All pastes #2047222 Raw Edit

Unnamed

public text v1 · immutable
#2047222 ·published 2011-04-16 18:56 UTC
rendered paste body
[img]http://oi52.tinypic.com/5pq0eq.jpg[/img]

[b]Server Phoenix was updated to High Five![/b]

Please update your client to latest version using Lineage2.exe. 
Then, download system folder from here:
http://www.forbidden-lands.sk/files/system_h5.zip
and replace your current system folder with the downloaded one.
Start game using L2.exe in system directory (Lineage2/system/l2.exe)

[img]http://i53.tinypic.com/23lbf9t.jpg[/img]
[b]New Skills[/b]

    * Shield Strike (level 40): Attacks the enemy using a shield and provokes the enemy. Requires a shield.
          o Paladin
          o Dark Avenger
          o Temple Knight
          o Shillien Knight
    * Challenge for Fate (level 83): Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
          o Phoenix Knight
          o Hell Knight
          o Eva's Templar
          o Shillien Templar
    * Throwing Dagger (level 80): Attacks the enemy by throwing a dagger decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.
          o Adventurer
          o Wind Rider
          o Ghost Hunter
    * Dual Blow (level 83): Attacks the target's vital points. Lethal Strike ,Half Kill, Critical and Over-hit are possible. Requires a dual dagger to be equipped.
          o Adventurer
          o Wind Rider
          o Ghost Hunter
	* Multiple Shot (level 82): Attacks multiple enemies in front. Over-hit and Critical hit are possible. Requires a bow/crossbow.
          o Sagittarius
          o Moonlight Sentinel
          o Ghost Sentinel
          o Trickster
    * Death Shot (level 83): Shoots an arrow that is aimed to kill. Over-hit and Critical hit are possible. Requires a bow/crossbow to be equipped.
          o Sagittarius
          o Moonlight Sentinel
          o Ghost Sentinel
          o Trickster
    * Mass Cure Poison (level 76): Cures all poisoned party members.
          o Eva's Saint
          o Shillien Saint
    * Mass Purify (level 76): Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members.
          o Shillien Saint
    * Mass Vitalize (level 76): Restores HP of party members, and also cures poison and bleed condition of all party members.
          o Eva's Saint
    * Resist Earth (level 60): Increases resistance to Earth attacks for 20 minutes.
          o Prophet
    * Chant of Elements (level 76): For 20 minutes, increases the defense attributes of all party members by 20.
          o Doomcryer
    * Battle Whisper (level 46): For 2 minutes, increases the user's P. Atk., critical power and Atk. Spd. Increases the additional MP consumption when singing while sing/dance effect lasts.
          o Sword Singer
    * Deadly Strike (level 40): For 2 minutes, increases the user's P. Atk., critical power and Atk. Spd. Increases the additional MP consumption when singing while sing/dance effect lasts.
          o Sword Singer
          o Bladedancer
    * Defense Motion (level 60): For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts.
          o Blade Dancer
    * Crushing Strike (level 40): Inflicts shock on the enemy, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.
          o Bounty Hunter
    * Blazing Boost (level 40): Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.
          o Bounty Hunter
    * Potential Ability (level 28): When equipped with a dagger or a dual dagger, increases Critical Rate and Critical Damage. Requires a light armor to be equipped.
          o Scavenger
    * Sweeper Festival (level 28): When used on nearby corpses that are in a Spoil state, extra items may be obtained.
          o Scavenger
    * Lucky Blow (level 83): Attacks the target's vital points, throwing the target into a Spoiled state. Lethal Strike is possible. Half Kill, Critical hit and Over-hit are possible. Requires a dual dagger to be equipped.
          o Fortune Seeker
    * Aura Blast (level 81): Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage if the target is a monster.
          o Soul Hound (M)
          o Soul Hound (F)
          o Archmage
          o Mystic Muse
          o Storm Screamer
    * Aura Cannon (level 82): Inflicts non-attribute damage on the enemy, and recovers MP. Inflicts additional non-attribute damage if the target is a monster.
          o Soul Hound (M)
          o Soul Hound (F)
          o Archmage
          o Mystic Muse
          o Storm Screamer
    * Dimension Spiral (level 40): Creates a tear in the dimension to inflict damage on the enemy. Over-hit is possible.
          o Warlock
          o Elemental Summoner
          o Phantom Summoner
    * Soul Roar (level 62): Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%.
          o Berserker
    * Fury of Pa'agrio (level 48): Increases party or clan members' Atk. Spd. for 20 minutes.
          o Overlord
    * Chant of Berserker (level 44): Decreases all party members' P. Def., M. Def. and Evasion, and increases P. Atk. , M. Atk., Atk. Spd., Casting Spd. and Speed for 20 minutes.
          o Warcryer
    * Battle Cry (level 40): Regenerates Max HP and increases one's own Max HP for 10 minutes.
          o Warsmith
    * Mana Pump (level 40): Increases Maximum MP.
          o Soul Breaker (M/F)
    * Piercing Attack (level 80): Chance to decrease the enemy's P. Def. by 23% under normal attacks.
          o Hierophant
    * Chain Heal (level 83): Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.
          o Cardinal
          o Eva's Saint
          o Shillien Saint
          o Dominator

- It is possible to learn even not done skills Arcane Shield, Force Mastery, Sonic Mastery and Servitor Share, but those are not working yet.

[img]http://i53.tinypic.com/ipujqc.jpg[/img]
[b]New Cross-Class Skills[/b]

The following existing skills are now available to additional classes:

    * Aegis Stance (level 46): Enables Shield Defense from all directions and decreases Shield Defense.
          o Dark Avenger
    * Rush (level 40): Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
          o Warlord
          o Gladiator
          o Destroyer
          o Tyrant
          o Warsmith
    * Rush Impact (level 83, 85 for Titan): Rushes forward to attack the enemies in front and inflicts Shock. Cannot be used when a bow/crossbow is equipped.
          o Dreadnought
          o Duelist
          o Titan (85)
          o Grand Khavatari
          o Maestro
    * Dual Dagger Mastery (level 81): Increases P.Atk. and the success rate of deadly attack by 5%. Obtainable from Forgotten Scrolls.
          o Fortune Seeker
    * Dagger Mastery (level 20): Increases P.Atk. and the success rate of deadly attack by 10% while decreasing MP Consumption by 60%. Enchant Skill is possible.
          o Scavenger
    * Deadly Blow (level 40): Deals a deadly attack. Enchant Skill is possible.
          o Bounty Hunter
    * Back Stab (level 40): Deals a deadly attack. Enchant Skill is possible.
          o Bounty Hunter
          
