All pastes #2050740 Raw Edit

twigspickit

public javascript v1 · immutable
#2050740 ·published 2011-04-26 03:26 UTC
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//   UNIDS//UNIQUE//[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal		//DRACUL'S GRASP[Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal			//STEELREND[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal			//ARACHNID MESH[Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal				//VERDUNGO'S HEARTY CORD//[Name] == Boots && [Quality] == Unique && [Flag] != Ethereal					//HOTSPUR//[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != Ethereal			//WATERWALK[Name] == BattleBoots && [Quality] == Unique && [Flag] != Ethereal				//WAR TRAVELER//[Name] == WarBoots && [Quality] == Unique && [Flag] != Ethereal					//GORE RIDER//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal			//SANDSTORM TREK[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal			//Ethereal SANDSTORM TREK//[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != Ethereal			//MARROWWALK[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal			//SHADOW DANCER//[Name] == GrimHelm && [Quality] == Unique && [Flag] != Ethereal					//VAMPIRE GAZE[Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal					//Ethereal VAMPIRE GAZE[Name] == Shako && [Quality] == Unique && [Flag] != Ethereal					//HARLEQUIN CREST//[Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal				//ANDARIEL's VISAGE[Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal				//Ethereal ANDARIEL's VISAGE//[Name] == BoneVisage && [Quality] == Unique										//GIANT SKULL//[Name] == Tiara && [Quality] == Unique && [Flag] != Ethereal					//KIRA'S GUARDIAN[Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal					//GRIFFON'S EYE[Name] == Corona && [Quality] == Unique											//CROWN OF AGES//[Name] == Cuirass && [Quality] == Unique && [Flag] == Ethereal				//Ethereal DURIEL'S SHELL//[Name] == MeshArmor && [Quality] == Unique && [Flag] != Ethereal				//SHAFTSTOP[Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal				//Ethereal SHAFTSTOP//[Name] == RussetArmor && [Quality] == Unique && [Flag] != Ethereal				//SKULLDER'S IRE//[Name] == RussetArmor && [Quality] == Unique && [Flag] == Ethereal				//Ethereal SKULLDER'S IRE//[Name] == TemplarCoat && [Quality] == Unique && [Flag] != Ethereal				//GUARDIAN ANGEL//[Name] == TemplarCoat && [Quality] == Unique && [Flag] == Ethereal				//Ethereal GUARDIAN ANGEL//[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal			//Ethereal TOOTHROW//[Name] == KrakenShell && [Quality] == Unique									//LEVIATHAN//[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal				//Ethereal STEEL CARAPACE//[Name] == SacredArmor && [Quality] == Unique									//TEMPLAR'S/TYREAL'S MIGHT//[Name] == BattleSword && [Quality] == Unique && [Flag] == Ethereal				//Ethereal HEADSTRIKER[Name] == ColossusBlade && [Quality] == Unique									//THE GRANDFATHER//[Name] == Tomahawk && [Quality] == Unique && [Flag] == Ethereal					//Ethereal RAZOR'S EDGE//[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal					//Ethereal RUNE MASTER//[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal				//DEATH CLEAVER[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal				//Ethereal DEATH CLEAVER//[Name] == WardBow && [Quality] == Unique										//WIDOWMAKER//[Name] == HydraBow && [Quality] == Unique										//WINDFORCE//[Name] == Thresher && [Quality] == Unique && [Flag] == Ethereal					//Ethereal THE REAPER'S TOLL//[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal				//Ethereal TOMB REAVER//[Name] == Caduceus && [Quality] == Unique										//ASTREON'S IRON WARD//[Name] == Yari && [Quality] == Unique && [Flag] == Ethereal						//Ethereal HONE SUNDAN//[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal				//Ethereal RIBCRACKER[Name] == ElderStaff && [Quality] == Unique && [Flag] == Ethereal				//Ethereal ONDAL'S WISDOM//[Name] == WingedKnife && [Quality] == Unique && [Flag] == Ethereal				//Ethereal WARSHRIKE//[Name] == WingedAxe && [Quality] == Unique && [Flag] == Ethereal				//Ethereal LACERATOR//[Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal				//Ethereal SUICIDE BRANCH//[Name] == UnearthedWand && [Quality] == Unique									//DEATH'S WEB[Name] == Ceremonial Javelin && [Quality] == Unique && [Flag] == Ethereal		//Ethereal TITAN'S REVENGE[Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal				//Ethereal ARREAT'S FACE[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal			//DARKFORCE SPAWN[Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal			//Ethereal ALMA NEGRA[Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal				//HERALD OF ZAKARUM[Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal				//Ethereal HERALD OF ZAKARUM//[Name] == SwirlingCrystal && [Quality] == Unique && [Flag] == Ethereal			//Ethereal THE OCULUS//[Name] == EldritchOrb && [Quality] == Unique && [Flag] == Ethereal				//Ethereal ESCHUTA'S TEMPER[Name] == DimensionalShard && [Quality] == Unique								//DEATH'S FATHOM//[Name] == GrandCharm && [Quality] == Unique										//GHEED'S FORTUNE[Name] == LargeCharm && [Quality] == Unique										//HELLFIRE TORCH[Name] == SmallCharm && [Quality] == Unique										//ANNIHILUS//[Type] == Ring && [Quality] == Unique											//UNIQUE RING//[Type] == Amulet && [Quality] == Unique											//UNIQUE AMULET//[Type] == Jewel && [Quality] == Unique											//FACET//RARE//[Type] == Ring && [Quality] == Rare												//RARE RING//[Type] == Amulet && [Quality] == Rare											//RARE AMULET//[Type] == Jewel && [Quality] == Rare											//RARE JEWEL//[Type] == Pelt && [Quality] == Rare												//RARE PELT//[Type] == Circlet && [Quality] == Rare											//RARE CIRCLET/TIARA/CORONET/DIADEM//MAGIC//[Name] == GrandCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL GC//[Name] == SmallCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL SC// ID UNIQUE//UNIQUE GLOVES//[Name] == HeavyGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20																			//BLOOD FIST[Name] == ChainGloves && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 40 && [EnhancedDefense] >= 30													//CHANCE GUARDS//[Name] == LightGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30																			//MAGEFIST//[Name] == Gauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20																				//FROSTBURN[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [Strength] == 15 && [LifeLeech] >= 10 && [ItemHealAfterKill] >= 1							//DRACUL'S GRASP//[Name] == Vambraces && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [ManaLeech] >= 7 && [EnhancedDefense] >= 120										//SOUL DRAINER//[Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal # (([EnhancedDamage] >= 60 && [Strength] >= 15) || ([EnhancedDamage] >= 30 && [Strength] >= 20))	//STEELREND//UNIQUE BELTS\\//[Name] == HeavyBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 																				//GOLD WRAP[Name] == DemonhideSash && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 160 && [LifeLeech] >= 8 && [DamageResist] >= 15 && [MagicDamageReduction] >= 15							//STRING OF EARS//[Name] == SharkskinBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150																										//RAZORTAIL//[Name] == BattleBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 165																										//SNOWCLASH[Name] == WarBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200																											//THUNDERGOD'S VIGOR//[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 115																										//ARACHNID MESH//[Name] == Vampirefang Belt && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [Defense] >= 63																						//NOSFERATU'S COIL[Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal # ([Vitality] >= 1 && [DamageResist] >= 15 && [HPRegen] >= 1) || ([Vitality] >= 40 && [DamageResist] >= 14 && [HPRegen] >= 12)	//VERDUNGO'S HEARTY CORD//UNIQUE BOOTS//[Name] == Boots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20																//HOTSPUR//[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70							//INFERNOSTRIDE[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65									//WATERWALK[Name] == BattleBoots && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 48															