error handling client message [C] 04 Action
java.lang.NullPointerException
at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:459)
at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionInteract(L2Characte
rAI.java:325)
at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:250)
at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:200)
at net.sf.l2j.gameserver.model.L2GuardInstance.onAction(L2GuardInstance.
java:295)
at net.sf.l2j.gameserver.clientpackets.Action.runImpl(Action.java:80)
at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)