "mult_health_frompacks"
"attribute_name" "Minor bonus to health from packs"
"min_value" "1.1"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromPacks_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"109"
{
"name" "health from packs decreased"
"attribute_class" "mult_health_frompacks"
"attribute_name" "Minor penalty to health from packs"
"min_value" "0.95"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromPacks_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"110"
{
"name" "heal on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor heal on hit"
"min_value" "10"
"max_value" "15"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"111"
{
"name" "selfdmg on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor self dmg on hit"
"min_value" "-3"
"max_value" "-8"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"112"
{
"name" "ammo regen"
"attribute_class" "addperc_ammo_regen"
"attribute_name" "Minor ammo regeneration"
"min_value" "0.03"
"max_value" "0.08"
"group" "only_on_unique"
"description_string" "#Attrib_AmmoRegen"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"113"
{
"name" "metal regen"
"attribute_class" "add_metal_regen"
"attribute_name" "Minor health regeneration"
"min_value" "1"
"max_value" "8"
"group" "only_on_unique"
"description_string" "#Attrib_MetalRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"114"
{
"name" "mod mini-crit airborne"
"attribute_class" "mini_crit_airborne"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MiniCritAirborneEnemies"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"115"
{
"name" "mod shovel damage boost"
"attribute_class" "set_weapon_mode"
"attribute_name" "Shovel deals more damage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ShovelDamageBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"116"
{
"name" "mod soldier buff type"
"attribute_class" "set_buff_type"
"attribute_name" "indicates soldier activated buff type"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SoldierBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"117"
{
"name" "dmg falloff increased"
"attribute_class" "mult_dmg_falloff"
"attribute_name" "Damage falloff"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_Dmg_Falloff_Increased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"118"
{
"name" "dmg falloff decreased"
"attribute_class" "mult_dmg_falloff"
"attribute_name" "Damage falloff"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_Dmg_Falloff_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"119"
{
"name" "sticky detonate mode"
"attribute_class" "set_detonate_mode"
"attribute_name" "indicates method of detonating stickies"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyDetonateMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"120"
{
"name" "sticky arm time penalty"
"attribute_class" "sticky_arm_time"
"attribute_name" "makes stickies take longer to arm"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyArmTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"121"
{
"name" "stickies detonate stickies"
"attribute_class" "stickies_detonate_stickies"
"attribute_name" "indicates these stickies can destroy enemy stickies"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickiesDetonateStickies"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"122"
{
"name" "mod demo buff type"
"attribute_class" "set_buff_type"
"attribute_name" "indicates demo activated buff type"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DemoBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"123"
{
"name" "speed boost when active"
"attribute_class" "mult_move_speed_when_active"
"attribute_name" "move speed buff when item is active"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SpeedBoostWhenActive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"124"
{
"name" "mod wrench builds minisentry"
"attribute_class" "wrench_builds_minisentry"
"attribute_name" "Wrench builds minisentry"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_WrenchBuildsMiniSentry"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"125"
{
"name" "max health additive penalty"
"attribute_class" "add_maxhealth"
"attribute_name" "Minor max health penalty"
"min_value" "-5"
"max_value" "-15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxHealth_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"126"
{
"name" "sticky arm time bonus"
"attribute_class" "sticky_arm_time"
"attribute_name" "makes stickies arm more quickly"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyArmTimeBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"127"
{
"name" "sticky air burst mode"
"attribute_class" "set_detonate_mode"
"attribute_name" "set mode to 2"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyAirBurstMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"128"
{
"name" "provide on active"
"attribute_class" "provide_on_active"
"attribute_name" "the item will only provide its attributes when it is the active weapon"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ProvideOnActive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"129"
{
"name" "health drain"
"attribute_class" "add_health_regen"
"attribute_name" "Minor health drain"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"130"
{
"name" "medic regen bonus"
"attribute_class" "medic_regen"
"attribute_name" "medic regen bonus"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_MedicRegenBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"131"
{
"name" "medic regen penalty"
"attribute_class" "medic_regen"
"attribute_name" "medic regen penalty"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_MedicRegenPenalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"132"
{
"name" "community description"
"attribute_class" "desc_community_description"
"attribute_name" "Text description of community"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Community_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"133"
{
"name" "soldier model index"
"attribute_class" "desc_soldiermedal_index"
"attribute_name" "Text description of soldier medal"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_MedalIndex_Description"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"134"
{
"name" "attach particle effect"
"attribute_class" "set_attached_particle"
"attribute_name" "Attach Custom Particle"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"135"
{
"name" "rocket jump damage reduction"
"attribute_class" "rocket_jump_dmg_reduction"
"attribute_name" "Reduces damage from rocket jumping"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RocketJumpDmgReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"136"
{
"name" "mod sentry killed revenge"
"attribute_class" "sentry_killed_revenge"
"attribute_name" "Player receives crits for his sentry's death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SentryKilledRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"137"