[img]http://i53.tinypic.com/28r1flc.jpg[/img]
[b]Changes to Existing Skills[/b]

    * Blunt Mastery: The skill name has changed to Sword/Blunt Mastery to offer relevant effects to sword-types, too
    * Dread Pool: New effects: Decreasing P.Def. By 33% and Evasion by 10. Success rate is increased.
    * Sonic Rage: The maximum amount of Force Energy Recovery is increased to 8.
    * Aegis Stance: Decreases in shield defense power, while the skill is activated, have been reduced from 40% to 30%.
    * Aggression: The skill power is boosted.
    * Aura of Hate: The skill power is boosted.
    * Shield Fortress: MP consumption is decreased.
    * Ultimate Defense: M.Def. is increased.
    * Tribunal: The skill Power is increased and a Hate effect is added.
    * Flame Icon: It no longer overlaps the Totem skills.
    * Judgement: The skill power is increased and a Hate effect is added.
    * Hell Scream: New effect: Speed decreased by 30%. Success rate is increased.
    * Lethal Shot: The skill power is boosted further.
	* Flame Hawk: The skill power is increased
	* Arrow Rain: The skill power was increased
	* Ghost Piercing: The skill power was increased
	* Seven Arrow: The skill power is increased. Additionally, casting time, reuse time and MP consumption are decreased.
	* Flame Armor: Resistance to fire is increased while the casting time is decreased.
	* Frost Armor: Resistance to water and the chance of activation skill were increased while the casting time was decreased.
    * Hurricane Armor: Resistance to wind and the chance of activation skill were increased while the casting time was decreased.
    * Death Spike: When using this skill, Cursed Bones are no longer consumed.
	* Insane Crusher: The skill power and success rate are increased
    * Mass Gloom: When using this skill, Cursed Bones are no longer consumed. The success rate has significantly increased, and the effect for reduced resistance to 6 major attributes has been added. Now, the M.Def. Reduction effect is 15% and a ranged magic attack effect has been added. The reuse time is now 12 seconds.
    * Curse Gloom: The success rate has significantly increased, and the effect for reduced resistance to 6 major attributes was added. Now, the M.Def Reduction effect is 15% and a ranged magic attack effect has been added. The reuse time has increased to 5 seconds.
    * Mass Fear: The success rate has significantly increased and the casting time has been reduced to 5 seconds. The casting target changes from servitor to enemy. The reuse time has increased to 75 seconds.
    * Corpse Burst: Darkness attribute is added to the skill impact.
    * Vampiric Mist: HP absorption effect is decreased from 40% to 20%, but the success rate is increased. The duration and reuse time are decreased.
    * Dark Vortex: The skill power has increased while HP absorption rate has decreased.
    * Servitor Summon Skill (all): The casting time is decreased from 15 seconds to 6 seconds.
    * Excessive Loyalty: This skill's effect in increasing P.Atk. is increased from 15% to 35%.
    * Spirit Sharing: New additional effects: increases Attack Speed, Casting Speed and Critical Rate.
    * Purification Field: Casting time changed from 4 seconds to 3 seconds. Re-use time changed from 30 minutes to 20 minutes.
    * Song of Wind Storm: Arrow Resistance and Crossbow Resistance changed to 10 and 5 respectively.
    * Vitalize: Casting time changed from 5 seconds to 3 seconds.
    * Blessing of Eva: Casting time changed from 4 seconds to 3 seconds. Re-use time changed from 30 minutes to 20 minutes.
    * Spirit of Shilen: It no longer overlaps the Totem skills.
    * Dance of Blade Storm: The duration for enchanting the skill for Time has been reduced. Arrow Resistance and Crossbow Resistance changed to 45 and 25 respectively.
    * Dance of Medusa: The reuse time and the duration were decreased. The Petrify effect no longer overlaps this skill. When the skill is enchanted for Time, the duration has dropped to 25 seconds from 120 seconds (maximum).
    * Demonic Blade Dance: The skill power and the success rate were increased. Additionally, the duration, MP consumption, and casting time were decreased.
    * Dead Eye: This skill's effect in slowing Attack Speed is reduced from 20% to 10%.
    * Thorn Root: The skill power was increased to reduce HP by 90 (Previously, HP was reduced by 30). MP reduction effect was also added. The success rate was increased. While the duration was reduced, the re-use time was increased.
    * Purify: Casting time changed from 4 seconds to 3 seconds.
    * Frenzy: This skill’s effect in increasing P.Atk. has decreased, the HP requirements have been changed from less than 30% to less than 60%, and the reuse time is reduced by 50%.
    * Demolition Impact: The skill power was increased and its effect is now applicable to a single target. Additionally, its range was increased from 40 to 150.
    * Punch of Doom: The shock effect is no longer inflicted on you when using this skill. Instead, the skill reuse time is increased.
    * Wolf Spirit Totem: This skill effect now lasts for 5 minutes and consumes 19 MP.
    * Bear Spirit Totem: This skill effect now lasts for 5 minutes and consumes 25 MP.
    * Puma Spirit Totem: This skill effect now lasts for 5 minutes and consumes 35 MP.
    * Ogre Spirit Totem: This skill effect now lasts for 5 minutes and consumes 41 MP.
    * Rabbit Spirit Totem: This skill effect now lasts for 5 minutes and consumes 58 MP.
    * Hawk Spirit Totem: This skill effect now lasts for 5 minutes and consumes 68 MP.
    * Raging Force: The maximum number of force energy recovery was increased to 8.
    * Force of Destruction: The skill power and the success rate were increased while the reuse time was decreased.
    * Chant of Protection: The duration was increased from 600 seconds to 1200 seconds.
    * Spoil Crush: You can now use this skill with a sword.
    * Lucky Strike: You can now use this skill with a sword.
    * Sharp Edge: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Spike: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Restring: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Case Harden: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Hard Tanning: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Embroider: The duration has increased from 600 seconds to 1200 seconds. The range has also increased from 40 to 400.
    * Soul Barrier: Arrow Resistance and Crossbow Resistance changed to 10 and 6 respectively.
    * Furious Soul: The penalty effect for deacreasing P.Def. is reduced from 20% to 5%.
    * Wild Shot: The skill power is boosted.
    * Fire Trap: The skill casting time is reduced by 50%.
    * Poison Trap: The skill casting time is reduced by 50%.
    * Slow Trap: The skill casting time is reduced by 50%.
    * Flash Trap: The skill casting time is reduced by 50%.
    * Binding Trap: The skill casting time is reduced by 50%.
    * Real Target: The enchant power has decreased.
	* Fast Recovery: More stages were added to this skill. 2nd Stage: Increase in Recovery bonus (level 49).
	* Expert Casting: More stages were added to this skill. 2nd Stage: 15% reduction in reuse time (level 49). 3rd Stage: 20 % reduction in reuse time (level 55).
	* Soul to Empower: More stages were added to this skill. 3rd Stage: 75% reduction in M.Atk. (level 64).
    * Dark Flame: The skill effect has changed from Fear to 30% reduction in Moving Speed. The reuse time was reduced.
    * Weapon Blockade: This skill is now available from Skill Trainers at level 80.
    * Vanguard: This character level required to learn this skill has decreased from 43 to 40.
    * Bless the Body: The character level required to learn this skill has decreased from 72 to 70.
    * Song of Hunter: The character level required to learn this skill has decreased from 49 to 40.
    * Song of Warding: The character level required to learn this skill has increased from 40 to 43.
    * Song of Invocation: The character level required to learn this skill has increased from 43 to 49.
    * Shadow Step: The required character level to learn this skill has decreased to 40.
    * Soul of Sagittarius: The character level required to learn this skill has decreased from 46 to 40.
    * Quiver of Arrow - A - Grade: The character level required to learn this skill has decreased from 66 to 60.
    * Summon Cursed Bones: This skill has been deleted since the Cursed Bones are no longer required.
    * Mutual Response: Mutual Response is now also activated when using the Dimension Spiral skill.
    * Chant of Predator: This character level required to learn this skill has decreased from 48 to 40.
    * Chant of Shielding: This character level required to learn this skill has decreased from 48 to 40.
    * Critical Sense: This character level required to learn this skill has decreased from 43 to 40.
    * Inquisitor: The character level required to learn this skill has decreased from 44 to 40.
    * Insane Crusher: The success rate is increased while the reuse time is decreased.
    * Anchor: The character level required to learn this skill has decreased from 44 to 40. The success rate is significantly increased and the casting time is substantially reduced. Now, the length of the first effect and that for Paralysis are now 5 seconds each. The reuse time has increased to 60 seconds.
    * Greater Heal: This skill can now be acquired up to the highest level equal to the Bishop class. Likewise, the initial acquisition level is changed from level 48 to level 40.
    * Burning Chop: The requirements for using this skill were all changed to melee weapons and this skill can now be enchanted.
    * Soul Strike: MP cost for Magic skills decreased by 20%.
    * Soul Vortex: MP cost for Magic skills decreased by 20%.
    * Annihilation Circle: MP cost for Magic skills decreased by 20%.
    * Soul of Pain: MP cost for Magic skills decreased by 20%.
    * Soul Vortex Extinction: MP cost for Magic skills decreased by 20%.
    * Leopold: MP cost for Magic skills decreased by 20%.
    * Rapier Mastery: When a Rapier is equipped, the Casting Speed now increases by 15%. This effect is applicable from the mastery obtained at level 40.
    * Lighting Shock: This skill changed from physical skill to magic skill. This skill now has the 1st/2nd effect, separately. 1st effect: decreased abilities. 2nd effect: Paralysis. Overlap is no longer possible.
    * Sword Symphony: This skill's effect was changed from Fear to Silence on a single target. The skill power was increased while MP consumption was decreased.
    * Thin Skin: More stages were added to this skill. This skill can now be enchanted. 7th Stage: level 74.
    * Steal Divinity: The success rate is reduced, and the skill effect is changed so that it is now susceptible to resistance against buff canceling attacks.


