rendered paste bodyOpenITG AC beta 2 crash report (build 24)
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Hide2: 0/5
Thread: Main thread
.\RageTextureManager.cpp:110 RageTextureManager::LoadTexture(/Themes/default/Graphics/_blank.png).
.\BitmapText.cpp:171 BitmapText::LoadFromFont(/Themes/ddr/Fonts/prototype 23 outline.ini)
.\RageTextureManager.cpp:110 RageTextureManager::LoadTexture(/Themes/default/Graphics/_blank.png).
.\BitmapText.cpp:171 BitmapText::LoadFromFont(/Themes/ddr/Fonts/prototype 23 outline.ini)
c:\ddr-ex-openbased\src\OptionRowHandler.h:52 Hide2: 0/5
Thread: Decode thread
.\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
.\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
.\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
.\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
.\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
Thread: Mixer thread
Thread: MusicThread
.\RageFileDriverDirectHelpers.cpp:233 C:/DDR/gameplay ready/*
.\RageFileDriverDirectHelpers.cpp:233 C:/DDR/gameplay here we go normal/*
.\RageFileDriverDirectHelpers.cpp:233 C:/DDR/gameplay cleared/*
.\RageFileDriverDirectHelpers.cpp:233 C:/DDR/select music intro/*
.\RageFileDriverDirectHelpers.cpp:233 C:/DDR/select music comment repeat/*
Thread: WorkerThread (ThreadedMemoryCardWorker)
.\arch\MemoryCard\MemoryCardDriverThreaded_Windows.cpp:110
.\arch\MemoryCard\MemoryCardDriverThreaded_Windows.cpp:114
Thread: WorkerThread (/@mc1int/)
.\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
.\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
.\RageUtil_WorkerThread.cpp:146 HandleRequest(9)
.\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
.\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
Thread: WorkerThread (/@mc2int/)
.\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
.\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
.\RageUtil_WorkerThread.cpp:146 HandleRequest(9)
.\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
.\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
Thread: DirectInput thread
.\arch\InputHandler\InputHandler_DirectInput.cpp:512
.\arch\InputHandler\InputHandler_DirectInput.cpp:487
.\arch\InputHandler\InputHandler_DirectInput.cpp:507
.\arch\InputHandler\InputHandler_DirectInput.cpp:512
.\arch\InputHandler\InputHandler_DirectInput.cpp:487
Thread: MovieTexture_FFMpeg(/Themes/ddr/BGAnimations/ScreenSelectMusic background/CJ124.mpg)