{
"name" "dmg bonus vs buildings"
"attribute_class" "mult_dmg_vs_buildings"
"attribute_name" "Minor damage bonus Vs Buildings"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgVsBuilding_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"138"
{
"name" "dmg penalty vs players"
"attribute_class" "mult_dmg_vs_players"
"attribute_name" "Minor damage penalty Vs players"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgVsPlayer_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"139"
{
"name" "lunchbox adds maxhealth bonus"
"attribute_class" "set_weapon_mode"
"attribute_name" "Lunchbox adds max health bonus"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_LunchboxAddsMaxHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"140"
{
"name" "hidden maxhealth non buffed"
"attribute_class" "add_maxhealth_nonbuffed"
"attribute_name" "Max health buff that doesn't affect buffed max"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"141"
{
"name" "selfmade description"
"attribute_class" "desc_selfmade_description"
"attribute_name" "Text description of selfmade"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Selfmade_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"142"
{
"name" "set item tint RGB"
"attribute_class" "set_item_tint_rgb"
"attribute_name" "Sets the RGB on tinted items"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Selfmade_Description"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"143"
{
"name" "custom employee number"
"attribute_class" "set_employee_number"
"attribute_name" "Set Employee Number"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_EmployeeNumber"
"description_format" "value_is_date"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"144"
{
"name" "lunchbox adds minicrits"
"attribute_class" "set_weapon_mode"
"attribute_name" "Lunchbox adds minicrits"
"min_value" "2"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_LunchboxAddsMaxHealth"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"146"
{
"name" "damage applies to sappers"
"attribute_class" "set_dmg_apply_to_sapper"
"attribute_name" "Damage applies to sappers"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgAppliesToSappers"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"147"
{
"name" "Wrench index"
"attribute_class" "desc_wrench_index"
"attribute_name" "Wrench index"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_WrenchNumber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"148"
{
"name" "building cost reduction"
"attribute_class" "building_cost_reduction"
"attribute_name" "Building cost reduction"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_BuildingCostReduction"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"149"
{
"name" "bleeding duration"
"attribute_class" "bleeding_duration"
"attribute_name" "Bleeding Duration"
"min_value" "1"
"max_value" "4"
"group" "only_on_unique"
"description_string" "#Attrib_BleedingDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit bleed"
"stored_as_integer" "0"
}
"150"
{
"name" "turn to gold"
"attribute_class" "set_turn_to_gold"
"attribute_name" "turns corpse to gold"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_TurnToGold"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"153"
{
"name" "cannot trade"
"attribute_class" "cannot_trade"
"attribute_name" "cannot trade"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CannotTrade"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"154"
{
"name" "disguise on backstab"
"attribute_class" "set_disguise_on_backstab"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseOnBackstab"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"155"
{
"name" "cannot disguise"
"attribute_class" "set_cannot_disguise"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CannotDisguise"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"156"
{
"name" "silent killer"
"attribute_class" "set_silent_killer"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SilentKiller"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"157"
{
"name" "disguise speed penalty"
"attribute_class" "disguise_speed_penalty"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseSpeedPenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"158"
{
"name" "add cloak on kill"
"attribute_class" "add_cloak_on_kill"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AddCloakOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"159"
{
"name" "cloak blink time penalty"
"attribute_class" "cloak_blink_time_penalty"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakBlinkTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"160"
{
"name" "quiet unstealth"
"attribute_class" "set_quiet_unstealth"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_QuietUnstealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"161"
{
"name" "flame size penalty"
"attribute_class" "mult_flame_size"
"attribute_name" "flame size penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"162"
{
"name" "flame size bonus"
"attribute_class" "mult_flame_size"
"attribute_name" "flame size bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"163"
{
"name" "flame life penalty"
"attribute_class" "mult_flame_life"
"attribute_name" "flame life penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameLife_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"164"
{
"name" "flame life bonus"
"attribute_class" "mult_flame_life"
"attribute_name" "flame life bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameLife_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"165"
{
"name" "charged airblast"
"attribute_class" "set_charged_airblast"
"attribute_name" "charged airblast"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ChargedAirblast"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"166"
{
"name" "add cloak on hit"
"attribute_class" "add_cloak_on_hit"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AddCloakOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"167"
{
"name" "disguise damage reduction"
"attribute_class" "disguise_damage_reduction"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseDamageReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"168"
{
"name" "disguise no burn"
"attribute_class" "disguise_no_burn"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseNoBurn"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"169"
{
"name" "dmg from sentry reduced"
"attribute_class" "dmg_from_sentry_reduced"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromSentryReduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"170"
{
"name" "airblast cost increased"
"attribute_class" "mult_airblast_cost"
"attribute_name" "airblast cost increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AirblastCost_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"171"
{
"name" "airblast cost decreased"
"attribute_class" "mult_airblast_cost"
