rendered paste bodychar val;
int ledpin = 8;
void setup() {
pinMode(ledpin, OUTPUT);
Serial.begin(9600);
}
void loop() {
if( Serial.available() )
{
val = Serial.read();
}
if( val == 'H' )
{
digitalWrite(ledpin, HIGH);
} else {
digitalWrite(ledpin, LOW);
}
delay(100);
}
import processing.serial.*;
Serial port;
color currentcolor;
RectButton rect1, rect2;
boolean locked = false;
void setup() {
size(200, 200);
color baseColor = color(102, 102, 102);
currentcolor = baseColor;
println(Serial.list());
port = new Serial(this, Serial.list()[2], 9600);
int x = 30;
int y = 100;
int size = 50;
color buttoncolor = color(153, 102, 102);
color highlight = color(102, 51, 51);
rect1 = new RectButton(x, y, size, buttoncolor, highlight);
x = 90;
y = 100;
size = 50;
buttoncolor = color(153, 153, 153);
highlight = color(102, 102, 102);
rect2 = new RectButton(x, y, size, buttoncolor, highlight);
}
void draw() {
background(currentcolor);
stroke(255);
update(mouseX, mouseY);
rect1.display();
rect2.display();
}
void update(int x, int y) {
if(locked == false) {
rect1.update();
rect2.update();
} else {
locked = false;
}
if(mousePressed) {
if(rect1.pressed()) {
currentcolor = rect1.basecolor;
port.write('H');
} else if(rect2.pressed()) {
currentcolor = rect2.basecolor;
port.write('L');
}
}
}
class Button {
int x, y;
int size;
color basecolor, highlightcolor;
color currentcolor;
boolean over = false;
boolean pressed = false;
void update()
{
if(over()) {
currentcolor = highlightcolor;
} else {
currentcolor = basecolor;
}
}
boolean pressed()
{
if(over) {
locked = true;
return true;
} else {
locked = false;
return false;
}
}
boolean over()
{
return true;
}
void display()
{
}
}
class RectButton extends Button {
RectButton(int ix, int iy, int isize, color icolor, color ihighlight)
{
x = ix;
y = iy;
size = isize;
basecolor = icolor;
highlightcolor = ihighlight;
currentcolor = basecolor;
}
boolean over()
{
if( overRect(x, y, size, size) ) {
over = true;
return true;
} else {
over = false;
return false;
}
}
void display()
{
stroke(255);
fill(currentcolor);
rect(x, y, size, size);
}
}
boolean overRect(int x, int y, int width, int height) {
if (mouseX >= x && mouseX <= x+width &&
mouseY >= y && mouseY <= y+height) {
return true;
} else {
return false;
}
}