[img]http://i56.tinypic.com/2cr66pi.jpg[/img]
[b]Other Changes to Classes and Skills[/b]

    * Harmony of Noblesse: Arrow Resistance and Crossbow Resistance changed to 10 and 6 respectively.
    * Symphony of Noblesse: Arrow Resistance and Crossbow Resistance changed to 10 and 6 respectively.
    * The visual effect of the Major Group Heal skill is changed and this skill now has the same visual effect as Major Heal.
    * The success rate for Abnormal State has changed to Maximum rate 90%, Minimum rate 10%.
    * The maximum number of simultaneous attacks when using a Spear is changed as follows:
          o No mastery: Before (5) Now (3)
          o Polearm mastery level 8 and below: Before (10) Now (8)
          o Polearm mastery level 9 and above: Before (15) Now (13)
    * The Necromancer skills Summon Reanimated Man, Summon Corrupted Man, and Summon Cursed Man no longer require a corpse. However, the casting time to summon one of these servitors has increased.
    * Most of the effects of the skills obtainable from the Forgotten Scroll are improved.
    * The requirements for many skills have been softened up for convenience.
    * Fortune Seekers can now use daggers in battles as well as existing weapons.
    * The skill descriptions for Twin Shot and Rising Shot now mention Soul Consumption.
    * The amount of Adena and Skill Points required to enchant skills has been reduced by 30%.
    * The success rate of the Steal Divinity skill has been reduced, and is now susceptible to resistance against buff-canceling attacks.
    * SP required for acquiring some of the skills of the Third Class is reduced.

