All pastes #20197 Raw Edit

Miscellany

public ruby v1 · immutable
#20197 ·published 2005-08-16 21:05 UTC
rendered paste body
class Scene_Battle  alias atbv1_update update  def update    unless @atb      @atb = Game_ATB.new    end    @atb.update    atbv1_update  endendclass Game_Battler  attr_accessor :time  alias atbv1_initialize initialize  def initialize    @time = 10000.0    atbv1_initialize  endendclass Game_ATB  def update    agi = 0    count = 0    for battler in  $game_troop.enemies + $game_party.actors      agi += battler.agi      count += 1    end    for battler in $game_troop.enemies + $game_party.actors      battler.time -= (battler.agi.to_f / (agi / count) * 100).to_i      if battler.time <= 0        battler.time = 10000.0      end    end  endendclass Window_BattleStatus < Window_Base  alias atbv1_update update  def update    atbv1_update    for i in 0...$game_party.actors.size      actor = $game_party.actors[i]      draw_atb_meter(i * 160 + 4, 93, 120, actor)    end  end  def draw_atb_meter(x, y, width, actor)    w = width - width * (actor.time / 10000)    self.contents.fill_rect(x, y, width, 6, Color.new(0, 0, 0, 255))    self.contents.fill_rect(x + 1, y + 1, w - 1, 1, Color.new(255, 255, 128, 255))    self.contents.fill_rect(x + 1, y + 2, w - 1, 1, Color.new(255, 255, 0  , 255))    self.contents.fill_rect(x + 1, y + 3, w - 1, 1, Color.new(192, 192, 0  , 255))    self.contents.fill_rect(x + 1, y + 4, w - 1, 1, Color.new(128, 128, 0  , 255))  endend