Miscellany
public text v1 · immutableCPP
namespace D2Client {
/* D2Client Functions */
PrintGameString_t PrintGameString;
}
InitPtr(D2Client::PrintGameString, D2CLIENT, 0x7D850);
HPP
namespace D2Client {
typedef void (__stdcall *PrintGameString_t)(wchar_t *wMessage, int nColor);
}