All pastes #2045349 Raw Edit

NTBaalHelper.ntj

public javascript v1 · immutable
#2045349 ·published 2011-04-12 04:33 UTC
rendered paste body
RegisterEvent(EVENT_SCRIPTMSG, HostileHandler);var _hostilepause = false;var poscount = 1;var _trapsPreCasted;function NTMain(){		Include("libs/common/NTCommon.ntl");	NTC_IncludeLibs();	NTC_IncludeConfig("NTBot/char_configs");	var i;	var _wave;	var _starttick;	NT_LoadConfig();	NTSI_LoadNIPFiles("NTBot/item_configs");	NTA_Initialize();		RegisterEvent(EVENT_GAMEMSG, NT_GameMsgEvents);	if(!NTTM_CheckAct()){ 		NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()"); 		return; 	} 		if(me.areaid != 109){		if(!NTTM_TownMove("waypoint")){ 			NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()"); 			return; 		} 		if(!NTM_TakeWaypoint(109)){ 			NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeWaypoint()"); 			return; 		} 	} 		NTTMGR_TownManager();	NTTM_TownMove("portalspot");		for(i = 0; i <= 200; i++){		if(NTC_InMyParty(_leader))		break;		Delay(200);	}   	while(me.areaid == 109 && NTC_InMyParty(_leader)){      Delay(500);     	}		if(me.areaid == 130){			Delay(750);		NTP_DoPrecast(true, NTConfig_LeechBo); 		if(!NTM_TakeStair(131)){			NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeStair()");			return;		}		if(!NTM_MoveTo(me.areaid, 15112, 5068)){			NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");			return;		}	}			else		Delay(2000);		NTP_DoPrecast(true, NTConfig_LeechBo); 	NT_ClearThroneInt();	while(1){		NTM_MoveTo(me.areaid, prewavespot[0], prewavespot[1]); //break; 		if(me.GetState(2))			NTC_PutSkill(109, NTC_HAND_RIGHT);		for(i = 0 ; i < 6 ; i++){			_wave = NT_ThroneCheckInt();			if(_wave > 0)				break;			NTC_Delay(500);		}		_starttick = GetTickCount();		while(_wave == 0){			if(!NT_ThronePreAttackInt())				NTC_Delay(200);			if(GetTickCount()-_starttick > 15000){				NT_ClearThroneInt();				_starttick = GetTickCount();			}			_wave = NT_ThroneCheckInt();		}		switch(_wave){			case 1:				NTA_ClearPosition(40, true, 1);				Delay(2000);				NTP_DoPrecast(true, NTConfig_LeechBo);				break;			case 2:				if(NTConfig_LeechHolyBoltBaal)					if (me.classid == NTC_CHAR_CLASS_PALADIN && NTConfig_AttackSkill[5] == 101)						achmel();				NTA_ClearPosition(40, true, 2);				break;			case 3:				NTA_ClearPosition(40, true, 2);				if(NTConfig_LeechHydra > 0){					NT_CheckHydraInt();				}				else					NTC_Delay(3000);				break;			case 4:				NTA_ClearPosition(40, true, 2);				break;			case 5:				NTA_ClearPosition(40, true);				break;			default:				NTA_ClearPosition(40, true, 1);				break;		}		if(_wave != 0) // Need to force a one time cast/wave Assassin only 			_trapsPreCasted = false;					if(_wave == 5)			break;	}		if(NTConfig_LeechKillBaal){		var _portal;		/*if(NTConfig_TownBeforeBaal && NTT_CheckInventoryBeforeBaal()){ // leaving this in for now..may or may not impliment it						Delay(1000);			