Section "Module"
# This loads the DBE extension module.
Load "dbe" # Double buffer extension
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection
# This loads the font modules
Load "type1"
# Load "speedo"
Load "freetype"
# Load "xtt"
Load "glx"
# This loads the DRI module
# Load "dri"
# Load "drm"
# Load "vbe"
EndSection
Section "Device"
Identifier "Nvidia quadro nvs280"
Driver "nvidia"
VideoRam 65536
Option "RederAccel" "True"
Option "XAANoOffscreenPixmaps" "true"
Option "AllowGLXWithcomposite" "true"
Option "DRI" "true"
#VideoRam 64000
# Insert Clocks lines here if appropriate
EndSection
Section "Screen"
Identifier "Screen 1"
Device "Nvidia quadro nvs280"
Monitor "My Monitor"
DefaultDepth 24
Option "AddARGBGLXVisuals" "true"
Subsection "Display"
Depth 8
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
Subsection "Display"
Depth 16
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
EndSection
Section "ServerLayout"
# The Identifier line must be present
Identifier "Simple Layout"
# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens. The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen. In this example, screen 2 is located to the
# right of screen 1.
Screen "Screen 1"
# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used. Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".
InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"
Option "AIGLX" "true"
EndSection
Section "DRI"
Group 0
Mode 0666
EndSection
Section "Extensions"
Option "Composite" "Enable"
Option "Render" "Enable"
EndSection