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#1941833 ·published 2010-09-16 02:56 UTC
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Session Start: Tue Sep 07 09:30:42 2010
Session Ident: #egs
* Now talking in #egs
* Topic is 'EGS isn't eggs - http://psumods.co.uk - TEST SERVER HOWTO AND UPDATES: http://psumods.co.uk/forums/comments.php?DiscussionID=40 - Missions available: 9.1'
* Set by essen on Thu Sep 02 17:04:26
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<essen> (02:08:33 PM) essen: 3209 1120 - (US) Bullet Lancer
<essen> (02:08:33 PM) essen: 29888026 - Clarita Visas l
<essen> (02:08:33 PM) essen: 54186516 - Puyo Pop Fever Gun
<essen> (02:08:33 PM) essen: 32091120 - Bullet Lancer
<Espio|work> Excellent.  :>
<Espio|work> Oh, wait.  Bullet Lancer twice?
<Espio|work> Thank you, Penopata, btw.  ;D
<essen> oh guess he gave only 3
<essen> now pester him
* Espio|work pesters
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* Topic is 'EGS isn't eggs - http://psumods.co.uk - TEST SERVER HOWTO AND UPDATES: http://psumods.co.uk/forums/comments.php?DiscussionID=40 - Missions available: 9.1'
* Set by essen on Thu Sep 02 17:04:26
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<essen> timeframe
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<essen> no point adding supplemental content before the client gets englishified
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<Mewn> oh ok
<Lisa> hrm
<beatrixkiddo> oh ok
<Mewn> bea they added the Zalazane's Fall and Operation Gnomeregan events to US
<Mewn> If you don't already know
<beatrixkiddo> oh ok
<Mewn> oh ok
<beatrixkiddo> ho ko
<Mewn> ko ho
<beatrixkiddo> but not to EU?
<beatrixkiddo> Why don't you guys whine and get it delayed like you did with Ruby Sanctum :>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<beatrixkiddo> also
<beatrixkiddo> http://pastebin.ca/1935123
<Mewn> We won't get it till tomorrow
<Mewn> Weekly maint is on Wednesdays for EU
<Mewn> also we had every right to whine about Ruby Sanctum =)
<beatrixkiddo> =)
<beatrixkiddo> Listening to Ruby's voice too long is fatal
<beatrixkiddo> I must close this interview video
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<Agrajag> Hmm. 237 maps that are only in v1, they take up... 580 MB of space.
<essen> right did you figure out the filename thing or something?
<Agrajag> Penopata noticed yesterday, they're just MD5 hashes. The AotI ones are wrong because they treat '.' as 'a'.
<essen> so that's why it was incorrect when i tried
<essen> so replace '.' by 'a' and then md5 and you have the filename?
<Agrajag> Yep.
<Agrajag> v1 is just the md5 of the real filename, not sure what's going on with the v1 beta.
<essen> does that mean we can add things
<Agrajag> Maps, easily. Weapon/clothing/parts are still in the big .afs archives.
<essen> yeah, but maps is good enough for now
<essen> if we can add anything without having to worry about the supplemental client (that doesn't seem to do much anyway) then it's all good
<Mewn> so you will side-step support for the supplemental client if possible?
<Agrajag> Supplemental weapons are in another big .afs file (not sure if you can extract them and then put them in the main one; haven't found anything to let you completely rebuild .afs files, just replace files in existing ones), then all the new appearances seem to be in another with a different naming convention.
<essen> well if we can import content without caring about the client i'm all for skipping it entirely, especially since we're going to do our own thing
<Mewn> I thought you were going to use GAS for your own customization system, or are you going to make it totally custom?
<essen> well i still think 5 base types + customizations using type level/MP is best
<Mewn> HU/RA/FO/Acro/PT?
<essen> yeah
<essen> though it'll probably end up using both acro and all 3 masters instead, if we can't control speed
<Mewn> considering you can change weapons and I assume PA caps through the server it'd seem a bit odd if you couldn't do speed
<essen> and rather than be in-game it'll be web based for a little while anyway
<Mewn> then again Sega
<Agrajag> Offline acros/masters still have the speed boosts, for whatever reason.
