rendered paste body#include <a_samp>
new playername[MAX_PLAYER_NAME];
main()
{
print("\n----------------------------------");
print(" Chubbs Race Across SA 1");
print("----------------------------------\n");
}
public OnGameModeInit()
{
print("GameModeInit()");
SetGameModeText("Race Across SA 1");
AddPlayerClass(47,2788.4614,-2408.3184,13.6335,177.6666,32,250,30,3000,2,1); //
AddPlayerClass(56,2787.5808,-2426.6948,13.6337,357.1849,26,250,30,3000,2,1); //
AddPlayerClass(1,2794.7483,-2425.9971,13.6320,0.6082,26,250,30,3000,2,1); //
AddPlayerClass(48,2794.8623,-2409.4648,13.6319,176.3665,28,250,30,3000,2,1); //
AddPlayerClass(49,2779.6958,-2410.1526,13.6356,176.0297,25,250,30,3000,2,1); //
AddPlayerClass(54,2779.3308,-2426.4670,13.6357,352.4147,27,250,30,3000,2,1); //
AddStaticVehicle(444,2754.1943,-2432.3528,13.9811,0.0956,32,32); //
AddStaticVehicle(444,2769.3167,-2436.6658,14.0197,5.1724,32,32); //
AddStaticVehicle(444,2761.5105,-2400.0483,14.0041,87.7382,32,32); //
AddStaticVehicle(463,2722.3584,-2408.9258,13.0008,91.8241,7,7); //
AddStaticVehicle(463,2723.7815,-2401.7612,13.0010,94.1349,7,7); //
AddStaticVehicle(480,2734.6968,-2386.3945,13.4057,1.4298,6,6); //
AddStaticVehicle(480,2737.7305,-2387.2495,13.4037,1.1579,6,6); //
AddStaticVehicle(480,2742.5603,-2387.5398,13.4058,2.2545,6,6); //
AddStaticVehicle(480,2739.8965,-2387.5110,13.4056,0.1299,6,6); //
AddStaticVehicle(539,2772.5637,-2428.0593,12.9974,182.1679,70,86); //
AddStaticVehicle(539,2772.9104,-2408.0730,12.9887,0.5008,70,86); //
AddStaticVehicle(545,2753.4722,-2454.0942,13.4540,1.9049,44,96); //
AddStaticVehicle(545,2753.3257,-2449.7134,13.4542,1.9051,44,96); //
AddStaticVehicle(545,2753.1807,-2445.3342,13.4542,1.9053,44,96); //
AddStaticVehicle(545,2779.7209,-2437.4695,13.4467,274.8306,44,96); //
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,212.7059,1822.6620,6.4141);
SetPlayerFacingAngle(playerid, 271.1319);
SetPlayerCameraPos(playerid,216.4181,1822.6643,6.4141);
SetPlayerCameraLookAt(playerid,212.7059,1822.6620,6.4141);
return 1;
}
public OnGameModeExit()
{
print("GameModeExit()");
return 1;
}
public OnPlayerConnect(playerid)
{
printf("OnPlayerConnect(%d)", playerid);
return 1;
}
public OnPlayerDisconnect(playerid)
{
printf("OnPlayerDisconnect(%d)", playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerCheckpoint(playerid,1537.2225,-1362.8040,329.4563,3.0);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
printf("OnVehicleSpawn(%d)", vehicleid);
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
return 1;
}
public OnPlayerText(playerid)
{
printf("OnPlayerText(%d)", playerid);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/", true)==0)
{
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
printf("OnPlayerInfoChange(%d)");
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInCheckpoint(playerid)){
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
new message[128];
format(message,128,"%s MADE IT INTO THE CHECKPOINT FIRST",playername);
GameTextForAll(message,3000,1);
GameModeExit();
}
return 1;
}