//WAR TRAVELER[Name] == WarBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195															//GORE RIDER[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [Strength] >= 15 && [Vitality] >= 15 && [PoisonResist] >= 1				//SANDSTORM TREK//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal # [Strength] >= 15 && [Vitality] >= 10 && [PoisonResist] >= 1				//Ethereal SANDSTORM TREK[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [SkillSkeletonMastery] >= 2 && [Strength] >= 20	//MARROWWALK[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25						//SHADOW DANCER//UNIQUE HELMS//[Name] == SkullCap && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50																									//Ethereal TARNHELM//[Name] == Sallet && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 160 && [ColdResist] >= 40 && [FireResist] >= 50 && [LightResist] >= 40									//ROCK STOPPER//[Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 160 && [ColdResist] >= 40 && [FireResist] >= 50 && [LightResist] >= 40									//Ethereal ROCK STOPPER//[Name] == Casque && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 && [ItemMagicBonus] >= 50																			//STEALSKULL[Name] == Casque && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200 && [ItemMagicBonus] >= 50																			//Ethereal STEALSKULL[Name] == GrandCrown && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] == 200 && [ItemGoldBonus] >= 100 && [LifeLeech] >= 12													//CROWN OF THEIVES[Name] == GrandCrown && [Quality] == Unique && [Flag] == Ethereal # [ItemGoldBonus] >= 100 && [LifeLeech] >= 10																				//Ethereal CROWN OF THIEVES[Name] == GrimHelm && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1								//VAMPIRE GAZE//[Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1								//Ethereal VAMPIRE GAZE//[Name] == Shako && [Quality] == Unique && [Flag] != Ethereal # [Defense] >= 100																												//HARLEQUIN CREST[Name] == SpiredHelm && [Quality] == Unique && [Flag] != Ethereal # [Dexterity] >= 1 && [PassiveColdMastery] >= 15 && [ItemAbsorbCold] >= 1													//NIGHTWING'S VEIL[Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 30 && [LifeLeech] >= 10														//ANDARIEL'S VISAGE//[Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 25 && [LifeLeech] >= 8														//Ethereal ANDARIEL's VISAGE[Name] == BoneVisage && [Quality] == Unique # [Sockets] >= 2 && [Strength] >= 35 && [PlusDefense] >= 1																						//GIANT SKULL[Name] == Tiara && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 && [PlusDefense] >= 1																//KIRA'S GUARDIAN//[Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal # (([PassiveLtngMastery] >= 10 && [PassiveLtngPierce] >= 20) || ([PassiveLtngMastery] >= 15 && [PassiveLtngPierce] >= 15))	//GRIFFON'S EYE//[Name] == Corona && [Quality] == Unique # [Sockets] >= 2 && [DamageResist] >= 13 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80											//CROWN OF AGES//UNIQUE ARMOR[Name] == SerpentskinArmor && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13				//SKIN OF THE VIPERMAGI//[Name] == Cuirass && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200																							//Ethereal DURIEL'S SHELL//[Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210																							//Ethereal SHAFTSTOP//[Name] == RussetArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200																						//Ethereal SKULLDER'S IRE//[Name] == TemplarCoat && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200																						//GUARDIAN ANGEL//[Name] == TemplarCoat && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200																						//Ethereal GUARDIAN ANGEL//[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 215																					//Ethereal TOOTHROW[Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveFireMastery] >= 15 && (([SkillFirebolt] >= 3) || ([SkillFireball] >= 3) || ([SkillMeteor] >= 3))		//ORMUS' ROBES[Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveLtngMastery] >= 15 && (([SkillChainLightning] >= 3) || ([SkillLightning] >= 3) || ([SkillNova] >= 3))	//ORMUS' ROBES[Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveColdMastery] >= 15 && (([SkillBlizzard] >= 3) || ([SkillGlacialSpike] >= 3) || ([SkillIceBlast] >= 3))	//ORMUS' ROBES//[Name] == WireFleece && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [NormalDamageReduction] >= 20 && [MagicDamageReduction] >= 20						//THE GLADIATOR'S BANE//[Name] == BalrogSkin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [ItemAllSkills] >= 2 && [NormalDamageReduction] >= 15								//ARKAINE'S VALOR//[Name] == KrakenShell && [Quality] == Unique # [EnhancedDefense] >= 170 && [PlusDefense] >= 100 && [DamageResist] >= 25 && [Strength] >= 48											//LEVIATHAN//[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [ManaRecovery] >= 10 && [ColdResist] >= 40 && [NormalDamageReduction] >= 14		//STEEL CARAPACE//[Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 170 && [OffensiveAurasSkillTab] >= 2 && [ArmorClassVSMissile] >= 250 && [Strength] >= 15 && [Vitality] >= 15	//TEMPLAR'S MIGHT[Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 120 && [Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80							//TYREAL'S MIGHT//UNIQUE SHIELDS//[Name] == RoundShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 220																									//MOSER'S BLESSED CIRCLE//[Name] == BarbedShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 120																									//LANCE GUARD//[Name] == Pavise && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 120 && [NormalDamageReduction] >=16 && [MagicDamageReduction] >= 18	//GERKE'S SANCTUARY//[Name] == GrimShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 130																									//Ethereal LIDLESS WALL//[Name] == Luna && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200																											//BLACKOAK SHIELD[Name] == Monarch && [Quality] == Unique && [Flag] != Identified # [Defense] == 148																												//STORMSHIELD//[Name] == TrollNest && [Quality] == Unique && [Flag] != Ethereal # [Sockets] >= 3 && [PlusDefense] >= 420 && [ArmorClassVSMissile] >= 350 && [FireResist] >= 30 && [PoisonResist] >= 40			//HEAD HUNTER'S GLORY//[Name] == Ward && [Quality] == Unique && [Flag] != Ethereal # [FireResist] >= 40 && [ToBlock] >= 30 && [ItemAbsorbCold] >= 11																	//SPIRIT WARD//UNIQUE DAGGERS//[Name] == BoneKnife && [Quality] == Unique	//WIZARD SPIKE//UNIQUE SWORDS//[Name] == Tulwar && [Quality] == Unique # [Dexterity] >= 15 && [EnhancedDamage] >= 120					//BLADE OF ALI BABA//[Name] == ChampionSword && [Quality] == Unique # [EnhancedDamage] >= 250 && [LifeLeech] >= 7			//DOOMBRINGER//[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250								//THE GRANDFATHER//[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 230 && [Strength] == 0 && [IAS] == 30	//AZUREWRATH//UNIQUE AXES//[Name] == Tomahawk && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200									//RAZOR'S EDGE//[Name] == EttinAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 265 && [Sockets] == 5					//RUNE MASTER//[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 220 && [Sockets] == 5					//Ethereal RUNE MASTER[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 270 && [ItemHealAfterKill] >= 6	//DEATH CLEAVER//[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 230 && [ItemHealAfterKill] >= 6	//Ethereal DEATH CLEAVER//UNIQUE BOWS//[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] >= 170							//WITCHWILD STRING//[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 150 && [PlusSkillGuidedArrow] >= 5	//WIDOWMAKER//[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 8										//WINDFORCE//UNIQUE MACES//[Name] == MartelDeFer && [Quality] == Unique # [EnhancedDamage] >= 150																				//THE GAVEL OF PAIN//[Name] == TyrantClub && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 10 && [FireResist] >= 20				//DEMON LIMB//[Name] == Scourge && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 270 && [ItemAbsorbLight] >= 3 && [IAS] >= 30					//STORMLASH//[Name] == Scourge && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 240 && [ItemAbsorbLight] >= 3 && [IAS] >= 30					//Ethereal STORMLASH//[Name] == LegendaryMallet && [Quality] == Unique # [EnhancedDamage] >= 130 && [LightResist] >= 75													//SHAEFER'S HAMMER//[Name] == LegendaryMallet && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 320 && [ItemCrushingBlow] >= 40 && [Strength] >= 20	//STONE CRUSHER//[Name] == ThunderMaul && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 300 && [FCR] >= 10											//EARTH SHIFTER//[Name] == ThunderMaul && [Quality] == Unique # [EnhancedDamage] >= 240 && [Strength] >= 25															//THE CRANIUM BASHER//UNIQUE POLEARMS//[Name] == OgreAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 320																									//Ethereal BONEHEW//[Name] == Thresher && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 11																				//Ethereal THE REAPER'S TOLL//[Name] == CrypticAxe && [Quality] == Unique && [Flag] != Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 280 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50	//TOMB REAVER//[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 200 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50	//Ethereal TOMB REAVER//[Name] == GiantThresher && [Quality] == Unique # [EnhancedDamage] >= 250																													//STORMSPIRE//UNIQUE SCEPTERS//[Name] == MightyScepter && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 290 && [Sockets] >= 2 && [PaladinSkills] >= 3								//HEAVEN'S LIGHT//[Name] == Caduceus && [Quality] == Unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 4 && [NormalDamageReduction] >= 4 && [ItemToHitPercent] >= 150			//ASTREON'S IRON WARD//UNIQUE SPEARS //[Name] == Yari && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200			//Ethereal HONE SUNDAN//[Name] == WarPike && [Quality] == Unique # [EnhancedDamage] >= 260 && [EnhancedDefense] >= 80	//STEEL PILLAR//UNIQUE STAVES//[Name] == Quarterstaff && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 290	//RIBCRACKER//[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 290	//Ethereal RIBCRACKER[Name] == ElderStaff && [Quality] == Unique && [Flag] != Ethereal # [ItemAllSkills] == 4		//ONDAL'S WISDOM[Name] == ElderStaff && [Quality] == Unique && [Flag] == Ethereal # [ItemAllSkills] == 4		//Ethereal ONDAL'S WISDOM//UNIQUE THROWING WEAPONS//[Name] == WingedKnife && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 250	//WARSHRIKE//[Name] == WingedAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 210	//LACERATOR//UNIQUE JAVELINS//[Name] == BalrogSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12	//DEMON ARCH//[Name] == GhostGlaive && [Quality] == Unique # [EnhancedDamage] >= 190 && [LifeLeech] >= 13							//WRAITH FLIGHT//[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15	//GARGOYLE'S BITE//UNIQUE WANDS //[Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal																														//Ethereal SUICIDE BRANCH//[Name] == TombWand && [Quality] == Unique && [Flag] == Ethereal																															//Ethereal ARM OF KING LEORIC//[Name] == LichWand && [Quality] == Unique && [Flag] == Ethereal # [SkillBoneSpirit] >= 2 && [SkillBoneSpear] >= 3 && [SkillBoneWall] >= 3 && [SkillBoneArmor] >= 5 && [SkillTeeth] >= 5	//BONESHADE[Name] == UnearthedWand && [Quality] == Unique # [PoisonAndBoneSkillTab] >= 2 && [PassivePoisPierce] >= 40																				//DEATH'S WEB//UNIQUE AMAZON//[Name] == CeremonialJavelin && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 8					//TITAN'S REVENGE//[Name] == CeremonialJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5					//Ethereal TITAN'S REVENGE//[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 195 && [JavelinAndSpearSkillTab] >= 4	//THUNDERSTROKE//[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [JavelinAndSpearSkillTab] >= 4	//Ethereal THUNDERSTROKE//UNIQUE ASSASSIN //[Name] == GreaterTalons && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9																												//BARTUC'S CUT-THROAT//[Name] == GreaterTalons && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9																												//Ethereal BARTUC'S CUT-THROAT//[Name] == WristSword && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] >= 2 && [ShadowDisciplinesSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 200	//JADE TALON//UNIQUE BARBARIAN [Name] == SlayerGuard && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3																											//ARREAT'S FACE//[Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3																											//Ethereal ARREAT'S FACE//[Name] == FuryVisor && [Quality] == Unique && [Flag] != Ethereal # [WarcriesSkillTab] >= 3 && [PlusSkillLycanthropy] >= 6 && [PlusSkillWerewolf] >= 6 && [Strength]+[Dexterity]+[Vitality] >= 45							//WOLFHOWL//[Name] == FuryVisor && [Quality] == Unique && [Flag] != Ethereal # [WarcriesSkillTab] >= 3 && [SkillFeralRage] >= 6 && [PlusSkillLycanthropy] >= 6 && [PlusSkillWerewolf] >= 6 && [Strength]+[Dexterity]+[Vitality] >= 45	//WOLFHOWL//[Name] == DestroyerHelm && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [MasteriesSkillTab] >= 3 && [BarbCombatSkillTab] >= 3 && [LifeLeech] >= 6						//DEMONHORN'S EDGE//[Name] == ConquerorCrown && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 155 && [SkillBattleCommand] >= 2 && [SkillBattleOrders] >= 2 && [HPRegen] >= 23												//HALABERD'S REIGN//UNIQUE DRUID//[Name] == TotemicMask && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200																					//JALAL'S MANE//[Name] == BloodSpirit && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [ShapeShiftingSkillTab] >= 4 && [SkillFeralRage] >= 2 && [ItemToHitPercent] >= 60		//CEREBUS' BITE//[Name] == SkySpirit && [Quality] == Unique && [Flag] != Ethereal # [Energy] >= 20 && [PassiveFirePierce] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 100 //RAVENLORE//[Name] == EarthSpirit && [Quality] == Unique && [Flag] != Ethereal # [DruidSkills] >= 2 && [FireResist] >= 30 && [ItemAbsorbLight] >= 14 && [ItemAbsorbColdPercent] >= 25		//SPIRIT KEEPER//UNIQUE NECROMANCER //[Name] == HierophantTrophy && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195																	//HOMUNCULUS//[Name] == SuccubusSkull && [Quality] == Unique && [Flag] != Ethereal # [NecromancerSkills] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 120	//BONEFLAME[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # (([PoisonAndBoneSkillTab] >= 3) || ([NecromancerSummoningSkillTab] >= 3))					//DARKFORCE SPAWN//UNIQUE PALADIN//[Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 180 && [EnhancedDamage] >= 40 && [PaladinSkills] >= 2 && [ItemToHitPercent] >= 40 && [MagicDamageReduction] >= 5	//ALMA NEGRA//[Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 175																													//HERALD OF ZAKARUM//[Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal																																				//Ethereal HERALD OF ZAKARUM//UNIQUE SORCERESS//[Name] == SwirlingCrystal && [Quality] == Unique && [Flag] == Ethereal																										//Ethereal THE OCULUS[Name] == EldritchOrb && [Quality] == Unique # [SorceressSkills] >= 3 && [Energy] >= 20 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20)						//ESCHUTA'S TEMPER//[Name] == EldritchOrb && [Quality] == Unique # [SorceressSkills] >= 3 && (([Energy] >= 20 && [PassiveFireMastery] >= 20) || ([Energy] >= 25 && [PassiveLtngMastery] >= 20))	//ESCHUTA'S TEMPER//[Name] == DimensionalShard && [Quality] == Unique # [PassiveColdMastery] >= 20																								//DEATH'S FATHOM//UNIQUE AMULETS//[Type] == Amulet && [Quality] == Unique # [Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 100						//SARACEN'S CHANCE//[Type] == Amulet && [Quality] == Unique # [Dexterity] >= 25																						//THE CAT'S EYE//[Type] == Amulet && [Quality] == Unique # [LifeLeech] >= 6 && [ManaLeech] >= 15																	//CRESCENT MOON//[Type] == Amulet && [Quality] == Unique # [PoisonResist] >= 75																					//ATMA'S SCARAB//[Type] == Amulet && [Quality] == Unique # [HPRegen] >= 10																						//THE RISING SUN//[Type] == Amulet && [Quality] == Unique # [LightResist] >= 35																					//HIGHLORD'S WRATH[Type] == Amulet && [Quality] == Unique # [ItemAllSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80					//MARA'S KALEIDOSCOPE[Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2 && [AttackVSMonType] >= 225 && [DamageVSMonType] >= 