"attribute_name" "airblast cost decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AirblastCost_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"172"
{
"name" "purchased"
"attribute_class" "purchased"
"attribute_name" "purchased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_Purchased"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"173"
{
"name" "flame ammopersec increased"
"attribute_class" "mult_flame_ammopersec"
"attribute_name" "flame ammopersec increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameAmmoPerSec_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"174"
{
"name" "flame ammopersec decreased"
"attribute_class" "mult_flame_ammopersec"
"attribute_name" "flame ammopersec decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameAmmoPerSec_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"175"
{
"name" "jarate duration"
"attribute_class" "jarate_duration"
"attribute_name" "Jarate Duration"
"min_value" "1"
"max_value" "4"
"group" "only_on_unique"
"description_string" "#Attrib_JarateDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit jarate"
"stored_as_integer" "0"
}
"176"
{
"name" "no death from headshots"
"attribute_class" "no_death_from_headshots"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoDeathFromHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"177"
{
"name" "deploy time increased"
"attribute_class" "mult_deploy_time"
"attribute_name" "deploy time increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DeployTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"178"
{
"name" "deploy time decreased"
"attribute_class" "mult_deploy_time"
"attribute_name" "deploy time decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DeployTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"179"
{
"name" "minicrits become crits"
"attribute_class" "minicrits_become_crits"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MinicritsBecomeCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"180"
{
"name" "heal on kill"
"attribute_class" "heal_on_kill"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"181"
{
"name" "no self blast dmg"
"attribute_class" "no_self_blast_dmg"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoSelfBlastDmg"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"182"
{
"name" "slow enemy on hit major"
"attribute_class" "mult_onhit_enemyspeed_major"
"attribute_name" "Major slow enemy on hit"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Slow_Enemy_OnHit_Major"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"183"
{
"name" "aiming movespeed decreased"
"attribute_class" "mult_player_aiming_movespeed"
"attribute_name" "Minor aiming movespeed decrease"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_AimingMoveSpeed_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"184"
{
"name" "duel loser account id"
"attribute_class" "duel_loser_account_id"
"attribute_name" "duel loser account id"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DuelLoserAccountID"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"185"
{
"name" "event date"
"attribute_class" "event_date"
"attribute_name" "event date"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_EventDate"
"description_format" "value_is_date"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"186"
{
"name" "gifter account id"
"attribute_class" "gifter_account_id"
"attribute_name" "gifter account id"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_GifterAccountID"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"187"
{
"name" "set supply crate series"
"attribute_class" "supply_crate_series"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_SupplyCrateSeries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"188"
{
"name" "preserve ubercharge"
"attribute_class" "preserve_ubercharge"
"attribute_name" "Preserve Ubercharge"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_PreserveUbercharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"189"
{
"name" "elevate quality"
"attribute_class" "set_elevated_quality"
"attribute_name" "Elevate Quality"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ElevateQuality"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"190"
{
"name" "active health regen"
"attribute_class" "active_item_health_regen"
"attribute_name" "Minor health regen"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"191"
{
"name" "active health degen"
"attribute_class" "active_item_health_regen"
"attribute_name" "Minor health degen"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"192"
{
"name" "referenced item id low"
"attribute_class" "referenced_item_id_low"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"193"
{
"name" "referenced item id high"
"attribute_class" "referenced_item_id_high"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"194"
{
"name" "referenced item def"
"attribute_class" "referenced_item_def"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_ReferencedItem"
"description_format" "value_is_item_def"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"195"
{
"name" "always tradable"
"attribute_class" "always_tradable"
"attribute_name" "always tradable"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"196"
{
"name" "noise maker"
"attribute_class" "enable_misc2_noisemaker"
"attribute_name" "Misc2 slot will be a noise maker"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"197"
{
"name" "halloween item"
"attribute_class" "halloween_item"
"attribute_name" "halloween item"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Halloween_Item"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"199"
{
"name" "fires healing bolts"
"attribute_class" "fires_healing_bolts"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FiresHealingBolts"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"200"
{
"name" "enables aoe heal"
"attribute_class" "enables_aoe_heal"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_EnablesAOEHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"201"
{
"name" "gesture speed increase"
"attribute_class" "mult_gesture_time"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_GestureSpeed_Increase"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"202"
{
"name" "charge time increased"
"attribute_class" "mod_charge_time"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_ChargeTime_Increase"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"203"
{
"name" "drop health pack on kill"
"attribute_class" "drop_health_pack_on_kill"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DropHealthPackOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"204"
{
"name" "hit self on miss"
"attribute_class" "hit_self_on_miss"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HitSelfOnMiss"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"205"
{
"name" "dmg from ranged reduced"
