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#1964299 ·published 2010-10-16 20:36 UTC
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Champions
Anivia

    * Stats
          o Increased HP per Level to 70 from 65
          o Increased Base Damage to 48 from 45 

Amumu

    * Bandage Toss
          o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10 
    * Curse of the Sad Mummy
          o Reduced Duration to 2 from 2.5 

Blitzcrank

    * Stats
          o Increased Mana per Level to 40 from 36 
    * Static Field
          o Reduced Cooldown to 30 from 40
          o No longer targets stealthed units 
    * Overdrive
          o Reduced Cooldown to 15 from 20
          o Reduced Mana Cost to 75 from 90
          o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug) 
    * Mana Barrier
          o No longer uses or refunds Blitzcrank's mana 

Cho'Gath

    * Rupture
          o Reduced Cooldown to 9 from 10
          o Modified Mana Cost to 90 at all levels from 80/90/100/110/120 
    * Vorpal Spikes
          o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp) 

Corki

    * Gatling Gun
          o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120 
    * Phosphorous Bomb
          o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 

Evelynn

    * Passive
          o When Evelynn scores a kill or assist, she gains 100 + 30*level health. 
    * Hate Spike
          o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28)
          o Second Hit does 100% damage, up from 50%.
          o Second Hit prioritizes nearby wounded enemy champions instead of a random target.
          o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24.
          o Hate Spike leeches 5/10/15/20/25% of the total damage dealt.
          o If the target is alone, Hate Spike deals 33% bonus damage.
          o Hate Spike seek range increased to 375 from 350. 
    * Shadow Walk
          o Duration fixed at 30 seconds from 20/30/40/50/60.
          o Stun Hit effect coming out of stealth reduced to 1s at all levels.
          o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk.
          o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time reduced to 4s down from 5s.
          o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75
          o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12 
    * Ravage
          o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1)
          o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150
          o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26).
          o Ravage range increased to 500 from 250.
          o Ravage cooldown increased to 10 from 9.
          o Ravage incorporates a dash to the target. 
    * Ultimate
          o Remade as Exuding Embrace.
          o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%.
          o Cooldown goes from 90/75/60 seconds.
          o Range 650, AoE: 275 
    * Stats
          o Base AS increased to 0.695 from 0.658.
          o Armor gain per level increased to 4.5 from 4.
          o Base health increased to 414 from 389
          o Health gain per level increase to 86 from 76.
          o MP/5 per level increased to 0.4 per level from 0.25 per level.
          o Base MP/5 raised to 4.6 from 3.6 

Fiddlesticks

    * Drain
          o Reduced Cooldown to 10 from 12
          o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160 
    * Dark Wind
          o Reduced Cooldown to 14 from 15 

Galio

    * Righteous Gust
          o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90 
    * Resolute Smite
          o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80 
    * Idol of Durand
          o Increased Mana Cost to 100/150/200 from 100/145/190
          o Reduced Duration to 2 from 2.5 

Gragas

    * Barrel Roll
          o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8
          o Now slows attack speed by 20/25/30/35/40% 
    * Drunken Rage
          o Reduced Cooldown to 25 from 30 
    * Body Slam
          o Increased Cooldown to 7 from 6 
    * Explosive Cask
          o No longer slows attack speed 

Jax

    * Equipment Mastery
          o Tooltip updated to show health gained from each source dynamically 
    * Leap Strike
          o Cast time reduced by roughly 20% and travel speed increased accordingly
          o Ability power ratio decreased to 0.7 from 0.8 
    * Empower
          o Now only deals damage to a single target rather than AoE
          o Resets Jax'?s swing timer when cast
          o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP) from 40/60/80/100/120 (+0.2 AD)(+0.2 AP)
          o Mana Cost decreased to 20 from 35
          o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
          o Tooltip corrected to accurately state it deals magic damage
          o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike. 
    * Counter Strike
          o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP) 
    * Relentless Assault
          o New Active: Immediately grants Jax full stacks of Relentless Assault. Costs 80 mana. Cooldown of 60/60/60 seconds.
          o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from.
          o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault. 

Karthus

    * Lay Waste
          o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52 
    * Wall of Pain
          o Reduced Cooldown to 18 from 22 

Kassadin

    * Nether Blade
          o Reduced Cooldown to 12 from 15 

Katarina

    * Death Lotus
          o Now fires 3 blades at all levels 

Malphite

    * Seismic Shard
          o Reduced Cooldown to 8 from 10 
    * Unstoppable Force
          o Reduced Cooldown to 130/115/100 from 140/125/110 
    * Landslide
          o Fixed a bug causing it to look like it had shorter range than it actually did 

Malzahar

    * Nether Grasp
          o Reduced Range to 700 from 750 
    * Call of the Void
          o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 
    * Null Zone
          o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140 

Miss Fortune

    * Stats
          o Reduced Base Armor to 12 from 15 
    * Scattershot
          o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40% 
    * Bullet Time
          o Reduced Range to 1400 from 1500
          o Reduced Physical Scaling to 40% per shot from 45% 
    * Strut
          o Reduced Movement Speed Cap to 70 from 80 
    * Ricochet Shot
          o Reduced Bounce Range to 500 from 575 

