rendered paste body$cd "C:\Users\Firefly\Documents\newmodel"
$modelname "humans/Group01/vilette.mdl"
$model "Vilette" "vilette_reference.smd" {
flexfile "mdldecompiler_expressions.vta" {
flexpair "AU1" 1.0 frame 1
flexpair "AU4" 1.0 frame 2
flexpair "AU1AU2" 1.0 frame 3
flexpair "AU12" 1.0 frame 4
flex "AU12AU25" frame 5
flexpair "AU15" 1.0 frame 6
flexpair "AU17" 1.0 frame 7
flexpair "AU10" 1.0 frame 8
flex "AU16" frame 9
flexpair "AU6" 1.0 frame 10
flexpair "AU9" 1.0 frame 11
flexpair "AU25" 1.0 frame 12
flexpair "AU18" 1.0 frame 13
flexpair "AU22" 1.0 frame 14
flexpair "AU20" 1.0 frame 15
flex "AU32" frame 16
flex "AU24" frame 17
flex "AU38" frame 18
flex "AU31" frame 19
flexpair "AU26" 1.0 frame 20
flexpair "AU27" 1.0 frame 21
flexpair "AU26Z" 1.0 frame 22
}
eyeball righteye ValveBiped.Bip01_Head1 -1.57 -3.33 64.62 eyeball_r 0.650 0.000 bl_pupil_r 0.66
eyeball lefteye ValveBiped.Bip01_Head1 1.00 -3.33 64.62 eyeball_l 0.650 0.000 bl_pupil_l 0.66
eyelid upper_right "mdldecompiler_expressions.vta" lowerer 1 0.000000 neutral 0 0.000000 raiser 0 0.000000 split 0.1 eyeball righteye
eyelid lower_right "mdldecompiler_expressions.vta" lowerer 2 0.000000 neutral 0 0.000000 raiser 0 0.000000 split 0.1 eyeball righteye
eyelid upper_left "mdldecompiler_expressions.vta" lowerer 3 0.000000 neutral 0 0.000000 raiser 0 0.000000 split -0.1 eyeball lefteye
eyelid lower_left "mdldecompiler_expressions.vta" lowerer 4 0.000000 neutral 0 0.000000 raiser 0 0.000000 split -0.1 eyeball lefteye
mouth 0 "mouth" ValveBiped.Bip01_Head1 0.000 1.000 0.000
}
$poseparameter body_yaw -29.73 29.73
$poseparameter spine_yaw -30.71 30.71
$poseparameter neck_trans -0.18 0.26
$poseparameter head_yaw -44.82 44.82
$poseparameter head_pitch -20.00 23.00
$poseparameter head_roll -13.42 13.82
$cdmaterials "Models\humans\female\group01\"
$cdmaterials "Models\humans\male\group03\"
$cdmaterials "Models\humans\female\jessica\"
$cdmaterials "Models\humans\female\"
$cdmaterials "Models\humans\female\rikku"
$cdmaterials "models\cherylredux\"
$hboxset "default"
$hbox 1 "ValveBiped.Bip01_Head1" -2.250 -5.000 -3.150 7.250 5.000 3.350
$hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.810 -2.250 -3.050 11.190 2.750 1.200
$hbox 4 "ValveBiped.Bip01_L_Forearm" -1.250 -1.880 -2.000 11.750 1.620 1.000
$hbox 4 "ValveBiped.Bip01_L_Hand" 0.000 -1.070 -1.500 6.000 0.680 3.000
$hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.500 -2.250 -1.250 11.500 2.750 2.750
$hbox 5 "ValveBiped.Bip01_R_Forearm" -0.820 -1.900 -1.150 11.180 1.600 1.850
$hbox 5 "ValveBiped.Bip01_R_Hand" -0.500 -1.130 -3.250 5.500 0.630 1.750
$hbox 6 "ValveBiped.Bip01_L_Thigh" 0.500 -3.500 -3.250 17.500 4.500 3.250
$hbox 6 "ValveBiped.Bip01_L_Calf" 0.740 -2.350 -2.150 17.740 3.650 2.350
$hbox 6 "ValveBiped.Bip01_L_Foot" -2.000 -1.800 -1.450 6.000 3.200 2.050
$hbox 7 "ValveBiped.Bip01_R_Thigh" 0.500 -3.500 -3.000 17.500 4.500 3.000
$hbox 7 "ValveBiped.Bip01_R_Calf" 0.740 -2.350 -2.350 17.740 3.650 2.150
$hbox 7 "ValveBiped.Bip01_R_Foot" -2.000 -1.750 -2.150 6.000 3.250 1.350
$hbox 3 "ValveBiped.Bip01_Pelvis" -5.250 -3.880 -6.250 5.750 4.120 3.750
$hbox 3 "ValveBiped.Bip01_Spine1" -4.500 -2.000 -4.980 3.500 6.000 4.970
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -2.500 -6.000 10.500 7.500 6.000
// Model uses material "jessica_head_skin_d.vmt"
// Model uses material "fmouth.vmt"
// Model uses material "eyeball_r.vmt"
// Model uses material "eyeball_l.vmt"
// Model uses material "hair_bits.vmt"
// Model uses material "refugee_sheet.vmt"
// Model uses material "carter8_sheet.vmt"
// Model uses material "rikku_1.vmt"
// Model uses material "rikku_2.vmt"
// Model uses material "cheryl_sheet.vmt"
// Model uses material "cheryl_head.vmt"
// Model uses material "pupil_r.vmt"
// Model uses material "pupil_l.vmt"
$attachment "eyes" "ValveBiped.Bip01_Head1" -0.28 -3.33 64.62 rotate -0.00 -71.00 -90.00