<Mewn> web-based sounds interesting
<Agrajag> Online /quick units don't seem to work yet, either way.
<essen> we'll start without any sort of customization anyway
<essen> first getting people to play again, then tweaking
<Raujinn> kinda lookin forward to see web functions interacting with the game, at the least for profile pages
<Raujinn> STATS!!
<essen> yeah everything will be viewable from the web
<essen> no secret
<essen> achievements will probably be there from day 1 though
<Mewn> lfm white beast whisp achievement or no invite
<essen> hoping to include more interesting achievements than ST
<essen> stuff like Solo mission Blah S without getting hit
<essen> that kind of functions is what i'm most interested in, because you can reuse them anywhere
<essen> (if done right, not like ST does)
<essen> didn't do anything today btw
<Agrajag> Gah, rar-ing it up only cut off 60 MB, taking it from 580 MB to 520.
<essen> there's better compression algorithms than rar
<Raujinn> I compressed 5gb into 2mb once with rar D:
<Boinciel> <Raujinn> I compressed 5gb into 2mb once with rar D: <-- how
<Raujinn> idk
<Raujinn> didnt do anything different
<Agrajag> Solid archive, LOTS OF REPETITION.
<Agrajag> If it's 5gb of 00000000000000000000000000000000, it'll compress great.
<Raujinn> :D
<essen> i can compress 5 gb of 0s in like 8 bytes
<Agrajag> Any particular format that seems to work better for the map nbls?
<essen> give me an example filename
<Agrajag> a4e6669e1c60fe61fe5045cab3e25ee5
<Agrajag> That's one of the Rozenom ones (...sl4003 HOW WOULD I EVER FIND THAT ONE).
<Agrajag> Side note: their numbering system makes sense sometimes (sk1111 is another graphical style of the same map for sk0111, sk3111 is another variant from that, etc). Other times, you get... sl0001, sl0002, sl3003, sl4003. Rozenom doesn't even HAVE alternate graphic styles (no morning/evening/night/contaminated).
<Agrajag> Except evidently that one map, which has both night and evening but not day.
<essen> oh wow not doing much either
<essen> nbl encryption or compression prevents getting better i guess
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<Agrajag> I was afraid of that.
<Agrajag> Evening Rozenom looks kinda nice, shame it looks like it's only used for a cutscene area.
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<essen> lol
<Agrajag> Evening: http://a.imageshack.us/img841/4899/psu20100908075259000.png
<Agrajag> Night: http://a.imageshack.us/img841/7991/psu20100908075331001.png
<Agrajag> Minimap broken because it's not the right map number for the area (I think that's script-controlled, ugh).
<essen> same maps but different times?
<Agrajag> First one is sl3003, second is sl4003.
<Agrajag> Same layout though, yeah.
<Penopata> are you pretending I was being useful? :p
<Agrajag> Ye-maybe?
<essen> did you try adding v1 maps to aoti yet
<Agrajag> The one I tried way back worked fine, although distance culling seemed a bit off.
<essen> apparently i killed psupedia.info/~essen/, gotta fix that
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<Mewn> Qwerty's best page ever needs to be added at some point
<Penopata> I like how the three passwords I posted are already everywhere
<Agrajag> I can solve that.
<Agrajag> Then there'd be MORE posted everywhere.
<Penopata> lol :p
<Penopata> geeze, keep it under some kind of control
<essen> Penopata: you should probably give the others too, add them to psupedia or something
<Penopata> give ruby a chance :p
<Penopata> I dunno, I just don't want to spoil everything at once
<essen> implying people don't want that
<Penopata> :)
<Agrajag> When's the actual game due out?
<Boinciel> you should hoard them and just give them to yourself, vinsent, and omega
<essen> if you're not going to harm people, who's going to do it?!
<Mewn> Personally my dislike for Ruby is such that I'd want to steal his thunder
<essen> MySQL Version 5.0.51a-3ubuntu5.5-log x86_64
<essen> Uptime = 129 days 3 hrs 45 min 49 sec
<essen> i see psup is running great
<essen> 222mil sql queries in that time
<Agrajag> Aaah! Directory view looks so different.
