rendered paste bodyIndex: libs/libmythtv/mythplayer.cpp
===================================================================
--- libs/libmythtv/mythplayer.cpp (revision 26696)
+++ libs/libmythtv/mythplayer.cpp (working copy)
@@ -232,7 +232,7 @@
next_play_speed(1.0f), next_normal_speed(true),
play_speed(1.0f), normal_speed(true),
frame_interval((int)(1000000.0f / 30)), m_frame_interval(0),
- ffrew_skip(1),
+ ffrew_skip(1), ffrew_delta(0), ffrew_adjust(0),
// Audio and video synchronization stuff
videosync(NULL), avsync_delay(0),
avsync_adjustment(0), avsync_avg(0),
@@ -1906,7 +1906,7 @@
return false;
}
buffering = false;
- if (was_buffering)
+ if (was_buffering && normal_speed)
audio.Pause(false);
return true;
}
@@ -2793,13 +2793,22 @@
{
if (ffrew_skip > 0)
{
- long long delta = decoder->GetFramesRead() - framesPlayed;
- long long real_skip = CalcMaxFFTime(ffrew_skip + delta) - delta;
+ long long cur_frame = decoder->GetFramesPlayed();
+ long long real_skip = CalcMaxFFTime(ffrew_delta);
+ long long target_frame = cur_frame + real_skip - ffrew_adjust;
if (real_skip >= 0)
{
- long long frame = decoder->GetFramesRead() + real_skip;
- decoder->DoFastForward(frame, false);
+ decoder->DoFastForward(target_frame, false);
}
+ long long seek_frame = decoder->GetFramesPlayed();
+ if (seek_frame > target_frame)
+ ffrew_adjust = seek_frame - target_frame;
+ else
+ ffrew_adjust = 0;
+ VERBOSE(VB_PLAYBACK, LOC + QString("FFW : "
+ "cur_frame %1 target_frame %2 seek_frame %3 real_skip %4 ffrew_adjust %5")
+ .arg(cur_frame).arg(target_frame).arg(seek_frame).arg(real_skip)
+ .arg(ffrew_adjust));
}
else if (CalcRWTime(-ffrew_skip) >= 0)
{
@@ -2810,10 +2819,23 @@
bool MythPlayer::DecoderGetFrameREW(void)
{
- long long curFrame = decoder->GetFramesRead();
- bool toBegin = -curFrame > ffrew_skip;
- long long real_skip = (toBegin) ? -curFrame : ffrew_skip;
- return decoder->DoRewind(curFrame + real_skip, false);
+ long long cur_frame = decoder->GetFramesPlayed();
+ bool toBegin = -cur_frame > ffrew_delta;
+ long long real_skip = (toBegin) ? -cur_frame : ffrew_delta;
+ long long target_frame = cur_frame + real_skip + ffrew_adjust;
+
+ bool ret = decoder->DoRewind(target_frame, false);
+
+ long long seek_frame = decoder->GetFramesPlayed();
+ if (seek_frame < target_frame)
+ ffrew_adjust = target_frame - seek_frame;
+ else
+ ffrew_adjust = 0;
+ VERBOSE(VB_PLAYBACK, LOC + QString("REW : "
+ "cur_frame %1 target_frame %2 seek_frame %3 real_skip %4 ffrew_adjust %5")
+ .arg(cur_frame).arg(target_frame).arg(seek_frame).arg(real_skip).arg(ffrew_adjust));
+ return ret;
+
}
bool MythPlayer::DecoderGetFrame(DecodeType decodetype, bool unsafe)
@@ -3088,10 +3110,26 @@
}
float temp_speed = (play_speed == 0.0) ? audio.GetStretchFactor() : play_speed;
- frame_interval = (int) (1000000.0f * ffrew_skip / video_frame_rate /
- temp_speed);
+ if (ffrew_skip == 1)
+ {
+ frame_interval = (int) (1000000.0f * ffrew_skip / video_frame_rate /
+ temp_speed);
+ }
+ else
+ {
+ frame_interval = 200000; // 5 fps
+ }
videosync->setFrameInterval(frame_interval);
+ float ffw_fps = play_speed * video_frame_rate; // how many fps for ffw/rew
+ float dis_fps = 1000000.0f / (float)frame_interval; // display fps for ffw/rew
+ ffrew_delta = ffw_fps / dis_fps; // how many frames to skip for each frame_interval
+ if (ffrew_skip != 1)
+ ffrew_skip = ffrew_delta;
+ VERBOSE(VB_PLAYBACK, LOC + "FFW/REW : " +
+ QString("ffw_fps: %1 dis_fps: %2 ffrew_delta: %3 ffrew_skip %4")
+ .arg(ffw_fps).arg(dis_fps).arg(ffrew_delta).arg(ffrew_skip));
+
VERBOSE(VB_PLAYBACK, LOC + "Play speed: " +
QString("rate: %1 speed: %2 skip: %3 => new interval %4")
.arg(video_frame_rate).arg(play_speed)
Index: libs/libmythtv/mythplayer.h
===================================================================
--- libs/libmythtv/mythplayer.h (revision 26693)
+++ libs/libmythtv/mythplayer.h (working copy)
@@ -666,6 +666,8 @@
int m_frame_interval;///< used to detect changes to frame_interval
int ffrew_skip;
+ int ffrew_delta;
+ int ffrew_adjust;
// Audio and video synchronization stuff
VideoSync *videosync;