"attribute_class" "dmg_from_ranged"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromRanged_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"206"
{
"name" "dmg from melee increased"
"attribute_class" "dmg_from_melee"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromMelee_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"207"
{
"name" "blast dmg to self increased"
"attribute_class" "blast_dmg_to_self"
"attribute_name" "blast dmg to self increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_BlastDamageToSelf_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"208"
{
"name" "Set DamageType Ignite"
"attribute_class" "set_dmgtype_ignite"
"attribute_name" "Set DamageType Ignite"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SetDamageType_Ignite"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"209"
{
"name" "minicrit vs burning player"
"attribute_class" "or_minicrit_vs_playercond_burning"
"attribute_name" "Minicrit vs Burning Player"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Minicrit_Vs_Burning_Player"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"210"
{
"name" "paint effect"
"attribute_class" "paint_effect"
"attribute_name" "Paint Effect"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_PaintEffect"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"211"
{
"name" "tradable after date"
"attribute_class" "tradable_after_date"
"attribute_name" "tradable_after_date"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_TradableAfterDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"212"
{
"name" "force level display"
"attribute_class" "force_level_display"
"attribute_name" "Force Level Display"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"213"
{
"name" "random level curve replacement"
"attribute_class" "random_level_curve_replacement"
"attribute_name" "Random Level Curve Replacement"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"214"
{
"name" "kill eater"
"attribute_class" "kill_eater"
"attribute_name" "Kill Eater"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"215"
{
"name" "apply z velocity on damage"
"attribute_class" "apply_z_velocity_on_damage"
"attribute_name" "Apply Z Velocity On Damage"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"216"
{
"name" "apply look velocity on damage"
"attribute_class" "apply_look_velocity_on_damage"
"attribute_name" "Apply Look Velocity on Damage"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Knockback"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"217"
{
"name" "sanguisuge"
"attribute_class" "sanguisuge"
"attribute_name" "sanguisuge"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Sanguisuge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"218"
{
"name" "mark for death"
"attribute_class" "mark_for_death"
"attribute_name" "mark for death"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MarkForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"219"
{
"name" "decapitate type"
"attribute_class" "decapitate_type"
"attribute_name" "decapitate type"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"220"
{
"name" "restore health on kill"
"attribute_class" "restore_health_on_kill"
"attribute_name" "restore health on kill"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_RestoreHealthOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"221"
{
"name" "mult decloak rate"
"attribute_class" "mult_decloak_rate"
"attribute_name" "mult decloak rate"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_DecloakRate"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"222"
{
"name" "mult sniper charge after hit"
"attribute_class" "mult_sniper_charge_after_hit"
"attribute_name" "mult sniper charge after hit"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargeAfterHit"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"223"
{
"name" "mult sniper charge after miss"
"attribute_class" "mult_sniper_charge_after_miss"
"attribute_name" "mult sniper charge after miss"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargeAfterMiss"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"224"
{
"name" "dmg bonus while half dead"
"attribute_class" "mult_dmg_bonus_while_half_dead"
"attribute_name" "dmg bonus while half dead"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultDmgBonusWhileHalfDead"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"225"
{
"name" "dmg penalty while half alive"
"attribute_class" "mult_dmg_penalty_while_half_alive"
"attribute_name" "dmg penalty while half alive"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultDmgPenaltyWhileHalfAlive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"226"
{
"name" "honorbound"
"attribute_class" "honorbound"
"attribute_name" "honorbound"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Honorbound"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
}
"item_sets"
{
"polycount_pyro"
{
"name" "#TF_Set_Polycount_Pyro"
"items"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class" "mult_player_movespeed"
"value" "1.1"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "1.1"
}
}
"store_bundle" "Polycount Pyro Bundle"
}
"polycount_spy"
{
"name" "#TF_Set_Polycount_Spy"
"items"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"attributes"
{
"quiet unstealth"
{
"attribute_class" "set_quiet_unstealth"
"value" "1"
}
"cloak blink time penalty"
{
"attribute_class" "cloak_blink_time_penalty"
"value" "0.5"
}
}
"store_bundle" "Polycount Spy Bundle"
}
"polycount_soldier"
{
"name" "#TF_Set_Polycount_Soldier"
"items"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"attributes"
{
"dmg from sentry reduced"
{
"attribute_class" "dmg_from_sentry_reduced"
"value" "0.8"
}
}
"store_bundle" "Polycount Soldier Bundle"
}
"polycount_sniper"
{
"name" "#TF_Set_Polycount_Sniper"
"items"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"attributes"
{
"no death from headshots"
{
"attribute_class" "no_death_from_headshots"
"value" "1"
}
}
"store_bundle" "Polycount Sniper Bundle"
}
"polycount_scout"
{
"name" "#TF_Set_Polycount_Scout"
"items"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"store_bundle" "Polycount Scout Bundle"
}
"medieval_medic"
{
"name" "#TF_Set_Medieval_Medic"
"items"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
}
"attributes"
{
"health regen"
{
"attribute_class" "add_health_regen"
"value" "1"
}
}
"store_bundle" "Medieval Medic Bundle"
}
"hibernating_bear"
{
"name" "#TF_Set_Hibernating_Bear"
"items"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
}
"attributes"
{
"dmg taken from crit reduced"
{
"attribute_class" "mult_dmgtaken_from_crit"
"value" "0.95"
}
}
"store_bundle" "Hibernating Bear Bundle"
}
"experts_ordnance"
{
"name" "#TF_Set_Experts_Ordnance"
"items"
{
"The Ullapool Caber" "1"
"The Loch-n-Load" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "0.9"
}
}
"store_bundle" "Expert's Ordnance Bundle"
}
}
"recipes"
{
"0"
{
"name" "#RT_MP_A"