<essen> yeah
<essen> new web server
<essen> there's 2 other themes if this one is bad
<Penopata> well, mewn, I'd like to give him some kind of respite in this regard
<Penopata> since, after all, he DID promise to give us codes
<essen> dude, it's rubyeclipse, he doesn't deserve anything
<Agrajag> For the demo specifically? The final will have more.
<Penopata> I will release some of the demo ones moreso as time goes on
<Penopata> heck, I don't have anymore password items than the rest of us actually :p
<essen> tbh you said enough here for anyone to find the rest of it
<Penopata> I did, really
<essen> do you have to brute force the md5 hashes
<Agrajag> Yeah. Not that it's hard.
<Penopata> they're 8 digit numbers... they're in plenty of databases
<essen> yeah
<essen> but yeah i'd advise to ignore the ruby clown and just put them all on psup
<Agrajag> What does the unit look like?
<essen> otherwise it's going to be another "look at me, i have PSP2 CODES!!"
<Penopata> Agrajad: dunno
<Penopata> I think it's the bubbles one
<essen> the directory theme is bad, don't like the color
<essen> is this one better
<essen> http://psupedia.info/~essen/tmp/
<Agrajag> Yeah. Blue is nice, and I prefer left-justified.
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<essen> last one is more centered and spaced out, bad
<Raujinn> http://psupedia.info/~essen/tmp/amaurypost.png D:
<essen> yeah
<essen> i'd do female clothes but this bore me to death
<essen> probably can just regexp it
<essen> looks like it, should only take a few minutes then
<Mewn> can you set the description for FOmarl Set to 'Amateurs > professional translators'
<essen> yeah
<Mewn> good
<Penopata> http://www.gamefaqs.com/boards/969683-phantasy-star-portable-2/56287468 -  I don't get where this guy is going
<Bahn> lol
<Penopata> apparently it's difficult to hack clothing on your character
<essen> i can, but should i
<Mewn> For the time being yes
<Mewn> Formal Set is a really really stupid error
<essen> point
<Mewn> Also 'legit hacks' is kinda a contradiction of terms
<Agrajag> Ahahaha. "Basic hacking would require more skill than experienced disassembler hackers."
<Bahn> SUPAR SECRET HAX.
<Agrajag> I mainly just see it in Pokemon, for hacking things that you can get normally (but don't feel like spending 500 hours getting).
<Mewn> Yeah pokesav is pretty cool for that
<Mewn> What really annoys me about Pokemon is they stick in all these shitty hidden mechanics, so they're obviously encouraging a metagame, but make them as annoying and frustrating as possible
<Penopata> but holy shit this guy is such an experienced hacker he found out how to wear clothes he shouldn't be
<Penopata> it was very difficult clearly
<Mewn> Somebody better warn the internet
<Agrajag> Inventories ARE VERY COMPLEX.
<Mewn> We have a situation here
<Boinciel> <Agrajag> Inventories ARE VERY COMPLEX. <-- This is why I usually opt for carrying things in my hands instead of storing them in my sylladex.
<essen> right so i need the item info for the 3 missing female clothes
<Agrajag> Bikini pieces?
<essen> yeah
<essen> did the 85 others already
<essen> should have done that from the start
<Agrajag> Should be appearance 1D00, manufacturer/icon 10-20-30, arrows 01-21-10 for top-bottom-shoes.
<Agrajag> Colors D7 FC AB 11 7C F4 C5 3B 44 2C.
<essen> what about item code and name
<Agrajag> According to Mewn yesterday, "Bikini Swim Top", "Bikini Swim Bottoms" and "Bikini Swim Sandals".
<essen> what about code
<Agrajag> I think 09013300, 09022900, 09032C00.
<essen> can Mewn confirm
<Mewn> one minute
<Mewn> yes, all correct
<Agrajag> They used 1 more byte in each clothing record in PSP2, I have no idea what it is.
