Program received signal SIGSEGV, Segmentation fault.
0xa52f3f57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1
(gdb) bt
#0 0xa52f3f57 in radeon_bo_is_referenced_by_cs ()
from /usr/lib/libdrm_radeon.so.1
#1 0xa2ff3a44 in _mesa_BufferSubDataARB () from /usr/lib/dri/r600_dri.so
#2 0x08228a08 in CVertexBuffer::UpdateChunkVertices (this=0xa31ed478,
chunk=0xc306460, data=0x84e6180)
at ../../../source/renderer/VertexBuffer.cpp:156
#3 0x0823345f in CPatchRData::BuildBlends (this=0xae5ec60)
at ../../../source/renderer/PatchRData.cpp:298
#4 0x0823425a in CPatchRData::Build (this=0xae5ec60, patch=0x870ed5dc)
at ../../../source/renderer/PatchRData.cpp:645
#5 CPatchRData (this=0xae5ec60, patch=0x870ed5dc)
at ../../../source/renderer/PatchRData.cpp:61
#6 0x0821fbf3 in TerrainRenderer::Submit (this=0x88c64b8, patch=0x870ed5dc)
at ../../../source/renderer/TerrainRenderer.cpp:118
#7 0x0819bbbd in CGameView::EnumerateObjects (this=0x14195a70, frustum=...,
c=0x88b9354) at ../../../source/graphics/GameView.cpp:538
#8 0x081e77c6 in CRenderer::RenderScene (this=0x88b9310, scene=...)
at ../../../source/renderer/Renderer.cpp:1663
#9 0x0819be0a in CGameView::Render (this=0x14195a70)
at ../../../source/graphics/GameView.cpp:470
#10 0x0815a6cb in Render () at ../../../source/ps/GameSetup/GameSetup.cpp:211
#11 0x08057513 in Frame () at ../../../source/main.cpp:380
#12 0x0805832d in RunGameOrAtlas (argc=1, argv=0xb60bd654)
---Type <return> to continue, or q <return> to quit---
at ../../../source/main.cpp:493
#13 main (argc=1, argv=0xb60bd654) at ../../../source/main.cpp:512
(gdb)