"n_A" "#RI_Pp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Pi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=="
"value" "primary"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "!string=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"1"
{
"name" "#RT_MP_A"
"n_A" "#RI_Sp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Si"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=="
"value" "secondary"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "!string=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"2"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Mi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=="
"value" "melee"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "!string=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"3"
{
"name" "#RT_MP_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_Bar_A"
"all_same_class" "1"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"4"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Ap"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Ap"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
}
"5"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Bp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Bp"
"do_A" "1"
"do_B" "#CI_Bar_C"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
}
}
"6"
{
"name" "#RT_F_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Cp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
}
}
}
}
"7"
{
"name" "#RT_F_A"
"n_A" "#CI_T_C"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_T_C"
"all_same_class" "1"
"add_class_usage_to_output" "1"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "class_token"
"required" "1"
}
}
}
}
}
"8"
{
"name" "#RT_F_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Ws"
"do_A" "1"
"do_B" "#CI_T_S"
"all_same_slot" "1"
"add_slot_usage_to_output" "1"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "slot_token"
"required" "1"
}
}
}
}
}
"9"
{
"name" "#RT_R_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Hp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
}
}
}
}
"10"
{
"name" "#RT_F_A"
"n_A" "#RI_Ch"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_H"
"add_class_usage_to_output" "1"
"always_known" "1"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "class_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
"1"
{
"field" "all_classes"
"operator" "!float=="
"value" "1"
"required" "0"
}
}
}
}
}
"11"
{
"name" "#RT_F_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "#CI_Bar_A"
"di_B" "#RI_STc"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_W"
"add_class_usage_to_output" "1"
"add_slot_usage_to_output" "2"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "class_token"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "slot_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"quality" "unique"
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "!string=="
"value" "hat"
"required" "1"
}
}
}
}
}
"12"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mcp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Mci"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=="
"value" "misc"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"13"
{
"name" "#RT_R_A"
"n_A" "#CI_T_C"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#CI_T_C"
"add_class_usage_to_output" "0"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "class_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "class_token"
"required" "1"
}
}
}
}
}
"14"
{
"name" "#RT_R_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_STc"
"do_A" "1"
"do_B" "#CI_T_S"
"add_slot_usage_to_output" "0"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "slot_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=="
"value" "slot_token"
"required" "1"
}
}
}
}
}
"15"
{
"name" "#RT_MP_A"
"n_A" "#RI_Tp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Tp"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "craft_token"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "craft_token"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
}
"16"
{
"name" "#RT_F_A"
"n_A" "#TF_Scout_Bonk_Helmet"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Unique_Achievement_EnergyDrink"
"di_C" "#TF_Unique_Headgear_Scout"
"do_A" "1"
"do_B" "#TF_Scout_Bonk_Helmet"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Bonk! Atomic Punch"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Bonk! Atomic Punch"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Batter's Helmet"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Bonk Helm"
"required" "1"
}
}
}
}
}
"17"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_EnergyDrink_CritCola"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_EnergyDrink"
"di_B" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_Unique_EnergyDrink_CritCola"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Bonk! Atomic Punch"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Kritzkrieg"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Crit-a-Cola"
"required" "1"
}
}
}
}
}
"18"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Makeshiftclub"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_Unique_Makeshiftclub"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sandman"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Pain Train"
"required" "1"
}
}
}
}
}
"19"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Blast_Boots"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Shield"
"di_B" "#TF_Unique_Backstab_Shield"
"do_A" "1"
"do_B" "#TF_Unique_Blast_Boots"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Chargin' Targe"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Razorback"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Gunboats"
"required" "1"
}
}
}
}
}
"20"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Lunchbox_Chocolate"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Lunchbox"
"do_A" "1"
"do_B" "#TF_Unique_Lunchbox_Chocolate"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sandvich"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Dalokohs Bar"
"required" "1"
}
}
}
}
}
"21"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Sledgehammer"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Pickaxe"
"do_A" "1"
"do_B" "#TF_Unique_Sledgehammer"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Equalizer"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Homewrecker"
"required" "1"
}
}
}
}
}
"22"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Bp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#CI_Bar_Bp"
"do_A" "3"
"do_B" "#CI_Bar_A"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"item2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
}
"23"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Cp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#CI_Bar_Cp"
"do_A" "3"
"do_B" "#CI_Bar_B"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"item2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
