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Faeras' Cantrips 1st-Level Spells

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·published 2006-10-10 17:53 UTC
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__0th-Level Warmage Spells__
Acid Splash: Orb deals 1d3 acid damage.
Disrupt Undead: Deals 1d6 damage to one undead.
Light: Object shines like a torch.
Ray of Frost: Ray deals 1d3 cold damage.

__1st-Level Warmage Spells__
Accuracy: Doubles weapon's range increment. [1 action casting time, Touch range, one thrown or projectile weapon touched/level, duration 10 min/level, affected weapons' range increments are doubled.]
Burning Hands: 1d4/level fire damage (max 5d4).
Chill Touch: One touch/level deals 1d6 damage and possibly 1 Str damage.
Fist of Stone: Gain +6 Str and natural slam attack. [1 action casting time, Personal range; 1 minute fixed duration, slam damage 1d6+str]
Hail of Stone: Rain of stone deals 1d4/level damage (max 5d4). [1 round casting time, Medium range, cyllinder 5' wide by 40' high, no save, SR yes, component piece of jade worth 5 gp]
Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
(All Lesser Orbs = Close range, no saving throw, no spell resistance)
Orb of Acid, Lesser: Ranged touch attack deals 1d8 acid damage +1d8/two levels beyond 1st (max 5d8).
Orb of Cold, Lesser: Ranged touch attack deals 1d8 cold damage damage +1d8/two levels beyond 1st (max 5d8).
Orb of Electricity, Lesser: Ranged touch attack deals 1d8 electricity damage damage +1d8/two levels beyond 1st (max 5d8).
Orb of Fire, Lesser: Ranged touch attack deals 1d8 fire damage damage +1d8/two levels beyond 1st (max 5d8).
Orb of Sound, Lesser: Ranged touch attack deals 1d6 sonic damage damage +1d6/two levels beyond 1st (max 5d6).
Shocking Grasp: Touch delivers 1d6/level electricity damage (max 5d6).
True Strike: +20 on your next attack roll.