45					//SERAPH'S HYMN//[Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2																			//SERAPH'S HYMN[Type] == Amulet && [Quality] == Unique # [ToHit] >= 400 && [Defense] >= 300 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 140	//METALGRID//UNIQUE JEWELS[Name] == Jewel && [Quality] == Unique # (([PassiveColdMastery] >= 5 && [PassiveColdPierce] >= 5) || ([PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5) || ([PassiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5) || ([PassivePoisMastery] >= 5 && [PassivePoisPierce] >= 5))	//RAINBOW FACETS//UNIQUE RINGS[Type] == Ring && [Quality] == Unique # [ItemMagicBonus] == 30 && [ToHit] >= 1					//NAGELRING//[Type] == Ring && [Quality] == Unique # [HPRegen] >= 8 && [ManaLeech] >= 7						//MANALD HEAL[Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25								//STONE OF JORDAN//[Type] == Ring && [Quality] == Unique # [MaxHP] >= 40 && [MagicDamageReduction] == 15			//DWARF STAR[Type] == Ring && [Quality] == Unique # [Dexterity] >= 20 && [ToHit] >= 150						//RAVEN FROST[Type] == Ring && [Quality] == Unique # [LifeLeech] >= 3 && [ItemAllSkills] == 1				//BUL-KATHOS' WEDDING BAND//[Type] == Ring && [Quality] == Unique # [LifeLeech] >= 9 && [ArmorClassVSMissile] >= 160		//CARRION WIND//[Type] == Ring && [Quality] == Unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11	//NATURE'S PEACE[Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 19							//WISP PROTECTOR//UNIQUE CHARMS[Name] == grandcharm && [Quality] == unique # [itemmagicbonus] == 40 // Gheed's//[Name] == LargeCharm && [Quality] == Unique # [ItemAddAmazonSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10											//HELLFIRE TORCH - AMAZON//[Name] == LargeCharm && [Quality] == Unique # [ItemAddAssassinSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10										//HELLFIRE TORCH - ASSASSIN//[Name] == LargeCharm && [Quality] == Unique # [ItemAddBarbarianSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10										//HELLFIRE TORCH - BARBARIAN//[Name] == LargeCharm && [Quality] == Unique # [ItemAddDruidSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10											//HELLFIRE TORCH - DRUID//[Name] == LargeCharm && [Quality] == Unique # [ItemAddNecromancerSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10										//HELLFIRE TORCH - NECROMANCER//[Name] == LargeCharm && [Quality] == Unique # [ItemAddSorceressSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10										//HELLFIRE TORCH - SORCERESS//[Name] == LargeCharm && [Quality] == Unique # [ItemAddPaladinSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10											//HELLFIRE TORCH - PALADIN//[Name] == SmallCharm && [Quality] == Unique # [ItemAllSkills] == 1 && [Strength] >= 10 && [FireResist] >= 10												//ANNIHILUS//Runewords[Type] == Weapon && [Flag] == Runeword[Type] == Armor && [Flag] == Runeword[Type] == Shield && [Flag] == Runeword//Gold Potions Runes Gems Essences Keys Organs//##########GOLD##########[Type] == Gold # [Gold] >= 4000//##########KEYS##########//[Name] == KeyOfTerror # # [MaxQuantity] == 3//[Name] == KeyOfHate # # [MaxQuantity] == 3//[Name] == KeyOfDestruction # # [MaxQuantity] == 3//##########ORGANS##########[Name] == Mephisto'sBrain[Name] == Baal'sEye[Name] == Diablo'sHorn// ##### Torch ######################//[Name] == LargeCharm && [Quality] == unique[Name] == LargeCharm && [Quality] == unique # [itemaddAssassinSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddDruidSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10[Name] == LargeCharm && [Quality] == unique # [itemaddSorceressSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10[Name] == LargeCharm && [Quality] == unique # [itemaddPaladinSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10[Name] == LargeCharm && [Quality] == unique # [itemaddamazonskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10[Name] == LargeCharm && [Quality] == unique # [itemaddnecromancerskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10[Name] == LargeCharm && [Quality] == unique # [itemaddbarbarianskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10//##########ESSENCES##########//[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2//[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2//[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 2//[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 2[Name] == TokenOfAbsolution # # [MaxQuantity] == 3//##########RUNES##########//[Name] == ElRune # # [MaxQuantity] == 3//[Name] == EldRune # # [MaxQuantity] == 3//[Name] == TirRune # # [MaxQuantity] == 3//[Name] == NefRune # # [MaxQuantity] == 3//[Name] == EthRune # # [MaxQuantity] == 1//[Name] == IthRune # # [MaxQuantity] == 3//[Name] == TalRune # # [MaxQuantity] == 3//[Name] == RalRune # # [MaxQuantity] == 3//[Name] == OrtRune # # [MaxQuantity] == 3//[Name] == ThulRune # # [MaxQuantity] == 3//[Name] == AmnRune # # [MaxQuantity] == 3//[Name] == SolRune # # [MaxQuantity] == 3//[Name] == ShaelRune # # [MaxQuantity] == 1//[Name] == DolRune # # [MaxQuantity] == 3//[Name] == HelRune # # [MaxQuantity] == 3//[Name] == IoRune # # [MaxQuantity] == 3//[Name] == LumRune # # [MaxQuantity] == 3[Name] == KoRune # # [MaxQuantity] == 3//[Name] == FalRune # # [MaxQuantity] == 3[Name] == LemRune # # [MaxQuantity] == 3[Name] == PulRune # # [MaxQuantity] == 5[Name] == UmRune # # [MaxQuantity] == 5[Name] == MalRune # # [MaxQuantity] == 5[Name] >= IstRune && [Name] <= ZodRune//##########GEMS##########//[Name] == ChippedAmethyst # # [MaxQuantity] == 1//[Name] == ChippedDiamond # # [MaxQuantity] == 1//[Name] == ChippedEmerald # # [MaxQuantity] == 1//[Name] == ChippedRuby # # [MaxQuantity] == 1//[Name] == ChippedSapphire # # [MaxQuantity] == 1//[Name] == ChippedSkull # # [MaxQuantity] == 1//[Name] == ChippedTopaz # # [MaxQuantity] == 1//[Name] == FlawedAmethyst # # [MaxQuantity] == 1//[Name] == FlawedDiamond # # [MaxQuantity] == 1//[Name] == FlawedEmerald # # [MaxQuantity] == 1//[Name] == FlawedRuby # # [MaxQuantity] == 1//[Name] == FlawedSapphire # # [MaxQuantity] == 1//[Name] == FlawedSkull # # [MaxQuantity] == 1//[Name] == FlawedTopaz # # [MaxQuantity] == 1//[Name] == Amethyst # # [MaxQuantity] == 1//[Name] == Diamond # # [MaxQuantity] == 1//[Name] == Emerald # # [MaxQuantity] == 1//[Name] == Ruby # # [MaxQuantity] == 1//[Name] == Skull # # [MaxQuantity] == 1//[Name] == Sapphire # # [MaxQuantity] == 1//[Name] == Topaz # # [MaxQuantity] == 1//[Name] == FlawlessAmethyst # # [MaxQuantity] == 3//[Name] == FlawlessDiamond # # [MaxQuantity] == 1//[Name] == FlawlessEmerald # # [MaxQuantity] == 1//[Name] == FlawlessRuby # # [MaxQuantity] == 1//[Name] == FlawlessSapphire # # [MaxQuantity] == 1//[Name] == FlawlessSkull # # [MaxQuantity] == 1//[Name] == FlawlessTopaz # # [MaxQuantity] == 1//[Name] == PerfectAmethyst # # [MaxQuantity] == 3//[Name] == PerfectDiamond # # [MaxQuantity] == 3//[Name] == PerfectEmerald # # [MaxQuantity] == 3//[Name] == PerfectRuby # # [MaxQuantity] == 3//[Name] == PerfectSapphire # # [MaxQuantity] == 3//[Name] == PerfectSkull # # [MaxQuantity] == 3//[Name] == PerfectTopaz # # [MaxQuantity] == 3//##########POTIONS##########[Name] == SuperHealingPotion[Name] == GreaterHealingPotion[Name] == SuperManaPotion[Name] == GreaterManaPotion[Name] == RejuvenationPotion[Name] == FullRejuvenationPotion//Crafted Items//HITPOWER & BLOOD GLOVES[Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && [Dexterity] >= 1 && [Strength] >= 1 && ([ItemCrushingBlow] >= 5 || [ItemKnockBack] >= 1)//BLOOD RINGS[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 1 && [ItemMagicBonus] >= 25[Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 1 && [MaxHP] >= 35[Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 1 && [Dexterity] >= 10 && [MaxHP] >= 25[Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 25[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && [Strength]+[Dexterity] >= 20[Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 35 && [HPRegen] >= 7[Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Ring && [Quality] == Crafted # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && [Mana] >= 50[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6[Type] == Ring && [Quality] == Crafted # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10[Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 