rendered paste bodymapcycle
{
map0
{
command "map mp_raven"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is shop
}
}
map1
{
command "map mp_shop"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is col2
}
}
map2
{
command "map col2"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is col10
}
}
map3
{
command "map mp_col10"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is raven
}
map4
{
command "map mp_jor1"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is hos2
}
map5
{
command "map mp_shop2"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is hk2
}
map6
{
command "map mp_hk2"
cvars
{
scorelimit 0
timelimit 15
g_gametype ctf
g_motd Next map is raven
}
}
}