<Mewn> Race restrictions?
<Mewn> The default outfits are restricted to their respective races in PSP2
<Agrajag> Braves Jacket PC: appearance: 0100 manufacturer: 11 arrows: 02 race/sex: 1B colors: CECDAE98CFA33ACA8D5D 00
<Agrajag> PSP2: 010011021B01CECDAE98CFA33ACA8D5D
<Agrajag> No, that's already there. 1B = "male-only, all fleshies".
<Agrajag> The issue is the 01 after the 1B in the PSP2 one.
<Agrajag> Everything else matches fine.
<Mewn> Hm, nothing springs to mind
<Agrajag> Maybe rarity. I was surprised that wasn't built into the given item.
<Agrajag> It's 01 for Braves Jacket, 04 for Seyagya Vest, 07 for Gojgoj Vest, 01 for Innocent Jacket.
<Agrajag> AMF Army Jacket seems to have 00, Braves Coat and Nobles Long Coat have 01.
<essen> tbh looking at colors now i feel most colors were unknown because not in the colony shop
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<Agrajag> Well, non-Kubara clothing got their second set of colors only on planets AND only in AotI.
<Mewn> Sounds like a redundant manufacuterer thing
<Mewn> manufacturer*
<Agrajag> Are there separate clothing shops?
<Mewn> No
<essen> hopefully this'll mean even more variety for our server
<Mewn> PSP2 doesn't have any of the planets anyway, just a small area of Clad 6
<Mewn> In many ways it's more similar to PSO and Pioneer 2
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<Agrajag> Looks connected to usable sex, too. Braves Jacket (female) is 02.
<Agrajag> It could be that they had a derp moment (not that I'm sure how many moments AREN'T like that) and just duplicated the whole thing.
<XFox_Prower> Hi
<Mewn> 01 would be Cubic Star or whatever it's called, 02 would be Cubic Girl I assume?
<essen> i think some of these colors never got released
<Mewn> 00 would be Kubara, 04 monivan (is that the Neudaiz one?), 07 would be whatever moatoob male clothing line is called
<Agrajag> On exchange items, that is very plausible.
<Boinciel> <essen> i think some of these colors never got released <-- isn't that wonderful
<Mewn> Hm, more than 10 colours or just random unreleased colours?
<Agrajag> Is AMF army jacket kubara?
<Mewn> Should be
<Boinciel> keeping features from users to release in an "update" later on
<Agrajag> Huh, indeed. It matches the manufacturer nybble.
<Mewn> yeah that's pretty much Sega's modus operandi
<Agrajag> 0100 1-1- 02 1B -01-.
<Mewn> Even GAC is full of content that is being released in drip-feed format (as in, it exists within the game but hasn't been released yet)
<essen> random unreleased colors i guess
<essen> aren't some 1UP clothes prizes still event-exclusive, in which case they don't have the AOTI colors?
<Agrajag> I think they all got added to clothes n parts.
<Mewn> Yeah
<Mewn> I know Rappy Suit diud
<Mewn> did*
<essen> might want to fix http://psupedia.info/Unobtainable_items then
<essen> oh it says 1 color of rappy suit isn't available
<essen> that's.. amusing
<XFox_Prower> http://i32.photobucket.com/albums/d46/XFoxPrower/psu/TailsRoom.jpg unavailable
<Agrajag> Not helpful.
<XFox_Prower> Silence Claw etc didn't return with Mag G'?
<essen> if it's the red one, it's too bad, it looks awesome
<essen> like a few other colors
<XFox_Prower> never knew De Ragun ever came out
<Agrajag> Yeah, normal Gol Dolva 150+.
<Agrajag> For some reason normal Gol Dolva and fire Gol Dolva are separate enemies.
<Agrajag> They look identical. Far as I know, only way you can tell them apart (aside from evidently fire is immune to burn?) is that the fire one damages you on contact.
<XFox_Prower> Different drops?
<Agrajag> Yeah. Fire-contaminated is the Guld one.