[img]http://i51.tinypic.com/2nle1q8.jpg[/img]
[b]Grand Olympiad Enhancements[/b]

    * Olympiad Point settlement rules have been changed to the following:
          o Rank 1 - Top 1%: 120 points (Before) 100 points (After)
          o Rank 2 - Top 10%: 80 points (Before) 75 points (After)
          o Rank 3 - Top 25%: 55 points (Before) 55 points (After)
          o Rank 4 - Top 50%: 35 points (Before) 40 points (After)
          o Rank 5 - Below 50%: 20 points (Before) 30 points (After)
    * Hero bonus has changed from 180 points to 200 points.
    * The minimum number of participants for a match has been changed, and now all characters that have requested a match can enter the stadium:
          o Class-irrelevant Individual Matches: 9 players (Before) 11 players (After)
          o Class Individual Matches: 5 players (Before) 11 players (After)
          o Class-irrelevant Team Matches: 9 teams (Before) 6 teams (After)    
    * Noblesse characters are now bound by a set number of matches they can join per week:
          o Maximum number of matches a Noblesse character can join per week: 70
          o Maximum number of Class-Irrelevant Individual matches a character can join per week: 60
          o Maximum number of Class Individual matches a character can join per week: 30
          o Maximum number of Class-Irrelevant Team matches a character can join per week: 10
          o This maximum number resets at the beginning of each Olympiad cycle.
    * Points are now accumulated as follows:
          o 10 points for reaching Noblesse for the first time.
          o 10 more points every week.
          o A total of 50 points are given to every player during each Olympiad cycle.
    * The time limit for Olympiad Warrior's Ring, Olympiad Warrior's Earring, and Olympiad Warrior's Necklace has been increased from 30 days to 60 days.
    * The minimum number of matches in which you must participate to receive point rewards has been increased from 9 matches to 15 matches.
    * Points awarded to the winner and deducted from the loser of all match types has changed from 1/3rd to 1/5th.
    * Hero Weapons have been enhanced as follows:
          o Basic stats, such as P.Atk. and M.Atk. have been increased.
          o PvP extra damage is increased.
          o Very strong Holy Element attack power has been added on all Hero weapons.
    * The Special Abilities of the Hero Weapon Infinity Spear have changed as follows:
          o The Cancel effect and the number of buffs canceled have been reduced.
          o The skill reflection rate has been increased.
    * New equipment reward items are now available for purchase with Olympiad Tokens at the Olympiad Manager:
          o Vesper Armor Sets, Sigils and Shields
          o Noble Enhancement Stones
          o Vorpal Armor Sets, Sigils and Shields
    * The items available for Noblesse Gate Pass have been removed. Noblesse Gate Passes have been moved from the Quest Inventory to the General Inventory, and can now be sold to a shop as a common item for 100 Adena.
    * Ancient Book - Divine Inspiration (Original Version) has changed as follows:
          o It can now be exchanged, dropped or sold through a private store.
          o The number of Olympiad Tokens needed to buy the book has been reduced from 450,000 tokens to 90,000 tokens.
    * You now cannot request a match if your inventory or weight are above 80%.
    * The cost for Giant’s Codex has changed:
          o Before: 5500 Olympiad tokens
          o Now: 550 Olympiad tokens
    * The cost for Individual Fame points has been changed:
          o Before: 1 Fame point for 20 Olympiad tokens
          o Now: 100 Fame points for 1 Medal of Honor
    * The amount of Fame points required for buying Forgotten Scrolls has been reduced:
          o The original price of Forgotten Scrolls was 52,000 Olympiad tokens + 26,000 Fame points + 12,000,000 Adena.
          o The new price of Forgotten Scrolls is now 52,000 Olympiad tokens + 1,950 Fame points + 12,000,000 Adena.
    * The waiting period between matches has decreased from 45 seconds to 25 seconds.


[img]http://i56.tinypic.com/2mdknm8.jpg[/img]
[b]Items[/b]

[b]Changes to NPC Traders[/b]

    * The Grocer NPCs in major villages and Dragon Valley now sell the same items.
    * A-Grade and B-Grade Arrows and Bolts are now sold at the Grocery Store in any village.
    * Recipes for Soulshot/Spiritshot and recipes for basic materials are now for sale by Recipe Merchants found in Blacksmith shops.
    * Black Marketeer of Mammon now sells Ancient Adena to certain characters at certain times.
          o Location: Black Marketeer of Mammon in the respective villages
          o Available Time for Purchase: Every day from 8 p.m. to midnight server-time.
          o Requirements: Characters level 60 and above
          o Price: 1 Ancient Adena for 4 Adena. Each character is allowed one transaction per day, and may purchase up to 500,000 Ancient Adena. The daily timer resets at 6:30am server-time.
    * Blacksmith NPCs in villages can now perform the following roles that were previously reserved for the Blacksmith of Mammon:
          o Remove the seal of A-Grade armor / magic armor accessories.
          o Re-seal A-Grade armor.
    * The following roles were added to Blacksmith NPCs in every village for more convenient item conversion.
          o Bestow special abilities on B-Grade and lower-grade weapons.
          o Remove or add the sealing of B-Grade gloves / boots.
          o Perform and removed weapon augmentations.

[b]Giran Luxury Shop Additions and Changes[/b]

    * Weapons and armor sold at the Giran Luxury Shop may now be purchased with Adena instead of crystals.
    * The following A-Grade armor has been added to the sales list:
          o Dark Crystal Breastplate: 3,562,00
          o Dark Crystal Helmet: 1,336,000
          o Dark Crystal Gaiters: 2,226,000
          o Dark Crystal Shield: 1,336,000
          o Dark Crystal Leather Armor: 2,671,000
          o Dark Crystal Leggings: 1,670,000
          o Dark Crystal Robe: 4,341,000
          o Tallum Plate Armor: 5,788,000
          o Tallum Helm: 1,336,000
          o Tallum Leather Armor: 4,341,000
          o Tallum Tunic: 2,671,000
          o Tallum Stockings: 1,670,000
          o Sealed Dark Crystal Gloves: 890,000
          o Sealed Tallum Gloves: 890,000
          o Sealed Dark Crystal Boots: 890,000
          o Sealed Tallum Boots: 890,000
    * The following A-Grade weapons have been added to the sales list:
          o Soul Separator: 20,741,000
          o Sword of Miracles: 20,741,000
          o Dark Legion's Edge: 20,741,000
          o Lacerator: 20,741,000
          o Dragon Slayer: 20,741,000
          o Undertaker: 20,741,000
          o Soul Bow: 20,741,000
          o Reaper: 20,741,000
          o Flaming Dragon Skull: 20,741,000
          o Elysian: 20,741,000
          o Doom Crusher: 20,741,000
          o Branch of the Mother Tree: 20,741,000
          o Tallum Glaive: 20,741,000
          o Dragon Grinder: 20,741,000
    * The following B-Grade weapons have been added to the sales list:
          o Great Sword: 6,680,500
          o Heavy War Axe: 6,680,500
          o Sprite's Staff: 6,680,500
          o Keshanberk: 6,680,500
          o Sword of Valhalla: 6,680,500
          o Kris: 6,680,500
          o Hell Knife: 6,680,500
          o Arthro Nail: 6,680,500
          o Dark Elven Longbow: 6,680,500
          o Great Axe: 6,680,500
          o Spell Breaker: 6,680,500
          o Ice Storm Hammer: 6,680,500
          o Military Fleuret: 6,680,500
          o Innominate Victory: 6,680,500
          o Peacemaker: 6,680,500
    * The following A-Grade and B-Grade jewelry has been added to the sales list:
          o Adamantite Necklace: 621,200
          o Adamantite Earring: 465,900
          o Adamantite Ring: 310,600
          o Necklace of Blessing: 621,200
          o Earring of Blessing: 465,900
          o Ring of Blessing: 310,600
          o Necklace of Black Ore: 948,000
          o Earring of Black Ore: 711,000
          o Ring of Black Ore: 474,000
          o Sealed Phoenix Necklace: 1,340,000
          o Sealed Phoenix Earring: 1,005,000
          o Sealed Phoenix Ring: 670,000
          o Sealed Majestic Necklace: 1,998,000
          o Sealed Majestic Earring: 1,498,000
          o Sealed Majestic Ring: 999,000

