All pastes #19905 Raw Edit

flav0r

public text v1 · immutable
#19905 ·published 2005-08-12 18:07 UTC
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// Movement/stuff
//_________________________________________________________________________________________________


bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind MOUSE2 "+speed"
bind SPACE "+moveup"
bind SHIFT "+movedown"
bind MOUSE1 "+attack" 
bind z "+button2" 							//Use item
bind v "+button3"								//Taunt
bind TAB "+scores"
bind y "messagemode"
bind u "messagemode2"
bind 0 "ready"
bind - "notready"
bind F1 "vote yes"
bind F2 "vote no"
bind home "toggle r_fastsky;echo Sky"
bind pgup "toggle cg_drawfps;echo FPS"
bind pgdw "toggle cg_lagometer; ehco lagmeter"

// Weapons
//_________________________________________________________________________________________________


bind c "weapon 1"			//Gauntlet
bind q "weapon 2"			//Machine gun
bind MOUSE3 "weapon 3"			//Shotgun
bind t "weapon 3"			//Shotgun
bind r "weapon 4"			//Grenade launcher
bind MWHEELDOWN "weapon 5" 		//Rocket launcher
bind MWHEELUP  "weapon 7"		//Railgun
bind f "weapon 6"			//Lightning gun
bind e "weapon 8"			//Plasma gun
bind g "weapon 9"			//BFG
seta cg_fov "100"                       //FOV
seta cg_autoswitch "0"			//Don't autoswitch weapons

// Player
//_________________________________________________________________________________________________

seta name "UnnamedPlayer"
bind F3 name "^x003399^0l^7sr^0.^7De^0m^7ise"
bind F4 name "^0Demise^7'2ez"
bind F5 name "^xffffffDemise"
bind F6 name "^xffcc66^0l^3sr^0.^3De^0m^3ise"
seta handicap "100"
seta sex "male"

// Skin
//_________________________________________________________________________________________________


seta model "visor/blue"
seta headmodel "visor/blue"
seta team_model "visor"
seta team_headmodel "visor"
seta cg_enemymodel keel/pm
seta cg_enemycolors 222

// Net settings
//_________________________________________________________________________________________________


seta com_maxfps "120"							//FPS for jumps
seta com_hunkMegs "150"							//Memory available
seta com_zoneMegs "16"
seta com_soundMegs "8"
seta rate "10000"								//Rate
seta snaps "40"
seta cl_maxpackets "100"
seta cl_timenudge "0"
seta cg_smoothClients "1"
seta cl_packetdup "1"							//Duplicate packets
seta cg_predictItems "1"						//Item pickup prediction
seta cl_allowDownload "1"						//Download maps/mods
seta net_noipx "0"
seta net_noudp "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"

// Graphics
//_________________________________________________________________________________________________


seta cg_shadows "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_ignoreFastPath "1"
seta r_stereo "0"
seta r_flares "0"
seta r_lodbias "5"
seta r_lodCurveError "250"
seta r_smp "0"
seta r_subdivisions "20"						//Curve settings
seta r_vertexLight "1"							//Vertex/lightmap
seta r_finish "1"								//Synch every frame
seta r_fullscreen "1"
seta r_mode "3"								//Resolution
seta r_displayrefresh "150"						//Monitor refresh rate
seta vid_ypos "22"
seta vid_xpos "3"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stencilbits "0"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "5"
seta r_gamma "1.1"
seta r_intensity "1"
seta r_simpleMipMaps "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_picmip "3"								//Texture quality
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "0"					//Texture compression
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"

// Sound
//_________________________________________________________________________________________________


seta s_volume "0.8"
seta s_musicvolume "0"
seta s_mixahead "0.1"
seta s_khz "11"
seta s_compression "1"
seta s_separation "0.5"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "0"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"

// Mouse/movement settings
//_________________________________________________________________________________________________


seta pmove_msec "8"
seta pmove_fixed "0"
seta in_mouse "1"
seta sensitivity "11"					        //Mouse sensitivity
seta cl_mouseAccel "0"						//Mouse acceleration
seta m_pitch "0.022"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta cl_freelook "1"
seta m_filter "0"						//Smooth mouse movement
seta cl_run "1"							//Always run
seta cg_bobroll "0"							//Player bob settings
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"						
seta in_joystick "0"
seta in_joyBallScale "0.02"
seta joy_threshold "0.150000"
seta in_midi "0"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"

