All pastes #195832 Raw Edit

Mine

public text v1 · immutable
·published 2006-10-10 02:46 UTC
rendered paste body
Index: C:/Documents and Settings/rolar/My Documents/Workspace/L2_GameServer_c5/java/net/sf/l2j/gameserver/clientpackets/UseItem.java
===================================================================
--- C:/Documents and Settings/rolar/My Documents/Workspace/L2_GameServer_c5/java/net/sf/l2j/gameserver/clientpackets/UseItem.java	(revision 53)
+++ C:/Documents and Settings/rolar/My Documents/Workspace/L2_GameServer_c5/java/net/sf/l2j/gameserver/clientpackets/UseItem.java	(working copy)
@@ -55,7 +55,7 @@
 	 * @param decrypt
 	 */
 	public UseItem(ByteBuffer buf, ClientThread client)
-	{
+	{	
 		super(buf, client);
 		_objectId = readD();
 	}
@@ -64,7 +64,7 @@
 	{
 
 		L2PcInstance activeChar = getClient().getActiveChar();
-        
+		
 		if (activeChar == null) 
             return;
 
@@ -78,6 +78,15 @@
 		// NOTE: disabled due to deadlocks
 //        synchronized (activeChar.getInventory())
 //		{
+		
+//		Instead of snyc we will use a wait, cause there is an exploit if a player uses an item 5 times within a rally, really, really short amount of time
+		
+		try {
+			wait(5);
+		} catch (Exception e) {
+			// do nothing, go forward
+		}
+		
 			L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId);
 
 			if (item == null)