[b]Changes to Boss Jewels[/b]

    * Blessed Earring of Zaken (S84 - Mdef 71) can now be obtained by doing the hardest Zaken raid.
          o Its effects include MP +37, 30% increase in Bleed Resistance, 30% increase in Bleed Attack Rate, 15% increase in Heal amount, Vampiric Rage effect, 30% increase in Stun/Mental Attack Resistance, 30% increase in Stun/Mental Attack Rate, and 15 Dark resistance.
    * Blessed Earring of Zaken is an upgraded version of Earring of Zaken. If two Blessed Earrings of Zaken are equipped at the same time, only the effects of one earring will be activated.
    * Antharas and Valakas boss jewels have changed:
          o Earring of Antharas: (Before) M. Def 71, MP Bonus 31 (After) M. Def 94, MP Bonus 37
          o Necklace of Valakas: (Before) M. Def 95, MP Bonus 42 (After) M. Def 125, MP Bonus 50

[img]http://www.lineage2.com/news/images/cloak_zaken.jpg[/img] [img]http://www.lineage2.com/news/images/cloak_freya.jpg[/img] [img]http://www.lineage2.com/news/images/cloak_frintezza.jpg[/img]
[b]Three New Cloaks[/b]

Three new cloaks have been added to the game. Each new cloak is related to a particular raid boss and exists in two different versions:

    * The sealed version, which can be obtained as a random drop by killing its respective raid boss, and is not tradable. Sealed cloaks can be unsealed by Weaver NPCs in the towns of Rune and Aden. After the seal is removed, they can be traded or dropped.
    * The soul version, which can be obtained by questing and is not tradable.
          o Cloak of Zaken (S80) / Soul Cloak of Zaken (S80):
                + Obtained from: Zaken (Hardest mode), or Quest: Embroidered with Souls - 1
                + Skill: Zaken’s Call: Teleports you within the vicinity of Zaken’s stronghold. Reuse delay: 30 minutes.
          o Cloak of Freya (S84) / Soul Cloak of Freya (S84):
                + Obtained from: Freya (both modes), or Quest: Embroidered with Souls - 2
                + Skill: Freya’s Call: Teleports you within the vicinity of Freya's stronghold. Reuse delay: 30 minutes.
          o Cloak of Frintezza (S80) / Soul Cloak of Frintezza (S80):
                + Obtained from: Scarlet Van Halisha, or Quest: Embroidered with Souls - 3
                + Skill: Frintezza’s Call: Teleports you within the vicinity of Frintezza's stronghold. Reuse delay: 30 minutes.

[img]http://www.lineage2.com/news/images/hats.jpg[/img]
[b]Three New Hair Accessories[/b]

    * Halisha's Helmet, obtainable from Scarlet Van Halisha.
    * Pirate Captain's Hat, obtainable from Daytime Zaken (Hard Mode).
    * Ice Queen's Tiara, obtainable from Freya (both modes).

[b]Other Item Changes[/b]

    * S-Grade and A-Grade Crystals are no longer available from Trader of Mammon.
    * To better distinguish the respective classes of Forgotten Scrolls, the icons have changed as follows:
          o Scroll available for Knight class: Shield icon
          o Scroll available for Fighter class: Sword icon
          o Scroll available for Mage/Healer class: Magic icon
    * The following effects have been added Armor Sets for Vesper, Vorpal and Elegia (including those for PvP):
          o Vesper Noble Heavy Armor Set: Increases Accuracy by 4, Speed by 5, and Resistance to Magic Damage by 1%.
          o Vesper Noble Light Armor Set: Increases Evasion by 3. Increases Critical Damage by 172 and Resistance to Paralysis attack by 50%.
          o Vesper Noble Robe Set: Increases Speed by 7 and reduces MP consumption by 3% when using skills.
          o Vorpal Heavy Armor Set: Increases Accuracy by 4 and Speed by 7.
          o Vorpal Light Armor Set: Increases Critical Damage by 182 and Maximum MP by 360.
          o Vorpal Robe Set: Increases Speed by 7 and Maximum MP by 92.
          o Elegia Robe Set: Increases Speed by 7 and Maximum MP by 97 while reducing MP consumption by 3% when using skills.
    * For the Vorpal Light Armor Set, the bonus for Resistance to Paralysis has changed to Resistance to Stun.
    * The description of the MP Consumption Juice has been corrected with the accurate information about its effects.
    * The description for Vesper Gloves (rare type) and Vesper Noble Gloves (rare type) now includes information about the Resistance to Stun option.
    * Dynasty weapons and armor have changed to S-Grade from S80-Grade. They can now be equipped at level 76. The stats of these items have not changed.
    * The appearance and buff icons for certain Herbs have been changed to be more easily distinguishable from each other:
          o Greater Herb of Life
          o Superior Herb of Life
          o Greater Herb of Mana
          o Superior Herb of Mana
          o Herb of Critical Attack - Power
          o Herb of Vampiric Rage
          o Herb of Speed
          o Herb of Alacrity
          o Vitality Replenishing Herb
    * Icons for some items have changed:
          o Transformation Sealbook (all)
          o Treasure Sack of the Ancient Giants
          o Elven Earring Beads
          o Elven Necklace Beads
          o Journeyman Deco Beads
          o Necklace of Black Ore Beads
          o Sealed Phoenix Necklace Beads
          o Sealed Majestic Necklace Beads
          o Circlet of Scuhttgart Combat
          o Circlet of Oren Combat
    * A function has been added that allows a player to exchange the highest A-Grade weapons for other weapons of the same class through Blacksmith of Mammon for a more diversified use of higher-level weapons. However, Kamael-exclusive weapons and Dual Swords cannot be exchanged. The following A-Grade weapons can be exchanged:
          o Elemental Sword
          o Spiritual Eye
          o Bloody Orchid
          o Dasparion's Staff
          o Tallum Blade
          o Halberd
          o Meteor Shower
          o Inferno Master
          o Destroyer Hammer
          o Blood Tornado
          o Carnage Bow
          o Sword of Miracles
          o Flaming Dragon Skull
          o Soul Separator
          o Branch of the Mother Tree
          o Elysian
          o Tallum Glaive
          o Dark Legion's Edge
          o Dragon Slayer
          o Doom Crusher
          o Dragon Grinder
          o Soul Bow
          o Themis' Tongue
          o Cabrio's Hand
          o Naga Storm
          o Daimon Crystal
          o Sirra's Blade
          o Barakiel's Axe
          o Tiphon's Spear
          o Sword of Ipos
          o Behemoth's Tuning Fork
          o Sobekk's Hurricane
          o Shyeed's Bow          
    * The amount of MP consumption when dealing common attacks with a bow has decreased according to grade:
          o S-Grade: (Before) 11-12, (Now) 6
          o A-Grade: (Before) 10, (Now) 5
          o B-Grade: (Before) 9, (Now) 4
          o C-Grade: (Before) 7-8, (Now) 3
          o D-Grade: (Before) 4-6, (Now) 2
          o No-Grade: (Before) 1-3, (Now) 1
            