// Rail
//_________________________________________________________________________________________________


seta color "4"								//Rail colour
seta cg_railTrailTime "800"
seta r_railSegmentLength "0"						//Smooth rail trail
seta r_railCoreWidth "4"
seta r_railWidth "14"

// Client settings
//_________________________________________________________________________________________________


seta cg_drawTeamOverlay "3"						//Team overlay position
seta cg_deferPlayers "1"						//Load models after dying
seta cg_forceModel "1"							//All same models
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_lagometer "1"							//Netgraph
seta cg_simpleItems "0"							//Simple items
seta cg_drawRewards "0"
seta cg_drawAttacker "0"
seta cg_drawAmmoWarning "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "0"							//3D/2D icons on statusbar
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"							//Show fps
seta cg_drawTimer "1"							//Show match timer
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "0"								//Turn gibs on/off
seta cg_stereoSeparation "0.4"
seta cg_drawGun "0"							//Turn gun on/off
seta cg_marks "0"								//Marks on walls
seta cg_brassTime "0"							//Ejecting brass
seta cg_viewsize "100"
seta com_blood "0"							//Blood on/off
seta cg_scorePlums "0"							//Floating scores
seta scr_conspeed "9999"
seta bot_enable "2"

// Crosshair
//_________________________________________________________________________________________________


seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairSize "23"						//Crosshair size
seta cg_drawCrosshairNames "1"					//Player id on/off
seta cg_drawCrosshair "8"

// OSP
//_________________________________________________________________________________________________


seta cg_noprojectiletrail "1"
seta cg_nomip "2"
seta cg_q3compscoreboard "1"
seta cg_truelightning 1
seta cg_altplasma 1 
bind \ "menu"

// 129
//_________________________________________________________________________________________________


seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_oldPlasma "1"


// Gay binds
//_________________________________________________________________________________________________


bind 3 "say :)"
bind 4 "say :("
bind 5 "say hehe"
bind 6 "say ta"
bind 7 "say pld"
bind 9 "say w00t"

//Punkbuster \o/
//_________________________________________________________________________________________________


cl_punkbuster 				"1"
pb_logtofile 				"1"
pb_sleep 				"500"
pb_system				"1"


//Team Binds
//_________________________________________________________________________________________________


bind ins			"say_team ^7--<^5Incoming HIGH^7>--"
bind del			"say_team ^5-->^1Incoming LOW^5<--"
bind home   			"say_team ^7--Flag Outbound ^3HIGH--"
bind end  			"say_team ^7--Flag Outbound ^3LOW--"
bind pgup   			"say_team ^7--Need support ^3HIGH--NOW"
bind pgdn  			"say_team ^7--Need support ^3LOW--NOW"

bind UPARROW     		"say_team ^4**^7Roger That^4/^7Coming^4**"
bind DOWNARROW   		"say_team ^4**^7Negative^4/^7Cannot Responde^4**"
bind LEFTARROW  		"say_team ^4**^7Ready to Attack^4**"
bind RIGHTARROW   		"say_team ^4**^7Not Ready to Attack^4**"

bind kp_numlock			"say_team ^4<---^7I am Here"
bind kp_slash 			"say_team ^4**^7Need Weapon^4**"
bind * 				"say_team ^4Need ^7Health #h/^7armour #a"
bind kp_minus 			"say_team ^4<---^7 **HELP**"
bind kp_plus   			"say_team ^4--^7#i ^5Available^4--"
bind kp_enter  			"say_team ^4--^7#p ^5Taken^4--"
bind kp_ins    			"say_team ^7<---^4**^7Safe^4**"
bind kp_del    			"say_team ^7<---^4**^1Not Safe^4**"

bind kp_end 			"say_team ^4--^7Enemy @ SHOTGUN^4--"
bind kp_downarrow		"say_team ^4--^7Enemy @ GERNADE LAUNCHER^4--"
bind kp_pgdn 			"say_team ^4--^7Enemy @ ROCKET LAUNCHER^4--"
bind kp_leftarrow 		"say_team ^4--^7Enemy @ LIGHTNING GUN^4--"
bind kp_5 			"say_team ^4--^7Enemy @ RAIL GUN^4--" 
bind kp_rightarrow 		"say_team ^4--^7Enemy @ PLASMA GUN^4--"
bind kp_home 			"say_team ^4--^7Enemy @ ^3YELLOW ARMOUR^4--"
bind kp_uparrow 		"say_team ^4--^7Enemy @ ^1RED ARMOUR^4--"
bind kp_pgup 			"say_team ^4--^7Enemy @ ^5MEGA HEALTH^4--"