5 && [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35//BLOOD BELTS[Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [MaxHP] >= 10 && ([FHR] >= 24 || [Strength] >= 15)//CASTER BELTS[Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && (([FHR] >= 24 && [MaxHP] >= 20) || ([FHR] >= 24 && [Strength] >= 10) || ([MaxHP] >= 20 && [Strength] >= 10))[Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && ([FHR] >= 24 || [MaxHP] >= 30 || [Strength] >= 20)[Type] == Belt && [Quality] == Crafted # [FCR] >= 5 && (([FHR] >= 24 && [MaxHP] >= 30) || ([FHR] >= 24 && [Strength] >= 20) || ([MaxHP] >= 30 && [Strength] >= 20))//CASTER AMULETS +2 CLASS[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] > 10[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 40//CASTER AMULETS +2 TREE[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] > 10[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 40[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemGoldBonus] >= 75[Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemMagicBonus] >= 25//BLOOD BOOTS[Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist] >= 50) || ([ColdResist]+[LightResist] >= 50) || ([FireResist]+[LightResist] >= 50) || [Dexterity] >= 7)[Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[LightResist]+[PoisonResist] >= 70) || ([FireResist]+[LightResist]+[PoisonResist] >= 70))//CASTER BOOTS[Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 21 && ([FRW] >= 20 || [FHR] >= 10) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10 || [Dexterity] >= 5)[Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 41 && ([FRW] >= 20 || [FHR] >= 10)//BLOOD HELMS[Type] == Helm && [Quality] == Crafted # [ItemDeadlyStrike] >= 5 && [MaxHP] >= 10 && [Sockets] >= 2 && ([ItemToHitPercentPerLevel] >= 1 || ([PaliCombatSkillTab] >= 1 || [BarbCombatSkillTab] >= 1))//Cubed/Socketed items//##########UPPED ITEMS##########[Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50																									//Ethereal TARNHELM Upped[Name] == HydraSkull && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50																								//Ethereal TARNHELM 2X Upped[Name] == SharkskinGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [MaxHP] == 40																		//BLOODFIST Upped[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 85 && [MaxHP] == 40													//BLOODFIST 2X Upped[Name] == BattleGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [FCR] == 20																			//MAGEFIST Upped[Name] == CrusaderGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [Defense] >= 96																	//MAGEFIST 2X Upped[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [FireResist] == 45																	//HOTSPUR Upped[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80																		//HOTSPUR 2X Upped[Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80																		//INFERNOSTRIDE Upped[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 && [Defense] >= 200													//WATERWALK Upped[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 200																	//GORE RIDER Upped[Name] == Wyrmhide && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 && [Defense] >= 1000	//SKIN OF THE VIPERMAGI Upped[Name] == Boneweave && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 && [Defense] >= 2200																		//Ethereal SHAFTSTOP Upped[Name] == Diadem && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280																					//KIRA'S GUARDIAN Upped[Name] == GhostSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200																								//Ethereal HONE SUNDAN Upped[Name] == Stalagmite && [Quality] == Unique # [EnhancedDamage] >= 290																													//RIBCRACKER Upped[Name] == PolishedWand && [Quality] == Unique && [Flag] == Ethereal																														//Ethereal SUICIDE BRANCH Upped[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5																	//Ethereal TITAN'S REVENGE Upped[Name] == GuardianCrown && [Quality] == Unique # [EnhancedDefense] >= 190 && [LifeLeech] >= 3																							//ARREAT'S FACE Upped[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 400																	//HOMUNCULUS Upped[Name] == ZakarumShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 560																		//HERALD OF ZAKARUM Upped[Name] == ZakarumShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 800																		//Ethreal HERALD OF ZAKARUM Upped//##########CUBE SOCKETED##########[Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4						//Fortitude, Stone[Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4							//Fortitude, Stone[Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4						//Fortitude, Stone[Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4						//Fortitude, Stone[Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4					//Fortitude, Stone[Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1299 && ([Sockets] == 2 || [Sockets] == 4)	//Prudence, Fortitude, Stone[Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 320 && ([Sockets] == 3 || [Sockets] == 4)		//Dream, Sanctuary, Spirit, Phoenix//White Items//WHITE NON-ETH ARMOR//[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)														//Enigma//[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																			//Enigma//[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)													//Enigma//[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																		//Enigma//[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)														//Enigma//[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																			//Enigma//[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)									//Enigma, CoH[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)													//Enigma, CoH//[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																		//Enigma//[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)								//Enigma, CoH//[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)													//Enigma, CoH//[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																		//Enigma//[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)									//Enigma, CoH//[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)													//Enigma, CoH//[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3																		//Enigma[Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)														//Enigma//[Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3																			//Enigma//[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)									//Enigma, CoH, Fortitude[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 4)														//Enigma, CoH, Fortitude//[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3																			//Enigma[Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)														//Enigma, CoH, Fortitude[Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)														//Enigma, CoH, Fortitude//[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)									//Enigma, CoH, Fortitude[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4)														//Enigma, CoH, Fortitude[Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3))	//Enigma, CoH, Fortitude[Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 4)													//Fortitude												//Fortitude//WHITE 0 SOCKET ETHEREAL ARMOR//[Name] == DuskShroud && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone//[Name] == Wyrmhide && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone//[Name] == ScarabHusk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone//[Name] == WireFleece && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone//[Name] == DiamondMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone//[Name] == LoricatedMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone[Name] == BalrogSkin && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 720 && [Sockets] == 0		//Prudence, Duress, Fortitude, Stone[Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == LacqueredPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 810 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == ShadowPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 835 