All pastes #203412 Raw Edit

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#203412 ·published 2006-10-15 03:56 UTC
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#alias {tank %1} {#var {tank} {%%1};gt Tank is $tank}
#alias {ber} {emote says, 'ber'}
#alias {h} {cast 'heal'}
#alias {bb} {cast 'bark'}
#alias {rr} {cast 'resistance'}
#alias {cc} {cast 'cure crit'}
#alias {cl} {cast 'cure light'}
#alias {cs} {cast 'cure serious'}
#alias {fs} {cast 'flame'}
#alias {poke %1} {emote pokes %1 in the ribs.}
#alias {ref} {cast 'ref'}
#alias {sat} {cast 'satiate'}
#alias {shape} {cast 'shape'}
#alias {slap %1} {emote slaps %1}
#alias {ss} {cast 'stick'}
#alias {ff} {cast 'faerie'}
#alias {vv} {cast 'vigor'}
#action {You are now a group member.} {gt leader is $leader;tell $leader Tell me 'help' if you need it.} {5}
#action {You now follow %1.} {#var {leader} {%%1}} {5}
#action {^%1 is near death.} {#2 h %1}
#action {^%1 is severely hurt.} {#2 h %1}
#action {^**$leader: 'qw'} {rec recall} {5}
#action {^**$leader: 'zek %1'} {%1} {5}
#action {^**$leader: 'ref %1'} {cast 'refresh' %1}
#action {^**$leader: 'all enter %1'} {ent %1}
#action {^**%1: 'blind'} {cast 'cure blind' %1}
#action {^**%1: 'para'} {cast 'remove para' %1}
#action {^**%1: 'bb'} {cast 'bark' %1} {5}
#action {^**%1: 'ff'} {cast 'faerie' %1} {5}
#action {^**%1: 'rr'} {cast 'resistance' %1}
#action {^**%1: 'sat me'} {cast 'satiate' %1} {5}
#action {^**%1: 'vv'} {cast 'vigor' %1}
#action {^**%1: 'shim %2'} {cast 'superior' %2;give %2 %1}
#action {^**$leader: 'cv'} {cv}
#action {^**$leader: 'qcv'} {qcv}
#action {^$leader tells you, 'help'} {bothelp}
#action {^$tank is slightly hurt.} {cast 'heal' $tank;cast 'heal' $tank}
#action {^$tank is moderately hurt.} {cast 'heal' $tank;cast 'heal' $tank}
#action {^$tank is severely hurt.} {cast 'heal' $tank;cast 'heal' $tank}
#action {^$tank is near death.} {cast 'heal' $tank;cast 'heal' $tank}
#action {^The First Bank of Midgaard} {dep all} {5}

#nop ---New convert script ---
#action {Zek reports to you: %0(%1) hits, %3(%4) mana} {#math {hpset} {%%1-100};#math {manaset} {%%4-200}
#alias {sethp %1} {#var {hpset} {%%1}
#alias {setmana %1} {#var {manaset} {%%1}
#var {converting} {0}
#var {quickconverting} {0}
#var {fullhealing} {0}
#var {hpset} {3752}
#var {manaset} {3650}
#action {< Zek | %1h %2m %3v |} {#var hp $1;#var mana $2;#var moves $3}
#action {^You lost your concentration!} {#if {$converting=1} {!} {#nop};#if {$fullhealing=1} {h $victim} {#nop}}
#alias {cv} {gt Converting!!!;rep zek;cast 'convert'}
#action {You call upon the forces of nature to heal yourself.} {#var {converting} {1};h}
#action {Your wounds begin to close.} {#if {$converting=1} {#if {$hp<$hpset} {h} {#if {$quickconverting=1} {#var {quickconverting} {0};#var {converting} {0};gt Done...} {manacheck}} {#nop}}
#alias {manacheck} {#if {$converting=1} {#if {$mana<$manaset} {cv} {#var {converting} {0};gt Done converting}} {#nop}
#alias {qcv} {gt Quick Convert!;rep zek;cast 'convert';#var {quickconverting} {1};h}
#nop ---Fullheal stuff---
#action {^Nobody here by that name} {#var {fullhealing} {0};gt No target with that name!}
#action {^You can't do that here} {#var {fullhealing} {0}}
#action {^You heal %1's wounds.} {#if {$fullhealing=1} {#var {victim} {%%1}} {#nop}
#alias {fh %1} {#var {fullhealing} {1};h %1;!}
#action {^You heal $victim's wounds.} {#if {$fullhealing=1} {h $victim} {#nop}}
#action {^$victim no longer needs healing.} {#var {fullhealing} {0};#unvar {victim}}