bo(0x88de0618, 65536) is mapped (-1) can't valide it.
invalid bo(0x88de0618) [0xD19DD000, 0xD1A5D000]
bo(0x88de0618, 65536) is mapped (-1) can't valide it.
invalid bo(0x88de0618) [0xD1B5D000, 0xD1BDD000]
bo(0x88de0618, 65536) is mapped (-1) can't valide it.
invalid bo(0x88de0618) [0xD0318000, 0xD0319000]
bo(0x88de0618, 65536) is mapped (-1) can't valide it.
invalid bo(0x88de0618) [0xD0306000, 0xD0307000]
Program received signal SIGSEGV, Segmentation fault.
0xa8cf1f57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1
(gdb) bt
#0 0xa8cf1f57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1
#1 0xa6bb9a44 in _mesa_BufferSubDataARB () from /usr/lib/dri/r600_dri.so
#2 0x08228a08 in CVertexBuffer::UpdateChunkVertices (this=0xa6db3478, chunk=0x7d7d47f8, data=0x84e8570) at ../../../source/renderer/VertexBuffer.cpp:156
#3 0x0823345f in CPatchRData::BuildBlends (this=0x849bbef0) at ../../../source/renderer/PatchRData.cpp:298
#4 0x0823425a in CPatchRData::Build (this=0x849bbef0, patch=0x8779b76c) at ../../../source/renderer/PatchRData.cpp:645
#5 CPatchRData (this=0x849bbef0, patch=0x8779b76c) at ../../../source/renderer/PatchRData.cpp:61
#6 0x0821fbf3 in TerrainRenderer::Submit (this=0x88c87c8, patch=0x8779b76c) at ../../../source/renderer/TerrainRenderer.cpp:118
#7 0x0819bbbd in CGameView::EnumerateObjects (this=0x89c1e1b8, frustum=..., c=0x88c38a4) at ../../../source/graphics/GameView.cpp:538
#8 0x081e77c6 in CRenderer::RenderScene (this=0x88c3860, scene=...) at ../../../source/renderer/Renderer.cpp:1663
#9 0x0819be0a in CGameView::Render (this=0x89c1e1b8) at ../../../source/graphics/GameView.cpp:470
#10 0x0815a6cb in Render () at ../../../source/ps/GameSetup/GameSetup.cpp:211
#11 0x08057513 in Frame () at ../../../source/main.cpp:380
#12 0x0805832d in RunGameOrAtlas (argc=1, argv=0xbeb37e04) at ../../../source/main.cpp:493
#13 main (argc=1, argv=0xbeb37e04) at ../../../source/main.cpp:512
(gdb)