}
"24"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_BattleAxe"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FireAxe1"
"di_B" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_Unique_BattleAxe"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Axtinguisher"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Jarate"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Scotsman's Skullcutter"
"required" "1"
}
}
}
}
}
"25"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_TribalmanKukri"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FeignWatch"
"di_B" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_Unique_TribalmanKukri"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Huntsman"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Dead Ringer"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Tribalman's Shiv"
"required" "1"
}
}
}
}
}
"26"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Combat_Wrench"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Revolver"
"do_A" "1"
"do_B" "#TF_Unique_Combat_Wrench"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Ambassador"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Southern Hospitality"
"required" "1"
}
}
}
}
}
"27"
{
"name" "#RT_F_A"
"n_A" "#TF_ThePowerjack"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_ThePowerjack"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Axtinguisher"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Powerjack"
"required" "1"
}
}
}
}
}
"28"
{
"name" "#RT_F_A"
"n_A" "#TF_TheDegreaser"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Flamethrower"
"do_A" "1"
"do_B" "#TF_TheDegreaser"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Backburner"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Degreaser"
"required" "1"
}
}
}
}
}
"29"
{
"name" "#RT_F_A"
"n_A" "#TF_TheShortstop"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Scattergun_Double"
"do_A" "1"
"do_B" "#TF_TheShortstop"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Force-a-Nature"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Shortstop"
"required" "1"
}
}
}
}
}
"30"
{
"name" "#RT_F_A"
"n_A" "#TF_TheHolyMackerel"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_TheHolyMackerel"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sandman"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Holy Mackerel"
"required" "1"
}
}
}
}
}
"31"
{
"name" "#RT_F_A"
"n_A" "#TF_MadMilk"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_MadMilk"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Jarate"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Mad Milk"
"required" "1"
}
}
}
}
}
"32"
{
"name" "#RT_F_A"
"n_A" "#TF_LEtranger"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_FeignWatch"
"do_A" "1"
"do_B" "#TF_LEtranger"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Dead Ringer"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "L'Etranger"
"required" "1"
}
}
}
}
}
"33"
{
"name" "#RT_F_A"
"n_A" "#TF_EternalReward"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_CloakWatch"
"do_A" "1"
"do_B" "#TF_EternalReward"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Cloak and Dagger"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Your Eternal Reward"
"required" "1"
}
}
}
}
}
"34"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBattalionsBackup"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_SoldierBuff"
"do_A" "1"
"do_B" "#TF_TheBattalionsBackup"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Buff Banner"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Battalion's Backup"
"required" "1"
}
}
}
}
}
"35"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBlackBox"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_RocketLauncher "
"do_A" "1"
"do_B" "#TF_TheBlackBox"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Direct Hit"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Black Box"
"required" "1"
}
}
}
}
}
"36"
{
"name" "#RT_F_A"
"n_A" "#TF_SydneySleeper"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_SydneySleeper"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Huntsman"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sydney Sleeper"
"required" "1"
}
}
}
}
}
"37"
{
"name" "#RT_F_A"
"n_A" "#TF_DarwinsDangerShield"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Backstab_Shield"
"do_A" "1"
"do_B" "#TF_DarwinsDangerShield"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Razorback"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Darwin's Danger Shield"
"required" "1"
}
}
}
}
}
"38"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBushwacka"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Sword"
"do_A" "1"
"do_B" "#TF_TheBushwacka"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Eyelander"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Bushwacka"
"required" "1"
}
}
}
}
}
"39"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Gloves_of_Running_Urgently"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Ap"
"di_C" "#TF_Unique_Achievement_Fists"
"do_A" "1"
"do_B" "#TF_Unique_Gloves_of_Running_Urgently"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Killing Gloves of Boxing"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Gloves of Running Urgently"
"required" "1"
}
}
}
}
}
"40"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_BattleSaw"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Ap"
"di_C" "#TF_Unique_Achievement_Bonesaw1"
"do_A" "1"
"do_B" "#TF_Unique_BattleSaw"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Ubersaw"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Vita-Saw"
"required" "1"
}
}
}
}
}
"41"
{
"name" "#RT_F_A"
"n_A" "#RI_Sh"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#RI_SIc"
"do_A" "1"
"do_B" "#RO_SH"
"always_known" "1"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_set"
"operator" "!string=="
"value" "nullstring"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "string=="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_set"
"operator" "!string=="
"value" "nullstring"
"required" "1"
}
"1"
{
"field" "craft_class"
"operator" "string=="
"value" "hat"
"required" "1"
}
}
}
}
"add_set_to_output" "1"
}
"42"
{
"name" "#RT_SaxtonMask"
"desc_inputs" "#RI_Mask"
"desc_outputs" "#RO_Mask"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Medic"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Scout"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Spy"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Heavy"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Engineer"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Pyro"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Demoman"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Sniper"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Soldier"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Halloween Mask - Saxton Hale"
"required" "1"