$attachment "mouth" "ValveBiped.Bip01_Head1" 2.40 -2.80 0.00 rotate -0.00 -80.00 -90.00
$attachment "nose" "ValveBiped.Bip01_Head1" 0.00 -1.30 0.00 rotate 0.00 -80.00 -90.00
$attachment "forward" "ValveBiped.forward" 0.00 0.00 0.00 rotate 0.00 0.00 -0.00
$attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 -0.00 -0.00 rotate -90.00 -90.00 0.00
$attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 -0.00 rotate -90.00 -90.00 0.00
$includemodel "Humans/Female_shared.mdl"
$includemodel "Humans/Female_ss.mdl"
$includemodel "Humans/Female_gestures.mdl"
$includemodel "Humans/Female_postures.mdl"
$surfaceprop "flesh"
$eyeposition 0 0 70
$illumposition -0.141 -0.148 34.892
$sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
$ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000
$ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000
$ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000
$ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000
$collisionjoints "phymodel.smd" {
$mass 70.0
$inertia 10.00
$damping 0.01
$rotdamping 1.50
$rootbone "valvebiped.bip01_pelvis"
$jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1"
$jointconstrain "valvebiped.bip01_r_thigh" x limit -12.00 12.00 0.00
$jointconstrain "valvebiped.bip01_r_thigh" y limit -8.00 75.00 0.00
$jointconstrain "valvebiped.bip01_r_thigh" z limit -97.00 32.00 0.00
$jointconstrain "valvebiped.bip01_r_calf" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_calf" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_calf" z limit -12.00 126.00 0.00
$jointconstrain "valvebiped.bip01_l_thigh" x limit -12.00 12.00 0.00
$jointconstrain "valvebiped.bip01_l_thigh" y limit -73.00 6.00 0.00
$jointconstrain "valvebiped.bip01_l_thigh" z limit -93.00 30.00 0.00
$jointconstrain "valvebiped.bip01_l_calf" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_calf" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_calf" z limit -8.00 126.00 0.00
$jointconstrain "valvebiped.bip01_l_foot" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00
$jointconstrain "valvebiped.bip01_l_foot" z limit -15.00 35.00 0.00
$jointconstrain "valvebiped.bip01_spine2" x limit -48.00 48.00 0.00
$jointconstrain "valvebiped.bip01_spine2" y limit -25.00 25.00 0.00
$jointconstrain "valvebiped.bip01_spine2" z limit -25.00 50.00 0.00
$jointconstrain "valvebiped.bip01_r_upperarm" x limit -39.00 39.00 0.00
$jointconstrain "valvebiped.bip01_r_upperarm" y limit -79.00 95.00 0.00
$jointconstrain "valvebiped.bip01_r_upperarm" z limit -93.00 23.00 0.00
$jointconstrain "valvebiped.bip01_r_forearm" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_forearm" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_forearm" z limit -149.00 4.00 0.00
$jointconstrain "valvebiped.bip01_l_upperarm" x limit -30.00 30.00 0.00
$jointconstrain "valvebiped.bip01_l_upperarm" y limit -95.00 84.00 0.00
$jointconstrain "valvebiped.bip01_l_upperarm" z limit -86.00 26.00 0.00
$jointconstrain "valvebiped.bip01_l_forearm" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_forearm" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_forearm" z limit -149.00 4.00 0.00
$jointconstrain "valvebiped.bip01_l_hand" x limit -37.00 37.00 0.00
$jointconstrain "valvebiped.bip01_l_hand" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_hand" z limit -57.00 59.00 0.00
$jointconstrain "valvebiped.bip01_head1" x limit -20.00 20.00 0.00
$jointconstrain "valvebiped.bip01_head1" y limit -25.00 25.00 0.00
$jointconstrain "valvebiped.bip01_head1" z limit -13.00 30.00 0.00
$jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00
$jointconstrain "valvebiped.bip01_r_hand" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_hand" z limit -57.00 70.00 0.00
$jointconstrain "valvebiped.bip01_r_foot" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 6.00 0.00
$jointconstrain "valvebiped.bip01_r_foot" z limit -15.00 35.00 0.00
$animatedfriction 1.000 400.000 0.500 0.300 0.000
}