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone[Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 0	//Prudence, Duress, Fortitude, Stone//WHITE SHIELDS[Name] == CrownShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)		//Sanctuary, Spirit, Phoenix[Name] == RoyalShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)		//Sanctuary, Spirit, Phoenix[Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)		//Sanctuary, Spirit, Phoenix[Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0																		//Exile[Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0																	//Exile[Name] == SacredRondache && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)	//Sanctuary, Spirit, Phoenix[Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0																	//Exile[Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0																//Exile[Name] == KurastShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)	//Sanctuary. Spirit, Phoenix[Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0																		//Exile[Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0																	//Exile[Name] == ZakarumShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)	//Sanctuary, Spirit, Phoenix[Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0																	//Exile[Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0																//Exile[Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)	//Sanctuary, Spirit, Phoenix[Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0																		//Exile[Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0																	//Exile//[Name] == TowerShield && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)											//Dream, Sanctuary//[Name] == Pavise && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3																		//Dream, Sanctuary//[Name] == TrollNest && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 250 && [Sockets] == 0																			//Dream[Name] == TrollNest && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3																	//Dream, Sanctuary[Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0																			//Spirit, Phoenix[Name] == Monarch && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)												//Spirit, Phoenix[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4)												//Spirit, Phoenix//[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 4																								//Spirit, Phoenix//WHITE HELMS//[Name] == GrandCrown && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 160 && [Sockets] == 0								//Dream//[Name] == GrandCrown && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)	//Dream//[Name] == Demonhead && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 220 && [Sockets] == 0								//Dream//[Name] == Demonhead && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)	//Dream//[Name] == BoneVisage && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0								//Dream[Name] == BoneVisage && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)	//Dream//[Name] == Diadem && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 85 && [Sockets] == 0									//Dream//([Name] == Diadem || [Name] == Circlet) && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0								//Imbueable//[Name] == Diadem && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0													//Imbueable//WHITE GRIZZLY HELMS[Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillSummonGrizzly] == 3 && (([SkillOakSage] >= 2) || ([SkillSummonDireWolf] >= 2) || ([SkillSummonSpiritWolf] >= 2)) && ([Sockets] == 0 || [Sockets] == 3)	//Delirium//WHITE TORNADO HELMS[Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillTornado] == 3 && (([SkillCycloneArmor] >= 2) || ([SkillHurricane] >= 2) || ([SkillOakSage] >= 2)) && ([Sockets] == 0 || [Sockets] == 3)					//Delirium//WHITE WEAPONS//[Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)																			//CtA//([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5																		//CtA[Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)															//Death, BotD[Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5																								//Grief[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6)									//Oath, Death, BotD[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)																				//Death, BotD[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)																		//Last Wish[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)																			//HoJ, Grief//[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 5																														//Grief//[Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5																								//Death//[Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)																			//Death[Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)																			//BotD//[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)																		//Spirit, CtA//[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5)																									//CtA//[Name] == CrystalSword && [Quality] < Superior && [Flag] == Ethereal # [Sockets] == 0																														//Cubing for Sockets//([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)													//Spirit//([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4																								//Spirit[Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)														//Grief, Last Wish[Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4)																			//Oath[Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)																		//BotD([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)												//Grief//[Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5)																		//Death//[Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)																//HotO, CtA//([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)							//BotD//[Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4																									//Infinity[Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)																		//Infinity, Insight, Pride[Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4)																								//Infinity, Insight, Pride[Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4																													//Infinity, Insight, Pride([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)								//Infinity, Insight, Pride, Obedience, Doom([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0)																			//Infinity, Insight, Pride, Obedience, Doom//[Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6)														//Infinity, Insight, Pride, BotD//[Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)																		//Infinity, Insight, Pride//([Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6)	//BotD([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5)								//Brand, Faith, Harmony, Ice, Wrath, CtA([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 4 || [Sockets] == 5)														//Brand, Faith, Harmony, Ice, Wrath, CtA//[Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)																									//Brand, Faith, Harmony, Ice, Wrath//([Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4						//Brand, Faith, Harmony, Ice, Wrath//([Name] == CrusaderBow || [Name] == HydraBow || [Name] == ShadowBow) && [Quality] <= Superior # [EnhancedDamage] >= 15 && [Sockets] == 6																	//BotD//WHITE ES STAVES//([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4								//Memory([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4	//Memory([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4		//Memory([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4	//Memory//([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5)																							//Memory, CtA([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5)																//Memory, CtA([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5)																//Memory, CtA([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5)																//Memory, CtA//WHITE WANDS//([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1										//White//([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1								//White//([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1														