}
}
}
}
}
"43"
{
"name" "#RT_F_A"
"n_A" "#TF_HalloweenBoss_Axe"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_BattleAxe"
"di_B" "#CI_Bar_Cp"
"di_C" "#TF_Haunted_Metal"
"do_A" "1"
"do_B" "#TF_HalloweenBoss_Axe"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Haunted Metal Scrap"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Scotsman's Skullcutter"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Horseless Headless Horseman's Headtaker"
"required" "1"
}
}
}
}
}
"44"
{
"name" "#RT_F_A"
"n_A" "#RI_HHg"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#TF_Haunted_Metal"
"do_A" "1"
"do_B" "#RI_HHg"
"always_known" "1"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 3"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Haunted Metal Scrap"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=="
"value" "haunted_hat"
"required" "1"
}
}
}
}
}
"45"
{
"name" "#RT_F_A"
"n_A" "#TF_Amputator"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_BattleSaw"
"do_A" "1"
"do_B" "#TF_Amputator"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Vita-Saw"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Amputator"
"required" "1"
}
}
}
}
}
"46"
{
"name" "#RT_F_A"
"n_A" "#TF_CrusadersCrossbow"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_CrusadersCrossbow"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Huntsman"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Crusader's Crossbow"
"required" "1"
}
}
}
}
}
"47"
{
"name" "#RT_F_A"
"n_A" "#TF_UllapoolCaber"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Unique_Makeshiftclub"
"do_A" "1"
"do_B" "#TF_UllapoolCaber"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Pain Train"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Ullapool Caber"
"required" "1"
}
}
}
}
}
"48"
{
"name" "#RT_F_A"
"n_A" "#TF_LochNLoad"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_StickyLauncher"
"do_A" "1"
"do_B" "#TF_LochNLoad"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Scottish Resistance"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Loch-n-Load"
"required" "1"
}
}
}
}
}
"49"
{
"name" "#RT_F_A"
"n_A" "#TF_WarriorsSpirit"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Gloves_of_Running_Urgently"
"do_A" "1"
"do_B" "#TF_WarriorsSpirit"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Gloves of Running Urgently"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Warrior's Spirit"
"required" "1"
}
}
}
}
}
"50"
{
"name" "#RT_F_A"
"n_A" "#TF_BuffaloSteak"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Lunchbox"
"do_A" "1"
"do_B" "#TF_BuffaloSteak"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sandvich"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Buffalo Steak Sandvich"
"required" "1"
}
}
}
}
}
"51"
{
"name" "#RT_F_A"
"n_A" "#TF_GatlingGun"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Minigun"
"do_A" "1"
"do_B" "#TF_GatlingGun"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Natascha"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Brass Beast"
"required" "1"
}
}
}
}
}
"52"
{
"name" "#RT_F_A"
"n_A" "#TF_CandyCane"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Makeshiftclub"
"di_B" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_CandyCane"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Pain Train"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Kritzkrieg"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Candy Cane"
"required" "1"
}
}
}
}
}
"53"
{
"name" "#RT_F_A"
"n_A" "#TF_Claidheamohmor"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Shield"
"di_B" "#TF_Unique_Sledgehammer"
"do_A" "1"
"do_B" "#TF_Claidheamohmor"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Chargin' Targe"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Homewrecker"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Claidheamohmor"
"required" "1"
}
}
}
}
}
"54"
{
"name" "#RT_F_A"
"n_A" "#TF_BackScratcher"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_BattleAxe"
"di_B" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_BackScratcher"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Scotsman's Skullcutter"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Axtinguisher"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Back Scratcher"
"required" "1"
}
}
}
}
}
"55"
{
"name" "#RT_F_A"
"n_A" "#TF_BostonBasher"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Bat"
"di_B" "#TF_Unique_TribalmanKukri"
"do_A" "1"
"do_B" "#TF_BostonBasher"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Sandman"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Tribalman's Shiv"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Boston Basher"
"required" "1"
}
}
}
}
}
"56"
{
"name" "#RT_F_A"
"n_A" "#TF_FistsOfSteel"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Fists"
"do_A" "1"
"do_B" "#TF_FistsOfSteel"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Killing Gloves of Boxing"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Fists of Steel"
"required" "1"
}
}
}
}
}
"57"
{
"name" "#RT_F_A"
"n_A" "#TF_Jag"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Combat_Wrench"
"do_A" "1"
"do_B" "#TF_Jag"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Southern Hospitality"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Jag"
"required" "1"
}
}
}
}
}
"58"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_RiftFireAxe"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Bp"
"di_C" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_Unique_RiftFireAxe"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Axtinguisher"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Sharpened Volcano Fragment"
"required" "1"
}
}
}
}
}
"59"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_RiftFireMace"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Bp"
"di_C" "#TF_BostonBasher"
"do_A" "1"
"do_B" "#TF_Unique_RiftFireMace"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Boston Basher"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Sun-on-a-Stick"
"required" "1"
}
}
}
}
}
"60"
{
"name" "#RT_F_A"
"n_A" "#TF_SoldierKatana"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Unique_Achievement_Sword"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SoldierKatana"
"always_known" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Eyelander"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Half-Zatoichi"
"required" "1"
}
}
}
}
}
"61"
{
"name" "#RT_F_A"
"n_A" "#TF_SoldierSashimono"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_TheBattalionsBackup"
"do_A" "1"
"do_B" "#TF_SoldierSashimono"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Battalion's Backup"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Concheror"
"required" "1"
}
}
}
}
}
"62"
{
"name" "#RT_F_A"
"n_A" "#TF_Kunai"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_EternalReward"
"do_A" "1"