[img]http://www.lineage2.com/news/images/blood_rain.jpg[/img]
[b]Revamped Hunting Grounds & Raid Bosses[/b]


	Antharas' Lair and Dragon Valley have been pleasantly revamped. New NPCs called ‘Separated Soul’s can be found in Hunter's Village, Dragon Valley, and Antharas' Lair, and can teleport players levels 80 and above between each of these areas.
	As the Antharas' Lair and Dragon Valley zones have been revamped, certain quests are no longer available, or their related monsters have been moved. 

	    * Power of Darkness (level 55)
	    * Whisper of Dreams - Part 1 (level 56)
	    * Whisper of Dreams - Part 2 (level 60)
	
	With the exception of the quests mentioned above, any monsters related to quests in Antharas' Lair and Dragon Valley can now be found in Watcher's Tomb. To view where quest monsters appear, check the quest map-pin in your map window.

[img]http://i52.tinypic.com/2410zt0.jpg[/img]
[b]Antharas' Lair[/b]

Zone type: Party hunting area
Recommended level: 85

The soldiers of Aden have long been collecting the cursed bones of watchmen that died miserably in the valley of the Land Dragon Antharas. Because of this, the Blood Curse affects fewer undead monsters, and the number of soldiers taking aim at Antharas has been increased. In response, Antharas has summoned additional ferocious monsters near its nest to keep those infiltrators in check.

    * Some geographical features inside the Antharas' Lair zone have changed, and new monsters have been added.
    * Beware: the new and fearsome monster Knoriks may show up during raids and patrol inside Antharas’ Lair.
    * The Portal Stone required to enter Antharas’ nest through the Hearth of Warding is no longer consumed when entering.

[img]http://www.lineage2.com/news/images/dragon_valley.jpg[/img]
[b]Dragon Valley[/b]

Zone type: Solo and party hunting area
Recommended level: 80-85

    * Certain older monsters in Dragon Valley have been moved to Watcher's Tomb.
    * You can randomly obtain MP Herbs if a Spoil attack lands successfully on a certain monster.

[b]Revamped Raid Bosses[/b]

Fire Dragon Valakas

    * The Floating Stone that was required to enter the Hall of Flames through Klein, the Watcher of Valakas, has been named to the Vaculalite Floating Stone, and is no longer consumed when entering.

[img]http://i56.tinypic.com/2j1rlnk.jpg[/img]
[b]Experience Points & Parties[/b]
 
	The amount of experience points required for leveling up your character has decreased for players of level 78 or above, to quicken the journey to higher levels and content.

	The Party System has been adjusted in favor of larger parties. Each party member will now receive bonus experience points depending on how many players are in the party:
	
	    * Party of 2 players: (Before) 30% (Now) 10% experience point bonus.
	    * Party of 3 players: (Before) 39% (Now) 20% experience point bonus.
	    * Party of 4 players: (Before) 50% (Now) 30% experience point bonus.
	    * Party of 5 players: (Before) 54% (Now) 40% experience point bonus.
	    * Party of 6 players: (Before) 58% (Now) 50% experience point bonus.
	    * Party of 7 players: (Before) 63% (Now) 100% experience point bonus.
	    * Party of 8 players: (Before) 67% (Now) 110% experience point bonus.
	    * Party of 9 players: (Before) 72% (Now) 120% experience point bonus.
	
	The experience point penalties for excessive differences in the level of party members has been changed. If the lowest and highest level party members are causing a level gap, the lowest-level member will receive a penalty according to how many levels of difference there are:
	
	    * If the level gap between the highest and lowest party members is 9 levels or less, they will gain 100% of the XP as they will have no penalty.
	    * If the level gap between the highest and lowest party members is 10 to 14 levels, the lowest party member will gain only 30% of the XP that others receive.
	    * If the level gap between the highest and lowest party members is 15 levels or more, the lowest party member will not receive any XP.
	 
[img]http://i54.tinypic.com/iz4a6a.jpg[/img]
[b]New Quests[/b]

    * Embroidered with Souls - 1 (Zaken Chapter) (78): One-time quest in which Olf offers you a special cloak for killing Zaken.
    * Embroidered with Souls - 3 (Frintezza Chapter) (80): One-time quest in which Olf offers you a special cloak for killing Scarlet van Halisha.
    * Embroidered with Souls - 2 (Freya Chapter) (82): One-time quest in which Olf offers you a special cloak for killing Freya.