//White//([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1			//White//([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1	//White//([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1							//White//WHITE PALADIN SCEPTORS([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)		//HoJ, CtA([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)								//Fortitude, HoJ, CtA([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5)		//Fortitude, CtA[Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4	//Fortitude [Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5)														//CtA//WHITE CLAWS([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3)					//Chaos, Fury([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3)						//Chaos, Fury([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3)							//Chaos, Fury([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3)					//Chaos, Fury([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3)							//Chaos, Fury([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3)	//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3)										//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3)											//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3)												//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3)										//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3)												//Chaos, Fury([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3)						//Chaos, Fury//Sets//[Type] == Amulet && [Quality] == Set # [ItemLightRadius] == 3																			//ANGELIC WINGS//[Type] == Ring && [Quality] == Set # [MaxHP] == 20																						//ANGELIC HALO//[Name] == Belt && [Quality] == Set																										//HSARUS' IRON STAY//[Name] == ChainBoots && [Quality] == Set # [Defense] == 9																				//HSARUS' IRON HEEL//[Name] == BattleBoots && [Quality] == Set # [FireResist] >= 50 && [Defense] >= 47														//ALDUR'S ADVANCE[Name] == OrnatePlate && [Quality] == Set # [Defense] == 950																			//GRISWOLD'S HEART[Name] == Corona && [Quality] == Set # [ItemMagicBonus] >= 1 && [EnhancedDefense] >= 1													//GRISWOLD'S VALOR[Name] == Caduceus && [Quality] == Set # [EnhancedDamage] >= 1 && [Sockets] >= 4														//GRISWOLD'S REDEMPTION[Name] == VortexShield && [Quality] == Set																								//GRISWOLD'S HONOR//[Name] == WingedHelm && [Quality] == Set																								//GUILLAUME'S FACE//[Name] == AvengerGuard && [Quality] == Set # [ItemMagicBonus] >= 40																		//IMMORTAL KING'S WILL[Name] == SacredArmor && [Quality] == Set																								//IMMORTAL KING'S SOUL CAGE[Name] == LacqueredPlate && [Quality] == Set																							//TAL RASHA'S GUARDIANSHIP[Name] == MeshBelt && [Quality] == Set # [ItemMagicBonus] == 15 && [Defense] >= 100														//TAL RASHA'S FINE-SPUN CLOTH[Type] == Amulet && [Quality] == Set # [SorceressSkills] == 2																			//TAL RASHA'S ADJUDICATION[Name] == SwirlingCrystal && [Quality] == Set # ([SkillLightningMastery] == 2 || [SkillFireMastery] == 2 || [SkillColdMastery] == 2)	//TAL RASHA'S LIDLESS EYE[Name] == DeathMask && [Quality] == Set # [Defense] == 100																				//TAL RASHA'S HORADRIC CREST[Name] == HeavyBracers && [Quality] == Set # [Defense] == 74																			//TRANG-OUL'S CLAWS//[Name] == TrollBelt && [Quality] == Set # [Defense] == 166 && [Mana] >= 50																//TRANG-OUL'S GIRTH//[Name] == BoneVisage && [Quality] == Set # [Defense] >= 180																				//TRANG-OUL'S GUISE//[Name] == ChaosArmor && [Quality] == Set # [Defense] == 857																				//TRANG-OUL'S SCALES//[Name] == CantorTrophy && [Quality] == Set # [Defense] >= 175 && [FireResist] == 45														//TRANG-OULS WING//Rares//RARE JEWELS[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24[Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15[Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7[Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7[Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)[Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28[Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50[Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 & [Strength] >= 7[Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)[Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 & [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)//[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20//RARE RINGS//[Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 25[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))//[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))//[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)//[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15//[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50//[Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6//[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35//[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7//[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10//[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35//RARE MF AMULET//[Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 35//RARE +2 CLASS AMULET//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40//[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25//RARE +2 TREE AMULET//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25//RARE +2 CLASS SKILL CIRCLET//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))//[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//RARE +2 TREE SKILLS CIRCLET[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))[Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32//RARE VISIONARY CIRCLET[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20)[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20)[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2[Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2//RARE VISIONARY BARB HELM[Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2[Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2[Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2//RARE VISIONARY HELM[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2)[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2[Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2//RARE BATTLE ORDER HELM[Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2[Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30)//RARE PELT[Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)[Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)[Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))[Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))[Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))//RARE ARMOR//[Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))//[Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))//[Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))//[Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1//RARE SHIELDS//[Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30//[Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30//[Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30//[Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1//[Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1//[Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1//RARE GLOVES[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1[Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1//RARE BOOTS[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))[Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1[Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1//RARE BELTS[Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))[Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)[Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))[Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1[Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1[Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1//RARE AXE[Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE SWORD[Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE MACE[Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE HAMMER[Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == Hammer && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE SCEPTER//[Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))//[Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE POLEARM//[Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))//[Type] == Polearm && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE KNIFE//[Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))//[Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300))//RARE BOW[Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))//RARE JAVELIN[Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1[Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1//RARE THROWING WEAPONS//[Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1//[Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1//[Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1//RARE CLAWS[Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1[Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))[Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1//[Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))//[Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1//[Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))//[Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1//[Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))//[Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1//[Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))//[Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1//RARE SORCERESS ORBS[Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20[Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2[Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6[Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2//RARE NECRO WANDS[Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))//Charms//SKILLER GC//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 30 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 30 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold ////[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 30 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 35 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 35 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts //LIFE SC[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && [Mana] >= 10//MANA SC[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FHR] == 5//[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FRW] == 3//[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2//[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2//STAT SC//[Name] == SmallCharm && [Quality] == Magic # [Strength] == 2//[Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2//MF & GF SC[Name] == SmallCharm && [Quality] == Magic # [ItemMagicBonus] >= 7//[Name] == Smallcharm && [Quality] == Magic # [ItemGoldBonus] >= 10[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)//RESIST SC[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)[Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)[Name] == SmallCharm && [Quality] == Magic # ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 20[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 && ([MaxHP] >= 10 || [FRW] == 3 || [FHR] == 5 || [ItemMagicBonus] >= 7)//[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16 && ([ItemGoldBonus] == 10 || [Strength] == 2 || [Dexterity] == 2)//MAX DAMAGE SC[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20//[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2)[Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3)[Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18))//AR SC[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 35 && ([FHR] == 5 || [FRW] == 3)//[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 34 && ([Strength] == 2 || [Dexterity] == 2)//POISON SC//[Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175//[Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 175[Name] == SmallCharm && [Quality] == Magic # (([PoisonMinDam]*[PoisonLength])/256) > 101//Magics//MAGIC JEWELS[Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))[Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20[Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15[Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)[Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60[Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)//MAGIC JEWELS[Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))[Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20[Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15[Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)[Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)[Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60[Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)//MAGIC RINGS//[Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 40//[Type] == Ring && [Quality] == Magic # [FCR] >= 10 && [Mana] >= 120//MAGIC MF AMULET//[Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 50//MAGIC +2 CLASS AMULET//[Type] == Amulet && [Quality] == Magic # [ItemAddClassSkills] == 2 && [MaxHP] >= 100//MAGIC +3 TREE AMULET//[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 10[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90[Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 100[Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75//MAGIC +2 CLASS SPECIFIC CIRCLETS[Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20[Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20//MAGIC +3 TREE SPECIFIC CIRCLETS[Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20[Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90//MAGIC JEWELERS CIRCLETS[Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20)//MAGIC PELT[Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1)[Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20[Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20[Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20[Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20//MAGIC BATTLE ORDER HELMS[Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6[Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80[Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50//****MAGIC SHIELDS****[Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 3 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)[Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)[Type] == AuricShields && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)//MAGIC/RARE NECRO SHIELDS//[Type] == VoodooHeads && [Quality] == Rare # [NecromancerSkills] == 2 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)//[Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 3 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)//[Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 2 && [Sockets] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)//[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)//MAGIC SOCKET/LIFE ARMOR//[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 75[Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [MaxHP] >= 95//MAGIC SOCKET/FHR ARMOR//[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [FHR] >= 17[Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [FHR] >= 24//MAGIC SKILL/IAS GLOVES[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3//[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3//[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3//[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3//MAGIC SORCERESS ORBS[Type] == Orb && [Quality] == Magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Magic # [LightningSkillTab]+[SkillEnergyShield] >= 6 && ([SkillChillingArmor] >= 1 || [SkillShiverArmor] >= 1 || [SkillThunderstorm] >= 1)[Type] == Orb && [Quality] == Magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20[Type] == Orb && [Quality] == Magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20//MAGIC/RARE +5/+6 LS CLAWS[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5//MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4//MAGIC WARCRY WEAPONS//([Type] == Knife || [Type] == Sword) && [Quality] == Magic # [WarcriesSkillTab] == 3 && [Strength] >= 1//MAGIC SCEPTORS//[Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20//[Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20//MAGIC MISC WEAPONS//[Name] == PhaseBlade && [Quality] == Magic # [Sockets] == 4 && [IAS] >= 40