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#2005586 ·published 2010-11-29 10:28 UTC
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import java.util.*;
import javax.swing.*;

public class GameTest{
  
  public static void main(String args[])
   {
    int shouldRun = 1;
    while (shouldRun == 1){
      System.out.println("Play a(nother) game?  Enter 1 for Yes; 0 for No.");  // Asks Users if they wish to play the Game.
      Scanner in = new Scanner(System.in);
      if (in.nextInt() == 0)
        {
          shouldRun = 0;
          System.out.println("Goodbye!");  // Goodbye displayed and program ends, if No is Selected.
      }else{                               // Game Runs if No is not Selected.
          System.out.println("Enter the target score.");  // Asks User to input Target Score to Win the Game. 
          int wins = in.nextInt();                        // Inputs the Number of Wins needed.
          Player Player1 = new Player();
          Player Player2 = new Player();

            while ((Player1.getWins() != wins) && (Player2.getWins() != wins)){ // Game Continues to play While there is no Winner.

            int player1Move = Player1.useMove();
            int player2Move = Player2.useMove();
            // Rock = 0, Paper = 1, Scissors = 2
              if ((player1Move == 0) && (player2Move == 0)){
                  // Tie Game
                
              } else if ((player1Move == 0) && (player2Move == 1)){
                  Player2.setWins();  // Player 2 Wins
                  
              } else if ((player1Move == 0) && (player2Move == 2)){
                  Player1.setWins();  // Player 1 Win

              } else if ((player1Move == 1) && (player2Move == 0)){
                  Player1.setWins();  // Player 1 Wins

              } else if ((player1Move == 1) && (player2Move == 1)){
                  // Tie Game

              } else if ((player1Move == 1) && (player2Move == 2)){
                  Player2.setWins();  // Player 2 Wins
              
              } else if ((player1Move == 2) && (player2Move == 0)){
                  Player2.setWins();  // Player 2 Wins
              
              } else if ((player1Move == 2) && (player2Move == 1)){
                  Player1.setWins();  // Player 1 Wins
              
              } else if ((player1Move == 2) && (player2Move == 2)){
                  // Tie Game
              }
              
     JOptionPane.showMessageDialog(null, "Player 1 chose: " + player1Move + "\nPlayer 2 chose: " + player2Move + "\nPlayer 1: " + Player1.getWins() + "\nPlayer 2: " + Player2.getWins() + "\nPoints to Win: " + wins);
    }
   }
  }
 } 
}

class Player{
 
  private int wins;
  private String winner;
  
    public Player(){
      wins = 0;
     }

    public int getWins(){ 
      return wins;
     }

    public void setWins(){ 
      wins++; 
     }
    
    public String getWinner(Player Player1, Player Player2){
        if(Player1.getWins() > Player2.getWins()){
            winner = "Player 1";
            return winner;

        } else {
            winner = "Player 2";
            return winner;
        }
     }
    
    public int useMove(){
      Random r = new Random();
      int play = r.nextInt(3);
      return play;
     }
}