[b]Other Quests Changes[/b]

    * The inconvenient process of having to select a dialog window over and over again to receive quest rewards is now gone. These quests now have an updated reward system:
          o Exploration of the Giants' Cave - Part 1
          o Exploration of the Giants' Cave - Part 2
          o Expulsion of Evil Spirits
          o Take Advantage of the Crisis!
          o Ghosts of Batur
          o Reed Field Maintenance
          o For a Good Cause
    * Monsters for the quest Pursuit of Clan Ambition now appear in Death Pass.

 
[b]Clan Adjustments[/b]

    * The Bloody Queen, who gives you a Blood Mark needed for achieving Clan level 3, can now be found in Watcher’s Tomb and the Seal of Shilen.
    * To make it faster and easier to increase your Clan Level, the Reputation Points and required number of members needed for leveling has been decreased for certain clan levels.
          o Clan level 6: Required Reputation Points (Before) 10,000 (Now) 5,000 ; Minimum Required Members (Before) 30 (Now) 30
          o Clan level 7: Required Reputation Points (Before) 20,000 (Now) 10,000 ; Minimum Required Members (Before) 80 (Now) 50
          o Clan level 8: Required Reputation Points (Before) 50,000 (Now) 20,000 ; Minimum Required Members (Before) 120 (Now) 80
    * The Clan Oath armor set bonuses have been changed:
          o Heavy: Atk. Spd. and P.Atk. increased by 5%
          o Light: Atk. Spd. and Critical damage increased by 5%
          o Robe: MP recovery and Casting Spd. increased by 5%          

[img]http://l2jdb.l2jdp.com/img/l2jdb/icon/etc_fire_stone_i00.png[/img]
[b]Changes to Attribute Stones and Crystals[/b]

    * You can now exchange elemental attribute stones for elemental attribute crystals through the Attribute Master NPC:
          o By exchanging 5 stones of the same attribute and 3,000,000 Adena, you can receive 1 Crystal of the same attribute.
          o Attribute Master NPCs can be found in Rune Township and Aden.
    * You can now acquire Attribute Stones in more Hunting Grounds:
          o Fire Stone: Dragon Valley and Giant's Cave.
          o Water Stone: Dragon Valley and Seed of Annihilation.
          o Earth Stone: Dragon Valley, Antharas' Lair, Seed of Annihilation.
          o Wind Stone: Dragon Valley and Antharas' Lair.
          o Dark Stone: Dragon Valley.
          o Divine Stone: Monastery of Silence.

[img]http://l2jdb.l2jdp.com/img/l2jdb/icon/etc_codex_of_giant_i00.png[/img]
[b]Changes to Giant's Codexes[/b]

You can now acquire Giant's Codexes while hunting in the following locations:

    * Giant's Codex: Dragon Valley, Plains of the Lizardman, Sel Mahum Training Grounds, Wild Beast Reserve, Fields of Silence/Whispers.
    * Giant's Codex - Discipline: Antharas' Lair and Giant's Cave.
    * Giant's Codex - Mastery: Antharas' Lair, Giant's Cave, Seed of Annihilation.
    * Giant's Codex - Oblivion: Antharas' Lair and Giant's Cave.

[img]http://l2wiki.info/images/c/ca/Item_17030.jpg[/img]
[b]Changes to Forgotten Scrolls[/b]

You can now acquire Forgotten Scrolls while hunting in the following locations:

    * Protection of Rune: Sel Mahum Training Grounds, Wild Beast Reserve and Fields of Silence/Whispers
    * Protection of Elemental: Plains of the Lizardmen, Sel Mahum Training Grounds, Wild Beast Reserve, Fields of Silence/Whispers
    * Protection of Alignment: Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Silence/Whispers
    * Fighter's Will: Sel Mahum Training Grounds, Wild Beast Reserve
    * Archer's Will: Plains of the Lizardmen
    * Magician's Will: Fields of Silence/Whispers
    * Deflect Magic, Anti-Magic Armor, Sixth Sense, Expose Weak Point, Hide, Dual Dagger Mastery, Silent Mind, Seven Arrow, Final Secret, Enlightenment - Wizard/Healer, Servitor Barrier, Excessive Loyalty, Mutual Response, Meteor, Starfall, Turn Stone: Monestary of Silence


[img]http://i54.tinypic.com/2011361.jpg[/img]
[b]Changes to existing Hunting Zones[/b]

[b]Tower of Insolence[/b]

    * All monsters in the Tower of Insolence now give more experience points when killed.
    * By purchasing a particular Dimensional Stone for 10,000 Adena from the Research Keplon NPC, and using the stone on the Dimension Vortex, you can teleport to the floor of your choice:
          o Green Dimensional Stone: Teleports you to the first floor.
          o Blue Dimensional Stone: Teleports you to the fifth floor.
          o Red Dimensional Stone: Teleports you to the tenth floor.

[b]Other Zone Changes[/b]

    * Monsters that are level 76 and above now give more experience points and skill points when killed.
    * Monsters in Dimensional Rifts now give more experience points and skill points when killed.
    * The level 83 Boss in the Labyrinth of the Abyss now drops items of a higher level.
    * The Blacksmith of Wind, Rooney, will stay longer at each location he teleports to.


The maximum amount of individual fame points that a character can have has increased from 50,000 to 100,000.

[b]Duel Arena[/b]

    * New functions are available at the "Arena Manager" to promote Duel Arena.
          o CP recovery
          o HP recovery
          o Buffs for Duel Arena
          o Private Warehouse
    * The Arena Manager has been relocated outside of the fence for easier access.

[img]http://i53.tinypic.com/2nu67vt.jpg[/img]
[b]Modifications to the Game World[/b]

When the fourth seal was broken, Shilen, the Goddess of Destruction, awakened from a long sleep in the darkness. In effort to eliminate the remaining three seals that confined her soul, Shilen sacrificed her followers in the Necropolis and Catacombs, using their dark energy to summon the "Black Moon," which would be her eyes upon the world.
When Shilen exhaled bloody air, the sky turned red. Fear and anxiety encroached upon the world. Soon, when Shilen sprayed her blood over the continent, monsters drank her blood and became extremely violent…
As the return of the Goddess of Destruction approaches, ominous changes to the gameworld set the stage for the events to come. The overall luminosity as the game world approaches and enters the night is now significantly dark red. Shilen’s stunning, red ‘Dark Moon’ watches from the sky at night. Rain that seems to be made of blood falls occasionally at night throughout the land, creating red mists over the ground. 

