rendered paste body case CHECKPOINT_B1:
{
SetPlayerCheckpoint(playerid,-1956.9183,-1942.1847,78.1914,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B2;
}
case CHECKPOINT_B2:
{
SetPlayerCheckpoint(playerid,-1891.9133,-2096.9553,59.6778,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B3;
}
case CHECKPOINT_B3:
{
SetPlayerCheckpoint(playerid,-1653.1262,-2148.0068,32.5405,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B4;
}
case CHECKPOINT_B4:
{
SetPlayerCheckpoint(playerid,-1403.9727,-2157.4338,18.3080,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B5;
}
case CHECKPOINT_B5:
{
SetPlayerCheckpoint(playerid,-1219.0031,-2339.4705,17.2185,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B6;
}
case CHECKPOINT_B6:
{
SetPlayerCheckpoint(playerid,-948.1055,-2357.0410,60.0003,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B7;
}
case CHECKPOINT_B7:
{
SetPlayerCheckpoint(playerid,-797.0839,-2471.2202,77.9188,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B8;
}
case CHECKPOINT_B8:
{
SetPlayerCheckpoint(playerid,-722.5708,-2353.3794,42.2800,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B9;
}
case CHECKPOINT_B9:
{
SetPlayerCheckpoint(playerid,-588.5679,-2360.3230,27.3120,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B10;
}
case CHECKPOINT_B10:
{
SetPlayerCheckpoint(playerid,-344.3655,-2255.1990,41.0108,35.0);
CheckpointStatus[playerid] = CHECKPOINT_B11;
}
case CHECKPOINT_B11:
{
new message[128];
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
format(message,128,"%s",playername);
SendClientMessageToAll(0x33CCFFAA,message);
DisablePlayerCheckpoint(playerid);
}