"do_B" "#TF_Kunai"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Your Eternal Reward"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Conniver's Kunai"
"required" "1"
}
}
}
}
}
"63"
{
"name" "#RT_F_A"
"n_A" "#TF_Gunbai"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_MadMilk"
"do_A" "1"
"do_B" "#TF_Gunbai"
"always_known" "1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Mad Milk"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Fan O'War"
"required" "1"
}
}
}
}
}
"64"
{
"name" "#RT_F_A"
"n_A" "#TF_SpaceChem_Fishcake"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpaceChem_MoustachiumBar"
"di_C" "#TF_SpaceChem_FishcakeFragment"
"do_A" "1"
"do_B" "#TF_SpaceChem_Fishcake"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Moustachium Bar"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "SpaceChem Fishcake Fragment"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Fishcake"
"required" "1"
}
}
}
}
}
"65"
{
"name" "#RT_F_A"
"n_A" "#TF_SpaceChem_Pin"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpaceChem_MoustachiumBar"
"di_C" "#TF_SpaceChem_PinFragment"
"do_A" "1"
"do_B" "#TF_SpaceChem_Pin"
"always_known" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Moustachium Bar"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "SpaceChem Pin Fragment"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "SpaceChem Pin"
"required" "1"
}
}
}
}
}
}
"achievement_rewards"
{
"TF_MEDIC_ACHIEVE_PROGRESS1" "36"
"TF_MEDIC_ACHIEVE_PROGRESS2" "35"
"TF_MEDIC_ACHIEVE_PROGRESS3" "37"
"TF_PYRO_ACHIEVE_PROGRESS1" "39"
"TF_PYRO_ACHIEVE_PROGRESS2" "40"
"TF_PYRO_ACHIEVE_PROGRESS3" "38"
"TF_HEAVY_ACHIEVE_PROGRESS1" "42"
"TF_HEAVY_ACHIEVE_PROGRESS2" "41"
"TF_HEAVY_ACHIEVE_PROGRESS3" "43"
"TF_SCOUT_ACHIEVE_PROGRESS1" "45"
"TF_SCOUT_ACHIEVE_PROGRESS2" "44"
"TF_SCOUT_ACHIEVE_PROGRESS3" "46"
"TF_SNIPER_ACHIEVE_PROGRESS1" "56"
"TF_SNIPER_ACHIEVE_PROGRESS2" "58"
"TF_SNIPER_ACHIEVE_PROGRESS3" "57"
"TF_SPY_ACHIEVE_PROGRESS1" "61"
"TF_SPY_ACHIEVE_PROGRESS2" "60"
"TF_SPY_ACHIEVE_PROGRESS3" "59"
"TF_SOLDIER_ACHIEVE_PROGRESS1" "128"
"TF_SOLDIER_ACHIEVE_PROGRESS2" "127"
"TF_SOLDIER_ACHIEVE_PROGRESS3" "129"
"TF_DEMOMAN_ACHIEVE_PROGRESS1" "131"
"TF_DEMOMAN_ACHIEVE_PROGRESS2" "132"
"TF_DEMOMAN_ACHIEVE_PROGRESS3" "130"
"TF_ENGINEER_ACHIEVE_PROGRESS1" "141"
"TF_ENGINEER_ACHIEVE_PROGRESS2" "142"
"TF_ENGINEER_ACHIEVE_PROGRESS3" "140"
"TF_HALLOWEEN_DOMINATE_FOR_HAT" "279"
"TF_HALLOWEEN_BOSS_KILL" "278"
"TF_HALLOWEEN_BOSS_KILL_MELEE" "267"
"TF_HALLOWEEN_COLLECT_PUMPKINS" "115"
"TF_GENERAL_KILL_ENEMIES_AFTER_TELEPORTING" "5500"
"ASW_PARA_HAT"
{
"SourceAppID" "630"
"DefIndex" "189"
}
"com.telltalegames.CelebrityPoker.SpecialItem.TheHeavy"
{
"SourceAppID" "31280"
"DefIndex" "298"
}
"com.telltalegames.CelebrityPoker.SpecialItem.Max"
{
"SourceAppID" "31280"
"Items"
{
"294" "1"
"296" "1"
}
}
"com.telltalegames.CelebrityPoker.SpecialItem.Tycho"
{
"SourceAppID" "31280"
"DefIndex" "297"
}
"com.telltalegames.CelebrityPoker.SpecialItem.StrongBad"
{
"SourceAppID" "31280"
"DefIndex" "295"
}
"SPACECHEM_TF2_1"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"429" "1"
"429" "1"
}
}
"SPACECHEM_TF2_2"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"430" "1"
}
}
"SPACECHEM_TF2_3"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"429" "1"
"431" "1"
}
}
}
"attribute_controlled_attached_particles"
{
"1"
{
"system" "burningplayer_red"
}
"2"
{
"system" "burningplayer_flyingbits"
}
"3"
{
"system" "particle_nemesis_burst_blue"
"attachment" "muzzle1"
}
"4"
{
"system" "community_sparkle"
}
"5"
{
"system" "halopoint"
"attachment" "halopoint1"
}
"6"
{
"system" "superrare_confetti_green"
}
"7"
{
"system" "superrare_confetti_purple"
}
"8"
{
"system" "superrare_ghosts"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"9"
{
"system" "superrare_greenenergy"
"attach_to_rootbone" "1"
}
"10"
{
"system" "superrare_purpleenergy"
"attach_to_rootbone" "1"
}
"11"
{
"system" "superrare_circling_tf"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"12"
{
"system" "superrare_flies"
"attach_to_rootbone" "1"
}
"13"
{
"system" "superrare_burning1"
"attach_to_rootbone" "1"
}
"14"
{
"system" "superrare_burning2"
"attach_to_rootbone" "1"
}
"15"
{
"system" "superrare_plasma1"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"16"
{
"system" "superrare_plasma2"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"17"
{
"system" "superrare_beams1"
"attach_to_rootbone" "1"
}
"18"
{
"system" "superrare_circling_peacesign"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"19"
{
"system" "superrare_circling_heart"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"20"
{
"system" "stamp_spin"
"attach_to_rootbone" "1"
}
}
"upgradeable_base_items"
{
"Upgradeable TF_WEAPON_BAT" "1"
"Upgradeable TF_WEAPON_BOTTLE" "1"
"Upgradeable TF_WEAPON_FIREAXE" "1"
"Upgradeable TF_WEAPON_CLUB" "1"
"Upgradeable TF_WEAPON_KNIFE" "1"
"Upgradeable TF_WEAPON_FISTS" "1"
"Upgradeable TF_WEAPON_SHOVEL" "1"
"Upgradeable TF_WEAPON_WRENCH" "1"
"Upgradeable TF_WEAPON_BONESAW" "1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"Upgradeable TF_WEAPON_SCATTERGUN" "1"
"Upgradeable TF_WEAPON_SNIPERRIFLE" "1"
"Upgradeable TF_WEAPON_MINIGUN" "1"
"Upgradeable TF_WEAPON_SMG" "1"
"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "1"
"Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER" "1"
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1"
"Upgradeable TF_WEAPON_FLAMETHROWER" "1"
"Upgradeable TF_WEAPON_PISTOL" "1"
"Upgradeable TF_WEAPON_REVOLVER" "1"
"Upgradeable TF_WEAPON_MEDIGUN" "1"
"Upgradeable TF_WEAPON_INVIS" "1"
}
"armory_data"
{
"armory_item_classes"
{
"class_token" "#TF_Armory_Item_Class_ClassToken"
"slot_token" "#TF_Armory_Item_Class_SlotToken"
"craft_item" "#TF_Armory_Item_Class_CraftItem"
"tool" "#TF_Armory_Item_Class_Tool"
}
"armory_attributes"
{
"on_hit" "#TF_Armory_Item_Attrib_OnHit"
"on_kill" "#TF_Armory_Item_Attrib_OnKill"
"on_wearer" "#TF_Armory_Item_Attrib_OnWearer"
"cloak_type" "#TF_Armory_Item_Attrib_CloakType"
"on_active" "#TF_Armory_Item_Attrib_OnActive"
"no_crits" "#TF_Armory_Item_Attrib_NoCrits"
"bleed" "#TF_Armory_Item_Attrib_Bleed"
}
"armory_items"
{
"duel_medal" "#TF_Armory_Item_Duel_Medal"
"duel" "#TF_Armory_Item_Duel"
"supply_crate" "#TF_Armory_Item_Supply_Crate"
"key" "#TF_Armory_Item_Key"
"nametag" "#TF_Armory_Item_NameTag"
"desctag" "#TF_Armory_Item_DescTag"
"paintcan" "#TF_Armory_Item_PaintCan"
"action" "#TF_Armory_Item_Action"
"tauntenabler" "#TF_Armory_Item_Type_TauntEnabler"
"gift_1" "#TF_Armory_Item_Gift1"
"gift_24" "#TF_Armory_Item_Gift24"
"beachball" "#TF_Armory_Item_BeachBall"
"craftitem" "#TF_Armory_Item_Class_CraftItem"
"stockitem" "#TF_Armory_Item_StockItem"
"gift_wrap" "#TF_Armory_Item_Gift_Wrap"
"gift" "#TF_Armory_Item_Gift"
"noisemaker" "#TF_Armory_Item_Type_NoiseMaker"
"winter_crate" "#TF_Armory_Item_Winter_Crate"
"maptoken" "#TF_Armory_Item_MapToken"
"backpack_expander" "#TF_Armory_Item_BackpackExpander"
"charity" "#TF_Armory_Item_Charity"
}
}
}