if(NTConfig_PublicMode)			Say(Baal_FreeSpaceMessage);			NTTMGR_VisitTown(); 		}*/		if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe, NTConfig_CheckMercSafe)){			NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");			return;		}		NTM_MoveTo(me.areaid, 15092, 5010);		Delay(2000);		NTP_DoPrecast(true, NTConfig_LeechBo);		if(NTConfig_SwitchTele){			NTC_SwapWeapons(1);		}		while(NTC_FindUnit(NTC_UNIT_MONSTER, 543))			NTC_Delay(500);		_portal = NTC_FindUnit(NTC_UNIT_OBJECT, 563, 1);		if(!_portal){			NTC_SendMsgToScript("NTBotGame.ntj", "NTC_FindUnit()");			return;		}		if(!NTM_UsePortal("Portal", 132, null, _portal)){			NTC_SendMsgToScript("NTBotGame.ntj", "NTM_UsePortal()");			return;		}		NTM_MoveTo(me.areaid, 15138, 5916);		if(NTConfig_SwitchTele){			NTC_SwapWeapons(0);		}		if(!NTA_KillMonster(544)){			NTC_SendMsgToScript("NTBotGame.ntj", "NTA_KillMonster()");			return;		}		NTSI_PickItems();	}	if(NTConfig_RunScriptAfterBaal)		NTC_SendMsgToScript("NTBotGame.ntj", "SCRIPT_END");	else{		while(NTC_InMyParty(_leader)){			Delay(1000); 		}		NTC_SendMsgToScript("NTBotGame.ntj", "SCRIPT_END");	}}// Internal functionfunction NT_ClearThroneInt(){	var _attackpos = [15112, 5068, 15075, 5065, 15114, 5045, 15114, 5012, 15095, 5024, 15078, 5013, 15092, 5040];	for(var i = 0 ; i < _attackpos.length ; i += 2){		NTM_MoveTo(me.areaid, _attackpos[i], _attackpos[i+1]);		NTA_ClearPosition(25, true, 2);	}}function NT_ThroneCheckInt(){	var _monster;	if(!NTC_FindUnit(NTC_UNIT_MONSTER, 543))		return 5;	_monster = NTC_FindUnit(NTC_UNIT_MONSTER);	if(_monster){		do{			if(NTA_IsValidMonster(_monster)){				if(_monster.classid == 23 || _monster.classid == 62)					return 1;				if(_monster.classid == 105 || _monster.classid == 381)					return 2;				if(_monster.classid == 557)					return 3;				if(_monster.classid == 558)					return 4;				if(_monster.classid == 571)					return 5;			}		} while(_monster.GetNext());	}	return 0;}function NT_ThronePreAttackInt(){	if(me.classid == NTC_CHAR_CLASS_SORCERESS){		if(NTConfig_PreWaveSpam > 0){			if(poscount == 1){				poscount = 2;				return NTC_CastSkill(NTConfig_PreWaveSpam, 0, KBLSpamPos[0], KBLSpamPos[1]);			}			else if(poscount == 2){				poscount = 3;				return NTC_CastSkill(NTConfig_PreWaveSpam, 0, KBLSpamPos[2], KBLSpamPos[3]);			}			else{				poscount = 1;				return NTC_CastSkill(NTConfig_PreWaveSpam, 0, KBLSpamPos[4], KBLSpamPos[5]);			}		}	}	else if(me.classid == NTC_CHAR_CLASS_DRUID){		if(NTConfig_AttackSkill[3] == 245){			return NTC_CastSkill(NTConfig_AttackSkill[3], 2, DruidPreAtt[0], DruidPreAtt[1]);		}	}	else if(me.classid == NTC_CHAR_CLASS_PALADIN){		if(NTConfig_AttackSkill[3] == 112){			NTC_PutSkill(NTConfig_AttackSkill[3], NTC_HAND_LEFT);			NTC_PutSkill(NTConfig_AttackSkill[4], NTC_HAND_RIGHT);			return NTC_CastSkill(NTConfig_AttackSkill[3], 2, 15092, 5028);		}	}	else if(me.classid == NTC_CHAR_CLASS_ASSASSIN){		var _attackPos = [15088,5023,15087,5032,15098,5022,15101,5034,15094,5029];		if(NTConfig_UseTraps && !