rendered paste bodyfixme:win:EnumDisplayDevicesW ((null),0,0x748f31c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:win:EnumDisplayDevicesW ((null),0,0x748f39c,0x00000000), stub!fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)fixme:win:EnumDisplayDevicesW ((null),0,0x287ae548,0x00000000), stub!fixme:thread:SetThreadIdealProcessor (0xfffffffe): stubfixme:thread:SetThreadIdealProcessor (0xa8): stuberr:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not registerederr:ole:CoGetClassObject no class object {03219e78-5bc3-44d1-b92e-f63d89cc6526} could be created for context 0x1fixme:thread:SetThreadIdealProcessor (0xfffffffe): stubfixme:thread:SetThreadIdealProcessor (0xa8): stubfixme:xinput:XInputGetCapabilities (0 1 0x748f8f4)fixme:system:SystemParametersInfoW Unimplemented action: 4134 (SPI_GETBLOCKSENDINPUTRESETS)fixme:system:SystemParametersInfoW Unimplemented action: 4135 (SPI_SETBLOCKSENDINPUTRESETS)fixme:d3d:state_normaldegree WINED3DRS_NORMALDEGREE 0x2 not yet implemented.fixme:thread:SetThreadIdealProcessor (0xfffffffe): stubfixme:thread:SetThreadIdealProcessor (0xfffffffe): stubfixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x306533b8) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x30676c88) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x30676ff0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x3047f528) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fb95170) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe5868) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40).fixme:d3d:context_check_fbo_status Color attachment 0: (0x2fbe5bb0) WINED3DFMT_B8G8R8A8_UNORM 512x512fixme:d3d:context_check_fbo_status Depth attachment: (0x2fbe62b0) WINED3DFMT_D24_UNORM_S8_UINT 512x512err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 761