Morgana

    * Black Shield
          o Reduced AP Ratio to .9 from 1 
    * Soul Shackles
          o Reduced AP Ratio to .9 from 1
          o Reduced Damage to 175/250/325 from 175/250/350 

Nasus

    * Siphoning Strike
          o Now resets auto attacks 

Nidalee

    * Stats
          o Increased Base Damage to 49 from 46 
    * Primal Surge
          o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85 

Poppy

    * Devastating Blow
          o Now resets auto attacks 

Rammus

    * Stats
          o Increased Movement Speed to 310 from 305
          o Increased Base MP Regen to .9 from .75 
    * Powerball
          o Reduced Cooldown to 10 from 11 
    * Defensive Ball Curl
          o Reduced Cooldown to 14 from 15
          o Now Scales on 10% of Rammus's Total Armor 
    * Puncturing Taunt
          o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110
          o Made it much more responsive (less likely to bug out =-D) 

Ryze

    * Updated Recommended Items
    * Base HP increased to 380 from 360.
    * Base Armor increased to 13 from 11.
    * HP Per level increased to 92 from 86.
    * Base movement speed increased to 315 from 310
    * Base HP Regen increased to 1.1 from 0.87
    * Overload
          o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7
          o AP ratio reduced to .4 from .45
          o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110 
    * Rune Prison
          o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. (down from 80/120/160/200/240 over the duration)
          o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration)
          o Now deals 5% of Ryze's maximum mana in bonus damage.
          o Cast range increased to 625 from 600. 
    * Spell Flux
          o AP Ratio per hit increased to .4 from .38
          o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140 

Singed

    * Stats
          o Reduced MR to 30 from 35 (considered a bug) 
    * Fling
          o Reduced Cooldown to 10 from 11.5 
    * Insanity Potion
          o Reduced Cooldown to 100 from 120
          o Reduced Duration to 20 from 25 

Sion

    * Death's Caress
          o Removed Initial Animation
          o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320 

Sivir

    * On the Hunt
          o Increased Haste to 30/60/90% from 25/45/65% 
    * Spell Shield
          o Increased Mana Return to 150 from 125
          o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12 

Swain

    * Decrepify
          o Increased total AP ratio to 0.9 from 0.75.
          o Fixed a bug where Decrepify would slow through Highlander or Ragnarok.
          o Fixed a bug where the damage portion sometimes would not break upon leashing the beam. 
    * Nevermove
          o Increased AP coefficient to 0.7 from 0.5. 
    * Torment
          o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224.
          o Increased AP coefficient to 0.8 from 0.6. 
    * Carrion Renewal
          o Increased regen to 300% from 250%. 

Taric

    * Imbue
          o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130
          o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230 

Teemo

    * Base movespeed increased to 315 from 300.
    * Camouflage
          o Fade time decreased to 1.5 seconds from 3.0
          o Being invulnerable will prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
          o Recalling will prevent Teemo from Camouflaging. 
    * Blinding Dart
          o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
          o Cooldown reduced to 8 seconds from 10
          o Will cancel autoattacks in progress when the blind is applied. 
    * Move Quick
          o Tooltip bug fixed -- will now update to display the effects of cooldown reduction. 
    * Noxious Trap
          o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges.
          o Each cast requires and consumes a charge.
          o Time to gain a charge is reduced by cooldown reduction effects.
          o Time to gain next charge does not progress while you are at maximum charges.
          o Teemo always has two charges stored upon reviving at base.
          o Cooldown on placing a trap reduced to 1 second from 20. 

Tryndamere

    * Bloodlust
          o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10
          o Increased Damage per Stack to 5 from 3 
    * Spinning Slash
          o Reduced Cooldown to 8 from 9
          o Increased AoE to 225 from 185 

Twisted Fate

    * Pick a Card
          o Increased Blue Card Damage/Mana Return to 40/60/80/100/120 from 30/45/60/75/90 

Twitch

    * Debilitating Poison
          o Now has a range indicator 
    * Expunge
          o Now has a range indicator 
    * Deadly Venom
          o Reduced Duration to 6 from 8
                + Slightly Reduced Total Damage to 15-60 from 16-64 

Urgot

    * Removed "Recommended" tag 

Items

    * New Item: Hexdrinker
          o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
          o +35 Attack Damage
          o +30 Magic Resistance
          o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. This effect can occur once every 60 seconds. 
    * Soul Shroud
          o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged. 
    * Kindlegem
          o Recipe price lowered to 375 from 425, making the price 850. 
    * Shurelya's Reverie
          o Recipe price increased to 550 from 500. Total price is unchanged. 
    * Malady
          o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost.
          o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
          o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times. 
    * Warmog's Armor
          o Combine cost dropped to 980 from 1100 = 3000 total cost.
          o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5
          o Bonuses now cap at 450 health and 15 hp/5.
          o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +15 Health Regen per 5. 
    * Atma's Impaler
          o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost.
          o Base Stats changed to 45 armor, 180 health from 45 armor, 18% critical strike.
          o Unique Passive unchanged. 
    * Rod of Ages
          o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power.
          o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power.