<XFox_Prower> I know I got 2 Gulds in 1 run in STD
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<egs-github> egs: 07master 03Loïc Hoguin * c6e7ffb (1 files in 1 dirs): items: Added all the female clothes. - http://bit.ly/bcxpK0
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<XFox_Prower> before GBR
<Lisa> :o
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<essen> 0a010000                     Revsys Torso 000a9001 0000f501 11011400 00000000 00000000 00
<essen> only 11011400 important?
<essen> no
<essen> only f501 11011400 important?
<Agrajag> Yep.
<Agrajag> F501 appearance, 11 manufacturer + icon, 01 arrow markers + whatever the high nybble is.
<essen> so appearance, icon/mfr, overlap, gender thingy
<essen> yeah
<essen> high is high arrow
<Agrajag> Ahh, that makes sense, then.
<essen> 14 male 24 female?
<Agrajag> Yeah.
<Agrajag> Same race/sex restriction flags as clothing (00FMBCNH).
<Agrajag> I didn't try making them usable by fleshies, but that'd be kinda buggy outside full sets anyway.
<essen> hmmmm
<essen> i find 2 too much female parts
<essen> and at least 1 male missing
<Agrajag> Too... many?
<essen> right there's still a few duplicates
<essen> languages
<Agrajag> Ahh, right.
<essen> now missing 2 male and 0 female
<essen> now missing 3 male and 0 female
<Agrajag> Bikinis?
<Agrajag> Wait, there are no individual bikini parts.
<essen> holes at 0a012e00 0a013000 0a022d00 0a032e00
<essen> should be missing 3 male
<essen> unless i counted wrong
<Agrajag> 0A012E00     Musagante Torso CV     37     0A     100(d)       6702     11     01     1400
<Agrajag> 0A013000     Valatines Torso CV     39     0A     100(d)       6102     12     01     2400
<Agrajag> 0A032E00     Musagante Arms CV     37     0A     50          6702     31     10     1400
<Agrajag> 0a022d00 is missing. Should be Apollos Legs CV, 6602     21     11     1400 .
<essen> right, thanks
<essen> are npc skins clothes or parts, or can they be both
<essen> right, found the duplicate female clothe
<Agrajag> If you use them as full sets, they can be both.
<essen> cool then all we'll need to make sure is that we use a far enough id that it'll never conflict with supplemental content
<essen> not much space considering the bit flags
<Agrajag> Well, I don't think the actual item number matters on them, just as long as the subcategory is correct. Start counting backwards from FF?
<essen> yeah
<essen> never knows, see weapon animation
<XFox_Prower> Humar shoes were sold separately?
<Agrajag> Yeah. RAmar was the one that was attached.
<XFox_Prower> My char has AMF bottoms from creation.
<XFox_Prower> I got no warning before it let me try on different shoes, showing clipping
<Agrajag> Yes. Because you aren't wearing AMF bottoms, you just look like it.
<XFox_Prower> if I try on AMF bottoms then try on shoes, I get the message
<XFox_Prower> ah alright. That might explain why I can't take my lineshield appearance off either
<XFox_Prower> It used to not be there but one login, my line-shield was on permanently
<Agrajag> Because the server ignores your appearance flag for that.
<XFox_Prower> ooh Gray x Yellow Formalwear. I don't recall that being out. Looked good on that one NPC
<XFox_Prower> This is really fun. I never had a live tour of all the clothing available
<XFox_Prower> Will encourage everyone to take a look for designing their characters
<XFox_Prower> Neko would go nuts here
<essen> parts don't have any overlap restriction at all?
<essen> come to think of it i don't remember ever seeing any
<Agrajag> I never saw any.
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<egs-github> egs: 07master 03Loïc Hoguin * 37a46a3 (2 files in 2 dirs): items: Added all male and female parts. - http://bit.ly/bkYdOK
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<essen> what next
<essen> anything new about the weapon stuff when you equip
<Agrajag> I got distracted on the filename thing.
<Agrajag> So no.
<essen> ok np, just say in here if anything's new when i'm away, i usually look
<Agrajag> Alright, will do.
<essen> night
<Agrajag> Good night.
<XFox_Prower> night
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