ivan@shungokusatsu ~/repos/gluon $ gluon_qtplayer /usr/share/gluon/games/invaders.gluon/game.gluonproject
"Registering object type GluonCore::GluonObject with typeID 260"
"Registering object type GluonInput::Mouse with typeID 264"
"Registering object type GluonInput::InputDevice with typeID 267"
"Registering object type GluonGraphics::MaterialElement with typeID 270"
"Registering object type GluonGraphics::Technique with typeID 273"
"Registering object type GluonGraphics::MaterialInstance with typeID 276"
"Registering object type GluonGraphics::Material with typeID 280"
"Registering object type GluonEngine::Scene with typeID 283"
"Registering object type GluonEngine::PrefabInstanceChild with typeID 286"
"Registering object type GluonEngine::PrefabInstance with typeID 289"
"Registering object type GluonEngine::Prefab with typeID 292"
"Registering object type GluonEngine::GameProject with typeID 295"
"Registering object type GluonEngine::GameObject with typeID 298"
"Registering object type GluonEngine::Asset with typeID 301"
"BEGIN void GluonCore::GluonObjectFactory::loadPlugins()"
" Number of plugin locations: 3"
" Looking for pluggable components in /usr/lib"
" Found 0 potential plugins. Attempting to load..."
" Looking for pluggable components in /usr/lib/kde4"
" Found 0 potential plugins. Attempting to load..."
" Looking for pluggable components in /usr/lib/gluon"
" Found 0 potential plugins. Attempting to load..."
" Registering object type GluonEngine::MaterialAsset with typeID 324"
" Added mimetypes application/x-gluon-material to the index"
Error loading libdumb.so: libdumb.so: cannot open shared object file: Arquivo ou diretório não encontrado
" Registering object type GluonEngine::SoundAsset with typeID 327"
" Added mimetypes audio/x-wav audio/x-vorbis+ogg application/x-ogg to the index"
" Registering object type GluonEngine::TextureAsset with typeID 330"
" Added mimetypes image/BW image/EPS image/EPSF image/EPSI image/EXR image/PCX image/PSD image/RAS image/RGB image/RGBA image/SGI image/TGA image/XCF image/bmp image/bw image/dds image/eps image/epsf image/epsi image/exr image/gif image/ico image/jp2 image/jpeg image/jpg image/mng image/pbm image/pcx image/pgm image/pic image/png image/ppm image/psd image/ras image/rgb image/rgba image/sgi image/svg image/svgz image/tga image/tif image/tiff image/xbm image/xcf image/xpm image/xv to the index"
" Registering object type GluonEngine::AnimatedSpriteRendererComponent with typeID 333"
" Registering object type GluonEngine::BeamRendererComponent with typeID 336"
" Registering object type GluonEngine::CameraControllerComponent with typeID 339"
" Registering object type GluonEngine::KeyboardInputComponent with typeID 342"
" Registering object type GluonEngine::MouseInputComponent with typeID 345"
" Registering object type GluonEngine::ParticleColliderComponent with typeID 348"
" Registering object type GluonEngine::ScriptingComponent with typeID 351"
" Registering object type GluonEngine::ScriptingAsset with typeID 354"
" Added mimetypes application/javascript text/plain to the index"
" Registering object type GluonEngine::SoundEmitterComponent with typeID 286"
AL lib: pulseaudio.c:612: Context did not connect: Connection refused
" Registering object type GluonEngine::SoundListenerComponent with typeID 359"
" Registering object type GluonEngine::SphereCollisionComponent with typeID 362"
" Registering object type GluonEngine::SpriteRendererComponent with typeID 286"
" Registering object type GluonEngine::TouchInputComponent with typeID 345"
" Registering object type GluonEngine::UiAsset with typeID 370"
" Added mimetypes text/x-csrc text/plain to the index"
" Registering object type GluonEngine::UiManagerComponent with typeID 370"
" Total number of objects in factory after loading: 32"
"END void GluonCore::GluonObjectFactory::loadPlugins()"
"BEGIN bool GluonEngine::GameProject::loadFromFile()"
" Changing working directory to /usr/share/gluon/games/invaders.gluon"
" Loading project from game.gluonproject"
" Project successfully parsed - applying to local instance"
" Project loading successful!"
"END bool GluonEngine::GameProject::loadFromFile()"
"BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
" Set the gameproject to Invaders with the entry point Menu"
"END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
"BEGIN void GluonEngine::Game::runGameFixedUpdate(int, int)"
" Running the game using fixed update at 25 updates per second (meaning 40 milliseconds between each update, and drawing as often as possible, with a maximum of 5 frames skipped before forcing a draw)"
Falha de segmentação