[img]http://i54.tinypic.com/154eo21.jpg[/img]
[b]Interface[/b]

    * A fourth shortcut bar of 12 slots has been added to the user interface, however icons placed on this fourth bar cannot be assigned to keybindings.
    * In the buff notification window, slots for activation skills have been separated from those for common buffs.
          o Buffs: Top row. This row displays common buffs. While any single character can only obtain up to 20 buffs, a character that has acquired the Divine Inspiration skills can expand their available slots up to 24.
          o Toggle Skills: Second row, directly below common buffs. Displays toggle-buffs. There is no restriction placed on the number of Toggle skills used.
          o Song/Dances: Third row. Displays Song/Dance skills. Each user can have up to 12 simultaneous Songs/Dances.
          o Activation Skills: Fourth row. Displays the skills activated by specific conditions such as strikes or attacks. This row can display up to 24 skills.
          o Debuffs: Fifth row. Displays the negative skills currently being applied to your character. Up to 12 debuffs can be applied at once.
          o Penalties & Class-Specific status: Sixth row. Displays death, weight and grade penalties as well as status designations for certain classes (ie: Sonic Focus, Soul Expansion, etc….)
    * Skill reuse timers have been added to each skill’s icon to display any remaining time before the skill is usable again. The highest number these timers can display is 20 seconds.
    * Shortcut bar icons of expendable items now display their remaining quantity. The highest number that can be displayed is 99. If your inventory has more than 99 of an expendable item shown on your shortcut bar, the icon will instead display “99+”.
    * The Inventory Arrange function has been improved:
          o The existing Inventory system that fills up only empty slots has been improved.
          o Items in the Inventory are now arranged in the following order:
                + Arranged in a sequential order of: money, weapons, armors, accessories, and miscellaneous items.
                + As for the same item types, those that weigh more come before others that weigh less.
    * Miscellaneous items are now arranged in a sequential order according to their type: Scroll type, potion type, arrow type, recipe type, and other types of items.
    * When the "MSN Messenger" function is activated, the [Talk to Friend] tab now shows up first.
    * The Character Selection screen now displays each character's Vitality level.
    * The tooltip display function is added to the skills/items registered in your shortcut window.
          o You can see the button on the lower right-hand side of the shortcut window to toggle on/off the Shortcut Tooltip for skills/items.
    * Shortcut key display function is added to the shortcut window.
    * The system message for receiving experience points and skill points from killing a monster now specifies any bonuses received as well, such as from Nevit's Blessings, Vitality items, etc.
          o For example, a new system message might say: "You have acquired 46248 EXP (Bonus: 30832) and 4230 SP (Bonus: 2820)."


[img]http://i55.tinypic.com/2ce22bn.jpg[/img]
[b]Pets[/b]

    * New penalties are imposed when a Pet’s Hunger Gauge reaches 0%:
          o XP/SP unobtainable
          o Pet is uncontrollable
          o Your Pet won't be gone even when you don't feed it.
[img]http://www.lineage2.com/news/images/icon_trans.jpg[/img]
[b]Transformations[/b]

Transformation Sealbook - Heretic and Transformation Sealbook - Vale Master can now be obtained from:

    * Heretic: Platinum Guardian Prefect in Tower of Insolence
    * Vale Master: Hallate's Follower Mul in Tower of Insolence


[b]Teleports[/b]
Teleport costs leaving Oren and Schuttgart have been changed:

    * From Oren to:
          o Goddard (Before) 12,000 (Now) 37,000
          o Heine (Before) 16,000 (Now) 50,000
          o Dion (Before) 11,000 (Now) 33,000
          o Schuttgart (Before) 19,000 (Now) 59,000
          o Gludio (Before) 11,000 (Now) 35,000
    * From Schuttgart to:
          o Rune (Before) 5,300 (Now) 12,000
          o Aden (Before) 17,000 (Now) 53,000
          o Oren (Before) 19,000 (Now) 59,000
          o Heine (Before) 36,000 (Now) 100,000
          o Giran (Before) 29,000 (Now) 87,000
          o Dion (Before) 29,000 (Now) 88,000
          o Gludio (Before) 28,000 (Now) 85,000

[b]Localization Changes[/b]

    * The item Vesper Schutze/Sheutjeh is now called a Vesper Shooter.
    * The names of Raid Boss Jewels have been changed to follow a consistent format: [Jewel] of [Boss]. For example, the Earring of Zaken.
    * The skill Flint has been renamed to Petrify.
    * The monster Benom has been renamed to Venom.
  
[b]Other fixes[/b]

- Fix for white talisman of protection
- Following quests were updated to H5 (and rewritten)
* Winds Of Change
* Success Failure Of Business
* Wont You Join Us
* Reed Field Maintenance
* For A Good Cause
* Expulsion Of Evil Spirits
* Exploration Of The Giants Cave 1
* Exploration Of The Giants Cave 2
* Ghosts Of Batur
- Sync Q350 Enhance your weapon from l2j (now its possible to set different leveling chances for each soul crystal stage)
- Retail chances for soul crystal leveling (updated to Freya)
- Removing some olympiad zones, only stadiums 23-88 are kept
- Saga of the Duelist fix (taken from l2j) 
- Summon decay time should be 6 seconds
- Added command to fix Clanleader
- Added some missing doors
- Disable Town/PeaceZone while Player is in Event
- Belts should be enchantable. OEd belts add HP bonus too.
- Only some spells can be blocked by a shield (namely Wind Strike, Aqua Swirl, Twister, Blaze, Death Spike, Prominence, Ice Dagger, Hurricane and few mob skills)
- For players 78 and above, mobs are deep blue when 6 or more lvls lower than attacker, so no drop from those
- Jewels cannot be elemented (another check)
- Fix for Frintezza cube
- Fix for SiegeFlags
- Added missing Hero Scripts
- Some item fixes
- Some Olympiad fixes.
- Sync Hero stuff from L2J
- Fame Manager update
- Added Instant Jump geodata check
- Added spawnlist of static mobs in Sel Mahum Training grounds

(12872-13099)