All pastes #2047800 Raw Edit

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public text v1 · immutable
#2047800 ·published 2011-04-18 14:53 UTC
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	// OTHER VARIABLES
	long scriptStartTime;
	int runEnergy = random(40, 95);
	int log = 0;
	int useTile = 99;
	int startXP = 0;
	int startLvl = 0;
	double XPperLog = 0;
	boolean newSpot = true;
	boolean hovering = false;
	boolean setAltitude = true;
	String LOC;
	String LOG;
	String MouseSpeed;
	Point p = new Point(0, 0);

	// ITEM ID
	final int tinderBox = 590;
	final int normalLog = 1511;
	final int oakLog = 1521;
	final int willowLog = 1519;
	final int mapleLog = 1517;
	final int yewLog = 1515;
	final int magicLog = 1513;
	RSTile FOGFailSpot = new RSTile(1717, 5602);

	//OBJECT ID
	final int burningFire = 2732;

	//ANIMATION ID
	final int startingFire = 733;

	//LOCATIONS
	RSTile startTiles[];
	RSTile bankTiles[];
	RSTile bankFront;

	//Varrock East
	final RSTile vebStart[] = {new RSTile(3264 + random(-2, 3), 3428), new RSTile(3264 + random(-2, 3), 3429)};
	final RSTile vebBooth[] = {new RSTile(3251, 3419), new RSTile(3252, 3419), new RSTile(3253, 3419), new RSTile(3254, 3419), new RSTile(3255, 3419), new RSTile(3256, 3419)};
	final RSTile vebFront = new RSTile(3253, 3428);

	//Varrock West
	final RSTile vwbStart[] = {new RSTile(3200 + random(-2, 3), 3430), new RSTile(3200 + random(-2, 3), 3429), new RSTile(3200, 3428)};
	final RSTile vwbBooth[] = {new RSTile(3190, 3435)};
	final RSTile vwbFront = new RSTile(3186, 3430);

	//G.E
	final RSTile ge2Start[] = {new RSTile(3176 + random(0, 3), 3483), new RSTile(3176 + random(0, 3), 3482)};
	final RSTile ge2Booth[] = {new RSTile(3166, 3489), new RSTile(3163, 3490)};
	final RSTile ge2Front = new RSTile(3162, 3488);

	//G.E
	final RSTile ge1Start[] = {new RSTile(3176 + random(0, 3), 3496), new RSTile(3176 + random(0, 3), 3497)};
	final RSTile ge1Booth[] = {new RSTile(3166, 3489), new RSTile(3163, 3490)};
	final RSTile ge1Front = new RSTile(3162, 3488);

	//FOG
	final RSTile fogStart[] = {new RSTile(1718, 5597), new RSTile(1718, 5598), new RSTile(1718, 5599), new RSTile(1718, 5600), new RSTile(1717, 5601)};
	final RSTile fogBooth[] = {new RSTile(1705, 5599)};
	final RSTile fogFront = new RSTile(1705, 5599);
	
	//Yanille
	final RSTile yanilleStart[] = {new RSTile(2608, 3099), new RSTile(2608, 3098), new RSTile(2607, 3097)};
	final RSTile yanilleBooth[] = {new RSTile(2613, 3092)};
	final RSTile yanilleFront = new RSTile(2607, 3093);