_trapsPreCasted) {			for(var i=0;i<5;i++) {				if(i == 0 || i == 2 || i == 3) // Added delays to prevent trap miscast					NTC_Delay(25);					if(NTConfig_TrapSet[i] > 0)					NTC_CastSkill(NTConfig_TrapSet[i], NTC_HAND_RIGHT, _attackPos[i*2],_attackPos[(i*2)+1]);			}			_trapsPreCasted = true;		}		if(NTConfig_AttackSkill[3] == 256)			if(me.GetSkillStatus(NTConfig_AttackSkill[3]) != 8)				return NTC_CastSkill(NTConfig_AttackSkill[3], 2, 15093, 5030);			}	return false;}function NT_CheckHydraInt(){	var _hydra1, _hydra2, _hydra3;	_hydra1 = NTC_FindUnit(NTC_UNIT_MONSTER, 351);	_hydra2 = NTC_FindUnit(NTC_UNIT_MONSTER, 352);	_hydra3 = NTC_FindUnit(NTC_UNIT_MONSTER, 353);	if((_hydra1 && _hydra1.GetStat(172) != 2 && _hydra1.GetState(105))	  || (_hydra2 && _hydra2.GetStat(172) != 2 && _hydra2.GetState(105))	  || (_hydra3 && _hydra3.GetStat(172) != 2 && _hydra3.GetState(105))){		if(NTConfig_LeechHydra == 1)			NTM_MoveTo(me.areaid, 15112, 5004); // right side		else if(NTConfig_LeechHydra == 2)			NTM_MoveTo(me.areaid, 15073, 5002); // left side					if(me.GetState(2))			NTC_PutSkill(109, NTC_HAND_RIGHT);		NTC_PingDelay(3000);	}}function achmel(){	var x = 0;	var _holdTargetHp = 0;	NTC_PutSkill(NTConfig_AttackSkill[6], NTC_HAND_RIGHT);	var _achmel = NTC_FindUnit(NTC_UNIT_MONSTER, GetLocaleString(21852));	while (_achmel && _achmel.hp > 0){		_holdTargetHp = _achmel.hp;		for(var i = 0; i < 5 ; i++){			NTC_CastSkill(NTConfig_AttackSkill[5], NTC_HAND_LEFT, _achmel);		}		if(_holdTargetHp <= _achmel.hp && NTConfig_LeechWalkAround) {			x++;			if(x % 2 == 0)				NTM_WalkTo(me.x+10, me.y);			else				NTM_WalkTo(me.x-10, me.y);		}	}	var _company = NTC_FindUnit(NTC_UNIT_MONSTER, 105);	do{		while (_company != null && _company.hp >0 && !_company.GetState(53) && !_company.GetState(96)){			_holdTargetHp = _company.hp;			for(var i = 0; i < 5 ; i++){				NTC_CastSkill(NTConfig_AttackSkill[5], NTC_HAND_LEFT, _company);			}						if(_holdTargetHp <= _company.hp && NTConfig_WalkAround){				x++;				if(x % 2 == 0)					NTM_WalkTo(me.x+10, me.y);				else					NTM_WalkTo(me.x-10, me.y);			}		}	} while (_company && _company.GetNext());}function NT_GameMsgEvents(msg, type){	if(type == 0 && msg.indexOf(_fightertp) != -1){		if(!NTM_UsePortal("BluePortal", 131, _leader))				NTM_UsePortal("BluePortal", 130, _leader);	}   	else if(type == 4 && msg.indexOf(_leader) != -1) {		NTC_Delay(750);		NTC_SendMsgToScript("NTBotGame.ntj", "QuitGame");	}}function HostileHandler(msg){	if(msg == "pause"){		if(_hostilepause){			Print("ÿc3Resuming...");			_hostilepause = false;		}		else{			Print("ÿc1Pausing to kill hostiles...");			_hostilepause = true;			ClickMap(NTC_CLICK_LUP, NTC_SHIFT_NONE, null);			ClickMap(NTC_CLICK_RUP, NTC_SHIFT_NONE, null);			while(_hostilepause)				NTC_Delay(250);		}	}}