XTRAP Start
fail to open XTrapTest.txt
XTRAP End
GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35)
Log time (04/15/11 01:02:54)
CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 3 ) @ 2992 MHz
Display Device = ATI Radeon HD 5700 Series ( vendor=1002 device=68b8 subsys=29901682 revision=0 )
Display Driver Version = 8.17.0010.1052
Windows = 6.1 Build 7600 , (4194303KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- FAIL
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 2031.500000
Shader Compile Errormain : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Sound Blaster X-Fi Xtreme Audio)): Hardware Mixing Not Supported
2(Digital Audio (S/PDIF) (Sound Blaster X-Fi Xtreme Audio)): Hardware Mixing Not Supported
3(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 1.409000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 2.090000
warning : bitmap gunz_logo_hq_b.png not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap nice01.png not found.
warning : bitmap nice02.png not found.
warning : bitmap gunz_logo_hq_c.png not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.827000
start InitInterface option
Number of Display mode : 45
Number of Display mode : 45
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.467000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 5.313000
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Head not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Neck not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
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-------------------> Character Loading : 3.637000
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ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
ReadElu() : physique 0 0 Group not found !!
-------------------> WeaponMesh Loading : 32.811002
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.044000
Load zitem info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.886000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Reset Device
Video memory 2034.000000
Shader Compile Errordevices Restored.
Reset Device
Video memory 2031.500000
Shader Compile Errordevices Restored.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : DigitalAce (44 69 67 69 74 61 6C 41 63 65 ) (len = 10)
start InitInterface option
Number of Display mode : 45
Number of Display mode : 45
end of InitInterface option ok
start InitInterface option
Number of Display mode : 45
Number of Display mode : 45
end of InitInterface option ok
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/Mansion/Mansion.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
create game enrvironment.
game world create success.
in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
Reload all animation end
---------------------------------setBuffer
game created ( 01:05:45 )
Create character : Name=DigitalAce Level=94
Connect to Agent by UDP (72.55.153.8:7777)
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
start InitInterface option
Number of Display mode : 45
Number of Display mode : 45
end of InitInterface option ok
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:24:10 )
Cloth VertexBuffer is Released
game interface destroy finished
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : DigitalAce (44 69 67 69 74 61 6C 41 63 65 ) (len = 10)
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/Mansion/Mansion.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
create game enrvironment.
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:25:14 )
Create character : Name=DigitalAce Level=94
RoundState:Countdown
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:26:16 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 10
BspObject open : begin maps/Hall/Hall.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:26:34 )
Create character : Name=DigitalAce Level=94
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
Cloth VertexBuffer is Released
RoundState:Finish
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:29:20 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 10
BspObject open : begin maps/Hall/Hall.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:29:27 )
Create character : Name=DigitalAce Level=94
RoundState:Finish
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:32:22 )
Cloth VertexBuffer is Released
game interface destroy finished
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : DigitalAce (44 69 67 69 74 61 6C 41 63 65 ) (len = 10)
StageCreated
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 10
BspObject open : begin maps/Hall/Hall.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:33:31 )
Create character : Name=DigitalAce Level=94
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:35:52 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:36:06 )
Create character : Name=DigitalAce Level=94
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:36:24 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:36:27 )
Create character : Name=DigitalAce Level=94
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
Cloth VertexBuffer is Released
Cloth VertexBuffer is Released
RoundState:Finish
RoundState:Countdown
RoundState:Finish
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
SetPaused:An invalid parameter was passed to this function
SetVolume:An invalid parameter was passed to this function
game destroyed ( 01:39:49 )
Cloth VertexBuffer is Released
game interface destroy finished
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : DigitalAce (44 69 67 69 74 61 6C 41 63 65 ) (len = 10)
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/Mansion/Mansion.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
create game enrvironment.
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:40:25 )
Create character : Name=DigitalAce Level=94
RoundState:Countdown
Cloth VertexBuffer is Released
Cloth VertexBuffer is Released
RoundState:Finish
RoundState:Countdown
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
Cloth VertexBuffer is Released
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:44:20 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 1
BspObject open : begin maps/High_Haven/High_Haven.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:44:36 )
Create character : Name=DigitalAce Level=94
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:45:53 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 10
BspObject open : begin maps/Shower Room/Shower Room.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 01:45:58 )
Create character : Name=DigitalAce Level=94
RoundState:Finish
RoundState:Countdown
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
Connect to Agent by UDP (72.55.153.8:7777)
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 01:52:55 )
Cloth VertexBuffer is Released
game interface destroy finished
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
Crash ( 01:57:24 )
Build Jul 21 2008 11:25:55
dwTotalMemKB = 8321184 KB
dwAvailMemKB = 5994072 KB
dwVirtualMemKB = 2097024 KB
[Exception]
Address : 77d68db9
ExpCode : c0000005
Flags : 00000000
#Param : 00000002
other : 00000000
[Context]
GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002b
EDI: 06c3e5d8 ESI: 06c3e5d4 EBX: fffffffc EDX: 00000004
ECX: 00000000 EAX: 00000000 EBP: 0018f35c EIP: 77d68db9
CS : 00000023 Flg: 00010213 ESP: 0018f30c SS : 0000002b
[Stack]
06c3e5d4 06c3e5d8 06c3e5d4 77717d79 77718103 0040ebca 00000000 00000000
0018f34c 7771a484 02ac55a0 00000000 000000a0 00000014 047e008d 00000000
00000000 00000000 7efdd000 00000568 0018f384 77d68cc8 00000000 00000000
06c3e5d4 00000000 06c3e5c8 00000004 00000000 00000001 0018f3cc 004c1f91
06c3e5d4 00000004 06c3e460 00000000 004c2607 06c3e460 00000000 0018f3c4
726622c3 00000000 00000000 00000014 047e008d 0018f520 00614338 ffffffff
0018f52c 004c2958 0018f3f4 0018f3f8 0018f500 00000004 06c3db48 4dd049e2
00000001 00000000 00000000 00000000 00000000 77730155 ee6a61ea fffffffe
7771a4f4 00497e3e 00ac0444 000000a0 00000014 047e008d 00000000 00000000
004e68e0 0018f47c 004e69dd 00ac0444 000000a0 00000014 047e008d 00000000
004e68e0 00000000 77716238 00ac0444 000000a0 00000014 047e008d 004e68e0
dcbaabcd 00000000 00000000 004e68e0 0018f48c 0018f4a8 77780230 7771a4f4
0018f4f4 77716941 77716901 990331e6 000000a0 004e68e0 000000a0 00000024
00000001 00000000 00000000 00000070 ffffffff ffffffff 77716899 77716941
00000020 00000001 00000000 00000000 0018f498 00000000 0018f618 77730155
ee6aac1a fffffffe 77716901 77720ab0 00000000 004e68e0 00ac0400 000000a0